#[cfg(feature = "derive")]
#[allow(dead_code)]
#[derive(Debug, keymap::KeyMap, Hash, PartialEq, Eq, Clone)]
pub(crate) enum Action {
#[key("space", "@digit")]
Jump,
#[key("up")]
Up,
#[key("down")]
Down,
#[key("left")]
Left,
#[key("right")]
Right,
#[key("q", "esc")]
Quit,
#[key("@any")]
Shoot(char),
}
#[allow(dead_code)]
fn main() {}