kevy-rt 1.0.4

kevy thread-per-core shared-nothing runtime — pure Rust, zero deps.
Documentation
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
480
481
482
483
484
485
486
487
488
489
490
491
492
493
494
495
496
497
498
499
500
501
502
503
504
505
506
507
508
509
510
511
512
513
514
515
516
517
518
519
520
521
522
523
524
525
526
527
528
529
530
531
532
533
534
535
536
537
538
539
540
541
542
543
544
545
546
547
548
549
550
551
552
553
554
555
556
557
558
559
560
561
562
563
564
565
566
567
568
569
570
571
572
573
574
575
576
577
578
579
580
581
582
583
//! One shard = one core: the reactor (kqueue/epoll) plus the keyspace it owns.
//!
//! This module is the *transport* half: accepting connections, reading/parsing
//! requests, draining the cross-core inbound rings, and flushing replies in seq
//! order. The command *semantics* (routing, execution, result reduction) live in
//! [`crate::exec`], which adds a second `impl Shard` block. The [`Shard::run`]
//! loop drives socket readiness and the inbound rings until `stop` is set.
//!
//! Cross-core transport is a lock-free SPSC ring per ordered core-pair
//! ([`kevy_ring`]). When a peer's ring is momentarily full, the message spills to
//! a local per-target `backlog`; the loop keeps draining its own inbound and
//! flushing backlogs every iteration, so no shard ever blocks waiting on a peer —
//! that is what keeps the all-to-all mesh deadlock-free.

use crate::Commands;
use crate::conn::Conn;
use crate::message::{Inbound, Op, PubMsg, PubSubReg, ReqBatch};
use kevy_persist::{Aof, load_snapshot, replay_aof};
use kevy_resp::{Argv, parse_command_into};
use kevy_ring::{Consumer, Producer};
use kevy_store::Store;
use kevy_sys::{Event, Poller, Socket, Waker};
use kevy_map::KevyMap;
use std::collections::VecDeque;
use std::io;
use std::time::{Duration, Instant};
use std::path::PathBuf;
use std::sync::Arc;
use std::sync::atomic::{AtomicBool, Ordering};

pub(crate) struct Shard<C: Commands> {
    pub(crate) id: usize,
    pub(crate) nshards: usize,
    pub(crate) store: Store,
    pub(crate) commands: C,
    pub(crate) poller: Poller,
    pub(crate) listener: Socket,
    pub(crate) waker: Arc<Waker>,
    /// Inbound SPSC ring from each peer shard (index = source id; `self` = None).
    pub(crate) inboxes: Vec<Option<Consumer<Inbound>>>,
    /// Outbound SPSC ring to each peer shard (index = target id; `self` = None).
    pub(crate) outboxes: Vec<Option<Producer<Inbound>>>,
    /// Per-target overflow queue: messages that didn't fit a full outbound ring,
    /// re-pushed (in order) by `flush_backlog` once the peer drains.
    pub(crate) backlog: Vec<VecDeque<Inbound>>,
    pub(crate) wakers: Vec<Arc<Waker>>,
    // Fx-hashed: these are looked up per command (`conns` twice — start_command
    // + fold) and per event; std's SipHash on the u64/i32 keys profiled at ~17%
    // of single-shard CPU, the dominant non-command-CPU cost.
    pub(crate) conns: KevyMap<u64, Conn>,
    pub(crate) fd_to_conn: KevyMap<i32, u64>,
    pub(crate) next_conn_id: u64,
    pub(crate) events: Vec<Event>,
    pub(crate) read_buf: Vec<u8>,
    /// Targets that received a message this iteration but haven't been woken yet.
    /// Wakeups are coalesced: each target is woken at most once per loop, not
    /// once per message (one pipe-write syscall instead of N).
    pub(crate) pending_wakes: Vec<bool>,
    /// Per-shard "is this core parked (blocking) right now?" flags. A sender only
    /// needs a syscall wakeup for a parked peer; a spinning peer sees the message
    /// on its next poll. Indexed by shard id; `parked[self.id]` is our own.
    pub(crate) parked: Vec<Arc<AtomicBool>>,
    pub(crate) data_dir: PathBuf,
    /// `None` disables the append-only log (e.g. pure in-memory benchmarking).
    pub(crate) aof: Option<Aof>,
    /// `auto_aof_rewrite_percentage`: trigger BGREWRITEAOF when the live
    /// AOF is at least this percent larger than at the previous rewrite.
    /// `0` disables auto-rewrite.
    pub(crate) auto_aof_rewrite_pct: u32,
    /// `auto_aof_rewrite_min_size`: never auto-rewrite an AOF smaller than
    /// this many bytes (prevents thrash during startup / on tiny data).
    pub(crate) auto_aof_rewrite_min_size: u64,
    /// Connections a PUBLISH appended output to this iteration; the reactor
    /// flushes them (epoll via `flush_conn`, io_uring via its arm/write loop).
    pub(crate) dirty: Vec<u64>,
    /// Shared pub/sub channel registry (see [`PubSubReg`]).
    pub(crate) pubsub: PubSubReg,
    /// Per-target-shard accumulated pub/sub deliveries, flushed once per loop
    /// (`flush_publish`) so a PUBLISH flood batches into one send per shard.
    pub(crate) publish_batch: Vec<Vec<PubMsg>>,
    /// Per-owning-shard accumulated single-key dispatches, flushed once per loop
    /// (`flush_requests`) so a -c50 flood costs one cross-core send per shard,
    /// not one per command — amortizing the ring/fold tax that drags many
    /// shards below single-shard throughput.
    pub(crate) request_batch: Vec<ReqBatch>,
    /// Reusable scratch `Argv` for the LOCAL parse hot path. Per-cmd
    /// `parse_command_into` clears + refills this in place, so the per-cmd
    /// malloc rate amortises to ~0 after the first few cmds warm `buf` and
    /// `ends` capacities. Cross-shard forwards clone this into an owned
    /// `Argv` to send (one alloc per cross-shard cmd — non-hot path).
    pub(crate) scratch_argv: Argv,
}

/// Iterations to busy-poll (timeout 0) after the last work before parking.
const SPIN_LIMIT: u32 = 256;
/// Backstop blocking-wait timeout when parked. Socket/cross-core readiness wakes
/// us sooner; this only bounds latency if a wakeup is ever missed.
const PARK_TIMEOUT_MS: i32 = 50;
/// Throttle the per-loop `Instant::now()` cost in the active-expire path —
/// we only consult the wall clock every N iterations. In busy-poll mode
/// (~1M iters/s) N=256 ⇒ ~3.9k tick checks/s, plenty for a 10 Hz reaper;
/// in parked mode each `wait` itself takes ≥ 1 ms so we always check.
const TICK_CHECK_EVERY: u32 = 256;

impl<C: Commands> Shard<C> {
    /// This shard's snapshot file: `<data_dir>/dump-<id>.rdb`.
    pub(crate) fn snapshot_path(&self) -> PathBuf {
        self.data_dir.join(format!("dump-{}.rdb", self.id))
    }

    /// This shard's append-only log: `<data_dir>/aof-<id>.aof`.
    pub(crate) fn aof_path(&self) -> PathBuf {
        self.data_dir.join(format!("aof-{}.aof", self.id))
    }

    pub(crate) fn run(mut self, stop: Arc<AtomicBool>) -> io::Result<()> {
        // Restore: snapshot (state as of last SAVE) then replay the AOF (writes
        // since that SAVE). The AOF is truncated at each SAVE, so this never
        // double-applies. Replay goes straight to the store (no re-logging).
        let snap = self.snapshot_path();
        if snap.exists()
            && let Err(e) = load_snapshot(&mut self.store, &snap)
        {
            eprintln!(
                "kevy: shard {} failed to load {}: {e}",
                self.id,
                snap.display()
            );
        }
        if self.aof.is_some() {
            let aof_path = self.aof_path();
            let commands = &self.commands;
            let store = &mut self.store;
            replay_aof(&aof_path, |args| {
                commands.dispatch(store, &args);
            })?;
        }

        self.listener.set_nonblocking()?;
        self.poller.add(self.listener.raw(), true, false)?;
        self.poller.add(self.waker.read_fd(), true, false)?;
        let listener_fd = self.listener.raw();
        let waker_fd = self.waker.read_fd();
        let me = self.id;

        let tick_interval = match self.commands.shard_tick_interval_ms() {
            0 => None,
            ms => Some(Duration::from_millis(ms)),
        };
        let mut last_tick = Instant::now();
        let mut tick_check_counter: u32 = 0;

        let mut idle_spins: u32 = 0;
        while !stop.load(Ordering::Relaxed) {
            // Busy-poll while there's recent work — a cross-core hop then costs
            // no syscall. Park (blocking wait) once we've been idle a while.
            let spinning = idle_spins < SPIN_LIMIT;
            let timeout = if spinning {
                Some(0)
            } else {
                self.parked[me].store(true, Ordering::SeqCst);
                // Close the park/wake race: drain once more after advertising
                // "parked"; the blocking wait is also a backstop against a miss.
                if self.drain_inbound()? {
                    self.parked[me].store(false, Ordering::SeqCst);
                    self.flush_backlog();
                    self.flush_dirty()?;
                    self.flush_wakes();
                    idle_spins = 0;
                    continue;
                }
                Some(PARK_TIMEOUT_MS)
            };

            self.poller.wait(&mut self.events, timeout)?;
            if !spinning {
                self.parked[me].store(false, Ordering::SeqCst);
            }

            let mut did_work = !self.events.is_empty();
            if did_work {
                // mem::take only when there's actually work, avoids two Vec
                // moves per empty iter (timeout=Some(0) often returns 0).
                let events = std::mem::take(&mut self.events);
                for ev in &events {
                    if ev.fd == listener_fd {
                        self.accept_ready()?;
                    } else if ev.fd == waker_fd {
                        self.waker.drain();
                    } else if let Some(&conn_id) = self.fd_to_conn.get(&ev.fd) {
                        if ev.readable || ev.hup {
                            self.conn_readable(conn_id)?;
                        } else if ev.writable {
                            self.flush_conn(conn_id)?;
                        }
                    }
                }
                self.events = events;
            }

            // Messages from other cores (forwarded requests + replies to ours).
            if self.drain_inbound()? {
                did_work = true;
            }
            // Re-push anything that overflowed a full ring last iteration.
            self.flush_backlog();
            // Send this iteration's batched single-key dispatches (one per target).
            self.flush_requests();
            // Send this iteration's batched pub/sub deliveries (one per target).
            self.flush_publish();
            // Flush subscribers a PUBLISH wrote to this iteration.
            self.flush_dirty()?;
            // One wakeup per touched (and parked) target this iteration.
            self.flush_wakes();
            // Honor the EverySec AOF fsync window.
            if let Some(aof) = &mut self.aof {
                let _ = aof.maybe_sync();
            }
            // Active TTL reaper / shard housekeeping. Skip the wall-clock
            // read on most iters: in busy-poll the tick fires at 10 Hz with
            // negligible overhead; in park mode each iter is already ≥ 1 ms
            // so the throttle does not delay the tick.
            if let Some(iv) = tick_interval {
                tick_check_counter = tick_check_counter.wrapping_add(1);
                if tick_check_counter >= TICK_CHECK_EVERY {
                    tick_check_counter = 0;
                    let now = Instant::now();
                    if now.duration_since(last_tick) >= iv {
                        self.commands.on_shard_tick(&mut self.store);
                        self.maybe_auto_rewrite_aof();
                        last_tick = now;
                    }
                }
            }

            // A non-empty backlog means a peer ring is full: keep spinning so we
            // re-attempt the flush (and keep draining inbound to unblock peers).
            let has_backlog = self.backlog.iter().any(|b| !b.is_empty());
            idle_spins = if did_work || has_backlog {
                0
            } else {
                idle_spins.saturating_add(1)
            };
        }
        Ok(())
    }

    /// Check whether the live AOF has grown enough to warrant an automatic
    /// `BGREWRITEAOF`, and run it inline if so. Called from the tick path
    /// — at most every `tick_interval_ms`, so the cost is amortised across
    /// thousands of writes per check. No-op when AOF is disabled, when the
    /// `auto_aof_rewrite_pct` knob is `0`, or when the current AOF is
    /// smaller than `auto_aof_rewrite_min_size`.
    fn maybe_auto_rewrite_aof(&mut self) {
        if self.auto_aof_rewrite_pct == 0 {
            return;
        }
        let Some(aof) = &self.aof else { return; };
        let cur = aof.size_bytes();
        if cur < self.auto_aof_rewrite_min_size {
            return;
        }
        let baseline = aof.size_at_last_rewrite().max(1);
        // (cur - baseline) * 100 / baseline ≥ pct  ⇔  cur * 100 ≥ baseline * (100 + pct)
        let lhs = cur.saturating_mul(100);
        let rhs = baseline.saturating_mul(100u64.saturating_add(self.auto_aof_rewrite_pct as u64));
        if lhs < rhs {
            return;
        }
        let aof = self.aof.as_mut().expect("just checked");
        if let Err(e) = aof.rewrite_from(&self.store) {
            eprintln!(
                "kevy: shard {} auto AOF rewrite failed: {e}",
                self.id,
            );
        }
    }

    /// Wake every target enqueued to this iteration that is currently parked.
    /// A spinning peer needs no syscall — it will see the message on its next
    /// poll(0). This is what removes the per-message wakeup under load.
    pub(crate) fn flush_wakes(&mut self) {
        // Fast-path single-shard: pending_wakes is len-nshards; in the common
        // single-shard benchmark this loop runs nshards times even when no
        // wakes are pending. Skip outright when nothing's flagged.
        if !self.pending_wakes.iter().any(|&w| w) {
            return;
        }
        for i in 0..self.pending_wakes.len() {
            if self.pending_wakes[i] {
                self.pending_wakes[i] = false;
                if self.parked[i].load(Ordering::SeqCst) {
                    let _ = self.wakers[i].wake();
                }
            }
        }
    }

    /// Flush connections a PUBLISH appended output to this iteration (epoll path;
    /// the io_uring reactor flushes them via its arm/write loop instead).
    #[inline]
    fn flush_dirty(&mut self) -> io::Result<()> {
        if self.dirty.is_empty() {
            return Ok(());
        }
        while let Some(id) = self.dirty.pop() {
            self.flush_conn(id)?;
        }
        Ok(())
    }

    fn accept_ready(&mut self) -> io::Result<()> {
        loop {
            match self.listener.accept() {
                Ok(sock) => {
                    sock.set_nonblocking()?;
                    let _ = sock.set_nodelay();
                    let fd = sock.raw();
                    let id = self.next_conn_id;
                    self.next_conn_id += 1;
                    self.poller.add(fd, true, false)?;
                    self.fd_to_conn.insert(fd, id);
                    self.conns.insert(id, Conn::new(sock));
                }
                Err(e) if e.kind() == io::ErrorKind::WouldBlock => break,
                Err(e) if e.kind() == io::ErrorKind::Interrupted => continue,
                Err(_) => break,
            }
        }
        Ok(())
    }

    fn conn_readable(&mut self, conn_id: u64) -> io::Result<()> {
        {
            let Some(conn) = self.conns.get_mut(&conn_id) else {
                return Ok(());
            };
            loop {
                match conn.sock.read(&mut self.read_buf) {
                    Ok(0) => {
                        conn.closing = true;
                        break;
                    }
                    Ok(n) => conn.input.extend_from_slice(&self.read_buf[..n]),
                    Err(e) if e.kind() == io::ErrorKind::WouldBlock => break,
                    Err(e) if e.kind() == io::ErrorKind::Interrupted => continue,
                    Err(_) => {
                        conn.closing = true;
                        break;
                    }
                }
            }
        }

        // Zero-alloc parse hot path: parse into self.scratch_argv
        // (reused across cmds; capacity amortises after warm-up). Dispatch via
        // mem::replace so handle_command can take &mut self while we hold the
        // parsed argv on the stack — `self.scratch_argv` is temporarily a
        // default empty Argv during dispatch, restored after. In-cmd prefetch
        // is issued before dispatch on the key (if any) so the bucket line
        // moves toward L1 while start_command/handle_command's prologue runs.
        let mut had_protocol_error = false;
        loop {
            let consumed = {
                let Some(conn) = self.conns.get_mut(&conn_id) else {
                    return Ok(());
                };
                match parse_command_into(&conn.input, &mut self.scratch_argv) {
                    Ok(Some(c)) => Some(c),
                    Ok(None) => None,
                    Err(_) => {
                        had_protocol_error = true;
                        None
                    }
                }
            };
            match consumed {
                Some(c) => {
                    if let Some(conn) = self.conns.get_mut(&conn_id) {
                        conn.input.drain(..c);
                    } else {
                        return Ok(());
                    }
                    // Take ownership of the parsed argv (Default left in
                    // `self.scratch_argv` while we dispatch). After dispatch
                    // we'll put it back to preserve buf+ends capacity.
                    let argv = std::mem::take(&mut self.scratch_argv);
                    if let Some(key) = argv.get(1) {
                        self.store.prefetch_for_key(key);
                    }
                    self.handle_command(conn_id, &argv);
                    // Restore capacity; the just-default scratch becomes the
                    // capacity-bearing one for the next iteration's parse.
                    self.scratch_argv = argv;
                }
                None => break,
            }
        }
        if had_protocol_error {
            self.protocol_error(conn_id);
        }
        self.flush_conn(conn_id)
    }

    /// Enqueue a message to another shard, marking it for a coalesced wakeup. The
    /// fast path is a lock-free ring push; on a full ring it spills to the local
    /// per-target backlog (preserving order), which `flush_backlog` drains later.
    pub(crate) fn send_to(&mut self, dst: usize, msg: Inbound) {
        if self.backlog[dst].is_empty() {
            match self.outboxes[dst].as_mut() {
                Some(p) => {
                    if let Err(m) = p.push(msg) {
                        self.backlog[dst].push_back(m);
                    }
                }
                // `dst == self.id` has no ring and is never sent to.
                None => return,
            }
        } else {
            // Order: queue behind the existing backlog rather than jumping the ring.
            self.backlog[dst].push_back(msg);
        }
        self.pending_wakes[dst] = true;
    }

    /// Re-push each per-target backlog into its ring (filled when a ring was full
    /// last iteration). Stops at the first target whose ring is still full.
    #[inline]
    pub(crate) fn flush_backlog(&mut self) {
        // Outer-empty short-circuit: in the hot single-shard / no-backlog
        // path this avoids the nshards loop entirely.
        if self.backlog.iter().all(|b| b.is_empty()) {
            return;
        }
        for dst in 0..self.nshards {
            if self.backlog[dst].is_empty() {
                continue;
            }
            let Some(p) = self.outboxes[dst].as_mut() else {
                self.backlog[dst].clear();
                continue;
            };
            while let Some(msg) = self.backlog[dst].pop_front() {
                if let Err(m) = p.push(msg) {
                    self.backlog[dst].push_front(m);
                    break;
                }
                self.pending_wakes[dst] = true;
            }
        }
    }

    /// Drain inbound cross-core messages from every peer ring; returns whether
    /// any were processed.
    fn drain_inbound(&mut self) -> io::Result<bool> {
        let mut did = false;
        for src in 0..self.nshards {
            if src == self.id {
                continue; // no self-ring
            }
            while let Some(msg) = self.inboxes[src].as_mut().expect("peer inbox").pop() {
                did = true;
                match msg {
                    Inbound::Request {
                        origin,
                        conn,
                        seq,
                        op,
                    } => {
                        let part = self.exec_op(op);
                        self.send_to(origin, Inbound::Response { conn, seq, part });
                    }
                    Inbound::Response { conn, seq, part } => {
                        self.fold(conn, seq, part);
                        self.flush_conn(conn)?;
                    }
                    // Batched single-key dispatches to this (owning) shard: exec
                    // each locally, reply as one `ResponseBatch` to the origin.
                    Inbound::RequestBatch { origin, reqs } => {
                        let mut resps = Vec::with_capacity(reqs.len());
                        for (conn, seq, argv) in reqs {
                            let part = self.exec_op(Op::Dispatch(argv));
                            resps.push((conn, seq, part));
                        }
                        self.send_to(origin, Inbound::ResponseBatch(resps));
                    }
                    // Batched replies: fold each by seq, then flush each touched
                    // conn once (dedup — pipelined replies share a conn).
                    Inbound::ResponseBatch(resps) => {
                        let mut to_flush: Vec<u64> = Vec::new();
                        for (conn, seq, part) in resps {
                            self.fold(conn, seq, part);
                            if !to_flush.contains(&conn) {
                                to_flush.push(conn);
                            }
                        }
                        for conn in to_flush {
                            self.flush_conn(conn)?;
                        }
                    }
                    // Fire-and-forget batched pub/sub delivery; appended
                    // subscriber output is flushed via `flush_dirty`.
                    Inbound::DeliverPublish(batch) => {
                        for m in &batch {
                            self.deliver_publish(&m.0, &m.1);
                        }
                    }
                }
            }
        }
        Ok(did)
    }

    pub(crate) fn flush_conn(&mut self, conn_id: u64) -> io::Result<()> {
        let (close, want_write, fd) = {
            let Some(conn) = self.conns.get_mut(&conn_id) else {
                return Ok(());
            };
            while conn.write_pos < conn.output.len() {
                match conn.sock.write(&conn.output[conn.write_pos..]) {
                    Ok(0) => break,
                    Ok(n) => conn.write_pos += n,
                    Err(e) if e.kind() == io::ErrorKind::WouldBlock => break,
                    Err(e) if e.kind() == io::ErrorKind::Interrupted => continue,
                    Err(_) => {
                        conn.closing = true;
                        break;
                    }
                }
            }
            if conn.write_pos == conn.output.len() {
                conn.output.clear();
                conn.write_pos = 0;
            }
            let out_remaining = conn.write_pos < conn.output.len();
            let close = conn.closing && conn.pending.is_empty() && !out_remaining;
            (close, out_remaining, conn.sock.raw())
        };

        if close {
            self.close_conn(conn_id);
            return Ok(());
        }
        if let Some(conn) = self.conns.get_mut(&conn_id)
            && want_write != conn.want_write
        {
            conn.want_write = want_write;
            self.poller.modify(fd, true, want_write)?;
        }
        Ok(())
    }

    fn close_conn(&mut self, conn_id: u64) {
        if let Some(conn) = self.conns.remove(&conn_id) {
            let fd = conn.sock.raw();
            let _ = self.poller.delete(fd);
            self.fd_to_conn.remove(&fd);
            self.unregister_subs(&conn.sub);
            // conn (and its Socket) dropped here → fd closed.
        }
    }

    /// Drop a (closing) connection's subscriptions from the shared registry, so
    /// PUBLISH counts and the fan-out bitset don't count a gone subscriber.
    pub(crate) fn unregister_subs(&self, subs: &std::collections::HashSet<Vec<u8>>) {
        if subs.is_empty() {
            return;
        }
        let mut reg = self.pubsub.write().expect("pubsub registry");
        for ch in subs {
            let drop = match reg.get_mut(ch) {
                Some(e) => {
                    e.0 = e.0.saturating_sub(1);
                    e.0 == 0
                }
                None => false,
            };
            if drop {
                reg.remove(ch);
            }
        }
    }
}