use serde::{Deserialize, Serialize};
#[derive(Clone, Debug, PartialEq, Deserialize, Serialize)]
pub enum CombatStatus {
InCombat,
Resting,
}
impl Default for CombatStatus {
fn default() -> Self {
CombatStatus::Resting
}
}
#[derive(Copy, Clone, Debug, PartialEq, Deserialize, Serialize)]
pub enum EnemyStatus {
Angry,
Distracted,
Asleep,
}
impl Default for EnemyStatus {
fn default() -> Self {
EnemyStatus::Distracted
}
}