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//! `SearchList`: the one module behind every query-input-over-an-async-loaded
//! list surface in the TUI. See CONTEXT.md.
#[cfg(test)]
mod adapters;
mod host;
mod load;
mod resolving;
mod seams;
pub use resolving::{ResolvingRowSource, Unresolvable};
pub use seams::{
Emit, Filter, Loaded, RowSource, SearchRow, StaticRowSource, SuggestionItem, SuggestionSource,
VaultSuggestions,
};
use crate::components::autocomplete::{
AutocompleteController, AutocompleteMode, HandleKeyOutcome, TriggerOptions,
};
use crate::components::single_line_input::{InputOutcome, SingleLineInput};
use crate::keys::key_combo::KeyCombo;
use crate::settings::icons::Icons;
use crate::settings::themes::Theme;
use load::LoadEngine;
use ratatui::crossterm::event::KeyEvent;
use ratatui::{
Frame,
layout::Rect,
style::Style,
widgets::{List, ListItem, ListState},
};
use seams::Loaded as LoadedInner;
use std::sync::Arc;
fn fuzzy_indices<R: SearchRow>(rows: &[R], query: &str) -> Vec<usize> {
use nucleo::pattern::{CaseMatching, Normalization, Pattern};
use nucleo::{Matcher, Utf32Str};
let mut matcher = Matcher::new(nucleo::Config::DEFAULT);
let pat = Pattern::parse(query, CaseMatching::Ignore, Normalization::Smart);
let mut scored: Vec<(usize, u32)> = rows
.iter()
.enumerate()
.filter_map(|(i, r)| {
let hay = r.match_text()?;
let mut buf = Vec::new();
let h = Utf32Str::new(hay, &mut buf);
pat.score(h, &mut matcher).map(|s| (i, s))
})
.collect();
scored.sort_by_key(|&(_, s)| std::cmp::Reverse(s));
scored.into_iter().map(|(i, _)| i).collect()
}
/// Which half of a [`SearchList`] owns the keyboard. See CONTEXT.md
/// (**List focus**). In [`Focus::Input`] typing filters the list; in
/// [`Focus::List`] plain letters are verbs (`j`/`k` navigate, surface-registered
/// letters act on the selected row) and never type into the query.
#[derive(Debug, Clone, Copy, PartialEq, Eq)]
pub enum Focus {
Input,
List,
}
/// Verdict returned by [`SearchList::handle_key`].
#[derive(Debug, PartialEq, Eq)]
pub enum KeyReaction {
Consumed,
Submit,
Cancel,
Intercepted(crate::keys::key_combo::KeyCombo),
/// A surface-registered list-focus verb fired on the selected row. The
/// engine attaches NO meaning to the char — the caller maps it to an
/// action (see [`SearchListBuilder::list_verb`]).
ListVerb(char),
Unhandled,
}
pub struct SearchList<R: SearchRow> {
source: Arc<dyn RowSource<R>>,
rows: Vec<R>,
/// Indices into `rows` in display order (after filtering/ranking).
display: Vec<usize>,
/// A synthetic, query-fresh, filter-exempt row pinned at visible position 0
/// (the "Create: <q>" affordance / saved-searches virtual entry). Held
/// separately from `rows` so it works regardless of delivery (one-shot
/// `Replace` or streamed `Push`) and refreshes on every query change. See
/// [`RowSource::leading_row`].
leading: Option<R>,
/// Index into the VISIBLE sequence `[leading?] ++ display` of the selected
/// item.
selected: Option<usize>,
/// Viewport offset: visible position of the first row on screen. Owned
/// here (not by a per-frame `ListState`) so mouse-wheel scrolling can move
/// the viewport directly; `render` writes it back after ratatui clamps it
/// to keep the selection visible.
offset: usize,
filter: Filter<R>,
query: String,
loader: LoadEngine<R>,
input: SingleLineInput,
autocomplete: Option<AutocompleteController>,
/// Key combos the caller wants to intercept before the engine acts.
intercept: Vec<KeyCombo>,
icons: Icons,
list_rect: Rect,
/// The host panel's full bounds, for wheel hit-testing: scroll events
/// anywhere within it scroll the list — header, query box, preview —
/// while clicks still hit-test against `list_rect` only. Empty (the
/// default) falls back to `list_rect`, so hosts that never record it
/// keep scroll-over-the-list-only behavior.
panel_rect: Rect,
/// A host-owned scrollable sub-region within the panel (e.g. an expanded
/// note preview). Wheel events inside it are routed back to the host as
/// [`SearchMouse::ContentScrollUp`]/[`ContentScrollDown`] instead of
/// scrolling the list — the sub-region wins over `panel_rect`. Empty (the
/// default) means no sub-region; hosts re-record it every render so it is
/// never stale.
///
/// [`ContentScrollDown`]: SearchMouse::ContentScrollDown
content_rect: Rect,
/// Load generation whose rows are currently held. When a newer generation
/// (a requery / reload) delivers its first event, `poll` clears the stale
/// rows before applying it — required for streamed (`Push`) sources, which
/// would otherwise append onto a superseded load's rows.
applied_generation: u64,
/// Set when a SavedSearch suggestion was just accepted: the search's name,
/// for the host to pin as the saved-search breadcrumb. Read once via
/// [`take_accepted_saved_search`](Self::take_accepted_saved_search).
accepted_saved_search: Option<String>,
/// Visible position of the last left-click, so "click the selected row
/// again activates" only fires on a true click-click — never on a click
/// landing on an auto- or keyboard-made selection.
last_click_pos: Option<usize>,
/// Render the query input with §9 syntax highlighting (the FIND drawer
/// and the telescope modal; plain inputs like the sidebar filter skip it).
highlight_query: bool,
/// Which half owns the keyboard. See [`Focus`] and CONTEXT.md.
focus: Focus,
/// Whether the list-focus state machine is active for this surface. `true`
/// iff the surface opens on the list OR registers at least one verb;
/// otherwise `Esc` cancels immediately, byte-identical to a plain input
/// list, so surfaces that never opt in keep their exact keystroke behavior.
focus_enabled: bool,
/// Surface-registered list-focus verb chars. When one is pressed in
/// [`Focus::List`], `handle_key` returns [`KeyReaction::ListVerb`]; the
/// engine attaches no meaning to them.
list_verbs: Vec<char>,
}
/// Mouse interaction result from [`SearchList::handle_mouse`].
#[derive(Debug, PartialEq, Eq)]
pub enum SearchMouse {
Selected(usize),
Activated(usize),
/// Right-click on a row: selected, and the host should open its context
/// menu for it.
Context(usize),
Scrolled,
/// The wheel landed inside the host's content sub-region (see
/// [`SearchList::set_content_rect`]); the host owns that view's scroll,
/// so the engine routed the event instead of moving the list.
ContentScrollUp,
ContentScrollDown,
None,
}
pub struct SearchListBuilder<R: SearchRow> {
source: Arc<dyn RowSource<R>>,
redraw: Arc<dyn Fn() + Send + Sync>,
initial_query: String,
filter: Filter<R>,
autocomplete: Option<(Arc<dyn SuggestionSource>, AutocompleteMode)>,
intercept: Vec<KeyCombo>,
icons: Icons,
debounce: Option<std::time::Duration>,
highlight_query: bool,
opening_focus: Focus,
list_verbs: Vec<char>,
}
impl<R: SearchRow> SearchList<R> {
pub fn builder(
source: impl RowSource<R>,
redraw: Arc<dyn Fn() + Send + Sync>,
) -> SearchListBuilder<R> {
SearchListBuilder {
source: Arc::new(source),
redraw,
initial_query: String::new(),
filter: Filter::SourceOrder,
autocomplete: None,
intercept: Vec::new(),
icons: Icons::new(false),
debounce: None,
highlight_query: false,
opening_focus: Focus::Input,
list_verbs: Vec::new(),
}
}
/// The async path: kick off the initial load; rows land on a later `poll`.
fn new(b: SearchListBuilder<R>) -> Self {
let mut list = Self::assemble(b);
list.loader.start(list.source.clone(), list.query.clone());
list
}
/// The synchronous path: apply an in-memory row set and seed the initial
/// selection here and now — no async load, no channel, no redraw
/// round-trip. The [`LoadEngine`] stays idle (`is_loading()` is false
/// immediately), and the source's `load` is never invoked, so a caller can
/// read `selected_row()`/`rows()` on the very next line. For static sources
/// (`reload_on_query() == false`), where the query is a local filter over
/// the built rows. See [`StaticRowSource`].
///
/// [`StaticRowSource`]: crate::components::search_list::StaticRowSource
fn with_rows(b: SearchListBuilder<R>, rows: Vec<R>) -> Self {
let mut list = Self::assemble(b);
list.rows = rows;
list.recompute_and_seed();
list
}
/// Build the struct with an idle loader (no load started). The two entry
/// points ([`new`](Self::new)/[`with_rows`](Self::with_rows)) diverge on
/// what they do next: spawn an async load, or seed rows synchronously.
fn assemble(b: SearchListBuilder<R>) -> Self {
let loader = LoadEngine::new(b.redraw.clone());
let input = SingleLineInput::with_value(&b.initial_query);
let debounce = b.debounce;
let autocomplete = b.autocomplete.map(|(suggestions, mode)| {
let mut ac =
AutocompleteController::new(suggestions, mode).with_trigger_opts(TriggerOptions {
disambiguate_header: false,
apply_exclusion_zone: false,
// The controller derives `allow_saved_search` from its mode
// at detect time, so this seed value is not load-bearing.
..TriggerOptions::default()
});
if let Some(d) = debounce {
ac = ac.with_debounce(d);
}
ac.set_redraw_callback(b.redraw.clone());
ac
});
Self {
source: b.source,
rows: Vec::new(),
display: Vec::new(),
leading: None,
selected: None,
offset: 0,
filter: b.filter,
query: b.initial_query,
loader,
input,
highlight_query: b.highlight_query,
last_click_pos: None,
autocomplete,
intercept: b.intercept,
icons: b.icons,
list_rect: Rect::default(),
panel_rect: Rect::default(),
content_rect: Rect::default(),
applied_generation: 0,
accepted_saved_search: None,
focus: b.opening_focus,
// List focus is active when the surface opens on the list or
// registers verbs; otherwise the surface keeps plain Esc→Cancel.
focus_enabled: b.opening_focus == Focus::List || !b.list_verbs.is_empty(),
list_verbs: b.list_verbs,
}
}
/// Which half currently owns the keyboard. See [`Focus`].
pub fn focus(&self) -> Focus {
self.focus
}
pub fn poll(&mut self) {
let drained = self.loader.drain();
if !drained.is_empty() {
// A newer load delivered its first event(s): drop the prior load's
// rows so a streamed source starts from a clean slate (one-shot
// `Replace` overwrites anyway, but `Push` would otherwise append).
let current_gen = self.loader.generation();
if current_gen != self.applied_generation {
self.rows.clear();
self.selected = None;
self.offset = 0;
self.applied_generation = current_gen;
}
for ev in drained {
match ev {
LoadedInner::Replace(rows) => {
self.rows = rows;
}
LoadedInner::Push(row) => {
self.rows.push(row);
}
LoadedInner::Done => {}
}
}
self.recompute_and_seed();
}
if let Some(ac) = &mut self.autocomplete {
ac.poll_results();
}
}
/// Recompute the display order, then seed the selection to the first row
/// when nothing is selected yet (e.g. after the first load or a filter that
/// repopulated the list). The single place display + initial selection are
/// brought in sync.
fn recompute_and_seed(&mut self) {
self.recompute_display();
if self.selected.is_none() && self.visible_len() > 0 {
self.selected = Some(0);
}
}
/// Build a host snapshot from the current input state.
/// Only reads `self.input` so the result can be stored in a local
/// before taking `&mut self.autocomplete`, resolving the borrow conflict.
fn autocomplete_snapshot(&self) -> host::SearchBoxHostSnapshot {
let value = self.input.value().to_string();
let cursor_byte = self.input.cursor_byte();
let col = value[..cursor_byte.min(value.len())].chars().count();
host::SearchBoxHostSnapshot {
lines: vec![value],
cursor: (0, col),
caret_pos: self.input.last_caret_pos(),
}
}
fn clamp_selection(&mut self) {
let len = self.visible_len();
self.selected = if len == 0 {
None
} else {
Some(self.selected.unwrap_or(0).min(len - 1))
};
}
/// `1` when a leading row is pinned at visible position 0, else `0`.
fn leading_offset(&self) -> usize {
self.leading.is_some() as usize
}
/// Length of the visible sequence `[leading?] ++ display`.
pub fn visible_len(&self) -> usize {
self.leading_offset() + self.display.len()
}
/// Number of real matches — the visible rows minus the synthetic leading
/// affordance ("Create: …"), for result-count displays.
pub fn match_count(&self) -> usize {
self.display.len()
}
/// Row at visible position `pos` in `[leading?] ++ display`.
fn visible_row(&self, pos: usize) -> Option<&R> {
if self.leading.is_some() && pos == 0 {
self.leading.as_ref()
} else {
self.rows
.get(*self.display.get(pos - self.leading_offset())?)
}
}
/// The source-delivered rows only (NOT the leading row). Prefer
/// [`visible_len`](Self::visible_len)/[`visible_rows`](Self::visible_rows)
/// for visible counts.
pub fn rows(&self) -> &[R] {
&self.rows
}
pub fn selected_row(&self) -> Option<&R> {
self.selected.and_then(|p| self.visible_row(p))
}
pub fn visible_rows(&self) -> Vec<&R> {
(0..self.visible_len())
.filter_map(|p| self.visible_row(p))
.collect()
}
pub fn query(&self) -> &str {
&self.query
}
/// Take the name of a just-accepted saved search, if any. The host calls
/// this after a `Consumed` key to learn whether to pin (or refresh) the
/// saved-search breadcrumb. Returns `None` once read.
pub fn take_accepted_saved_search(&mut self) -> Option<String> {
self.accepted_saved_search.take()
}
/// The visible text in the query input widget. Test-only: lets callers
/// assert the input bar reflects a programmatic query change.
#[cfg(test)]
pub(crate) fn input_value(&self) -> &str {
self.input.value()
}
pub fn is_loading(&self) -> bool {
self.loader.loading
}
/// Set the query programmatically: updates the visible input widget (cursor
/// to end) AND the query string, then starts a load (for `reload_on_query`
/// sources) or recomputes the display. This is the setter every external
/// caller wants — a saved search applied, a sort directive rewritten — so
/// the input bar always reflects the query. The interactive keystroke path
/// uses [`sync_query_from_input`](Self::sync_query_from_input) instead,
/// because the input widget already holds the typed text (and its cursor
/// must not jump back to the end on every keystroke).
pub fn set_query(&mut self, q: impl Into<String>) {
let q = q.into();
self.input.set_value(q.clone());
self.query = q;
self.requery();
}
/// Pull the query string FROM the input widget without touching the widget
/// (so the cursor stays put), then reload/recompute. The keystroke and
/// autocomplete-accept paths use this after they have already mutated the
/// input in place.
fn sync_query_from_input(&mut self) {
self.query = self.input.value().to_string();
self.requery();
}
/// Start a fresh load for `reload_on_query` sources, else recompute the
/// local display. The generation guard in `LoadEngine` drops stale results.
fn requery(&mut self) {
if self.source.reload_on_query() {
self.loader.start(self.source.clone(), self.query.clone());
}
// Recompute now so the query-fresh leading row (and local filter, for
// non-reload sources) reflect the new query in this frame. Reload
// sources refresh again when their load drains in poll().
self.recompute_and_seed();
}
/// Re-run the source load for the current query (e.g. after a mutation).
pub fn reload(&mut self) {
self.loader.start(self.source.clone(), self.query.clone());
}
/// Mutate rows in place. `mutate` is called for each row and returns `true`
/// for each row it changed; if any did, the display order is recomputed
/// (re-filter, no re-sort) so an active filter stays correct. Returns
/// whether anything changed.
///
/// This is the one seam that touches rows outside the [`RowSource`]; every
/// other change rebuilds from the source. Structural changes (add/remove/
/// reorder) must still reload. See `adr/0010`.
pub fn update_rows(&mut self, mut mutate: impl FnMut(&mut R) -> bool) -> bool {
let mut changed = false;
for row in &mut self.rows {
if mutate(row) {
changed = true;
}
}
if changed {
self.recompute_display();
}
changed
}
/// Select the visible row at `pos` (clamped to the visible range); clears
/// the selection when the list is empty. The index-based counterpart to
/// [`select_next`](Self::select_next)/[`select_prev`](Self::select_prev),
/// for surfaces that point the cursor at a specific row (the Sources view's
/// citation jump).
pub fn select(&mut self, pos: usize) {
let n = self.visible_len();
self.selected = if n == 0 { None } else { Some(pos.min(n - 1)) };
}
pub fn select_next(&mut self) {
let n = self.visible_len();
if n == 0 {
return;
}
self.selected = Some(self.selected.map_or(0, |i| (i + 1).min(n - 1)));
}
pub fn select_prev(&mut self) {
if self.visible_len() == 0 {
return;
}
self.selected = Some(self.selected.map_or(0, |i| i.saturating_sub(1)));
}
/// Largest useful viewport offset: the first visible position from which
/// the rows through the end still fill the recorded list rect. Scrolling
/// past it would leave blank space below the last row, so
/// [`scroll_down`](Self::scroll_down) clamps to it.
fn max_scroll_offset(&self) -> usize {
let viewport = self.list_rect.height as usize;
let n = self.visible_len();
if viewport == 0 || n == 0 {
return 0;
}
let mut budget = viewport;
let mut first = n;
while first > 0 {
let h = self
.visible_row(first - 1)
.map(|r| r.visual_height() as usize)
.unwrap_or(1);
if h > budget {
break;
}
budget -= h;
first -= 1;
}
first.min(n - 1)
}
/// Scroll the viewport one row down, carrying the selection along so the
/// selected row keeps its on-screen position. No-op once the last row is
/// in view — the shared mouse-wheel behavior for every list surface.
pub fn scroll_down(&mut self) {
let n = self.visible_len();
if n == 0 || self.offset >= self.max_scroll_offset() {
return;
}
self.offset += 1;
self.selected = self.selected.map(|i| (i + 1).min(n - 1));
}
/// Scroll the viewport one row up, carrying the selection along so the
/// selected row keeps its on-screen position. No-op at the top.
pub fn scroll_up(&mut self) {
if self.offset == 0 {
return;
}
self.offset -= 1;
self.selected = self.selected.map(|i| i.saturating_sub(1));
}
/// The current viewport offset. Test-only: lets scroll tests assert the
/// viewport moved while the selection kept its screen position.
#[cfg(test)]
pub(crate) fn scroll_offset(&self) -> usize {
self.offset
}
pub fn handle_key(&mut self, key: &KeyEvent) -> KeyReaction {
use ratatui::crossterm::event::{KeyCode, KeyModifiers};
// Caller-registered intercepts get first crack — before autocomplete or
// any built-in binding.
if let Some(combo) = crate::keys::key_event_to_combo(key)
&& self.intercept.contains(&combo)
{
return KeyReaction::Intercepted(combo);
}
// Autocomplete popup gets first crack when open. Build snapshot before
// taking &mut self.autocomplete to avoid borrow-checker conflict
// (snapshot only reads self.input).
if self.autocomplete.as_ref().is_some_and(|ac| ac.is_open()) {
let snap = self.autocomplete_snapshot();
if let Some(ac) = &mut self.autocomplete {
match ac.handle_key(*key, &snap) {
HandleKeyOutcome::Accepted(action) => {
self.input.replace_range_bytes(
action.range.clone(),
&action.new_text,
action.new_cursor_byte,
);
// Stash any accepted SavedSearch name for the host's
// breadcrumb (`None` for every other kind). The host
// reads it on this same `Consumed`, so a plain assign
// never clobbers an unread value.
self.accepted_saved_search = action.saved_search_name;
self.sync_query_from_input();
return KeyReaction::Consumed;
}
HandleKeyOutcome::Dismissed | HandleKeyOutcome::Consumed => {
return KeyReaction::Consumed;
}
HandleKeyOutcome::NotHandled => {}
}
}
}
// Arrows navigate and Enter submits in BOTH foci (arrows as today).
match key.code {
KeyCode::Up => {
self.select_prev();
return KeyReaction::Consumed;
}
KeyCode::Down => {
self.select_next();
return KeyReaction::Consumed;
}
KeyCode::Enter => return KeyReaction::Submit,
_ => {}
}
// Esc: with the list-focus machine active, the first Esc moves Input →
// List focus (Consumed); from List focus (and for surfaces that never
// opted in) Esc is Cancel, so their keystroke behavior is unchanged.
if key.code == KeyCode::Esc {
if self.focus_enabled && self.focus == Focus::Input {
self.focus = Focus::List;
self.close_autocomplete();
return KeyReaction::Consumed;
}
return KeyReaction::Cancel;
}
// Drop Ctrl/Alt-modified chars so combos don't leak as text (both foci;
// registered intercepts already claimed theirs above).
if let KeyCode::Char(_) = key.code {
let non_shift = key.modifiers - KeyModifiers::SHIFT;
if !non_shift.is_empty() {
return KeyReaction::Unhandled;
}
}
// List focus: plain letters are verbs, never query text.
if self.focus == Focus::List {
if let KeyCode::Char(c) = key.code {
return match c {
// `i` / `/` return to the input (cursor there, typing filters).
'i' | '/' => {
self.focus = Focus::Input;
KeyReaction::Consumed
}
'j' => {
self.select_next();
KeyReaction::Consumed
}
'k' => {
self.select_prev();
KeyReaction::Consumed
}
_ if self.list_verbs.contains(&c) => KeyReaction::ListVerb(c),
// Unregistered letters do NOTHING — never type into the query.
_ => KeyReaction::Consumed,
};
}
// Other keys (Tab, function keys, …) are the surface's to handle.
return KeyReaction::Unhandled;
}
let outcome = self.input.handle_key(key);
// Sync/refresh/close the autocomplete popup based on the input outcome.
// Build snapshot before taking &mut self.autocomplete (same borrow trick).
let snap = self.autocomplete_snapshot();
match outcome {
InputOutcome::Changed => {
if let Some(ac) = &mut self.autocomplete {
ac.sync(&snap);
}
}
InputOutcome::Consumed => {
if let Some(ac) = &mut self.autocomplete {
ac.refresh_if_open(&snap);
}
}
InputOutcome::Cancel | InputOutcome::Submit => {
if let Some(ac) = &mut self.autocomplete {
ac.close();
}
}
InputOutcome::NotConsumed => {}
}
match outcome {
InputOutcome::Changed => {
self.sync_query_from_input();
KeyReaction::Consumed
}
InputOutcome::Consumed => KeyReaction::Consumed,
InputOutcome::Submit => KeyReaction::Submit,
InputOutcome::Cancel => KeyReaction::Cancel,
InputOutcome::NotConsumed => KeyReaction::Unhandled,
}
}
pub fn render_query(&mut self, f: &mut Frame, area: Rect, theme: &Theme, focused: bool) {
// The query input signals focus only when the panel is focused AND the
// input half owns the keyboard; in list focus it renders unfocused
// (dimmed, cursor hidden). For surfaces that never opt into list focus
// `self.focus` is always `Input`, so this is byte-identical to today.
let focused = focused && self.focus == Focus::Input;
let base = Style::default()
.fg(theme.fg.to_ratatui())
.bg(theme.bg_panel.to_ratatui());
if self.highlight_query {
let line =
crate::components::query_highlight::highlight_line(self.input.value(), theme, base);
self.input.render_line(f, area, line, base, 0, focused);
} else {
self.input.render(f, area, base, 0, focused);
}
}
pub fn render(&mut self, f: &mut Frame, area: Rect, theme: &Theme, focused: bool) {
self.poll();
let sel = self.selected;
let items: Vec<ListItem> = (0..self.visible_len())
.filter_map(|pos| {
self.visible_row(pos)
.map(|r| r.to_list_item(theme, &self.icons, sel == Some(pos)))
})
.collect();
let mut state = ListState::default().with_offset(self.offset);
state.select(self.selected);
let list =
List::new(items).highlight_style(Style::default().bg(theme.selection_bg.to_ratatui()));
f.render_stateful_widget(list, area, &mut state);
// Read the offset back: ratatui clamps it and keeps the selection in
// view (keyboard moves included), so the stored offset always matches
// what is actually on screen.
self.offset = state.offset();
self.list_rect = area;
let _ = focused;
}
/// Override the rect used for mouse hit-testing. The recorded rect must be
/// the area where list ITEMS actually render — row 0 is the first item, NOT
/// a block border. Hosts that draw the list inside a bordered block pass the
/// block's INNER rect; borderless hosts pass the list area directly. The
/// recorded rect and the rendered-items rect MUST be identical, so
/// [`handle_mouse`] maps a click at `row` to visual offset `row - rect.y`.
///
/// [`handle_mouse`]: Self::handle_mouse
pub fn set_list_rect(&mut self, rect: Rect) {
self.list_rect = rect;
}
/// Record the host panel's full bounds so the wheel scrolls the list from
/// anywhere within the panel — header, query box, preview — not just over
/// the list items. Hosts call this each render with the same rect they
/// were drawn into. Never set = wheel hit-tests `list_rect` only.
pub fn set_panel_rect(&mut self, rect: Rect) {
self.panel_rect = rect;
}
/// Record a host-owned scrollable sub-region (e.g. an expanded preview):
/// wheel events inside it are routed back to the host as
/// [`SearchMouse::ContentScrollUp`]/[`ContentScrollDown`] instead of
/// scrolling the list. Hosts re-record it every render (empty when the
/// sub-region is not drawn) so the hit-test never sees a stale rect.
///
/// [`ContentScrollDown`]: SearchMouse::ContentScrollDown
pub fn set_content_rect(&mut self, rect: Rect) {
self.content_rect = rect;
}
/// Test-only: the recorded content sub-region (empty when none is on
/// screen), so host tests can hit-test against where the preview was
/// drawn.
#[cfg(test)]
pub(crate) fn content_rect(&self) -> Rect {
self.content_rect
}
pub fn render_autocomplete(&mut self, f: &mut Frame, clamp: Rect, theme: &Theme) {
if let Some(ac) = &mut self.autocomplete {
ac.poll_results();
let caret = self.input.last_caret_pos();
if let (Some(state), Some(anchor)) = (ac.state_mut(), caret) {
state.anchor = anchor;
}
if let Some(state) = ac.state() {
crate::components::autocomplete::render(f, state, clamp, theme);
}
}
}
/// Close an open autocomplete popup. [`handle_mouse`] does this for every
/// event it sees ("any mouse interaction dismisses the popup"); hosts that
/// consume a mouse event WITHOUT routing it through the engine call this
/// to keep that rule intact.
///
/// [`handle_mouse`]: Self::handle_mouse
pub fn close_autocomplete(&mut self) {
if let Some(ac) = &mut self.autocomplete {
ac.close();
}
}
/// Test-only: true when the autocomplete popup is open, so host tests
/// can assert the any-mouse-interaction-dismisses rule.
#[cfg(test)]
pub(crate) fn autocomplete_is_open(&self) -> bool {
self.autocomplete.as_ref().is_some_and(|ac| ac.is_open())
}
pub fn handle_mouse(&mut self, m: &ratatui::crossterm::event::MouseEvent) -> SearchMouse {
use ratatui::crossterm::event::{MouseButton, MouseEventKind};
use ratatui::layout::Position;
// Any mouse interaction dismisses an open autocomplete popup (matches
// the old modal: a click on the preview/border closes a stale popup).
self.close_autocomplete();
let pos = Position {
x: m.column,
y: m.row,
};
// The wheel is hit-tested against the host's panel bounds (when
// recorded), so scrolling works from anywhere within the panel;
// clicks below keep hit-testing the list rect only.
if matches!(
m.kind,
MouseEventKind::ScrollUp | MouseEventKind::ScrollDown
) {
// The host's content sub-region wins over the panel bounds: a
// wheel inside it is the host's to handle (it scrolls its own
// view), so route it back instead of moving the list.
if !self.content_rect.is_empty() && self.content_rect.contains(pos) {
return if m.kind == MouseEventKind::ScrollUp {
SearchMouse::ContentScrollUp
} else {
SearchMouse::ContentScrollDown
};
}
let bounds = if self.panel_rect.is_empty() {
self.list_rect
} else {
self.panel_rect
};
if !bounds.contains(pos) {
return SearchMouse::None;
}
if m.kind == MouseEventKind::ScrollUp {
self.scroll_up();
} else {
self.scroll_down();
}
return SearchMouse::Scrolled;
}
let r = self.list_rect;
if !r.contains(pos) {
return SearchMouse::None;
}
match m.kind {
MouseEventKind::Down(MouseButton::Left | MouseButton::Right) if m.row >= r.y => {
let right_click = matches!(m.kind, MouseEventKind::Down(MouseButton::Right));
let target_visual = m.row - r.y; // 0-based visual offset; row 0 = first item
let mut acc: u16 = 0;
let mut hit: Option<usize> = None;
// Walk the VISIBLE sequence (leading row at position 0, then the
// display rows) starting at the viewport offset — screen row 0
// is the item at `offset`, not visible position 0 — so visual
// offsets map to the positions actually on screen.
for pos in self.offset..self.visible_len() {
let h = self
.visible_row(pos)
.map(|r| r.visual_height())
.unwrap_or(1);
if target_visual < acc + h {
hit = Some(pos);
break;
}
acc += h;
}
if let Some(pos) = hit {
let prev = self.selected;
let prev_click = self.last_click_pos.replace(pos);
self.selected = Some(pos);
return if right_click {
SearchMouse::Context(pos)
} else if prev == Some(pos) && prev_click == Some(pos) {
// Activate only on click-click: the row was already
// selected BY A CLICK, not by auto-select or keys.
SearchMouse::Activated(pos)
} else {
SearchMouse::Selected(pos)
};
}
SearchMouse::None
}
_ => SearchMouse::None,
}
}
fn recompute_display(&mut self) {
let q = self.query.trim();
// The leading row is query-fresh: rebuilt on every poll AND on every
// local-filter `set_query`, so it never goes stale.
self.leading = self.source.leading_row(q);
let mut idx: Vec<usize> = match &self.filter {
Filter::SourceOrder => (0..self.rows.len()).collect(),
Filter::Fuzzy if q.is_empty() => (0..self.rows.len()).collect(),
Filter::Fuzzy => fuzzy_indices(&self.rows, q),
Filter::Rank(_) if q.is_empty() => (0..self.rows.len()).collect(),
Filter::Rank(f) => {
let f = f.clone();
f(&self.rows, q)
}
};
// Filter-exempt rows (match_text() == None: Up / Create / virtual pinned)
// are always present; prepend any that the filter dropped.
for i in 0..self.rows.len() {
if self.rows[i].match_text().is_none() && !idx.contains(&i) {
idx.insert(0, i);
}
}
self.display = idx;
self.clamp_selection();
}
#[cfg(test)]
pub(crate) async fn poll_until_idle(&mut self) {
// In-memory sources settle on the first poll (no sleep paid). Vault-backed
// sources run their read on a worker/blocking thread, which can starve
// under the full parallel suite — so once still loading, sleep a little
// between polls and use a generous ceiling. Early-breaks the instant the
// load lands, keeping the common (in-memory) path fast.
for _ in 0..600 {
tokio::task::yield_now().await;
self.poll();
if !self.is_loading() {
break;
}
tokio::time::sleep(std::time::Duration::from_millis(2)).await;
}
self.poll();
}
}
impl<R: SearchRow> SearchListBuilder<R> {
pub fn initial_query(mut self, q: impl Into<String>) -> Self {
self.initial_query = q.into();
self
}
pub fn filter(mut self, f: Filter<R>) -> Self {
self.filter = f;
self
}
pub fn autocomplete(
mut self,
suggestions: Arc<dyn SuggestionSource>,
mode: AutocompleteMode,
) -> Self {
self.autocomplete = Some((suggestions, mode));
self
}
pub fn intercept(mut self, v: Vec<KeyCombo>) -> Self {
self.intercept = v;
self
}
/// Render the query input with §9 syntax highlighting.
pub fn highlight_query(mut self) -> Self {
self.highlight_query = true;
self
}
pub fn icons(mut self, icons: Icons) -> Self {
self.icons = icons;
self
}
/// The focus the surface opens on (default [`Focus::Input`]). Opening on
/// [`Focus::List`] also activates the list-focus state machine (so `Esc`
/// cancels from the list rather than flipping into it).
pub fn opening_focus(mut self, focus: Focus) -> Self {
self.opening_focus = focus;
self
}
/// Register a plain letter as a list-focus verb. In [`Focus::List`],
/// pressing it returns [`KeyReaction::ListVerb`] with the char; the engine
/// attaches no meaning — the caller decides the action. Registering any
/// verb activates the list-focus state machine. `j`/`k`/`i`/`/` are
/// reserved (navigation and focus switching) and win over a same-letter
/// verb.
pub fn list_verb(mut self, c: char) -> Self {
self.list_verbs.push(c);
self
}
/// Override the autocomplete controller's debounce. Tests use
/// `Duration::ZERO` to get suggestions without waiting on the debounce timer.
pub fn debounce(mut self, d: std::time::Duration) -> Self {
self.debounce = Some(d);
self
}
pub fn build(self) -> SearchList<R> {
SearchList::new(self)
}
/// Build synchronously over a known, in-memory row set: the rows are
/// applied and the initial selection seeded before this returns — no async
/// load, no channel, no redraw round-trip. For static sources
/// (`reload_on_query() == false`); the source's `load` is never called, so
/// most static consumers pair this with [`StaticRowSource`]. The redraw
/// callback passed to [`builder`](SearchList::builder) is never fired on
/// this path.
///
/// [`StaticRowSource`]: crate::components::search_list::StaticRowSource
pub fn build_with_rows(self, rows: Vec<R>) -> SearchList<R> {
SearchList::with_rows(self, rows)
}
}
#[cfg(test)]
mod tests {
use super::adapters::{
ReloadWithLeadSource, ScriptedStreamLeadSource, ScriptedStreamSource, StreamRow, TestRow,
VecSource, VecSourceWithLead,
};
use super::*;
use ratatui::crossterm::event::{KeyCode, KeyEvent, KeyModifiers};
fn noop_redraw() -> std::sync::Arc<dyn Fn() + Send + Sync> {
std::sync::Arc::new(|| {})
}
fn key(c: KeyCode) -> KeyEvent {
KeyEvent::new(c, KeyModifiers::NONE)
}
fn mouse_down_at(col: u16, row: u16) -> ratatui::crossterm::event::MouseEvent {
use ratatui::crossterm::event::{MouseButton, MouseEvent, MouseEventKind};
MouseEvent {
kind: MouseEventKind::Down(MouseButton::Left),
column: col,
row,
modifiers: KeyModifiers::NONE,
}
}
#[derive(Clone, Debug, PartialEq)]
struct TallRow {
name: String,
height: u16,
}
impl SearchRow for TallRow {
fn to_list_item(
&self,
_t: &crate::settings::themes::Theme,
_i: &crate::settings::icons::Icons,
_s: bool,
) -> ratatui::widgets::ListItem<'static> {
ratatui::widgets::ListItem::new(self.name.clone())
}
fn visual_height(&self) -> u16 {
self.height
}
fn match_text(&self) -> Option<&str> {
Some(&self.name)
}
}
struct TallSource(Vec<TallRow>);
#[async_trait::async_trait]
impl RowSource<TallRow> for TallSource {
async fn load(&self, _q: &str, emit: Emit<TallRow>) {
emit.replace(self.0.clone());
}
}
/// The wheel is routed to the host (ContentScroll*) inside the recorded
/// content sub-region — which wins over the panel bounds — and scrolls
/// the list everywhere else within the panel.
#[tokio::test]
async fn wheel_in_content_rect_routes_to_host() {
use ratatui::crossterm::event::{MouseEvent, MouseEventKind};
let rows: Vec<TallRow> = (0..10)
.map(|i| TallRow {
name: format!("r{}", i),
height: 1,
})
.collect();
let mut list = SearchList::builder(TallSource(rows), noop_redraw()).build();
list.poll_until_idle().await;
let rect = |y: u16, h: u16| ratatui::layout::Rect {
x: 0,
y,
width: 20,
height: h,
};
// Panel covers rows 0..10; list draws in 0..4; content region 5..10.
list.set_panel_rect(rect(0, 10));
list.set_list_rect(rect(0, 4));
list.set_content_rect(rect(5, 5));
let wheel = |kind: MouseEventKind, row: u16| MouseEvent {
kind,
column: 2,
row,
modifiers: KeyModifiers::NONE,
};
// Inside the content region: routed to the host, list untouched.
let m = wheel(MouseEventKind::ScrollDown, 6);
assert_eq!(list.handle_mouse(&m), SearchMouse::ContentScrollDown);
assert_eq!(list.offset, 0, "list viewport must not move");
let m = wheel(MouseEventKind::ScrollUp, 6);
assert_eq!(list.handle_mouse(&m), SearchMouse::ContentScrollUp);
// Over the list (panel bounds, outside content): the list scrolls.
let m = wheel(MouseEventKind::ScrollDown, 2);
assert_eq!(list.handle_mouse(&m), SearchMouse::Scrolled);
// Cleared sub-region: the wheel falls back to the panel-wide scroll.
list.set_content_rect(ratatui::layout::Rect::default());
let m = wheel(MouseEventKind::ScrollDown, 6);
assert_eq!(list.handle_mouse(&m), SearchMouse::Scrolled);
}
#[tokio::test]
async fn mouse_maps_visual_row_to_display_index_by_height() {
// Row 0 occupies 3 visual rows, row 1 occupies 1. The recorded list rect
// is the rendered-items area: row 0 == the FIRST item (no border row).
let src = TallSource(vec![
TallRow {
name: "a".into(),
height: 3,
},
TallRow {
name: "b".into(),
height: 1,
},
]);
let mut list = SearchList::builder(src, noop_redraw()).build();
list.poll_until_idle().await;
// Force the recorded list rect (render not run in test): items start at y=0.
list.set_list_rect(ratatui::layout::Rect {
x: 0,
y: 0,
width: 20,
height: 10,
});
// "a" occupies rows 0..=2; row 3 is the FIRST row of "b".
let m = mouse_down_at(2, 3);
assert!(matches!(list.handle_mouse(&m), SearchMouse::Selected(1)));
assert_eq!(list.selected_row().unwrap().name, "b");
// A click at row 1 = within "a" (rows 0..=2) -> display index 0.
let m = mouse_down_at(2, 1);
list.handle_mouse(&m);
assert_eq!(list.selected_row().unwrap().name, "a");
}
// Mouse-wheel scrolling moves the VIEWPORT, carrying the selection along
// so the selected row keeps its on-screen position (selected - offset is
// invariant) — unlike keyboard navigation, which moves the selection.
#[tokio::test]
async fn scroll_moves_viewport_and_keeps_selection_screen_position() {
let src = VecSource {
rows: (0..10).map(|i| TestRow::new(&format!("row{i}"))).collect(),
reload: true,
};
let mut list = SearchList::builder(src, noop_redraw()).build();
list.poll_until_idle().await;
// Viewport shows 4 of the 10 rows.
list.set_list_rect(ratatui::layout::Rect {
x: 0,
y: 0,
width: 20,
height: 4,
});
// Move the selection to screen row 2 first.
list.select_next();
list.select_next();
assert_eq!(list.selected_row().unwrap().name, "row2");
let scroll = |kind| ratatui::crossterm::event::MouseEvent {
kind,
column: 1,
row: 1,
modifiers: KeyModifiers::NONE,
};
use ratatui::crossterm::event::MouseEventKind;
// Scroll down: viewport and selection move together.
assert_eq!(
list.handle_mouse(&scroll(MouseEventKind::ScrollDown)),
SearchMouse::Scrolled
);
assert_eq!(list.scroll_offset(), 1);
assert_eq!(list.selected_row().unwrap().name, "row3");
// Scroll back up: both return.
list.handle_mouse(&scroll(MouseEventKind::ScrollUp));
assert_eq!(list.scroll_offset(), 0);
assert_eq!(list.selected_row().unwrap().name, "row2");
// At the top, scrolling up is a no-op (selection does NOT move).
list.handle_mouse(&scroll(MouseEventKind::ScrollUp));
assert_eq!(list.scroll_offset(), 0);
assert_eq!(list.selected_row().unwrap().name, "row2");
// Scrolling down clamps once the last row is in view: 10 rows in a
// 4-row viewport → max offset 6.
for _ in 0..20 {
list.handle_mouse(&scroll(MouseEventKind::ScrollDown));
}
assert_eq!(list.scroll_offset(), 6);
assert_eq!(list.selected_row().unwrap().name, "row8");
// The selection kept its screen row through the clamped scroll.
// (row2 at offset 0 → screen row 2; row8 at offset 6 → screen row 2.)
}
// The wheel hit-tests the recorded PANEL rect: scrolling over the host's
// header/query box (outside the list rect) still scrolls the list. Without
// a panel rect it falls back to the list rect only.
#[tokio::test]
async fn scroll_hits_panel_rect_clicks_hit_list_rect() {
let src = VecSource {
rows: (0..10).map(|i| TestRow::new(&format!("row{i}"))).collect(),
reload: true,
};
let mut list = SearchList::builder(src, noop_redraw()).build();
list.poll_until_idle().await;
// List items render at y 5..9; the panel spans y 0..20.
list.set_list_rect(ratatui::layout::Rect {
x: 0,
y: 5,
width: 20,
height: 4,
});
let scroll_at = |row| ratatui::crossterm::event::MouseEvent {
kind: ratatui::crossterm::event::MouseEventKind::ScrollDown,
column: 1,
row,
modifiers: KeyModifiers::NONE,
};
// No panel rect: a scroll over the header (y=1) misses.
assert_eq!(list.handle_mouse(&scroll_at(1)), SearchMouse::None);
assert_eq!(list.scroll_offset(), 0);
list.set_panel_rect(ratatui::layout::Rect {
x: 0,
y: 0,
width: 20,
height: 20,
});
// With the panel rect, the same scroll-over-header scrolls the list.
assert_eq!(list.handle_mouse(&scroll_at(1)), SearchMouse::Scrolled);
assert_eq!(list.scroll_offset(), 1);
// Clicks still hit-test the LIST rect only: a click on the header
// (inside the panel, outside the list) selects nothing.
let before = list.selected_row().unwrap().name.clone();
assert_eq!(list.handle_mouse(&mouse_down_at(1, 1)), SearchMouse::None);
assert_eq!(list.selected_row().unwrap().name, before);
}
// Regression: the click hit-test must account for the viewport offset —
// after wheel scrolling, screen row 0 is the item at `offset`, not
// visible position 0.
#[tokio::test]
async fn click_after_scroll_selects_the_clicked_row() {
let src = VecSource {
rows: (0..10).map(|i| TestRow::new(&format!("row{i}"))).collect(),
reload: true,
};
let mut list = SearchList::builder(src, noop_redraw()).build();
list.poll_until_idle().await;
list.set_list_rect(ratatui::layout::Rect {
x: 0,
y: 0,
width: 20,
height: 4,
});
let scroll_down = ratatui::crossterm::event::MouseEvent {
kind: ratatui::crossterm::event::MouseEventKind::ScrollDown,
column: 1,
row: 1,
modifiers: KeyModifiers::NONE,
};
for _ in 0..3 {
list.handle_mouse(&scroll_down);
}
assert_eq!(list.scroll_offset(), 3);
// Screen row 2 shows visible position offset + 2 = 5.
assert!(matches!(
list.handle_mouse(&mouse_down_at(2, 2)),
SearchMouse::Selected(5)
));
assert_eq!(list.selected_row().unwrap().name, "row5");
// Screen row 0 shows the item at the offset itself.
list.handle_mouse(&mouse_down_at(2, 0));
assert_eq!(list.selected_row().unwrap().name, "row3");
}
// The synchronous build seam: `build_with_rows` applies the rows and seeds
// the selection in the same call — no poll, no spawn, `is_loading()` false
// immediately. This is the static-source path (StaticRowSource); the row
// set is readable on the very next line.
#[tokio::test]
async fn build_with_rows_applies_synchronously_without_a_poll() {
let list = SearchList::builder(StaticRowSource, noop_redraw())
.filter(Filter::Fuzzy)
.build_with_rows(vec![TestRow::new("alpha"), TestRow::new("beta")]);
// No poll, no settle: the rows and the seeded selection are live now.
assert!(!list.is_loading(), "static build is not loading");
assert_eq!(list.rows().len(), 2);
assert_eq!(list.selected_row().map(|r| r.name.as_str()), Some("alpha"));
}
#[tokio::test]
async fn initial_load_populates_rows() {
let src = VecSource {
rows: vec![TestRow::new("alpha"), TestRow::new("beta")],
reload: true,
};
let mut list = SearchList::builder(src, noop_redraw()).build();
list.poll_until_idle().await;
assert_eq!(list.rows().len(), 2);
assert_eq!(list.selected_row().map(|r| r.name.as_str()), Some("alpha"));
}
#[tokio::test]
async fn requery_supersedes_and_reloads() {
let src = VecSource {
rows: vec![
TestRow::new("alpha"),
TestRow::new("alps"),
TestRow::new("beta"),
],
reload: true,
};
let mut list = SearchList::builder(src, noop_redraw()).build();
list.poll_until_idle().await;
assert_eq!(list.rows().len(), 3);
list.set_query("alp");
list.poll_until_idle().await;
assert_eq!(list.rows().len(), 2); // alpha, alps
assert!(list.rows().iter().all(|r| r.name.contains("alp")));
}
#[tokio::test]
async fn arrows_navigate_and_enter_submits() {
let src = VecSource {
rows: vec![TestRow::new("a"), TestRow::new("b")],
reload: true,
};
let mut list = SearchList::builder(src, noop_redraw()).build();
list.poll_until_idle().await;
assert_eq!(list.handle_key(&key(KeyCode::Down)), KeyReaction::Consumed);
assert_eq!(list.selected_row().unwrap().name, "b");
assert_eq!(list.handle_key(&key(KeyCode::Enter)), KeyReaction::Submit);
assert_eq!(list.handle_key(&key(KeyCode::Esc)), KeyReaction::Cancel);
}
#[tokio::test]
async fn typing_a_char_changes_query() {
let src = VecSource {
rows: vec![TestRow::new("alpha"), TestRow::new("beta")],
reload: true,
};
let mut list = SearchList::builder(src, noop_redraw()).build();
list.poll_until_idle().await;
assert_eq!(
list.handle_key(&key(KeyCode::Char('a'))),
KeyReaction::Consumed
);
list.poll_until_idle().await;
assert_eq!(list.query(), "a");
}
#[tokio::test]
async fn rank_filter_orders_by_closure() {
let src = VecSource {
rows: vec![
TestRow::new("todo"),
TestRow::new("today"),
TestRow::new("misc"),
],
reload: false,
};
let rank = std::sync::Arc::new(|rows: &[TestRow], q: &str| -> Vec<usize> {
let mut idx: Vec<usize> = (0..rows.len())
.filter(|&i| rows[i].name.contains(q))
.collect();
idx.sort_by_key(|&i| if rows[i].name == q { 0 } else { 1 });
idx
});
let mut list = SearchList::builder(src, noop_redraw())
.filter(Filter::Rank(rank))
.build();
list.poll_until_idle().await;
list.set_query("today");
list.poll();
assert_eq!(list.selected_row().unwrap().name, "today");
}
#[tokio::test]
async fn fuzzy_filter_narrows_local_set() {
let src = VecSource {
rows: vec![TestRow::new("alpha"), TestRow::new("beta")],
reload: false,
};
let mut list = SearchList::builder(src, noop_redraw())
.filter(Filter::Fuzzy)
.build();
list.poll_until_idle().await;
list.set_query("alp");
list.poll();
assert_eq!(list.visible_rows().len(), 1);
assert_eq!(list.selected_row().unwrap().name, "alpha");
}
#[tokio::test]
async fn streamed_rows_arrive_then_done_and_filter_locally() {
let src = ScriptedStreamSource {
batches: vec![vec![TestRow::new("alpha")], vec![TestRow::new("beta")]],
};
let mut list = SearchList::builder(src, noop_redraw())
.filter(Filter::Fuzzy)
.build();
list.poll_until_idle().await;
assert_eq!(list.rows().len(), 2);
assert!(!list.is_loading());
list.set_query("alp");
list.poll();
assert_eq!(list.visible_rows().len(), 1);
}
#[tokio::test]
async fn source_order_unfiltered_passthrough() {
let src = VecSource {
rows: vec![TestRow::new("a"), TestRow::new("b")],
reload: true,
};
let mut list = SearchList::builder(src, noop_redraw()).build(); // default Filter::SourceOrder
list.poll_until_idle().await;
assert_eq!(list.visible_rows().len(), 2);
assert_eq!(list.selected_row().unwrap().name, "a");
}
#[tokio::test]
async fn intercepted_combo_returns_intercepted_without_acting() {
let src = VecSource {
rows: vec![TestRow::new("a")],
reload: true,
};
let combo = crate::keys::key_event_to_combo(&key(KeyCode::Enter)).unwrap();
let mut list = SearchList::builder(src, noop_redraw())
.intercept(vec![combo])
.build();
list.poll_until_idle().await;
// Enter is intercepted: engine returns Intercepted, does NOT submit/act.
assert_eq!(
list.handle_key(&key(KeyCode::Enter)),
KeyReaction::Intercepted(combo)
);
}
#[tokio::test]
async fn autocomplete_accept_rewrites_query_without_vault() {
struct Mem;
#[async_trait::async_trait]
impl crate::components::search_list::SuggestionSource for Mem {
async fn notes_by_prefix(
&self,
_p: &str,
_n: usize,
) -> Vec<crate::components::search_list::SuggestionItem> {
vec![]
}
async fn tags_by_prefix(
&self,
p: &str,
_n: usize,
) -> Vec<crate::components::search_list::SuggestionItem> {
if "projects".starts_with(p) {
vec![crate::components::search_list::SuggestionItem::plain(
"projects",
)]
} else {
vec![]
}
}
}
let src = VecSource {
rows: vec![],
reload: true,
};
let mut list = SearchList::builder(src, noop_redraw())
.autocomplete(
std::sync::Arc::new(Mem),
crate::components::autocomplete::AutocompleteMode::SearchQuery,
)
.debounce(std::time::Duration::ZERO)
.build();
for c in ['#', 'p', 'r', 'o'] {
let _ = list.handle_key(&key(KeyCode::Char(c)));
}
for _ in 0..50 {
tokio::task::yield_now().await;
list.poll();
}
let _ = list.handle_key(&key(KeyCode::Tab));
assert_eq!(list.query(), "#projects");
}
// Accepting a SavedSearch suggestion expands the whole field to the
// stored query AND exposes the accepted name (for the breadcrumb) via
// `take_accepted_saved_search`.
#[tokio::test]
async fn accepting_saved_search_expands_query_and_exposes_name() {
struct Mem;
#[async_trait::async_trait]
impl crate::components::search_list::SuggestionSource for Mem {
async fn notes_by_prefix(&self, _p: &str, _n: usize) -> Vec<SuggestionItem> {
vec![]
}
async fn tags_by_prefix(&self, _p: &str, _n: usize) -> Vec<SuggestionItem> {
vec![]
}
async fn saved_searches_by_prefix(&self, p: &str, _n: usize) -> Vec<SuggestionItem> {
if "todo-week".starts_with(p) {
vec![SuggestionItem {
display: "todo-week".into(),
secondary: Some("#todo ^modified".into()),
}]
} else {
vec![]
}
}
}
let src = VecSource {
rows: vec![],
reload: true,
};
let mut list = SearchList::builder(src, noop_redraw())
.autocomplete(
std::sync::Arc::new(Mem),
crate::components::autocomplete::AutocompleteMode::SearchQuery,
)
.debounce(std::time::Duration::ZERO)
.build();
for c in ['?', 't', 'o'] {
let _ = list.handle_key(&key(KeyCode::Char(c)));
}
for _ in 0..50 {
tokio::task::yield_now().await;
list.poll();
}
let _ = list.handle_key(&key(KeyCode::Tab));
// Whole field expanded to the stored query.
assert_eq!(list.query(), "#todo ^modified");
// The accepted name is exposed once, then cleared.
assert_eq!(
list.take_accepted_saved_search().as_deref(),
Some("todo-week")
);
assert_eq!(list.take_accepted_saved_search(), None);
}
// Regression: Enter (not just Tab) must accept an open autocomplete popup,
// and the engine must report Consumed — NOT Submit — so a host does not
// mistake the accept for a list submit. (A QueryPanel Enter pre-check used
// to swallow this, breaking accept-on-Enter in the right sidebar.)
#[tokio::test]
async fn enter_accepts_open_popup_and_reports_consumed() {
struct Mem;
#[async_trait::async_trait]
impl crate::components::search_list::SuggestionSource for Mem {
async fn notes_by_prefix(
&self,
_p: &str,
_n: usize,
) -> Vec<crate::components::search_list::SuggestionItem> {
vec![]
}
async fn tags_by_prefix(
&self,
p: &str,
_n: usize,
) -> Vec<crate::components::search_list::SuggestionItem> {
if "projects".starts_with(p) {
vec![crate::components::search_list::SuggestionItem::plain(
"projects",
)]
} else {
vec![]
}
}
}
let src = VecSource {
rows: vec![],
reload: true,
};
let mut list = SearchList::builder(src, noop_redraw())
.autocomplete(
std::sync::Arc::new(Mem),
crate::components::autocomplete::AutocompleteMode::SearchQuery,
)
.debounce(std::time::Duration::ZERO)
.build();
for c in ['#', 'p', 'r', 'o'] {
let _ = list.handle_key(&key(KeyCode::Char(c)));
}
for _ in 0..50 {
tokio::task::yield_now().await;
list.poll();
}
// Popup is open: Enter accepts the suggestion and reports Consumed.
assert_eq!(list.handle_key(&key(KeyCode::Enter)), KeyReaction::Consumed);
assert_eq!(list.query(), "#projects");
// Popup now closed: a second Enter falls through to Submit.
assert_eq!(list.handle_key(&key(KeyCode::Enter)), KeyReaction::Submit);
}
// Regression (P0): a STREAMED source (sidebar shape) supplies a query-fresh
// leading row. It must appear at visible position 0 even though rows arrive
// via Push (never Replace), be present when the query matches no streamed
// row, and refresh when the query changes (reload_on_query() == false).
#[tokio::test]
async fn streamed_source_leading_row_is_pinned_and_query_fresh() {
let src = ScriptedStreamLeadSource {
items: vec!["alpha".into(), "beta".into()],
};
let mut list = SearchList::builder(src, noop_redraw())
.filter(Filter::Fuzzy)
.initial_query("zz")
.build();
list.poll_until_idle().await;
// Leading present even though "zz" matches no streamed Item.
let vis = list.visible_rows();
assert_eq!(vis[0], &StreamRow::Create("zz".into()));
assert_eq!(list.visible_len(), 1); // just the leading; no Item matches
// Query-fresh: changing the query rebuilds the leading and re-filters.
list.set_query("alp");
list.poll();
let vis = list.visible_rows();
assert_eq!(vis[0], &StreamRow::Create("alp".into()));
assert_eq!(vis[1], &StreamRow::Item("alpha".into()));
assert_eq!(list.visible_len(), 2);
// Empty query: leading disappears, both Items show.
list.set_query("");
list.poll();
assert!(
list.visible_rows()
.iter()
.all(|r| matches!(r, StreamRow::Item(_)))
);
assert_eq!(list.visible_len(), 2);
}
// Regression guard for the saved-searches virtual entry: a one-shot
// (Replace) source with a leading row still pins it at position 0.
#[tokio::test]
async fn oneshot_source_leading_row_still_works() {
let src = VecSourceWithLead {
rows: vec![TestRow::new("alpha"), TestRow::new("beta")],
};
let mut list = SearchList::builder(src, noop_redraw())
.filter(Filter::Fuzzy)
.initial_query("alp")
.build();
list.poll_until_idle().await;
let vis = list.visible_rows();
assert_eq!(vis[0].name, "create:alp");
assert_eq!(vis[1].name, "alpha");
assert_eq!(list.visible_len(), 2);
}
// Selection walks the VISIBLE sequence: position 0 is the leading row, and
// select_next steps from the leading to the first real row.
#[tokio::test]
async fn selection_includes_leading_at_position_zero() {
let src = VecSourceWithLead {
rows: vec![TestRow::new("alpha"), TestRow::new("alps")],
};
let mut list = SearchList::builder(src, noop_redraw())
.filter(Filter::Fuzzy)
.initial_query("alp")
.build();
list.poll_until_idle().await;
// Auto-selected position 0 -> the leading.
assert_eq!(list.selected_row().unwrap().name, "create:alp");
list.handle_key(&key(KeyCode::Down));
assert_eq!(list.selected_row().unwrap().name, "alpha");
}
// A source with NO leading row has no off-by-one: visible_len == display.
#[tokio::test]
async fn no_leading_row_visible_len_matches_display() {
let src = VecSource {
rows: vec![TestRow::new("a"), TestRow::new("b")],
reload: true,
};
let mut list = SearchList::builder(src, noop_redraw()).build();
list.poll_until_idle().await;
assert_eq!(list.visible_len(), 2);
assert_eq!(list.visible_rows().len(), 2);
assert_eq!(list.selected_row().unwrap().name, "a");
}
// update_rows re-runs the active fuzzy filter after the mutation so rows
// that no longer match the query drop out of the visible view.
#[tokio::test]
async fn update_rows_refilters_visible_view() {
let source = VecSource {
rows: vec![
TestRow::new("alpha"),
TestRow::new("beta"),
TestRow::new("gamma"),
],
reload: false,
};
let mut list = SearchList::builder(source, noop_redraw())
.filter(Filter::Fuzzy)
.build();
list.poll_until_idle().await;
// With query "alp", only "alpha" should be visible.
list.set_query("alp");
list.poll();
assert_eq!(
list.visible_rows()
.iter()
.map(|r| r.name.as_str())
.collect::<Vec<_>>(),
vec!["alpha"],
"before update: only 'alpha' matches 'alp'"
);
// Rename "alpha" to something that no longer contains "alp".
let changed = list.update_rows(|r| {
if r.name == "alpha" {
r.name = "renamed".to_string();
true
} else {
false
}
});
assert!(changed);
// The visible view must now be empty: "renamed" does not match "alp".
assert_eq!(
list.visible_rows().len(),
0,
"after renaming 'alpha' -> 'renamed', nothing should match 'alp'"
);
}
#[tokio::test]
async fn update_rows_mutates_in_place_and_recomputes() {
let source = VecSource {
rows: vec![TestRow::new("alpha"), TestRow::new("beta")],
reload: false,
};
let mut list = SearchList::builder(source, noop_redraw()).build();
list.poll_until_idle().await;
// Mutate the row named "alpha".
let changed = list.update_rows(|r| {
if r.name == "alpha" {
r.name = "renamed".to_string();
true
} else {
false
}
});
assert!(changed, "a row was changed");
assert!(
list.rows().iter().any(|r| r.name == "renamed"),
"the mutation is visible in rows()"
);
// A no-op mutation reports no change and does not panic.
let changed_again = list.update_rows(|_| false);
assert!(!changed_again, "no row changed");
}
// Regression guard (Fix A): for reload_on_query == true sources that also
// expose a leading row, set_query must rebuild the leading row synchronously
// in the same frame — before any poll/drain. The old code skipped
// recompute_and_seed() for reload sources, so the leading row lagged until
// the async load landed. This test must FAIL without the fix (the leading
// row still shows the old query immediately after set_query).
#[tokio::test]
async fn reload_source_leading_row_updates_synchronously_on_set_query() {
let src = ReloadWithLeadSource {
rows: vec![
TestRow::new("alpha"),
TestRow::new("beta"),
TestRow::new("gamma"),
],
};
let mut list = SearchList::builder(src, noop_redraw()).build();
list.poll_until_idle().await;
// Sanity: no leading row for empty query.
assert!(list.leading.is_none(), "no leading row for empty query");
// Change query — do NOT poll/drain after this.
list.set_query("alp");
// The leading row must reflect the NEW query immediately (synchronously).
let vis = list.visible_rows();
assert!(
!vis.is_empty(),
"visible_rows must not be empty right after set_query"
);
assert_eq!(
vis[0].name, "create:alp",
"leading row must show new query synchronously, before any poll/drain"
);
// The async load will also arrive, but the leading row must already be
// correct without waiting for it.
list.poll_until_idle().await;
let vis = list.visible_rows();
assert_eq!(
vis[0].name, "create:alp",
"leading row correct after drain too"
);
// Only "alpha" matches "alp" from the server-side filter.
assert_eq!(vis.len(), 2, "leading + alpha");
assert_eq!(vis[1].name, "alpha");
}
// Regression guard: local-filter sources (reload_on_query == false) must
// reseed the selection back to row 0 when a filter change repopulates the
// list after having emptied it.
//
// The gate in `poll()` (only recompute when drain is non-empty) must NOT
// suppress the reseed for local filters, because they go through
// `requery()` → `recompute_and_seed()` directly — no loader drain.
#[tokio::test]
async fn local_filter_reseed_after_empty_then_repopulate() {
let src = VecSource {
rows: vec![
TestRow::new("alpha"),
TestRow::new("beta"),
TestRow::new("gamma"),
],
reload: false,
};
let mut list = SearchList::builder(src, noop_redraw())
.filter(Filter::Fuzzy)
.build();
list.poll_until_idle().await;
// Sanity: initial load selected the first row.
assert!(
list.selected_row().is_some(),
"should have a selection after initial load"
);
// Apply a filter that matches nothing → visible list is empty → selection cleared.
list.set_query("zzznomatch");
assert_eq!(list.visible_len(), 0, "no rows should match 'zzznomatch'");
assert!(
list.selected_row().is_none(),
"selection must be None when list is empty"
);
// Widen the filter so rows come back (no drain will happen — local filter).
list.set_query("alp");
assert!(
list.visible_len() > 0,
"at least 'alpha' should match 'alp'"
);
// The selection MUST be reseeded to Some(0) — the subtlety the gating
// would regress if recompute_and_seed() weren't called from requery().
assert!(
list.selected_row().is_some(),
"selection must be reseeded to first visible row after repopulation"
);
assert_eq!(
list.selected_row().unwrap().name,
"alpha",
"first visible row must be selected after reseeding"
);
}
// ── List focus ──────────────────────────────────────────────────────
async fn focus_list(verbs: &[char]) -> SearchList<TestRow> {
let src = VecSource {
rows: vec![TestRow::new("alpha"), TestRow::new("beta")],
reload: false,
};
let mut b = SearchList::builder(src, noop_redraw()).filter(Filter::Fuzzy);
for &c in verbs {
b = b.list_verb(c);
}
let mut list = b.build();
list.poll_until_idle().await;
list
}
// Registering a verb activates the machine: the first Esc flips Input→List
// (Consumed, not Cancel); a second Esc (now in List focus) Cancels.
#[tokio::test]
async fn esc_enters_list_focus_then_cancels() {
let mut list = focus_list(&['l']).await;
assert_eq!(list.focus(), Focus::Input);
assert_eq!(list.handle_key(&key(KeyCode::Esc)), KeyReaction::Consumed);
assert_eq!(list.focus(), Focus::List);
assert_eq!(list.handle_key(&key(KeyCode::Esc)), KeyReaction::Cancel);
assert_eq!(list.focus(), Focus::List, "Cancel does not change focus");
}
// Surfaces that never opt in keep byte-identical Esc→Cancel and stay Input.
#[tokio::test]
async fn esc_cancels_immediately_when_focus_disabled() {
let mut list = focus_list(&[]).await;
assert_eq!(list.handle_key(&key(KeyCode::Esc)), KeyReaction::Cancel);
assert_eq!(list.focus(), Focus::Input);
}
// `i` and `/` return from List focus to Input focus.
#[tokio::test]
async fn i_and_slash_return_to_input_focus() {
for ret in ['i', '/'] {
let mut list = focus_list(&['l']).await;
list.handle_key(&key(KeyCode::Esc)); // → List
assert_eq!(list.focus(), Focus::List);
assert_eq!(
list.handle_key(&key(KeyCode::Char(ret))),
KeyReaction::Consumed
);
assert_eq!(list.focus(), Focus::Input);
assert_eq!(list.query(), "", "switching focus must not type a char");
}
}
// In List focus `j`/`k` navigate (arrows keep working too).
#[tokio::test]
async fn list_focus_j_k_navigate() {
let mut list = focus_list(&['l']).await;
list.handle_key(&key(KeyCode::Esc)); // → List
assert_eq!(list.selected_row().unwrap().name, "alpha");
assert_eq!(
list.handle_key(&key(KeyCode::Char('j'))),
KeyReaction::Consumed
);
assert_eq!(list.selected_row().unwrap().name, "beta");
assert_eq!(
list.handle_key(&key(KeyCode::Char('k'))),
KeyReaction::Consumed
);
assert_eq!(list.selected_row().unwrap().name, "alpha");
}
// A registered verb fires as ListVerb; an unregistered letter does NOTHING
// (Consumed, query untouched) — it never types into the query.
#[tokio::test]
async fn registered_verb_fires_unregistered_letter_does_nothing() {
let mut list = focus_list(&['l', 'o']).await;
list.handle_key(&key(KeyCode::Esc)); // → List
assert_eq!(
list.handle_key(&key(KeyCode::Char('l'))),
KeyReaction::ListVerb('l')
);
assert_eq!(
list.handle_key(&key(KeyCode::Char('o'))),
KeyReaction::ListVerb('o')
);
// 'z' is not registered: swallowed, query stays empty.
assert_eq!(
list.handle_key(&key(KeyCode::Char('z'))),
KeyReaction::Consumed
);
assert_eq!(list.query(), "");
}
// In Input focus, verb letters type into the query exactly as before —
// the verb is inert until the user Esc-es into the list.
#[tokio::test]
async fn verbs_are_inert_in_input_focus() {
let mut list = focus_list(&['l', 'o']).await;
assert_eq!(list.focus(), Focus::Input);
assert_eq!(
list.handle_key(&key(KeyCode::Char('l'))),
KeyReaction::Consumed
);
list.poll_until_idle().await;
assert_eq!(list.query(), "l", "verb letters still type in Input focus");
}
// Opening on the list starts in List focus; a plain letter with no verb
// registered does nothing (never types).
#[tokio::test]
async fn opening_focus_list_starts_in_list() {
let src = VecSource {
rows: vec![TestRow::new("alpha"), TestRow::new("beta")],
reload: false,
};
let mut list = SearchList::builder(src, noop_redraw())
.filter(Filter::Fuzzy)
.opening_focus(Focus::List)
.build();
list.poll_until_idle().await;
assert_eq!(list.focus(), Focus::List);
assert_eq!(
list.handle_key(&key(KeyCode::Char('a'))),
KeyReaction::Consumed
);
assert_eq!(list.query(), "");
// `i` drops to the input where typing filters again.
list.handle_key(&key(KeyCode::Char('i')));
assert_eq!(list.focus(), Focus::Input);
list.handle_key(&key(KeyCode::Char('a')));
list.poll_until_idle().await;
assert_eq!(list.query(), "a");
}
// Registered intercepts fire in BOTH foci.
#[tokio::test]
async fn intercept_fires_in_both_foci() {
let src = VecSource {
rows: vec![TestRow::new("a")],
reload: false,
};
let combo = crate::keys::key_event_to_combo(&key(KeyCode::Enter)).unwrap();
let mut list = SearchList::builder(src, noop_redraw())
.intercept(vec![combo])
.list_verb('l')
.build();
list.poll_until_idle().await;
// Input focus: intercepted.
assert_eq!(
list.handle_key(&key(KeyCode::Enter)),
KeyReaction::Intercepted(combo)
);
// Flip to List focus, intercept still fires.
list.handle_key(&key(KeyCode::Esc));
assert_eq!(list.focus(), Focus::List);
assert_eq!(
list.handle_key(&key(KeyCode::Enter)),
KeyReaction::Intercepted(combo)
);
}
}