use super::{
PAGE_PADDING, RULE_HEIGHT, RULE_STROKE_WIDTH, SURFACE_CONTENT_WIDTH, SurfaceHelpers,
SurfacePaintPalette, SurfacePainter,
};
use image::RgbaImage;
impl SurfacePainter {
pub(super) fn paint_rule(image: &mut RgbaImage, y: u32, palette: &SurfacePaintPalette) {
let line_y = y + RULE_HEIGHT / 2;
SurfaceHelpers::fill_rect(
image,
PAGE_PADDING,
line_y,
SURFACE_CONTENT_WIDTH,
RULE_STROKE_WIDTH,
palette.table_border,
);
}
}