1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
mod implemented;
mod lerp;
pub mod prelude {
pub use crate::{lerp::Lerp, *};
}
use std::ops::Deref;
use bevy::{hierarchy::HierarchySystem, prelude::*, transform::TransformSystem, utils::HashMap};
use crate::lerp::Lerp;
pub struct Keyframe<T>(pub T);
impl<T> Lerp<T> for Keyframe<T>
where
T: Lerp<T>,
{
fn lerp(&self, other: &Self, scalar: f32, target: &T, options: &Option<Vec<String>>) -> Self {
Keyframe(self.0.lerp(&other.0, scalar, target, options))
}
}
pub struct KeyframeVariableCurve<T> {
pub keyframe_timestamps: Vec<f32>,
pub keyframes: Vec<Keyframe<T>>,
pub options: Option<Vec<String>>,
}
#[derive(Clone, Debug, Hash, PartialEq, Eq, Default)]
pub struct KeyframeEntityPath {
pub parts: Vec<Name>,
}
#[derive(Default, Component)]
pub struct KeyframeAnimationClip<T> {
curves: HashMap<KeyframeEntityPath, Vec<KeyframeVariableCurve<T>>>,
duration: f32,
}
impl<T> KeyframeAnimationClip<T> {
#[inline]
pub fn curves(&self) -> &HashMap<KeyframeEntityPath, Vec<KeyframeVariableCurve<T>>> {
&self.curves
}
#[inline]
pub fn duration(&self) -> f32 {
self.duration
}
pub fn add_curve_to_path(&mut self, path: KeyframeEntityPath, curve: KeyframeVariableCurve<T>) {
self.duration = self
.duration
.max(*curve.keyframe_timestamps.last().unwrap_or(&0.0));
self.curves.entry(path).or_default().push(curve);
}
}
#[derive(Component)]
pub struct KeyframeAnimationPlayer<T> {
paused: bool,
repeat: bool,
speed: f32,
elapsed: f32,
animation_clip: KeyframeAnimationClip<T>,
}
impl<T> KeyframeAnimationPlayer<T> {
pub fn new(animation_clip: KeyframeAnimationClip<T>) -> Self {
Self {
paused: false,
repeat: false,
speed: 1.0,
elapsed: 0.0,
animation_clip,
}
}
}
impl<T> KeyframeAnimationPlayer<T> {
pub fn play(&mut self, handle: KeyframeAnimationClip<T>) -> &mut Self {
*self = Self {
animation_clip: handle,
paused: false,
repeat: false,
speed: 1.0,
elapsed: 0.0,
};
self
}
pub fn repeat(&mut self) -> &mut Self {
self.repeat = true;
self
}
pub fn stop_repeating(&mut self) -> &mut Self {
self.repeat = false;
self
}
pub fn pause(&mut self) {
self.paused = true;
}
pub fn resume(&mut self) {
self.paused = false;
}
pub fn is_paused(&self) -> bool {
self.paused
}
pub fn speed(&self) -> f32 {
self.speed
}
pub fn set_speed(&mut self, speed: f32) -> &mut Self {
self.speed = speed;
self
}
pub fn elapsed(&self) -> f32 {
self.elapsed
}
pub fn set_elapsed(&mut self, elapsed: f32) -> &mut Self {
self.elapsed = elapsed;
self
}
}
pub fn keyframe_animation_player<T: Component>(
time: Res<Time>,
mut query: Query<(Entity, &mut T)>,
mut animation_players: Query<&mut KeyframeAnimationPlayer<T>>,
names: Query<&Name>,
children: Query<&Children>,
) where
Keyframe<T>: Lerp<T>,
T: Default,
{
for (entity, mut object) in query.iter_mut() {
if let Ok(mut player) = animation_players.get_mut(entity) {
if player.paused && !player.is_changed() {
continue;
}
if !player.paused {
player.elapsed += time.delta_seconds() * player.speed;
}
let mut elapsed = player.elapsed;
if player.repeat {
elapsed %= player.animation_clip.duration;
}
if elapsed < 0.0 {
elapsed += player.animation_clip.duration;
}
'entity: for (path, curves) in &player.animation_clip.curves {
let mut current_entity = entity;
for part in path.parts.iter().skip(1) {
let mut found = false;
if let Ok(children) = children.get(current_entity) {
for child in children.deref() {
if let Ok(name) = names.get(*child) {
if name == part {
current_entity = *child;
found = true;
break;
}
}
}
}
if !found {
warn!("Entity not found for path {:?} on part {:?}", path, part);
continue 'entity;
}
}
for curve in curves {
if curve.keyframe_timestamps.len() == 1 {
*object = Keyframe(T::default())
.lerp(&curve.keyframes[0], 0., &*object, &curve.options)
.0;
continue;
}
let step_start = match curve
.keyframe_timestamps
.binary_search_by(|probe| probe.partial_cmp(&elapsed).unwrap())
{
Ok(i) => i,
Err(0) => continue,
Err(n) if n > curve.keyframe_timestamps.len() - 1 => continue,
Err(i) => i - 1,
};
let ts_start = curve.keyframe_timestamps[step_start];
let ts_end = curve.keyframe_timestamps[step_start + 1];
let lerp = (elapsed - ts_start) / (ts_end - ts_start);
*object = curve.keyframes[step_start]
.lerp(
&curve.keyframes[step_start + 1],
lerp,
&*object,
&curve.options,
)
.0;
}
}
}
}
}
#[derive(Default)]
pub struct KeyframeAnimationPlugin;
impl Plugin for KeyframeAnimationPlugin {
fn build(&self, app: &mut App) {
app.add_system_to_stage(
CoreStage::PostUpdate,
keyframe_animation_player::<Transform>
.before(TransformSystem::TransformPropagate)
.after(HierarchySystem::ParentUpdate),
)
.add_system(keyframe_animation_player::<Sprite>)
.add_system(keyframe_animation_player::<Handle<Image>>)
.add_system(keyframe_animation_player::<TextureAtlasSprite>);
}
}