use std::fs::DirBuilder;
use async_trait::async_trait;
use bytes::Bytes;
use object_store::local::LocalFileSystem;
use object_store::path::Path;
use object_store::{ObjectStore, ObjectStoreExt, PutMode};
use crate::storage::Storage;
use crate::storage_error::StorageError;
pub struct FSStorage(LocalFileSystem);
#[async_trait]
impl Storage for FSStorage {
async fn get(&self, key: &str) -> Result<Bytes, StorageError> {
self.storage()
.get(&Path::from(key))
.await?
.bytes()
.await
.map_err(StorageError::from)
}
async fn put(&self, key: &str, object: Bytes) -> Result<(), StorageError> {
self.storage()
.put_opts(&Path::from(key), object.into(), PutMode::Create.into())
.await?;
Ok(())
}
async fn delete(&self, key: &str) -> Result<(), StorageError> {
self.storage().delete(&Path::from(key)).await?;
Ok(())
}
async fn exists(&self, key: &str) -> Result<bool, StorageError> {
self.storage()
.head(&Path::from(key))
.await
.map(|_| true)
.or_else(|e| match e {
object_store::Error::NotFound { .. } => Ok(false),
_ => Err(StorageError::from(e)),
})
}
}
impl FSStorage {
pub fn new(crate_folder: &str) -> Result<Self, StorageError> {
let path = std::path::Path::new(crate_folder);
if !path.exists() {
DirBuilder::new()
.recursive(true)
.create(crate_folder)
.map_err(|e| StorageError::CreateBinPath(path.to_path_buf(), e))?;
}
let client = LocalFileSystem::new_with_prefix(path)?;
Ok(Self(client))
}
fn storage(&self) -> &LocalFileSystem {
&self.0
}
}