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ShellSpec

Struct ShellSpec 

Source
pub struct ShellSpec {
    pub app_name: SharedString,
    pub registry: Registry,
    pub app_menu: Vec<MenuItem>,
    pub help_menu: Vec<MenuItem>,
    pub workspaces: Vec<WorkspaceSpec>,
    pub settings: Vec<SettingsSection>,
    pub layout_toggles: Vec<SharedString>,
    pub remote: Option<RemoteSpec>,
    pub meters: bool,
    pub status_items: Option<StatusItems>,
}
Expand description

What an app hands the frame.

Fields§

§app_name: SharedString

The app’s name: its menu’s title.

§registry: Registry

Its commands.

§app_menu: Vec<MenuItem>

The app menu’s entries (files, projects…; Settings is added at its end).

§help_menu: Vec<MenuItem>

The Help menu’s entries (the search and Settings are added).

§workspaces: Vec<WorkspaceSpec>

Its workspaces, in the switcher’s order.

§settings: Vec<SettingsSection>

Its Settings sections (after the built-in Appearance).

§layout_toggles: Vec<SharedString>

Commands shown as icon buttons at the right of the title bar (side panels…).

§remote: Option<RemoteSpec>

Where the app runs.

§meters: bool

Whether the status bar shows this computer’s load (off in tests).

§status_items: Option<StatusItems>

The app’s own readings in the status bar, before the jobs (the frame’s numbers, a device).

Implementations§

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impl ShellSpec

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pub fn new( app_name: impl Into<SharedString>, registry: Registry, workspaces: Vec<WorkspaceSpec>, ) -> Self

An app named app_name with registry and workspaces, the rest empty.

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