use std::f64::consts::PI;
use std::f64::consts::TAU;
use kittycad_modeling_cmds::shared::Angle;
use kittycad_modeling_cmds::units::UnitLength;
use super::args::TyF64;
use crate::execution::types::NumericType;
pub(crate) fn untype_point(p: [TyF64; 2]) -> ([f64; 2], NumericType) {
let (x, y, ty) = NumericType::combine_eq_coerce(p[0].clone(), p[1].clone(), None);
([x, y], ty)
}
pub(crate) fn untype_array<const N: usize>(p: [TyF64; N]) -> ([f64; N], NumericType) {
let (vec, ty) = NumericType::combine_eq_array(&p);
(
vec.try_into()
.unwrap_or_else(|v: Vec<f64>| panic!("Expected a Vec of length {} but it was {}", N, v.len())),
ty,
)
}
pub(crate) fn point_to_mm(p: [TyF64; 2]) -> [f64; 2] {
[p[0].to_mm(), p[1].to_mm()]
}
pub(crate) fn untyped_point_to_mm(p: [f64; 2], units: UnitLength) -> [f64; 2] {
untyped_point_to_unit(p, units, UnitLength::Millimeters)
}
pub fn untyped_point_to_unit(point: [f64; 2], from_len_unit: UnitLength, to_len_unit: UnitLength) -> [f64; 2] {
[
crate::execution::types::adjust_length(from_len_unit, point[0], to_len_unit).0,
crate::execution::types::adjust_length(from_len_unit, point[1], to_len_unit).0,
]
}
pub(crate) fn point_to_len_unit(p: [TyF64; 2], len: UnitLength) -> [f64; 2] {
[p[0].to_length_units(len), p[1].to_length_units(len)]
}
pub(crate) fn point_to_typed(p: [f64; 2], len: UnitLength) -> [TyF64; 2] {
[TyF64::new(p[0], len.into()), TyF64::new(p[1], len.into())]
}
pub(crate) fn point_3d_to_mm(p: [TyF64; 3]) -> [f64; 3] {
[p[0].to_mm(), p[1].to_mm(), p[2].to_mm()]
}
pub(crate) fn distance(a: Coords2d, b: Coords2d) -> f64 {
((b[0] - a[0]).powi(2) + (b[1] - a[1]).powi(2)).sqrt()
}
pub(crate) fn between(a: Coords2d, b: Coords2d) -> Angle {
let x = b[0] - a[0];
let y = b[1] - a[1];
normalize(Angle::from_radians(libm::atan2(y, x)))
}
pub(crate) fn normalize(angle: Angle) -> Angle {
let deg = angle.to_degrees();
let result = ((deg % 360.0) + 360.0) % 360.0;
Angle::from_degrees(if result > 180.0 { result - 360.0 } else { result })
}
pub(crate) fn delta(from_angle: Angle, to_angle: Angle) -> Angle {
let norm_from_angle = normalize_rad(from_angle.to_radians());
let norm_to_angle = normalize_rad(to_angle.to_radians());
let provisional = norm_to_angle - norm_from_angle;
if provisional > -PI && provisional <= PI {
return Angle::from_radians(provisional);
}
if provisional > PI {
return Angle::from_radians(provisional - TAU);
}
if provisional < -PI {
return Angle::from_radians(provisional + TAU);
}
Angle::default()
}
pub(crate) fn normalize_rad(angle: f64) -> f64 {
let draft = angle % (TAU);
if draft < 0.0 { draft + TAU } else { draft }
}
fn calculate_intersection_of_two_lines(line1: &[Coords2d; 2], line2_angle: f64, line2_point: Coords2d) -> Coords2d {
let line2_point_b = [
line2_point[0] + libm::cos(line2_angle.to_radians()) * 10.0,
line2_point[1] + libm::sin(line2_angle.to_radians()) * 10.0,
];
intersect(line1[0], line1[1], line2_point, line2_point_b)
}
fn intersect(p1: Coords2d, p2: Coords2d, p3: Coords2d, p4: Coords2d) -> Coords2d {
let slope = |p1: Coords2d, p2: Coords2d| (p1[1] - p2[1]) / (p1[0] - p2[0]);
let constant = |p1: Coords2d, p2: Coords2d| p1[1] - slope(p1, p2) * p1[0];
let get_y = |for_x: f64, p1: Coords2d, p2: Coords2d| slope(p1, p2) * for_x + constant(p1, p2);
if p1[0] == p2[0] {
return [p1[0], get_y(p1[0], p3, p4)];
}
if p3[0] == p4[0] {
return [p3[0], get_y(p3[0], p1, p2)];
}
let x = (constant(p3, p4) - constant(p1, p2)) / (slope(p1, p2) - slope(p3, p4));
let y = get_y(x, p1, p2);
[x, y]
}
pub(crate) fn intersection_with_parallel_line(
line1: &[Coords2d; 2],
line1_offset: f64,
line2_angle: f64,
line2_point: Coords2d,
) -> Coords2d {
calculate_intersection_of_two_lines(&offset_line(line1_offset, line1[0], line1[1]), line2_angle, line2_point)
}
fn offset_line(offset: f64, p1: Coords2d, p2: Coords2d) -> [Coords2d; 2] {
if p1[0] == p2[0] {
let direction = (p1[1] - p2[1]).signum();
return [[p1[0] + offset * direction, p1[1]], [p2[0] + offset * direction, p2[1]]];
}
if p1[1] == p2[1] {
let direction = (p2[0] - p1[0]).signum();
return [[p1[0], p1[1] + offset * direction], [p2[0], p2[1] + offset * direction]];
}
let x_offset = offset / libm::sin(libm::atan2(p1[1] - p2[1], p1[0] - p2[0]));
[[p1[0] + x_offset, p1[1]], [p2[0] + x_offset, p2[1]]]
}
pub(crate) fn get_y_component(angle: Angle, x: f64) -> Coords2d {
let normalised_angle = ((angle.to_degrees() % 360.0) + 360.0) % 360.0; let y = x * libm::tan(normalised_angle.to_radians());
let sign = if normalised_angle > 90.0 && normalised_angle <= 270.0 {
-1.0
} else {
1.0
};
[x * sign, y * sign]
}
pub(crate) fn get_x_component(angle: Angle, y: f64) -> Coords2d {
let normalised_angle = ((angle.to_degrees() % 360.0) + 360.0) % 360.0; let x = y / libm::tan(normalised_angle.to_radians());
let sign = if normalised_angle > 180.0 && normalised_angle <= 360.0 {
-1.0
} else {
1.0
};
[x * sign, y * sign]
}
pub(crate) fn arc_center_and_end(
from: Coords2d,
start_angle: Angle,
end_angle: Angle,
radius: f64,
) -> (Coords2d, Coords2d) {
let start_angle = start_angle.to_radians();
let end_angle = end_angle.to_radians();
let center = [
-(radius * libm::cos(start_angle) - from[0]),
-(radius * libm::sin(start_angle) - from[1]),
];
let end = [
center[0] + radius * libm::cos(end_angle),
center[1] + radius * libm::sin(end_angle),
];
(center, end)
}
pub(crate) fn calculate_circle_center(p1: [f64; 2], p2: [f64; 2], p3: [f64; 2]) -> [f64; 2] {
let (x1, y1) = (p1[0], p1[1]);
let (x2, y2) = (p2[0], p2[1]);
let (x3, y3) = (p3[0], p3[1]);
let d = 2.0 * (x1 * (y2 - y3) + x2 * (y3 - y1) + x3 * (y1 - y2));
if d.abs() < f64::EPSILON {
return [(x1 + x2 + x3) / 3.0, (y1 + y2 + y3) / 3.0];
}
let p1_sq = x1 * x1 + y1 * y1;
let p2_sq = x2 * x2 + y2 * y2;
let p3_sq = x3 * x3 + y3 * y3;
[
(p1_sq * (y2 - y3) + p2_sq * (y3 - y1) + p3_sq * (y1 - y2)) / d,
(p1_sq * (x3 - x2) + p2_sq * (x1 - x3) + p3_sq * (x2 - x1)) / d,
]
}
pub struct CircleParams {
pub center: Coords2d,
pub radius: f64,
}
pub fn calculate_circle_from_3_points(points: [Coords2d; 3]) -> CircleParams {
let center = calculate_circle_center(points[0], points[1], points[2]);
CircleParams {
center,
radius: distance(center, points[1]),
}
}
#[cfg(test)]
mod tests {
use std::f64::consts::TAU;
use approx::assert_relative_eq;
use pretty_assertions::assert_eq;
use super::Angle;
use super::calculate_circle_center;
use super::get_x_component;
use super::get_y_component;
static EACH_QUAD: [(i32, [i32; 2]); 12] = [
(-315, [1, 1]),
(-225, [-1, 1]),
(-135, [-1, -1]),
(-45, [1, -1]),
(45, [1, 1]),
(135, [-1, 1]),
(225, [-1, -1]),
(315, [1, -1]),
(405, [1, 1]),
(495, [-1, 1]),
(585, [-1, -1]),
(675, [1, -1]),
];
#[test]
fn test_get_y_component() {
let mut expected = Vec::new();
let mut results = Vec::new();
for &(angle, expected_result) in EACH_QUAD.iter() {
let res = get_y_component(Angle::from_degrees(angle as f64), 1.0);
results.push([res[0].round() as i32, res[1].round() as i32]);
expected.push(expected_result);
}
assert_eq!(results, expected);
let result = get_y_component(Angle::zero(), 1.0);
assert_eq!(result[0] as i32, 1);
assert_eq!(result[1] as i32, 0);
let result = get_y_component(Angle::from_degrees(90.0), 1.0);
assert_eq!(result[0] as i32, 1);
assert!(result[1] > 100000.0);
let result = get_y_component(Angle::from_degrees(180.0), 1.0);
assert_eq!(result[0] as i32, -1);
assert!((result[1] - 0.0).abs() < f64::EPSILON);
let result = get_y_component(Angle::from_degrees(270.0), 1.0);
assert_eq!(result[0] as i32, -1);
assert!(result[1] < -100000.0);
}
#[test]
fn test_get_x_component() {
let mut expected = Vec::new();
let mut results = Vec::new();
for &(angle, expected_result) in EACH_QUAD.iter() {
let res = get_x_component(Angle::from_degrees(angle as f64), 1.0);
results.push([res[0].round() as i32, res[1].round() as i32]);
expected.push(expected_result);
}
assert_eq!(results, expected);
let result = get_x_component(Angle::zero(), 1.0);
assert!(result[0] > 100000.0);
assert_eq!(result[1] as i32, 1);
let result = get_x_component(Angle::from_degrees(90.0), 1.0);
assert!((result[0] - 0.0).abs() < f64::EPSILON);
assert_eq!(result[1] as i32, 1);
let result = get_x_component(Angle::from_degrees(180.0), 1.0);
assert!(result[0] < -100000.0);
assert_eq!(result[1] as i32, 1);
let result = get_x_component(Angle::from_degrees(270.0), 1.0);
assert!((result[0] - 0.0).abs() < f64::EPSILON);
assert_eq!(result[1] as i32, -1);
}
#[test]
fn test_arc_center_and_end() {
let (center, end) = super::arc_center_and_end([0.0, 0.0], Angle::zero(), Angle::from_degrees(90.0), 1.0);
assert_eq!(center[0].round(), -1.0);
assert_eq!(center[1], 0.0);
assert_eq!(end[0].round(), -1.0);
assert_eq!(end[1], 1.0);
let (center, end) = super::arc_center_and_end([0.0, 0.0], Angle::zero(), Angle::from_degrees(180.0), 1.0);
assert_eq!(center[0].round(), -1.0);
assert_eq!(center[1], 0.0);
assert_eq!(end[0].round(), -2.0);
assert_eq!(end[1].round(), 0.0);
let (center, end) = super::arc_center_and_end([0.0, 0.0], Angle::zero(), Angle::from_degrees(180.0), 10.0);
assert_eq!(center[0].round(), -10.0);
assert_eq!(center[1], 0.0);
assert_eq!(end[0].round(), -20.0);
assert_eq!(end[1].round(), 0.0);
}
#[test]
fn test_calculate_circle_center() {
const EPS: f64 = 1e-4;
let p1 = [1.0, 2.0];
let p2 = [4.0, 5.0];
let p3 = [7.0, 3.0];
let center = calculate_circle_center(p1, p2, p3);
assert_relative_eq!(center[0], 4.1, epsilon = EPS);
assert_relative_eq!(center[1], 1.9, epsilon = EPS);
let center = [3.2, 0.7];
let radius_array = [0.001, 0.01, 0.6, 1.0, 5.0, 60.0, 500.0, 2000.0, 400_000.0];
let points_array = [[0.0, 0.33, 0.66], [0.0, 0.1, 0.2], [0.0, -0.1, 0.1], [0.0, 0.5, 0.7]];
let get_point = |radius: f64, t: f64| {
let angle = t * TAU;
[
center[0] + radius * libm::cos(angle),
center[1] + radius * libm::sin(angle),
]
};
for radius in radius_array {
for point in points_array {
let p1 = get_point(radius, point[0]);
let p2 = get_point(radius, point[1]);
let p3 = get_point(radius, point[2]);
let c = calculate_circle_center(p1, p2, p3);
assert_relative_eq!(c[0], center[0], epsilon = EPS);
assert_relative_eq!(c[1], center[1], epsilon = EPS);
}
}
let p1 = [0.0, 0.0];
let p2 = [1.0, 0.0];
let p3 = [0.5, 3.0_f64.sqrt() / 2.0];
let center = calculate_circle_center(p1, p2, p3);
assert_relative_eq!(center[0], 0.5, epsilon = EPS);
assert_relative_eq!(center[1], 1.0 / (2.0 * 3.0_f64.sqrt()), epsilon = EPS);
let p1 = [0.0, 0.0];
let p2 = [1.0, 0.0];
let p3 = [2.0, 0.0];
let center = calculate_circle_center(p1, p2, p3);
assert_relative_eq!(center[0], 1.0, epsilon = EPS);
assert_relative_eq!(center[1], 0.0, epsilon = EPS);
let p1 = [0.0, 0.0];
let p2 = [0.0, 2.0];
let p3 = [2.0, 0.0];
let center = calculate_circle_center(p1, p2, p3);
assert_relative_eq!(center[0], 1.0, epsilon = EPS);
assert_relative_eq!(center[1], 1.0, epsilon = EPS);
let p1 = [0.0, 0.0];
let p2 = [0.0, 6.0];
let p3 = [6.0, 0.0];
let center = calculate_circle_center(p1, p2, p3);
assert_relative_eq!(center[0], 3.0, epsilon = EPS);
assert_relative_eq!(center[1], 3.0, epsilon = EPS);
let radius = ((center[0] - p1[0]).powi(2) + (center[1] - p1[1]).powi(2)).sqrt();
assert_relative_eq!(radius, 3.0 * 2.0_f64.sqrt(), epsilon = EPS);
}
}
pub(crate) type Coords2d = [f64; 2];
pub fn is_points_ccw_wasm(points: &[f64]) -> i32 {
let mut sum = 0.0;
for i in 0..(points.len() / 2) {
let point1 = [points[2 * i], points[2 * i + 1]];
let point2 = [points[(2 * i + 2) % points.len()], points[(2 * i + 3) % points.len()]];
sum += (point2[0] + point1[0]) * (point2[1] - point1[1]);
}
sum.signum() as i32
}
pub(crate) fn is_points_ccw(points: &[Coords2d]) -> i32 {
let flattened_points: Vec<f64> = points.iter().flat_map(|&p| vec![p[0], p[1]]).collect();
is_points_ccw_wasm(&flattened_points)
}
fn get_slope(start: Coords2d, end: Coords2d) -> (f64, f64) {
let slope = if start[0] - end[0] == 0.0 {
f64::INFINITY
} else {
(start[1] - end[1]) / (start[0] - end[0])
};
let perp_slope = if slope == f64::INFINITY { 0.0 } else { -1.0 / slope };
(slope, perp_slope)
}
fn get_angle(point1: Coords2d, point2: Coords2d) -> f64 {
let delta_x = point2[0] - point1[0];
let delta_y = point2[1] - point1[1];
let angle = libm::atan2(delta_y, delta_x);
let result = if angle < 0.0 { angle + TAU } else { angle };
result * (180.0 / PI)
}
fn delta_angle(from_angle: f64, to_angle: f64) -> f64 {
let norm_from_angle = normalize_rad(from_angle);
let norm_to_angle = normalize_rad(to_angle);
let provisional = norm_to_angle - norm_from_angle;
if provisional > -PI && provisional <= PI {
provisional
} else if provisional > PI {
provisional - TAU
} else if provisional < -PI {
provisional + TAU
} else {
provisional
}
}
fn deg2rad(deg: f64) -> f64 {
deg * (PI / 180.0)
}
fn get_mid_point(
center: Coords2d,
arc_start_point: Coords2d,
arc_end_point: Coords2d,
tan_previous_point: Coords2d,
radius: f64,
obtuse: bool,
) -> Coords2d {
let angle_from_center_to_arc_start = get_angle(center, arc_start_point);
let angle_from_center_to_arc_end = get_angle(center, arc_end_point);
let delta_ang = delta_angle(
deg2rad(angle_from_center_to_arc_start),
deg2rad(angle_from_center_to_arc_end),
);
let delta_ang = delta_ang / 2.0 + deg2rad(angle_from_center_to_arc_start);
let shortest_arc_mid_point: Coords2d = [
libm::cos(delta_ang) * radius + center[0],
libm::sin(delta_ang) * radius + center[1],
];
let opposite_delta = delta_ang + PI;
let longest_arc_mid_point: Coords2d = [
libm::cos(opposite_delta) * radius + center[0],
libm::sin(opposite_delta) * radius + center[1],
];
let rotation_direction_original_points = is_points_ccw(&[tan_previous_point, arc_start_point, arc_end_point]);
let rotation_direction_points_on_arc = is_points_ccw(&[arc_start_point, shortest_arc_mid_point, arc_end_point]);
if rotation_direction_original_points != rotation_direction_points_on_arc && obtuse {
longest_arc_mid_point
} else {
shortest_arc_mid_point
}
}
fn intersect_point_n_slope(point1: Coords2d, slope1: f64, point2: Coords2d, slope2: f64) -> Coords2d {
let x = if slope1.abs() == f64::INFINITY {
point1[0]
} else if slope2.abs() == f64::INFINITY {
point2[0]
} else {
(point2[1] - slope2 * point2[0] - point1[1] + slope1 * point1[0]) / (slope1 - slope2)
};
let y = if slope1.abs() != f64::INFINITY {
slope1 * x - slope1 * point1[0] + point1[1]
} else {
slope2 * x - slope2 * point2[0] + point2[1]
};
[x, y]
}
pub struct TangentialArcInfoInput {
pub arc_start_point: Coords2d,
pub arc_end_point: Coords2d,
pub tan_previous_point: Coords2d,
pub obtuse: bool,
}
pub struct TangentialArcInfoOutput {
pub center: Coords2d,
pub arc_mid_point: Coords2d,
pub radius: f64,
pub start_angle: f64,
pub end_angle: f64,
pub ccw: i32,
pub arc_length: f64,
}
pub fn get_tangential_arc_to_info(input: TangentialArcInfoInput) -> TangentialArcInfoOutput {
let (_, perp_slope) = get_slope(input.tan_previous_point, input.arc_start_point);
let tangential_line_perp_slope = perp_slope;
let mid_point: Coords2d = [
(input.arc_start_point[0] + input.arc_end_point[0]) / 2.0,
(input.arc_start_point[1] + input.arc_end_point[1]) / 2.0,
];
let slope_mid_point_line = get_slope(input.arc_start_point, mid_point);
let center: Coords2d;
let radius: f64;
if tangential_line_perp_slope == slope_mid_point_line.0 {
center = mid_point;
radius =
((input.arc_start_point[0] - center[0]).powi(2) + (input.arc_start_point[1] - center[1]).powi(2)).sqrt();
} else {
center = intersect_point_n_slope(
mid_point,
slope_mid_point_line.1,
input.arc_start_point,
tangential_line_perp_slope,
);
radius =
((input.arc_start_point[0] - center[0]).powi(2) + (input.arc_start_point[1] - center[1]).powi(2)).sqrt();
}
let arc_mid_point = get_mid_point(
center,
input.arc_start_point,
input.arc_end_point,
input.tan_previous_point,
radius,
input.obtuse,
);
let start_angle = libm::atan2(
input.arc_start_point[1] - center[1],
input.arc_start_point[0] - center[0],
);
let end_angle = libm::atan2(input.arc_end_point[1] - center[1], input.arc_end_point[0] - center[0]);
let ccw = is_points_ccw(&[input.arc_start_point, arc_mid_point, input.arc_end_point]);
let arc_mid_angle = libm::atan2(arc_mid_point[1] - center[1], arc_mid_point[0] - center[0]);
let start_to_mid_arc_length = radius
* delta(Angle::from_radians(start_angle), Angle::from_radians(arc_mid_angle))
.to_radians()
.abs();
let mid_to_end_arc_length = radius
* delta(Angle::from_radians(arc_mid_angle), Angle::from_radians(end_angle))
.to_radians()
.abs();
let arc_length = start_to_mid_arc_length + mid_to_end_arc_length;
TangentialArcInfoOutput {
center,
radius,
arc_mid_point,
start_angle,
end_angle,
ccw,
arc_length,
}
}
#[cfg(test)]
mod get_tangential_arc_to_info_tests {
use approx::assert_relative_eq;
use super::*;
fn round_to_three_decimals(num: f64) -> f64 {
(num * 1000.0).round() / 1000.0
}
#[test]
fn test_basic_case() {
let result = get_tangential_arc_to_info(TangentialArcInfoInput {
tan_previous_point: [0.0, -5.0],
arc_start_point: [0.0, 0.0],
arc_end_point: [4.0, 0.0],
obtuse: true,
});
assert_relative_eq!(result.center[0], 2.0);
assert_relative_eq!(result.center[1], 0.0);
assert_relative_eq!(result.arc_mid_point[0], 2.0);
assert_relative_eq!(result.arc_mid_point[1], 2.0);
assert_relative_eq!(result.radius, 2.0);
assert_relative_eq!(result.start_angle, PI);
assert_relative_eq!(result.end_angle, 0.0);
assert_eq!(result.ccw, -1);
}
#[test]
fn basic_case_with_arc_centered_at_0_0_and_the_tangential_line_being_45_degrees() {
let result = get_tangential_arc_to_info(TangentialArcInfoInput {
tan_previous_point: [0.0, -4.0],
arc_start_point: [2.0, -2.0],
arc_end_point: [-2.0, 2.0],
obtuse: true,
});
assert_relative_eq!(result.center[0], 0.0);
assert_relative_eq!(result.center[1], 0.0);
assert_relative_eq!(round_to_three_decimals(result.arc_mid_point[0]), 2.0);
assert_relative_eq!(round_to_three_decimals(result.arc_mid_point[1]), 2.0);
assert_relative_eq!(result.radius, (2.0f64 * 2.0 + 2.0 * 2.0).sqrt());
assert_relative_eq!(result.start_angle, -PI / 4.0);
assert_relative_eq!(result.end_angle, 3.0 * PI / 4.0);
assert_eq!(result.ccw, 1);
}
#[test]
fn test_get_tangential_arc_to_info_moving_arc_end_point() {
let result = get_tangential_arc_to_info(TangentialArcInfoInput {
tan_previous_point: [0.0, -4.0],
arc_start_point: [2.0, -2.0],
arc_end_point: [2.0, 2.0],
obtuse: true,
});
let expected_radius = (2.0f64 * 2.0 + 2.0 * 2.0).sqrt();
assert_relative_eq!(round_to_three_decimals(result.center[0]), 0.0);
assert_relative_eq!(result.center[1], 0.0);
assert_relative_eq!(result.arc_mid_point[0], expected_radius);
assert_relative_eq!(round_to_three_decimals(result.arc_mid_point[1]), -0.0);
assert_relative_eq!(result.radius, expected_radius);
assert_relative_eq!(result.start_angle, -PI / 4.0);
assert_relative_eq!(result.end_angle, PI / 4.0);
assert_eq!(result.ccw, 1);
}
#[test]
fn test_get_tangential_arc_to_info_moving_arc_end_point_again() {
let result = get_tangential_arc_to_info(TangentialArcInfoInput {
tan_previous_point: [0.0, -4.0],
arc_start_point: [2.0, -2.0],
arc_end_point: [-2.0, -2.0],
obtuse: true,
});
let expected_radius = (2.0f64 * 2.0 + 2.0 * 2.0).sqrt();
assert_relative_eq!(result.center[0], 0.0);
assert_relative_eq!(result.center[1], 0.0);
assert_relative_eq!(result.radius, expected_radius);
assert_relative_eq!(round_to_three_decimals(result.arc_mid_point[0]), 0.0);
assert_relative_eq!(result.arc_mid_point[1], expected_radius);
assert_relative_eq!(result.start_angle, -PI / 4.0);
assert_relative_eq!(result.end_angle, -3.0 * PI / 4.0);
assert_eq!(result.ccw, 1);
}
#[test]
fn test_get_tangential_arc_to_info_acute_moving_arc_end_point() {
let result = get_tangential_arc_to_info(TangentialArcInfoInput {
tan_previous_point: [0.0, -4.0],
arc_start_point: [2.0, -2.0],
arc_end_point: [-2.0, -2.0],
obtuse: false,
});
let expected_radius = (2.0f64 * 2.0 + 2.0 * 2.0).sqrt();
assert_relative_eq!(result.center[0], 0.0);
assert_relative_eq!(result.center[1], 0.0);
assert_relative_eq!(result.radius, expected_radius);
assert_relative_eq!(round_to_three_decimals(result.arc_mid_point[0]), -0.0);
assert_relative_eq!(result.arc_mid_point[1], -expected_radius);
assert_relative_eq!(result.start_angle, -PI / 4.0);
assert_relative_eq!(result.end_angle, -3.0 * PI / 4.0);
assert_eq!(result.ccw, -1);
}
#[test]
fn test_get_tangential_arc_to_info_obtuse_with_wrap_around() {
let arc_end = libm::cos(std::f64::consts::PI / 4.0) * 2.0;
let result = get_tangential_arc_to_info(TangentialArcInfoInput {
tan_previous_point: [2.0, -4.0],
arc_start_point: [2.0, 0.0],
arc_end_point: [0.0, -2.0],
obtuse: true,
});
assert_relative_eq!(result.center[0], -0.0);
assert_relative_eq!(result.center[1], 0.0);
assert_relative_eq!(result.radius, 2.0);
assert_relative_eq!(result.arc_mid_point[0], -arc_end);
assert_relative_eq!(result.arc_mid_point[1], arc_end);
assert_relative_eq!(result.start_angle, 0.0);
assert_relative_eq!(result.end_angle, -PI / 2.0);
assert_eq!(result.ccw, 1);
}
#[test]
fn test_arc_length_obtuse_cw() {
let result = get_tangential_arc_to_info(TangentialArcInfoInput {
tan_previous_point: [-1.0, -1.0],
arc_start_point: [-1.0, 0.0],
arc_end_point: [0.0, -1.0],
obtuse: true,
});
let circumference = TAU * result.radius;
let expected_length = circumference * 3.0 / 4.0; assert_relative_eq!(result.arc_length, expected_length);
}
#[test]
fn test_arc_length_acute_cw() {
let result = get_tangential_arc_to_info(TangentialArcInfoInput {
tan_previous_point: [-1.0, -1.0],
arc_start_point: [-1.0, 0.0],
arc_end_point: [0.0, 1.0],
obtuse: true,
});
let circumference = TAU * result.radius;
let expected_length = circumference / 4.0; assert_relative_eq!(result.arc_length, expected_length);
}
#[test]
fn test_arc_length_obtuse_ccw() {
let result = get_tangential_arc_to_info(TangentialArcInfoInput {
tan_previous_point: [1.0, -1.0],
arc_start_point: [1.0, 0.0],
arc_end_point: [0.0, -1.0],
obtuse: true,
});
let circumference = TAU * result.radius;
let expected_length = circumference * 3.0 / 4.0; assert_relative_eq!(result.arc_length, expected_length);
}
#[test]
fn test_arc_length_acute_ccw() {
let result = get_tangential_arc_to_info(TangentialArcInfoInput {
tan_previous_point: [1.0, -1.0],
arc_start_point: [1.0, 0.0],
arc_end_point: [0.0, 1.0],
obtuse: true,
});
let circumference = TAU * result.radius;
let expected_length = circumference / 4.0; assert_relative_eq!(result.arc_length, expected_length);
}
}
pub(crate) fn get_tangent_point_from_previous_arc(
last_arc_center: Coords2d,
last_arc_ccw: bool,
last_arc_end: Coords2d,
) -> Coords2d {
let angle_from_old_center_to_arc_start = get_angle(last_arc_center, last_arc_end);
let tangential_angle = angle_from_old_center_to_arc_start + if last_arc_ccw { -90.0 } else { 90.0 };
[
libm::cos(tangential_angle.to_radians()) * 10.0 + last_arc_end[0],
libm::sin(tangential_angle.to_radians()) * 10.0 + last_arc_end[1],
]
}