Keel Core
First-person self-termination types for agent fleets.
Every entity carries its own death from its own frame. Death is default. Survival must be actively earned. No central scheduler. No garbage collector. No heartbeat.
Architecture
Five types, one pattern: { keel_date, ttl, ... } + a status method.
The unified equation: lifespan(E) = f(use(E), load(E), time(E))
Termination when: lifespan(E) < time(E)
The Mandelbrot Constraint
Same types, same methods, at every scale. This library compiles on Arduino targets and A100 datacenters. Only the anchor density changes with scale.