A simple implementation of a kill switch, using only the standard library
Example
# tokio_test::block_on( async {
use std::time::Duration;
use killswitch_std::KillSwitch;
// Create a kill switch
let kill = KillSwitch::default();
println!("Is kill switch set? {}", kill);
// Now make a couple of clones and check
let k1 = kill.watcher();
let t1 = tokio::spawn(async move {
let duration = Duration::from_secs(2);
for _ in 0..5 {
tokio::time::sleep(duration).await;
println!("Kill switch on thread 1: {}", k1);
}
println!("Thread 1 wrapping up");
});
// Now make a couple of clones and check
let k2 = kill.watcher();
let t2 = tokio::spawn(async move {
let duration = Duration::from_secs(2);
for _ in 0..5 {
tokio::time::sleep(duration).await;
println!("Kill switch on thread 2: {}", k2);
}
println!("Thread 2 wrapping up");
});
let duration = Duration::from_secs(7);
tokio::time::sleep(duration).await;
println!("Flipping kill switch on main thread");
let _ = kill.kill();
let _ = tokio::join!(t1, t2);
println!("All threads finished");
# })