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// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License in the LICENSE-APACHE file or at:
//     https://www.apache.org/licenses/LICENSE-2.0

//! Font library

use super::{selector::Database, FaceRef, FontSelector};
use crate::conv::{to_u32, to_usize};
use std::collections::hash_map::{Entry, HashMap};
use std::path::{Path, PathBuf};
use std::sync::{RwLock, RwLockReadGuard};
use thiserror::Error;
pub(crate) use ttf_parser::Face;

/// Font loading errors
#[derive(Error, Debug)]
enum FontError {
    #[error("no matching font found")]
    NotFound,
    #[error("font load error")]
    TtfParser(#[from] ttf_parser::FaceParsingError),
    #[cfg(all(not(feature = "harfbuzz_rs"), feature = "rustybuzz"))]
    #[error("unknown font read error")]
    UnknownLoadError,
    #[cfg(feature = "ab_glyph")]
    #[error("font load error")]
    AbGlyphFontError(#[from] ab_glyph::InvalidFont),
    #[cfg(feature = "fontdue")]
    #[error("font load error")]
    StrError(&'static str),
}

#[cfg(feature = "fontdue")]
impl From<&'static str> for FontError {
    fn from(msg: &'static str) -> Self {
        FontError::StrError(msg)
    }
}

/// Font face identifier
///
/// Identifies a loaded font face within the [`FontLibrary`] by index.
///
/// Internally this uses a numeric identifier, which is always less than
/// [`FontLibrary::num_faces`], assuming that at least one font has been loaded.
/// [`FontLibrary::face_data`] may be used to retrieve the matching font.
#[derive(Copy, Clone, Debug, PartialEq, Eq, Hash)]
pub struct FaceId(pub u32);
impl FaceId {
    /// Get as `usize`
    pub fn get(self) -> usize {
        to_usize(self.0)
    }
}

/// Font face identifier
///
/// Identifies a font list within the [`FontLibrary`] by index.
///
/// This type may be default-constructed to use the default font (whichever is
/// loaded to the [`FontLibrary`] first). If no font is loaded, attempting to
/// access a font with a (default-constructed) `FontId` will cause a panic in
/// the [`FontLibrary`] method used.
#[derive(Copy, Clone, Debug, Default, PartialEq, Eq, Hash)]
pub struct FontId(pub u32);
impl FontId {
    /// Get as `usize`
    pub fn get(self) -> usize {
        to_usize(self.0)
    }
}

pub(crate) struct FaceStore<'a> {
    path: PathBuf,
    index: u32,
    pub(crate) face: Face<'a>,
    #[cfg(feature = "harfbuzz_rs")]
    pub(crate) harfbuzz: harfbuzz_rs::Shared<harfbuzz_rs::Face<'a>>,
    #[cfg(all(not(feature = "harfbuzz_rs"), feature = "rustybuzz"))]
    pub(crate) rustybuzz: rustybuzz::Face<'a>,
    #[cfg(feature = "ab_glyph")]
    pub(crate) ab_glyph: ab_glyph::FontRef<'a>,
    #[cfg(feature = "fontdue")]
    pub(crate) fontdue: fontdue::Font,
}

impl<'a> FaceStore<'a> {
    /// Construct, given a file path, a reference to the loaded data and the face index
    ///
    /// The `path` is to be stored; its contents are already loaded in `data`.
    fn new(path: PathBuf, data: &'a [u8], index: u32) -> Result<Self, FontError> {
        Ok(FaceStore {
            path,
            index,
            face: Face::from_slice(data, index)?,
            #[cfg(feature = "harfbuzz_rs")]
            harfbuzz: harfbuzz_rs::Face::from_bytes(data, index).into(),
            #[cfg(all(not(feature = "harfbuzz_rs"), feature = "rustybuzz"))]
            rustybuzz: rustybuzz::Face::from_slice(data, index)
                .ok_or(FontError::UnknownLoadError)?,
            #[cfg(feature = "ab_glyph")]
            ab_glyph: ab_glyph::FontRef::try_from_slice_and_index(data, index)?,
            #[cfg(feature = "fontdue")]
            fontdue: {
                let settings = fontdue::FontSettings {
                    collection_index: index,
                    scale: 40.0, // TODO: max expected font size in dpem
                };
                fontdue::Font::from_bytes(data, settings)?
            },
        })
    }
}

#[derive(Default)]
struct FaceList {
    faces: Vec<Box<FaceStore<'static>>>,
    // These are vec-maps. Why? Because length should be short.
    path_hash: Vec<(u64, FaceId)>,
}

impl FaceList {
    fn push(&mut self, face: Box<FaceStore<'static>>, path_hash: u64) -> FaceId {
        let id = FaceId(to_u32(self.faces.len()));
        self.faces.push(face);
        self.path_hash.push((path_hash, id));
        id
    }
}

#[derive(Default)]
struct FontList {
    // A "font" is a list of faces (primary + fallbacks); we cache glyph-lookups per char
    fonts: Vec<(FontId, Vec<FaceId>, HashMap<char, Option<FaceId>>)>,
    sel_hash: Vec<(u64, FontId)>,
}

impl FontList {
    fn push(&mut self, list: Vec<FaceId>, sel_hash: u64) -> FontId {
        let id = FontId(to_u32(self.fonts.len()));
        self.fonts.push((id, list, HashMap::new()));
        self.sel_hash.push((sel_hash, id));
        id
    }
}

/// Library of loaded fonts
///
/// This is the type of the global singleton accessible via the [`fonts`]
/// function. Thread-safety is handled via internal locks.
pub struct FontLibrary {
    db: RwLock<Database>,
    // Font files loaded into memory. Safety: we assume that existing entries
    // are never modified or removed (though the Vec is allowed to reallocate).
    // Note: using std::pin::Pin does not help since u8 impls Unpin.
    data: RwLock<HashMap<PathBuf, Box<[u8]>>>,
    // Font faces defined over the above data (see safety note).
    // Additional safety: `FaceStore` instances are boxed and so cannot move
    faces: RwLock<FaceList>,
    fonts: RwLock<FontList>,
}

/// Font management
impl FontLibrary {
    /// Get mutable access to the font database
    ///
    /// This can be used to adjust font selection. Note that any changes only
    /// affect *new* font selections, thus it is recommended only to adjust the
    /// database before *any* fonts have been selected. No existing [`FaceId`]
    /// or [`FontId`] will be affected by this; additionally any
    /// [`FontSelector`] which has already been selected will continue to
    /// resolve the existing [`FontId`] via the cache.
    pub fn update_db<F: FnOnce(&mut Database) -> T, T>(&self, f: F) -> T {
        f(&mut self.db.write().unwrap())
    }

    /// Get the first face for a font
    ///
    /// Assumes that `font_id` is valid; if not the method will panic.
    ///
    /// Each font identifier has at least one font face. This resolves the first
    /// (default) one.
    pub fn first_face_for(&self, font_id: FontId) -> FaceId {
        let fonts = self.fonts.read().unwrap();
        for (id, list, _) in &fonts.fonts {
            if *id == font_id {
                return *list.first().unwrap();
            }
        }
        panic!("FontLibrary::first_face_for: invalid font_id")
    }

    /// Get the first face for a font
    ///
    /// This is a wrapper around [`FontLibrary::first_face_for`] and [`FontLibrary::get_face`].
    #[inline]
    pub fn get_first_face(&self, font_id: FontId) -> FaceRef {
        let face_id = self.first_face_for(font_id);
        self.get_face(face_id)
    }

    /// Resolve the face for a character
    ///
    /// This selects the first face containing this glyph from the font list.
    pub fn face_for_char(&self, font_id: FontId, c: char) -> Option<FaceId> {
        // TODO: `face.glyph_index` is a bit slow to use like this where several
        // faces may return no result before we find a match. Caching results
        // in a HashMap helps. Perhaps better would be to (somehow) determine
        // the script/language in use and check whether the font face supports
        // that, perhaps also checking it has shaping support.
        let mut fonts = self.fonts.write().unwrap();
        let font = fonts
            .fonts
            .iter_mut()
            .find(|item| item.0 == font_id)
            .expect("invalid FontId");

        match font.2.entry(c) {
            Entry::Occupied(entry) => *entry.get(),
            Entry::Vacant(entry) => {
                let faces = self.faces.read().unwrap();
                let list = &font.1;
                let mut id: Option<FaceId> = None;
                for face_id in list.iter() {
                    let face = &faces.faces[face_id.get()];
                    if face.face.glyph_index(c).is_some() {
                        id = Some(*face_id);
                        break;
                    }
                }
                entry.insert(id);
                id
            }
        }
    }

    /// Resolve the face for a character
    ///
    /// This selects the first face containing this glyph from the font list,
    /// otherwise choosing the first face.
    #[inline]
    pub fn face_for_char_or_first(&self, font_id: FontId, c: char) -> FaceId {
        self.face_for_char(font_id, c)
            .unwrap_or_else(|| self.first_face_for(font_id))
    }

    /// Select the default font
    ///
    /// If `FontId(0)` has not been defined yet, this sets the default font,
    /// otherwise it does nothing.
    ///
    /// This *must* be called (at least once) before any other font-loading
    /// method, and before querying any font-derived properties (such as text
    /// dimensions).
    #[inline]
    pub fn select_default(&self) -> Result<(), Box<dyn std::error::Error>> {
        if self.fonts.read().unwrap().fonts.is_empty() {
            let id = self.select_font(&FontSelector::default())?;
            debug_assert!(id == FontId::default());
        }
        Ok(())
    }

    /// Select a font
    ///
    /// This method uses internal caching to enable fast look-ups of existing
    /// (loaded) fonts. Resolving new fonts may be slower.
    pub fn select_font(
        &self,
        selector: &FontSelector,
    ) -> Result<FontId, Box<dyn std::error::Error>> {
        let sel_hash = calculate_hash(&selector);
        let fonts = self.fonts.read().unwrap();
        for (h, id) in &fonts.sel_hash {
            if *h == sel_hash {
                return Ok(*id);
            }
        }
        drop(fonts);

        let mut faces = Vec::new();
        selector.select(&self.db.read().unwrap(), |source, index| {
            Ok(faces.push(match source {
                fontdb::Source::Binary(_) => unimplemented!(),
                fontdb::Source::File(path) => self.load_path(path, index),
            }?))
        })?;

        if faces.is_empty() {
            return Err(Box::new(FontError::NotFound));
        }
        let font = self.fonts.write().unwrap().push(faces, sel_hash);
        Ok(font)
    }
}

/// Face management
impl FontLibrary {
    /// Get a font face from its identifier
    ///
    /// Panics if `id` is not valid (required: `id.get() < self.num_faces()`).
    pub fn get_face(&self, id: FaceId) -> FaceRef {
        let faces = self.faces.read().unwrap();
        assert!(
            id.get() < faces.faces.len(),
            "FontLibrary: invalid {:?}!",
            id
        );
        let face: &Face<'static> = &faces.faces[id.get()].face;
        // Safety: elements of self.faces are never dropped or modified
        let face = unsafe { extend_lifetime(face) };
        FaceRef(face)
    }

    /// Get access to the [`FaceStore`]
    #[cfg(any(feature = "ab_glyph", feature = "fontdue"))]
    pub(crate) fn get_face_store(&self, id: FaceId) -> &'static FaceStore {
        let faces = self.faces.read().unwrap();
        assert!(
            id.get() < faces.faces.len(),
            "FontLibrary: invalid {:?}!",
            id
        );
        let faces: &FaceStore = &faces.faces[id.get()];
        // Safety: elements of self.faces are never dropped or modified
        unsafe { extend_lifetime(faces) }
    }

    /// Get a HarfBuzz font face
    #[cfg(feature = "harfbuzz_rs")]
    pub(crate) fn get_harfbuzz(
        &self,
        id: FaceId,
    ) -> harfbuzz_rs::Owned<harfbuzz_rs::Font<'static>> {
        let faces = self.faces.read().unwrap();
        assert!(
            id.get() < faces.faces.len(),
            "FontLibrary: invalid {:?}!",
            id
        );
        harfbuzz_rs::Font::new(faces.faces[id.get()].harfbuzz.clone())
    }

    /// Get a Rustybuzz font face
    #[cfg(all(not(feature = "harfbuzz_rs"), feature = "rustybuzz"))]
    pub(crate) fn get_rustybuzz(&self, id: FaceId) -> &rustybuzz::Face<'static> {
        let faces = self.faces.read().unwrap();
        assert!(
            id.get() < faces.faces.len(),
            "FontLibrary: invalid {:?}!",
            id
        );
        let face: &rustybuzz::Face<'static> = &faces.faces[id.get()].rustybuzz;
        // Safety: elements of self.fonts are never dropped or modified
        unsafe { extend_lifetime(face) }
    }

    /// Get the number of loaded font faces
    ///
    /// [`FaceId`] values are indices assigned consecutively and are permanent.
    /// For any `x < self.num_faces()`, `FaceId(x)` is a valid font face identifier.
    ///
    /// Font faces may be loaded on demand (by [`crate::Text::prepare`] but are
    /// never unloaded or adjusted, hence this value may increase but not decrease.
    pub fn num_faces(&self) -> usize {
        let faces = self.faces.read().unwrap();
        faces.faces.len()
    }

    /// Access loaded font face data
    pub fn face_data<'a>(&'a self) -> FaceData<'a> {
        FaceData {
            faces: self.faces.read().unwrap(),
            data: self.data.read().unwrap(),
        }
    }

    /// Load a font by path
    ///
    /// In case the `(path, index)` combination has already been loaded, the
    /// existing font object's [`FontId`] will be returned.
    ///
    /// The `index` is used to select fonts from a font-collection. If the font
    /// is not a collection, use `0`.
    pub fn load_path(&self, path: &Path, index: u32) -> Result<FaceId, Box<dyn std::error::Error>> {
        let path_hash = self.hash_path(path, index);

        // 1st lock: early exit if we already have this font
        let faces = self.faces.read().unwrap();
        for (h, id) in &faces.path_hash {
            if *h == path_hash {
                return Ok(*id);
            }
        }
        drop(faces);

        // 2nd lock: load and store file data / get reference
        let mut data = self.data.write().unwrap();
        let slice = if let Some(entry) = data.get(path) {
            let slice: &[u8] = &entry[..];
            // Safety: slice is in self.data and will not be dropped or modified
            unsafe { extend_lifetime(slice) }
        } else {
            let v = std::fs::read(path)?.into_boxed_slice();
            let slice = &data.entry(path.to_owned()).or_insert(v)[..];
            // Safety: as above
            unsafe { extend_lifetime(slice) }
        };
        drop(data);

        // 3rd lock: insert into font list
        let store = FaceStore::new(path.to_owned(), slice, index)?;
        let mut faces = self.faces.write().unwrap();
        let id = faces.push(Box::new(store), path_hash);

        log::debug!("Loaded: {:?} = {},{}", id, path.display(), index);
        Ok(id)
    }

    fn hash_path(&self, path: &Path, index: u32) -> u64 {
        use std::collections::hash_map::DefaultHasher;
        use std::hash::{Hash, Hasher};

        let mut hasher = DefaultHasher::new();
        path.hash(&mut hasher);
        hasher.write_u32(index);
        hasher.finish()
    }
}

/// Provides access to font data
///
/// Each valid [`FaceId`] is an index to a loaded font face. Since faces are
/// never unloaded or replaced, [`FaceId::get`] is a valid index into these
/// arrays for any valid [`FaceId`].
pub struct FaceData<'a> {
    faces: RwLockReadGuard<'a, FaceList>,
    data: RwLockReadGuard<'a, HashMap<PathBuf, Box<[u8]>>>,
}
impl<'a> FaceData<'a> {
    /// Number of available font faces
    pub fn len(&self) -> usize {
        self.faces.faces.len()
    }

    /// Access font path and face index
    ///
    /// Note: use [`FaceData::get_data`] to access the font file data, already
    /// loaded into memory.
    pub fn get_path(&self, index: usize) -> (&Path, u32) {
        let f = &self.faces.faces[index];
        (&f.path, f.index)
    }

    /// Access font data and face index
    pub fn get_data(&self, index: usize) -> (&'static [u8], u32) {
        let f = &self.faces.faces[index];
        let data = self.data.get(&f.path).unwrap();
        // Safety: data is in FontLibrary::data and will not be dropped or modified
        let data = unsafe { extend_lifetime(data) };
        (data, f.index)
    }
}

pub(crate) unsafe fn extend_lifetime<'b, T: ?Sized>(r: &'b T) -> &'static T {
    std::mem::transmute::<&'b T, &'static T>(r)
}

// internals
impl FontLibrary {
    // Private because: safety depends on instance(s) never being destructed.
    fn new() -> Self {
        FontLibrary {
            db: RwLock::new(Database::new()),
            data: Default::default(),
            faces: Default::default(),
            fonts: Default::default(),
        }
    }
}

lazy_static::lazy_static! {
    static ref LIBRARY: FontLibrary = FontLibrary::new();
}

/// Access the [`FontLibrary`] singleton
pub fn fonts() -> &'static FontLibrary {
    &*LIBRARY
}

fn calculate_hash<T: std::hash::Hash>(t: &T) -> u64 {
    use std::collections::hash_map::DefaultHasher;
    use std::hash::Hasher;

    let mut s = DefaultHasher::new();
    t.hash(&mut s);
    s.finish()
}