kas-wgpu 0.7.0

KAS GUI / wgpu front-end
Documentation

KAS WGPU

KAS shell interface over winit and wgpu.

Compiling shaders

This library uses GLSL shaders. Pre-compiled SPIR-V modules are distributed so that users do not need a shader compiler.

For working on GLSL shaders, a compiler such as glslc (part of the shaderc project) is required. glslc can be installed from Fedora packages, but on other platforms manual installation may be required. Alternatively a web-based tool such as glslang.js may be used.

Automatic re-compilation may be enabled by setting e.g. SHADERC=glslc. See [build.rs] for details.

Optional features

This crate has the following feature flags:

  • clipboard (enabled by default): clipboard integration
  • stack_dst (enabled by default): enables kas-theme::MultiTheme
  • gat: enables usage of the Generic Associated Types feature (nightly only and currently unstable), allowing some usages of unsafe to be avoided. (The plan is to enable this by default once the feature is mature.)
  • unsize: forwards this feature flag to kas-theme

Copyright and Licence

The COPYRIGHT file includes a list of contributors who claim copyright on this project. This list may be incomplete; new contributors may optionally add themselves to this list.

The KAS library is published under the terms of the Apache License, Version 2.0. You may obtain a copy of this licence from the LICENSE file or on the following webpage: https://www.apache.org/licenses/LICENSE-2.0