extern crate alloc;
use alloc::string::String;
use alloc::vec::Vec;
#[cfg(feature = "serde")]
use serde::{Deserialize, Serialize};
#[derive(Debug, Clone, Copy, PartialEq, Eq)]
#[cfg_attr(feature = "serde", derive(Serialize, Deserialize))]
#[cfg_attr(feature = "serde", serde(rename_all = "snake_case"))]
pub enum AgentState {
Spawned,
Running,
Suspended,
Terminal,
}
#[derive(Debug, Clone, Copy, PartialEq, Eq)]
#[cfg_attr(feature = "serde", derive(Serialize, Deserialize))]
#[cfg_attr(feature = "serde", serde(rename_all = "snake_case"))]
pub enum TerminalReason {
Completed,
Failed,
Killed,
Abandoned,
HostRestart,
}
#[derive(Debug, Clone)]
#[cfg_attr(feature = "serde", derive(Serialize, Deserialize))]
pub struct AgentRecord {
pub agent_id: String,
pub state: AgentState,
pub terminal_reason: Option<TerminalReason>,
pub provider: String,
pub provider_session_id: Option<String>,
pub checkpoint_session_id: Option<String>,
pub checkpoint_cursor: Option<i64>,
pub owner_actor: String,
pub owner_peer_class: String,
pub owner_write_namespace: String,
pub owner_visible_namespaces: Vec<String>,
pub spawn_fingerprint: String,
pub spawned_at: i64,
pub state_changed_at: i64,
pub idempotency_key: Option<String>,
}