//! `keyboard` is a small library for reading keyboard input on Windows.
//!
//! See the crate-level documentation for an overview and examples, or jump
//! straight to the [`windows`] module which contains the whole implementation.
/// The Windows implementation of the `keyboard` API.
///
/// This module is the entire library: the [`Key`] enum and three functions,
/// [`pressed_keys`], [`read_char`], and [`wait_for_key`]. Everything is also
/// re-exported at the crate root, so `use keyboard::{Key, read_char};` works
/// directly.
pub use *;
compile_error!;