pub struct MenuSelect { /* private fields */ }Expand description
A button showing the current option; pressing it lists the options, the current one checked. It fills its place, so a long option ends in “…” instead of being cut or pushing the panel wider.
Implementations§
Source§impl MenuSelect
impl MenuSelect
Sourcepub fn new(
id: impl Into<ElementId>,
options: Vec<SharedString>,
selected: Option<usize>,
on_pick: impl Fn(usize, &mut Window, &mut App) + 'static,
) -> Self
pub fn new( id: impl Into<ElementId>, options: Vec<SharedString>, selected: Option<usize>, on_pick: impl Fn(usize, &mut Window, &mut App) + 'static, ) -> Self
A dropdown of options with selected current; on_pick gets the index picked.
Sourcepub fn placeholder(self, text: impl Into<SharedString>) -> Self
pub fn placeholder(self, text: impl Into<SharedString>) -> Self
What the button shows while nothing is selected (“Choose…” by default).
Trait Implementations§
Source§impl IntoElement for MenuSelect
impl IntoElement for MenuSelect
Source§type Element = ViewElement<MenuSelect>
type Element = ViewElement<MenuSelect>
The specific type of element into which the implementing type is converted.
Useful for converting other types into elements automatically, like Strings
Source§fn into_element(self) -> Self::Element
fn into_element(self) -> Self::Element
Convert self into a type that implements
Element.Source§fn into_any_element(self) -> AnyElement
fn into_any_element(self) -> AnyElement
Convert self into a dynamically-typed
AnyElement.Source§impl RenderOnce for MenuSelect
impl RenderOnce for MenuSelect
Source§fn render(self, _: &mut Window, _: &mut App) -> impl IntoElement
fn render(self, _: &mut Window, _: &mut App) -> impl IntoElement
Render this component into an element tree. Note that this method
takes ownership of self, as compared to
Render::render() method
which takes a mutable reference.Auto Trait Implementations§
impl !RefUnwindSafe for MenuSelect
impl !Send for MenuSelect
impl !Sync for MenuSelect
impl !UnwindSafe for MenuSelect
impl Forget for MenuSelect
impl Freeze for MenuSelect
impl Move for MenuSelect
impl Unpin for MenuSelect
impl UnsafeUnpin for MenuSelect
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Source§impl<E> AnimationExt for Ewhere
E: IntoElement + 'static,
impl<E> AnimationExt for Ewhere
E: IntoElement + 'static,
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self,
id: impl Into<ElementId>,
animation: Animation,
animator: impl Fn(Self, f32) -> Self + 'static,
) -> AnimationElement<Self>where
Self: Sized,
fn with_animation(
self,
id: impl Into<ElementId>,
animation: Animation,
animator: impl Fn(Self, f32) -> Self + 'static,
) -> AnimationElement<Self>where
Self: Sized,
Render this component or element with an animation
Source§fn with_animations(
self,
id: impl Into<ElementId>,
animations: Vec<Animation>,
animator: impl Fn(Self, usize, f32) -> Self + 'static,
) -> AnimationElement<Self>where
Self: Sized,
fn with_animations(
self,
id: impl Into<ElementId>,
animations: Vec<Animation>,
animator: impl Fn(Self, usize, f32) -> Self + 'static,
) -> AnimationElement<Self>where
Self: Sized,
Render this component or element with a chain of animations
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self,
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animation: SpringAnimation<T>,
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fn with_spring<T>( self, id: impl Into<ElementId>, animation: SpringAnimation<T>, animator: impl FnOnce(Self, <T as SpringTarget>::Output) -> Self + 'static, ) -> SpringAnimationElement<Self>
Renders this component or element at the value produced by a spring. Read more
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T: Any,
impl<T> Downcast for Twhere
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fn into_any(self: Box<T>) -> Box<dyn Any>
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