#![cfg(feature = "enhanced")]
use crate::traits::{
CircuitBreakerError, CircuitBreakerTrait, CircuitState, CircuitStats, DynCircuitBreaker,
DynRetryStrategy, HealthCheckMetadata, HealthCheckTrait, HealthCheckType, HealthReport,
HealthStatus, RecoveryContext, RecoveryState as RecoveryStateEnum, RecoveryStats,
RecoveryStrategyTrait, ResilienceFactory, RetryContext, RetryDecision, RetryStats,
RetryStrategyTrait,
};
use crate::traits::{CircuitBreakerWrapper, RetryStrategyWrapper};
use anyhow::Result;
use async_trait::async_trait;
use parking_lot::RwLock;
use std::sync::atomic::{AtomicU32, Ordering};
use std::sync::Arc;
use std::time::{Duration, Instant};
#[allow(dead_code)]
struct CircuitBreakerState {
inner: Box<dyn Send + Sync>,
}
#[allow(dead_code)]
pub struct EnhancedCircuitBreaker {
state: Arc<CircuitBreakerState>,
failure_threshold: u32,
recovery_timeout: Duration,
half_open_max_requests: u32,
failure_count: AtomicU32,
last_failure_time: RwLock<Option<Instant>>,
}
impl EnhancedCircuitBreaker {
pub fn new(
failure_threshold: u32,
recovery_timeout: Duration,
half_open_max_requests: u32,
) -> Self {
use super::stubs::EventBuffer;
let buffer = EventBuffer::new(1000);
Self {
state: Arc::new(CircuitBreakerState {
inner: Box::new(buffer),
}),
failure_threshold,
recovery_timeout,
half_open_max_requests,
failure_count: AtomicU32::new(0),
last_failure_time: RwLock::new(None),
}
}
}
#[async_trait]
impl CircuitBreakerTrait for EnhancedCircuitBreaker {
async fn call<F, T, Fut>(&self, _name: &str, f: F) -> Result<T, CircuitBreakerError>
where
F: FnOnce() -> Fut + Send,
Fut: std::future::Future<Output = Result<T>> + Send,
T: Send,
{
match f().await {
Ok(result) => {
Ok(result)
},
Err(e) => {
*self.last_failure_time.write() = Some(Instant::now());
Err(CircuitBreakerError::ServiceError(e.to_string()))
},
}
}
fn state(&self, _name: &str) -> CircuitState {
if let Some(last_failure) = *self.last_failure_time.read() {
if last_failure.elapsed() < self.recovery_timeout {
CircuitState::Open
} else {
CircuitState::Closed
}
} else {
CircuitState::Closed
}
}
fn stats(&self, name: &str) -> CircuitStats {
CircuitStats {
state: self.state(name),
failure_count: 0,
success_count: 0,
total_requests: 0,
last_failure_time: self.last_failure_time.read().map(|t| t.elapsed().as_secs()),
tokens_available: 1.0,
}
}
async fn trip(&self, _name: &str, _reason: &str) {
*self.last_failure_time.write() = Some(Instant::now());
}
async fn reset(&self, _name: &str) {
*self.last_failure_time.write() = None;
}
}
#[allow(dead_code)]
struct RetryState {
inner: Box<dyn Send + Sync>,
}
#[allow(dead_code)]
pub struct EnhancedRetryStrategy {
state: Arc<RetryState>,
max_attempts: u32,
initial_delay: Duration,
max_delay: Duration,
multiplier: f64,
}
impl EnhancedRetryStrategy {
pub fn new(
max_attempts: u32,
initial_delay: Duration,
max_delay: Duration,
multiplier: f64,
) -> Self {
use super::stubs::{EventBuffer, ThresholdManager};
let buffer = Arc::new(EventBuffer::new(1000));
let threshold = ThresholdManager::new(5, buffer);
Self {
state: Arc::new(RetryState {
inner: Box::new(threshold),
}),
max_attempts,
initial_delay,
max_delay,
multiplier,
}
}
fn get_delay(&self, attempt: u32) -> Duration {
let base_delay =
self.initial_delay.as_secs_f64() * self.multiplier.powi(attempt as i32 - 1);
Duration::from_secs_f64(base_delay.min(self.max_delay.as_secs_f64()))
}
}
#[async_trait]
impl RetryStrategyTrait for EnhancedRetryStrategy {
async fn execute<F, T, Fut>(&self, _operation: &str, f: F) -> Result<T>
where
F: Fn() -> Fut + Send + Sync,
Fut: std::future::Future<Output = Result<T>> + Send,
T: Send,
{
let mut attempt = 0;
let mut delay = self.initial_delay;
let mut last_error = None;
loop {
attempt += 1;
match f().await {
Ok(result) => return Ok(result),
Err(e) => {
last_error = Some(e);
if attempt >= self.max_attempts {
return Err(last_error.unwrap());
}
tokio::time::sleep(delay).await;
delay = std::cmp::min(
Duration::from_secs_f64(delay.as_secs_f64() * self.multiplier),
self.max_delay,
);
},
}
}
}
fn should_retry(&self, _error: &anyhow::Error, context: &RetryContext) -> RetryDecision {
RetryDecision {
should_retry: context.attempts < self.max_attempts,
delay: Some(self.get_delay(context.attempts)),
reason: format!("Attempt {}/{}", context.attempts, self.max_attempts),
}
}
fn stats(&self) -> RetryStats {
RetryStats {
total_attempts: 0,
successful_retries: 0,
failed_retries: 0,
retry_budget_remaining: self.max_attempts,
}
}
}
#[allow(dead_code)]
struct HealthCheckState {
inner: Box<dyn Send + Sync>,
}
#[allow(dead_code)]
pub struct EnhancedHealthChecker {
state: Arc<HealthCheckState>,
interval: Duration,
timeout: Duration,
unhealthy_threshold: u32,
healthy_threshold: u32,
last_check: RwLock<Option<Instant>>,
consecutive_failures: AtomicU32,
consecutive_successes: AtomicU32,
}
impl EnhancedHealthChecker {
pub fn new(
interval: Duration,
timeout: Duration,
unhealthy_threshold: u32,
healthy_threshold: u32,
) -> Self {
use super::stubs::{Analyzer, EventBuffer};
let buffer = Arc::new(EventBuffer::new(1000));
let analyzer = Analyzer::new(buffer);
Self {
state: Arc::new(HealthCheckState {
inner: Box::new(analyzer),
}),
interval,
timeout,
unhealthy_threshold,
healthy_threshold,
last_check: RwLock::new(None),
consecutive_failures: AtomicU32::new(0),
consecutive_successes: AtomicU32::new(0),
}
}
}
#[async_trait]
impl HealthCheckTrait for EnhancedHealthChecker {
async fn check(&self) -> Result<HealthStatus> {
let start = Instant::now();
let is_healthy = start.elapsed() < self.timeout;
*self.last_check.write() = Some(start);
if is_healthy {
self.consecutive_failures.store(0, Ordering::Relaxed);
let successes = self.consecutive_successes.fetch_add(1, Ordering::Relaxed) + 1;
if successes >= self.healthy_threshold {
Ok(HealthStatus::Healthy)
} else {
Ok(HealthStatus::Degraded)
}
} else {
self.consecutive_successes.store(0, Ordering::Relaxed);
let failures = self.consecutive_failures.fetch_add(1, Ordering::Relaxed) + 1;
if failures < self.unhealthy_threshold {
Ok(HealthStatus::Degraded)
} else {
Ok(HealthStatus::Unhealthy)
}
}
}
async fn detailed_check(&self) -> Result<HealthReport> {
let status = self.check().await?;
Ok(HealthReport {
status,
checks: vec![],
timestamp: std::time::SystemTime::now()
.duration_since(std::time::UNIX_EPOCH)
.unwrap()
.as_secs(),
latency_ms: 50,
})
}
fn register_dependency(&self, _name: String, _checker: Arc<dyn HealthCheckTrait>) {
}
fn metadata(&self) -> HealthCheckMetadata {
HealthCheckMetadata {
name: "enhanced_health_checker".to_string(),
check_type: HealthCheckType::Liveness,
timeout: self.timeout,
critical: true,
}
}
}
#[allow(dead_code)]
struct RecoveryState {
inner: Box<dyn Send + Sync>,
}
#[allow(dead_code)]
pub struct EnhancedRecoveryHandler {
state: Arc<RecoveryState>,
cache_enabled: bool,
cache_ttl: Duration,
recovery_attempts: AtomicU32,
}
impl EnhancedRecoveryHandler {
pub fn new(cache_enabled: bool, cache_ttl: Duration) -> Self {
use super::stubs::Cache;
let cache = Cache::new();
Self {
state: Arc::new(RecoveryState {
inner: Box::new(cache),
}),
cache_enabled,
cache_ttl,
recovery_attempts: AtomicU32::new(0),
}
}
}
#[async_trait]
impl RecoveryStrategyTrait for EnhancedRecoveryHandler {
async fn recover(
&self,
context: &RecoveryContext,
operation_name: &str,
) -> Result<serde_json::Value> {
self.recovery_attempts.fetch_add(1, Ordering::Relaxed);
Ok(serde_json::json!({
"recovered": true,
"operation": operation_name,
"service": context.service_name,
"cached": self.cache_enabled
}))
}
fn can_recover(&self, _error: &anyhow::Error) -> bool {
true
}
fn stats(&self) -> RecoveryStats {
RecoveryStats {
recoveries_attempted: self.recovery_attempts.load(Ordering::Relaxed) as u64,
recoveries_succeeded: 0,
fallbacks_used: 0,
current_state: RecoveryStateEnum::Normal,
}
}
async fn update_state(&self, _state: RecoveryStateEnum) {
}
}
pub struct EnhancedResilienceFactory;
impl ResilienceFactory for EnhancedResilienceFactory {
fn create_circuit_breaker(
&self,
config: &crate::config::Config,
) -> Result<Arc<dyn DynCircuitBreaker>> {
let breaker = EnhancedCircuitBreaker::new(
config.resilience.circuit_breaker.failure_threshold,
config.resilience.circuit_breaker.recovery_timeout,
config.resilience.circuit_breaker.half_open_max_requests,
);
Ok(Arc::new(CircuitBreakerWrapper::new(breaker)))
}
fn create_retry_strategy(
&self,
config: &crate::config::Config,
) -> Result<Arc<dyn DynRetryStrategy>> {
let strategy = EnhancedRetryStrategy::new(
config.resilience.retry.max_attempts,
config.resilience.retry.initial_delay,
config.resilience.retry.max_delay,
1.5, );
Ok(Arc::new(RetryStrategyWrapper::new(strategy)))
}
fn create_health_checker(
&self,
_config: &crate::config::Config,
) -> Result<Arc<dyn HealthCheckTrait>> {
Ok(Arc::new(EnhancedHealthChecker::new(
Duration::from_secs(30),
Duration::from_secs(5),
3,
2,
)))
}
fn create_recovery_strategy(
&self,
_config: &crate::config::Config,
) -> Result<Arc<dyn RecoveryStrategyTrait>> {
Ok(Arc::new(EnhancedRecoveryHandler::new(
true,
Duration::from_secs(300),
)))
}
fn create_bulkhead(
&self,
config: &crate::config::Config,
) -> Result<Arc<dyn crate::resilience::DynBulkhead>> {
use crate::resilience::bulkhead::{BulkheadWrapper, EnhancedBulkhead};
let bulkhead = EnhancedBulkhead::from_config(config);
Ok(Arc::new(BulkheadWrapper::new(bulkhead)))
}
}