use crate::{Padding, Rectangle, Strength};
use serde::{Deserialize, Serialize};
#[derive(Debug, Clone, PartialEq, Serialize, Deserialize)]
pub struct Inpaint {
pub region: Rectangle,
pub prompt: Option<String>,
pub negative_prompt: Option<String>,
pub strength: Strength,
pub padding: Padding,
pub blur_factor: Padding,
}