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use crate::constants::*;
use crate::cubie::CubieCube;
use crate::moves::{Move, MoveTables};
use crate::symmetries::SymmetriesTables;
use crate::error::Error;
use crate::{decode_table, write_table};
/// The pruning tables cut the search tree during the search.
///
/// The pruning values are stored modulo 3 which saves a lot of memory.
pub struct PrunningTables {
pub flipslice_twist_depth3: Vec<u32>,
pub corners_ud_edges_depth3: Vec<u32>,
pub cornslice_depth: Vec<u16>,
/// array distance computes the new distance from the old_distance i and the new_distance_mod3 j.
///
/// We need this array because the pruning tables only store the distances mod 3
pub distance: Vec<u16>,
}
impl Default for PrunningTables {
fn default() -> Self {
let mut distance = vec![0; 60];
for i in 0..20 {
for j in 0..3 {
distance[3 * i + j] = ((i / 3) * 3 + j) as u16;
if i % 3 == 2 && j == 0 {
distance[3 * i + j] += 3;
} else if i % 3 == 0 && j == 2 {
if distance[3 * i + j] >= 3 {
distance[3 * i + j] -= 3;
}
}
}
}
Self {
flipslice_twist_depth3: vec![0xffffffff; N_FLIPSLICE_CLASS * N_TWIST / 16 + 1],
corners_ud_edges_depth3: vec![0xffffffff; N_CORNERS_CLASS * N_UD_EDGES / 16],
cornslice_depth: vec![65535; N_CORNERS * N_PERM_4],
distance: distance,
}
}
}
impl PrunningTables {
/// functions to extract or set values in the pruning tables
///
/// get_flipslice_twist_depth3(ix) is *exactly* the number of moves % 3 to solve phase 1 of a cube with index ix
pub fn get_flipslice_twist_depth3(&self, ix: usize) -> u32 {
let mut y = self.flipslice_twist_depth3[ix / 16];
y >>= (ix % 16) * 2;
y & 3
}
/// corners_ud_edges_depth3(ix) is *at least* the number of moves % 3 to solve phase 2 of a cube with index ix
pub fn get_corners_ud_edges_depth3(&self, ix: usize) -> u32 {
let mut y = self.corners_ud_edges_depth3[ix / 16];
y >>= (ix % 16) * 2;
y & 3
}
pub fn set_flipslice_twist_depth3(&mut self, ix: usize, value: u32) {
let shift = (ix % 16) * 2;
let base = ix >> 4;
self.flipslice_twist_depth3[base] &= !(3 << shift) & 0xffffffff;
self.flipslice_twist_depth3[base] |= value << shift;
}
pub fn set_corners_ud_edges_depth3(&mut self, ix: usize, value: u32) {
let shift = (ix % 16) * 2;
let base = ix >> 4;
self.corners_ud_edges_depth3[base] &= !(3 << shift) & 0xffffffff;
self.corners_ud_edges_depth3[base] |= value << shift;
}
/// Create/load the flipslice_twist_depth3 pruning table for phase 1.
pub fn create_phase1_prun_table(&mut self, sy: &SymmetriesTables, mv: &MoveTables) -> Result<(), Error> {
let total: usize = N_FLIPSLICE_CLASS * N_TWIST;
std::fs::create_dir_all("tables")?;
let fname = "tables/phase1_prun";
let phase1_prun_table = std::fs::read(&fname).unwrap_or("".into());
let flipslice_classidx = &sy.flipslice_classidx;
let flipslice_sym = &sy.flipslice_sym;
let flipslice_rep = &sy.flipslice_rep;
let sc = &sy.sc;
let inv_idx = &sy.inv_idx;
let twist_conj = &sy.twist_conj;
let twist_move = &mv.twist_move;
let flip_move = &mv.flip_move;
let slice_sorted_move = &mv.slice_sorted_move;
if phase1_prun_table.is_empty() {
println!("Creating {} table...", fname);
println!("This may take half a few minutes or longer, depending on the hardware.");
// create table with the symmetries of the flipslice classes
let mut cc = CubieCube::default();
let mut fs_sym = vec![0; N_FLIPSLICE_CLASS];
for i in 0..N_FLIPSLICE_CLASS {
if (i + 1) % 1000 == 0 {
print!(".");
}
let rep = flipslice_rep[i];
cc.set_slice((rep as usize / N_FLIP) as u16);
cc.set_flip(((rep as usize) % N_FLIP) as u16);
for s in 0..N_SYM_D4H {
let mut ss = CubieCube {
cp: sc[s].cp,
co: sc[s].co,
ep: sc[s].ep,
eo: sc[s].eo,
}; // copy cube
ss.edge_multiply(cc); // s*cc
ss.edge_multiply(sc[inv_idx[s] as usize]); // s*cc*s^-1
if ss.get_slice() == (rep as usize / N_FLIP) as u16
&& ss.get_flip() == (rep as usize % N_FLIP) as u16
{
fs_sym[i] |= 1 << s;
}
}
}
println!();
let fs_classidx = 0; // value for solved phase 1
let mut twist = 0;
self.set_flipslice_twist_depth3(N_TWIST * fs_classidx + twist, 0);
let mut done = 1;
let mut depth = 0;
let mut backsearch = false;
println!("Depth: {} done: {}/{}", depth, done, total);
while done != total {
let depth3 = depth % 3;
if depth == 9 {
// backwards search is faster for depth >= 9
println!("flipping to backwards search...");
backsearch = true;
}
let mut mult = 1;
if depth < 8 {
mult = 5; // controls the output a few lines below
}
let mut idx = 0;
for fs_classidx in 0..N_FLIPSLICE_CLASS {
if (fs_classidx + 1) % (200 * mult) == 0 {
print!(".");
}
if (fs_classidx + 1) % (16000 * mult) == 0 {
println!();
}
twist = 0;
while twist < N_TWIST {
// if table entries are not populated, this is very fast:
if !backsearch
&& idx % 16 == 0
&& self.flipslice_twist_depth3[idx / 16] == 0xffffffff
&& twist < N_TWIST - 16
{
twist += 16;
idx += 16;
continue;
}
let mat = match backsearch {
true => self.get_flipslice_twist_depth3(idx) == 3,
false => self.get_flipslice_twist_depth3(idx) == depth3,
};
if mat {
let flipslice = flipslice_rep[fs_classidx];
let flip = flipslice % 2048; // N_FLIP = 2048
let slice_ = flipslice >> 11; // N_FLIP
for m in ALL_MOVES {
let twist1 = twist_move[18 * twist + m as usize]; // N_MOVE = 18
let flip1 = flip_move[18 * flip as usize + m as usize];
let slice1 =
slice_sorted_move[432 * slice_ as usize + m as usize] / 24; // N_PERM_4 = 24, 18*24 = 432
let flipslice1 = ((slice1 as usize) << 11) + flip1 as usize;
let fs1_classidx = flipslice_classidx[flipslice1];
let fs1_sym = flipslice_sym[flipslice1];
let twist1 =
twist_conj[((twist1 as usize) << 4) + fs1_sym as usize];
let idx1 = 2187 * fs1_classidx as usize + twist1 as usize; // N_TWIST = 2187
if !backsearch {
if self.get_flipslice_twist_depth3(idx1) == 3 {
// entry not yet filled
if idx1 == 136 {
println!(
"idx1 136, value: {}, depth, {}",
(depth + 1) % 3,
depth
);
}
self.set_flipslice_twist_depth3(idx1, (depth + 1) % 3);
done += 1;
// symmetric position has eventually more than one representation
let mut sym = fs_sym[fs1_classidx as usize];
if sym != 1 {
for k in 1..16 {
sym >>= 1;
if sym % 2 == 1 {
let twist2 = twist_conj
[((twist1 as usize) << 4) + k as usize];
// fs2_classidx = fs1_classidx due to symmetry
let idx2 = 2187 * fs1_classidx as usize
+ twist2 as usize;
if self
.get_flipslice_twist_depth3(idx2 as usize)
== 3
{
self.set_flipslice_twist_depth3(
idx2 as usize,
(depth + 1) % 3,
);
done += 1;
}
}
}
}
}
} else {
// backwards search
if self.get_flipslice_twist_depth3(idx1) == depth3 {
self.set_flipslice_twist_depth3(idx, (depth + 1) % 3);
done += 1;
break;
}
}
}
}
twist += 1;
idx += 1; // idx = N_TWIST * fs_class + twist
}
}
depth += 1;
println!("Depth: {} done: {}/{}", depth, done, total);
}
write_table(fname, &self.flipslice_twist_depth3)?;
} else {
// println!("Loading {} table...", fname);
self.flipslice_twist_depth3 = decode_table(&phase1_prun_table)?;
}
Ok(())
}
/// Create/load the corners_ud_edges_depth3 pruning table for phase 2.
pub fn create_phase2_prun_table(&mut self, sy: &SymmetriesTables, mv: &MoveTables) -> Result<(), Error> {
let total = N_CORNERS_CLASS * N_UD_EDGES;
let fname = "tables/phase2_prun";
std::fs::create_dir_all("tables")?;
let phase2_prun_table = std::fs::read(&fname).unwrap_or("".into());
let corner_classidx = &sy.corner_classidx;
let corner_sym = &sy.corner_sym;
let corner_rep = &sy.corner_rep;
let sc = &sy.sc;
let inv_idx = sy.inv_idx;
let ud_edges_conj = &sy.ud_edges_conj;
let ud_edges_move = &mv.ud_edges_move;
let corners_move = &mv.corners_move;
if phase2_prun_table.is_empty() {
println!("Creating {} table...", fname);
// create table with the symmetries of the corners classes
let mut cc = CubieCube::default();
let mut c_sym = [0; N_CORNERS_CLASS];
for i in 0..N_CORNERS_CLASS {
if (i + 1) % 1000 == 0 {
print!(".");
}
let rep = corner_rep[i];
cc.set_corners(rep);
for s in 0..N_SYM_D4H {
let mut ss = CubieCube {
cp: sc[s].cp,
co: sc[s].co,
ep: sc[s].ep,
eo: sc[s].eo,
}; // copy cube
ss.corner_multiply(cc); // s*cc
ss.corner_multiply(sc[inv_idx[s] as usize]); // s*cc*s^-1
if ss.get_corners() == rep {
c_sym[i] |= 1 << s;
}
}
}
println!();
let c_classidx = 0; // value for solved phase 2
let ud_edge = 0;
self.set_corners_ud_edges_depth3(N_UD_EDGES * c_classidx + ud_edge, 0);
let mut done = 1;
let mut depth = 0;
println!("Depth: {} done: {}/{}", depth, done, total);
while depth < 10 {
// we fill the table only do depth 9 + 1
let depth3 = depth % 3;
let mut idx = 0;
let mut mult = 2;
if depth > 9 {
mult = 1;
}
for c_classidx in 0..N_CORNERS_CLASS {
if (c_classidx + 1) % (20 * mult) == 0 {
print!("");
}
if (c_classidx + 1) % (1600 * mult) == 0 {
println!();
}
let mut ud_edge = 0;
while ud_edge < N_UD_EDGES {
// if table entries are not populated, this is very fast
if idx % 16 == 0
&& self.corners_ud_edges_depth3[idx / 16] == 0xffffffff
&& ud_edge < N_UD_EDGES - 16
{
ud_edge += 16;
idx += 16;
continue;
}
if self.get_corners_ud_edges_depth3(idx) == depth3 {
let corner = corner_rep[c_classidx];
// only iterate phase 2 moves
for m in [
Move::U,
Move::U2,
Move::U3,
Move::R2,
Move::F2,
Move::D,
Move::D2,
Move::D3,
Move::L2,
Move::B2,
] {
let ud_edge1 = ud_edges_move[18 * ud_edge + m as usize];
let corner1 = corners_move[18 * corner as usize + m as usize];
let c1_classidx = corner_classidx[corner1 as usize];
let c1_sym = corner_sym[corner1 as usize];
let ud_edge1 =
ud_edges_conj[((ud_edge1 as usize) << 4) + c1_sym as usize];
let idx1 = 40320 * c1_classidx as usize + ud_edge1 as usize; // N_UD_EDGES = 40320
if self.get_corners_ud_edges_depth3(idx1) == 3 {
// entry not yet filled
self.set_corners_ud_edges_depth3(idx1, (depth + 1) % 3); // depth + 1 <= 10
done += 1;
// symmetric position has eventually more than one representation
let mut sym = c_sym[c1_classidx as usize];
if sym != 1 {
for k in 1..16 {
sym >>= 1;
if sym % 2 == 1 {
let ud_edge2 =
ud_edges_conj[((ud_edge1 as usize) << 4) + k];
// c1_classidx does not change
let idx2 = 40320 * c1_classidx as usize
+ ud_edge2 as usize;
if self.get_corners_ud_edges_depth3(idx2) == 3 {
self.set_corners_ud_edges_depth3(
idx2,
(depth + 1) % 3,
);
done += 1;
}
}
}
}
}
}
}
ud_edge += 1;
idx += 1; // idx = N_UD_EDGEPERM * corner_classidx + ud_edge
}
}
depth += 1;
println!();
println!("Depth: {} done: {}/{}", depth, done, total);
}
println!("remaining unfilled entries have depth >=11");
write_table(fname, &self.corners_ud_edges_depth3)?;
} else {
// println!("Loading {} table...", fname);
self.corners_ud_edges_depth3 = decode_table(&phase2_prun_table)?;
}
Ok(())
}
/// Create/load the cornslice_depth pruning table for phase 2.
///
/// With this table we do a fast precheck at the beginning of phase 2.
pub fn create_phase2_cornsliceprun_table(&mut self, mv: &MoveTables) -> Result<(), Error> {
let fname = "tables/phase2_cornsliceprun";
std::fs::create_dir_all("tables")?;
let phase2_cornsliceprun_table = std::fs::read(&fname).unwrap_or("".into());
let corners_move = &mv.corners_move;
let slice_sorted_move = &mv.slice_sorted_move;
if phase2_cornsliceprun_table.is_empty() {
println!("Creating {} table...", fname);
let corners = 0; // values for solved phase 2
let slice_ = 0;
self.cornslice_depth[N_PERM_4 * corners + slice_] = 0;
let mut done = 1;
let mut depth = 0;
while done != N_CORNERS * N_PERM_4 {
for corners in 0..N_CORNERS {
for slice_ in 0..N_PERM_4 {
if self.cornslice_depth[N_PERM_4 * corners + slice_] == depth {
for m in [
Move::U,
Move::U2,
Move::U3,
Move::R2,
Move::F2,
Move::D,
Move::D2,
Move::D3,
Move::L2,
Move::B2,
] {
let corners1 = corners_move[18 * corners + m as usize];
let slice_1 = slice_sorted_move[18 * slice_ + m as usize];
let idx1 = N_PERM_4 * corners1 as usize + slice_1 as usize;
if self.cornslice_depth[idx1] == 65535 {
// entry not yet filled
self.cornslice_depth[idx1] = depth + 1;
done += 1;
if done % 20000 == 0 {
print!(".");
}
}
}
}
}
}
depth += 1;
}
println!();
write_table(fname, &self.cornslice_depth)?;
} else {
// println!("Loading {} table...", fname);
self.cornslice_depth = decode_table(&phase2_cornsliceprun_table)?;
}
Ok(())
}
}
#[cfg(test)]
mod test {
use crate::pruning::*;
#[test]
fn test_flipslice_twist_depth3() {
let sy = SymmetriesTables::new();
let mv = MoveTables::new();
let mut pruningtable = PrunningTables::default();
let _ = pruningtable.create_phase1_prun_table(&sy, &mv);
let flipslice_twist_depth3 = pruningtable.flipslice_twist_depth3;
assert_eq!(flipslice_twist_depth3.len(), 8806776);
assert_eq!(flipslice_twist_depth3[0], 1704289684);
assert_eq!(flipslice_twist_depth3[88], 136478754);
assert_eq!(flipslice_twist_depth3[136], 2824101892);
assert_eq!(flipslice_twist_depth3[271], 291852549);
assert_eq!(flipslice_twist_depth3[8806], 341067092);
assert_eq!(flipslice_twist_depth3[880677], 136971537);
assert_eq!(flipslice_twist_depth3[8806775], 4294517857);
}
#[test]
fn test_corners_ud_edges_depth3() {
let sy = SymmetriesTables::new();
let mv = MoveTables::new();
let mut pruningtable = PrunningTables::default();
let _ = pruningtable.create_phase2_prun_table(&sy, &mv);
let corners_ud_edges_depth3 = pruningtable.corners_ud_edges_depth3;
assert_eq!(corners_ud_edges_depth3.len(), 6975360);
assert_eq!(corners_ud_edges_depth3[0], 1040187196);
assert_eq!(corners_ud_edges_depth3[88], 3480960252);
assert_eq!(corners_ud_edges_depth3[135], 4286013407);
assert_eq!(corners_ud_edges_depth3[136], 4294834141);
assert_eq!(corners_ud_edges_depth3[8806], 4294967295);
assert_eq!(corners_ud_edges_depth3[880677], 4292870143);
assert_eq!(corners_ud_edges_depth3[6975359], 2147483647);
}
#[test]
fn test_cornslice_depth() {
let mv = MoveTables::new();
let mut pruningtable = PrunningTables::default();
let _ = pruningtable.create_phase2_cornsliceprun_table(&mv);
let cornslice_depth = pruningtable.cornslice_depth;
assert_eq!(cornslice_depth.len(), 967680);
assert_eq!(cornslice_depth[0], 0);
assert_eq!(cornslice_depth[8], 8);
assert_eq!(cornslice_depth[88], 12);
assert_eq!(cornslice_depth[136], 11);
assert_eq!(cornslice_depth[9676], 12);
assert_eq!(cornslice_depth[96767], 12);
assert_eq!(cornslice_depth[967679], 7);
}
}