#[non_exhaustive]pub struct SequenceKeymap<A> { /* private fields */ }Expand description
A table mapping sequences of normalized KeyInputs to a caller-defined
action A.
This is the sequence-level analogue of keymap_core::Keymap: state-free, with
the action type A brought by the caller. It is prefix-free by
construction — see SequenceKeymap::bind and the crate-level docs — so
lookup never needs a timeout to disambiguate.
Implementations§
Source§impl<A> SequenceKeymap<A>
impl<A> SequenceKeymap<A>
Sourcepub fn new() -> Self
pub fn new() -> Self
Creates an empty sequence map.
Examples found in repository?
37fn untimed() {
38 println!("== untimed ==");
39 let mut map = SequenceKeymap::new();
40 map.bind([ctrl('x'), ctrl('s')], Action::Save).unwrap();
41 map.bind([ctrl('x'), ctrl('c')], Action::Quit).unwrap();
42 map.bind([plain('g'), plain('g')], Action::GotoTop).unwrap();
43
44 // A stream a terminal might deliver: a completed save, an abandoned prefix
45 // (`ctrl+x` then an unrelated key), then `g g`.
46 let stream = [
47 ctrl('x'),
48 ctrl('s'),
49 ctrl('x'),
50 plain('z'),
51 plain('g'),
52 plain('g'),
53 ];
54
55 let mut pending: Vec<KeyInput> = Vec::new();
56 for key in stream {
57 pending.push(key);
58 match map.lookup(&pending) {
59 Match::Exact(action) => {
60 println!("{} -> fire {action:?}", render(&pending));
61 pending.clear();
62 }
63 Match::Prefix => {
64 println!("{} -> prefix, waiting", render(&pending));
65 }
66 Match::NoMatch => {
67 println!("{} -> no binding, passing through", render(&pending));
68 pending.clear();
69 }
70 }
71 }
72}
73
74/// `jj`-style time window, driven through [`PendingSequence`]. The window —
75/// "abandon a pending prefix if the next key is too slow" — is the *caller's*
76/// policy, not the table's: `keymap-seq` has no clock, so the caller measures
77/// inter-key time and decides when a prefix is stale. The helper owns the buffer
78/// bookkeeping; the caller owns only the timing decision and the one `flush` call
79/// it triggers.
80///
81/// Note what this demo does *not* do: real vim `jj` also binds `j` on its own (a
82/// literal cursor move), so a lone `j` must fire while a quick `j j` escapes. That
83/// needs both `j` *and* `[j, j]` bound — which the prefix-free invariant forbids
84/// (`bind` would reject it with `PrefixShadow`). Resolving "is this `j` a literal
85/// or the first half of `jj`?" is therefore caller timing policy layered on top
86/// of `lookup`, not a trie outcome. Here `j` alone is unbound, so the timeout is
87/// the *only* caller policy needed.
88///
89/// Unlike the raw-loop version this once was, the idle flush is *exercised*, not
90/// just described: a too-slow key abandons the held prefix (mid-stream), and the
91/// stream ends mid-prefix so the trailing `flush` drains the dangling `j` as a
92/// literal — the case a real caller's idle timer fires on when no further key
93/// arrives.
94fn timed() {
95 const WINDOW: Duration = Duration::from_millis(500);
96
97 println!("== timed (jj) ==");
98 let mut map = SequenceKeymap::new();
99 map.bind([plain('j'), plain('j')], Action::NormalMode)
100 .unwrap();
101
102 // `(key, timestamp-since-start)`: a deterministic stand-in for an event
103 // loop's clock (no real `Instant`/`sleep`, so the demo can't be flaky). We
104 // compare the *inter-key* gap to the window — the gap since the last key the
105 // pending prefix accepted, which is what "pressed twice quickly" means.
106 let stream = [
107 (plain('j'), Duration::from_millis(0)),
108 (plain('j'), Duration::from_millis(120)), // quick: completes `jj`
109 (plain('j'), Duration::from_millis(900)),
110 (plain('j'), Duration::from_millis(1700)), // 800ms gap: too slow
111 ];
112
113 let mut pending = PendingSequence::new();
114 let mut last: Option<Duration> = None;
115 for (key, now) in stream {
116 // Timeout check lives here, in the caller, before the new key is judged:
117 // a too-slow key means the held prefix was abandoned, so flush it (pass
118 // its keys through as literals) and let this key start fresh.
119 if let Some(prev) = last {
120 if now.saturating_sub(prev) > WINDOW && !pending.is_empty() {
121 let dropped = pending.flush();
122 println!(
123 "{} @ {now:?} -> idle ({:?} gap > {WINDOW:?}), flushed as literals",
124 render(&dropped),
125 now.saturating_sub(prev),
126 );
127 }
128 }
129
130 // `last` tracks the time of the key that last extended a live prefix, so
131 // it is set solely by this resolution: only `Pending` leaves a prefix
132 // waiting on the clock.
133 last = match pending.feed(&map, key) {
134 Step::Fired(action) => {
135 println!("{key} @ {now:?} -> fire {action:?}");
136 None
137 }
138 Step::Pending => {
139 println!("{key} @ {now:?} -> prefix, waiting (window {WINDOW:?})");
140 Some(now)
141 }
142 Step::PassThrough(keys) => {
143 println!("{} @ {now:?} -> no binding, passing through", render(&keys));
144 None
145 }
146 };
147 }
148
149 // The stream ended mid-prefix. A real caller's idle timer would fire after the
150 // window with no further key; here we flush that dangling `j` as a literal —
151 // the step the old version of this example could only describe in a comment.
152 let dangling = pending.flush();
153 if !dangling.is_empty() {
154 println!(
155 "{} -> still pending at end; idle timer flushes it as a literal",
156 render(&dangling)
157 );
158 }
159}Sourcepub fn bind(
&mut self,
sequence: impl IntoIterator<Item = KeyInput>,
action: A,
) -> Result<Option<A>, SeqBindError>
pub fn bind( &mut self, sequence: impl IntoIterator<Item = KeyInput>, action: A, ) -> Result<Option<A>, SeqBindError>
Binds a key sequence to action.
Re-binding the exact same sequence overwrites and returns the previous
action, mirroring keymap_core::Keymap::bind.
§Errors
SeqBindError::Emptyifsequenceyields no keys.SeqBindError::PrefixShadowif the new sequence would be a proper prefix of an existing binding, or an existing binding would be a proper prefix of it. Either case is unresolvable without a timeout (see the crate docs), so it is rejected rather than silently shadowed; the map is left unchanged.
Examples found in repository?
37fn untimed() {
38 println!("== untimed ==");
39 let mut map = SequenceKeymap::new();
40 map.bind([ctrl('x'), ctrl('s')], Action::Save).unwrap();
41 map.bind([ctrl('x'), ctrl('c')], Action::Quit).unwrap();
42 map.bind([plain('g'), plain('g')], Action::GotoTop).unwrap();
43
44 // A stream a terminal might deliver: a completed save, an abandoned prefix
45 // (`ctrl+x` then an unrelated key), then `g g`.
46 let stream = [
47 ctrl('x'),
48 ctrl('s'),
49 ctrl('x'),
50 plain('z'),
51 plain('g'),
52 plain('g'),
53 ];
54
55 let mut pending: Vec<KeyInput> = Vec::new();
56 for key in stream {
57 pending.push(key);
58 match map.lookup(&pending) {
59 Match::Exact(action) => {
60 println!("{} -> fire {action:?}", render(&pending));
61 pending.clear();
62 }
63 Match::Prefix => {
64 println!("{} -> prefix, waiting", render(&pending));
65 }
66 Match::NoMatch => {
67 println!("{} -> no binding, passing through", render(&pending));
68 pending.clear();
69 }
70 }
71 }
72}
73
74/// `jj`-style time window, driven through [`PendingSequence`]. The window —
75/// "abandon a pending prefix if the next key is too slow" — is the *caller's*
76/// policy, not the table's: `keymap-seq` has no clock, so the caller measures
77/// inter-key time and decides when a prefix is stale. The helper owns the buffer
78/// bookkeeping; the caller owns only the timing decision and the one `flush` call
79/// it triggers.
80///
81/// Note what this demo does *not* do: real vim `jj` also binds `j` on its own (a
82/// literal cursor move), so a lone `j` must fire while a quick `j j` escapes. That
83/// needs both `j` *and* `[j, j]` bound — which the prefix-free invariant forbids
84/// (`bind` would reject it with `PrefixShadow`). Resolving "is this `j` a literal
85/// or the first half of `jj`?" is therefore caller timing policy layered on top
86/// of `lookup`, not a trie outcome. Here `j` alone is unbound, so the timeout is
87/// the *only* caller policy needed.
88///
89/// Unlike the raw-loop version this once was, the idle flush is *exercised*, not
90/// just described: a too-slow key abandons the held prefix (mid-stream), and the
91/// stream ends mid-prefix so the trailing `flush` drains the dangling `j` as a
92/// literal — the case a real caller's idle timer fires on when no further key
93/// arrives.
94fn timed() {
95 const WINDOW: Duration = Duration::from_millis(500);
96
97 println!("== timed (jj) ==");
98 let mut map = SequenceKeymap::new();
99 map.bind([plain('j'), plain('j')], Action::NormalMode)
100 .unwrap();
101
102 // `(key, timestamp-since-start)`: a deterministic stand-in for an event
103 // loop's clock (no real `Instant`/`sleep`, so the demo can't be flaky). We
104 // compare the *inter-key* gap to the window — the gap since the last key the
105 // pending prefix accepted, which is what "pressed twice quickly" means.
106 let stream = [
107 (plain('j'), Duration::from_millis(0)),
108 (plain('j'), Duration::from_millis(120)), // quick: completes `jj`
109 (plain('j'), Duration::from_millis(900)),
110 (plain('j'), Duration::from_millis(1700)), // 800ms gap: too slow
111 ];
112
113 let mut pending = PendingSequence::new();
114 let mut last: Option<Duration> = None;
115 for (key, now) in stream {
116 // Timeout check lives here, in the caller, before the new key is judged:
117 // a too-slow key means the held prefix was abandoned, so flush it (pass
118 // its keys through as literals) and let this key start fresh.
119 if let Some(prev) = last {
120 if now.saturating_sub(prev) > WINDOW && !pending.is_empty() {
121 let dropped = pending.flush();
122 println!(
123 "{} @ {now:?} -> idle ({:?} gap > {WINDOW:?}), flushed as literals",
124 render(&dropped),
125 now.saturating_sub(prev),
126 );
127 }
128 }
129
130 // `last` tracks the time of the key that last extended a live prefix, so
131 // it is set solely by this resolution: only `Pending` leaves a prefix
132 // waiting on the clock.
133 last = match pending.feed(&map, key) {
134 Step::Fired(action) => {
135 println!("{key} @ {now:?} -> fire {action:?}");
136 None
137 }
138 Step::Pending => {
139 println!("{key} @ {now:?} -> prefix, waiting (window {WINDOW:?})");
140 Some(now)
141 }
142 Step::PassThrough(keys) => {
143 println!("{} @ {now:?} -> no binding, passing through", render(&keys));
144 None
145 }
146 };
147 }
148
149 // The stream ended mid-prefix. A real caller's idle timer would fire after the
150 // window with no further key; here we flush that dangling `j` as a literal —
151 // the step the old version of this example could only describe in a comment.
152 let dangling = pending.flush();
153 if !dangling.is_empty() {
154 println!(
155 "{} -> still pending at end; idle timer flushes it as a literal",
156 render(&dangling)
157 );
158 }
159}Sourcepub fn lookup(&self, keys: &[KeyInput]) -> Match<'_, A>
pub fn lookup(&self, keys: &[KeyInput]) -> Match<'_, A>
Resolves the keys pressed so far against the table.
keys is the caller’s pending buffer. The result is one of:
Match::Exact—keysis a complete binding; the caller should fire it and clear the buffer.Match::Prefix—keysis a proper prefix of one or more bindings; the caller should keep buffering (and, for timed bindings, run its timer).Match::NoMatch—keysis not on any binding path; the caller should clear the buffer and handle the keys itself (e.g. pass through).
Examples found in repository?
37fn untimed() {
38 println!("== untimed ==");
39 let mut map = SequenceKeymap::new();
40 map.bind([ctrl('x'), ctrl('s')], Action::Save).unwrap();
41 map.bind([ctrl('x'), ctrl('c')], Action::Quit).unwrap();
42 map.bind([plain('g'), plain('g')], Action::GotoTop).unwrap();
43
44 // A stream a terminal might deliver: a completed save, an abandoned prefix
45 // (`ctrl+x` then an unrelated key), then `g g`.
46 let stream = [
47 ctrl('x'),
48 ctrl('s'),
49 ctrl('x'),
50 plain('z'),
51 plain('g'),
52 plain('g'),
53 ];
54
55 let mut pending: Vec<KeyInput> = Vec::new();
56 for key in stream {
57 pending.push(key);
58 match map.lookup(&pending) {
59 Match::Exact(action) => {
60 println!("{} -> fire {action:?}", render(&pending));
61 pending.clear();
62 }
63 Match::Prefix => {
64 println!("{} -> prefix, waiting", render(&pending));
65 }
66 Match::NoMatch => {
67 println!("{} -> no binding, passing through", render(&pending));
68 pending.clear();
69 }
70 }
71 }
72}Sourcepub fn bindings(&self) -> impl Iterator<Item = (Vec<KeyInput>, &A)>
pub fn bindings(&self) -> impl Iterator<Item = (Vec<KeyInput>, &A)>
Enumerates every bound sequence as a (path, action) pair — the
sequence-level dual of keymap_core::Keymap::iter.
Each yielded Vec<KeyInput> is a complete bound sequence (a leaf path);
by the prefix-free invariant it is never a partial prefix. Unlike
Keymap::iter, which can borrow its stored key, a trie path is
reconstructed during traversal, so each item owns its Vec and borrows
only the action.
Order is unspecified (the trie’s children live in a HashMap); collect
and sort caller-side for stable output. This is the data source for
listing, search, and serialization on top of keymap-seq.
Sourcepub fn continuations(
&self,
prefix: &[KeyInput],
) -> impl Iterator<Item = (KeyInput, Continuation<'_, A>)>
pub fn continuations( &self, prefix: &[KeyInput], ) -> impl Iterator<Item = (KeyInput, Continuation<'_, A>)>
Enumerates the keys that may immediately follow prefix, for rendering a
which-key-style menu of what can be pressed next.
Each item is a KeyInput that extends prefix by one, paired with what
pressing it does: complete a binding (Continuation::Action, carrying
the action) or open a deeper prefix (Continuation::Prefix).
The iterator is empty when prefix does not name an internal node —
whether it is off the tree, already completes a binding (a leaf has no
children), or the map is empty. continuations deliberately does not
re-encode that distinction; call lookup to tell those
apart.
Order is unspecified (the children live in a HashMap); collect and sort
caller-side for a stable menu.
use keymap_core::{Key, KeyInput, Modifiers};
use keymap_seq::{Continuation, SequenceKeymap};
#[derive(Debug, PartialEq)]
enum Action { Save, Quit }
let k = |c| KeyInput::new(Key::Char(c), Modifiers::NONE);
let mut map = SequenceKeymap::new();
map.bind([k('a'), k('b')], Action::Save).unwrap();
map.bind([k('c')], Action::Quit).unwrap();
// From the root: `a` opens a deeper prefix, `c` completes a binding.
let mut next: Vec<_> = map.continuations(&[]).collect();
next.sort_by_key(|(key, _)| key.to_string());
assert_eq!(
next,
vec![
(k('a'), Continuation::Prefix),
(k('c'), Continuation::Action(&Action::Quit)),
],
);
// A completed binding has no continuations.
assert_eq!(map.continuations(&[k('c')]).count(), 0);Trait Implementations§
Source§impl<A: Clone> Clone for SequenceKeymap<A>
impl<A: Clone> Clone for SequenceKeymap<A>
Source§fn clone(&self) -> SequenceKeymap<A>
fn clone(&self) -> SequenceKeymap<A>
1.0.0 (const: unstable) · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
source. Read more