use kittyaudio::{include_sound, Frame, RecordMixer};
use std::time::Instant;
fn main() {
println!("loading sound...");
let sound = include_sound!("../assets/drozerix_-_crush.ogg").unwrap();
let mixer = RecordMixer::new();
mixer.play(sound);
println!("rendering audio...");
let start = Instant::now();
let mut buffer = [Frame::ZERO; 4096];
while !mixer.is_finished() {
mixer.fill_buffer(44100, &mut buffer);
}
println!("rendered in {:?}", start.elapsed());
}