use rust_dotenv::dotenv::DotEnv;
use std::collections::HashMap;
pub struct Envs;
/// Env variables defined in outer files
impl Envs {
/// Read secrets from the .env file or env vars if file not found.
pub fn load() -> HashMap<String, String> {
if !std::path::Path::new(".env").exists() {
log::debug!("No .env file found");
return HashMap::new();
}
DotEnv::new("").all_vars().to_owned()
}
}