kanade-agent 0.43.30

Windows-side resident daemon for the kanade endpoint-management system. Subscribes to commands.* over NATS, runs scripts, publishes WMI inventory + heartbeats, watches for self-updates
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
480
481
482
483
484
485
486
487
488
489
490
491
492
493
494
495
496
497
498
499
500
501
502
503
504
505
506
507
508
509
510
511
512
513
514
515
516
517
518
519
520
521
522
523
524
525
526
527
528
529
530
531
532
533
534
535
536
537
538
539
540
541
//! Windows-only spawn path for `run_as: user` / `run_as: system_gui`
//! (v0.21). The default `system` path stays on tokio::process — only
//! when the operator opts in does the agent walk the WTS token dance
//! below.
//!
//! Flow:
//!
//! 1. Pick the active console session via `WTSGetActiveConsoleSessionId`.
//!    No console user → fail fast with a clear error.
//! 2. Acquire a primary token:
//!    * `RunAs::User` → `WTSQueryUserToken(session)` — the user's
//!      filtered (UAC-LIM when they're admin) primary token.
//!    * `RunAs::SystemGui` → `OpenProcessToken(GetCurrentProcess())`
//!      (= the agent's LocalSystem token) → `DuplicateTokenEx` →
//!      `SetTokenInformation(TokenSessionId, ...)` so the spawned
//!      process lives in the user's session while keeping SYSTEM
//!      privileges. PsExec `-i -s` pattern.
//! 3. Create stdout/stderr pipes with the child-end inheritable.
//! 4. Build a user-environment block via `CreateEnvironmentBlock`.
//! 5. `CreateProcessAsUserW` with the token + STARTUPINFO carrying
//!    the pipe handles.
//! 6. Close the parent's copy of the child-end handles so EOF
//!    propagates when the child exits.
//! 7. Read pipes on dedicated blocking threads (Win32 anonymous
//!    pipes don't support overlapped I/O).
//! 8. Wait via `WaitForSingleObject(INFINITE)` on yet another
//!    blocking thread; the outer async layer races it against the
//!    kill receiver + timeout, calling `TerminateProcess` on either.
//!
//! Every `unsafe` is concentrated here so the rest of the agent
//! stays plain Rust.

#![cfg(target_os = "windows")]

use std::ffi::OsString;
use std::os::windows::ffi::OsStrExt;
use std::os::windows::io::{FromRawHandle, OwnedHandle};
use std::sync::Arc;
use std::time::Duration;

use anyhow::{Result, anyhow, bail};
use kanade_shared::wire::{Command, RunAs, Shell};
use tokio::sync::oneshot;
use tracing::{info, warn};
use windows::Win32::Foundation::{
    CloseHandle, GetLastError, HANDLE, INVALID_HANDLE_VALUE, WAIT_OBJECT_0,
};
use windows::Win32::Security::{
    DuplicateTokenEx, SECURITY_ATTRIBUTES, SecurityImpersonation, SetTokenInformation,
    TOKEN_ADJUST_DEFAULT, TOKEN_ADJUST_PRIVILEGES, TOKEN_ADJUST_SESSIONID, TOKEN_ASSIGN_PRIMARY,
    TOKEN_DUPLICATE, TOKEN_QUERY, TokenPrimary, TokenSessionId,
};
use windows::Win32::Storage::FileSystem::ReadFile;
use windows::Win32::System::Environment::{CreateEnvironmentBlock, DestroyEnvironmentBlock};
use windows::Win32::System::Pipes::CreatePipe;
use windows::Win32::System::RemoteDesktop::{WTSGetActiveConsoleSessionId, WTSQueryUserToken};
use windows::Win32::System::Threading::{
    CREATE_NO_WINDOW, CREATE_SUSPENDED, CREATE_UNICODE_ENVIRONMENT, CreateProcessAsUserW,
    GetCurrentProcess, GetExitCodeProcess, INFINITE, OpenProcessToken, PROCESS_INFORMATION,
    ResumeThread, STARTF_USESTDHANDLES, STARTUPINFOW, TerminateProcess, WaitForSingleObject,
};
use windows::core::PWSTR;

use crate::job_object::JobObject;
use crate::process::ExecOutcome;

pub async fn run_command_in_user_session(
    cmd: &Command,
    run_as: RunAs,
    timeout: Duration,
    mut kill: oneshot::Receiver<()>,
) -> Result<ExecOutcome> {
    debug_assert!(matches!(run_as, RunAs::User | RunAs::SystemGui));

    let (cmd_line, _launch) = build_command_line(cmd)?;
    let cwd = cmd.cwd.clone();
    // 1) Spawn on a blocking thread (Win32 dance is sync).
    //    `_launch` (if any) stays in scope here until this fn
    //    returns; PowerShell parses both staged files at spawn
    //    time so they only need to live across `spawn_native`.
    let SpawnHandles {
        process,
        job,
        stdout_read,
        stderr_read,
    } = tokio::task::spawn_blocking(move || spawn_native(&cmd_line, run_as, cwd.as_deref()))
        .await
        .map_err(|e| anyhow!("spawn-blocking join: {e}"))??;
    let process = Arc::new(process);

    // 2) Pipe drain on dedicated threads (anonymous pipes are
    //    blocking-only on Windows).
    let stdout_task = tokio::task::spawn_blocking(move || read_to_string(stdout_read));
    let stderr_task = tokio::task::spawn_blocking(move || read_to_string(stderr_read));

    // 3) Wait for completion. Block on WaitForSingleObject in a
    //    dedicated thread; the outer select! races it against kill
    //    + timeout and calls TerminateProcess on either path.
    let process_for_wait = process.clone();
    let mut wait = tokio::task::spawn_blocking(move || wait_native(process_for_wait.raw()));

    let wait_outcome: WaitOutcome = tokio::select! {
        biased;
        _ = &mut kill => {
            info!(target: "kanade_agent::process_as_user", "kill arm fired — terminating job tree");
            terminate_tree(&job, process.raw());
            // wait should return imminently; if not we still record Killed.
            let _ = (&mut wait).await;
            WaitOutcome::Killed
        }
        _ = tokio::time::sleep(timeout) => {
            info!(target: "kanade_agent::process_as_user", "timeout arm fired — terminating job tree");
            terminate_tree(&job, process.raw());
            let _ = (&mut wait).await;
            WaitOutcome::Timeout
        }
        res = &mut wait => {
            res.map_err(|e| anyhow!("wait spawn-blocking join: {e}"))??
        }
    };

    let stdout = stdout_task
        .await
        .map_err(|e| anyhow!("stdout join: {e}"))?
        .unwrap_or_default();
    let stderr = stderr_task
        .await
        .map_err(|e| anyhow!("stderr join: {e}"))?
        .unwrap_or_default();

    Ok(match wait_outcome {
        WaitOutcome::Completed(code) => ExecOutcome::Completed {
            exit_code: code,
            stdout,
            stderr,
        },
        WaitOutcome::Killed => ExecOutcome::Killed { stdout, stderr },
        WaitOutcome::Timeout => ExecOutcome::Timeout { stdout, stderr },
    })
}

// ── Internal types ────────────────────────────────────────────────

struct SpawnHandles {
    process: SafeHandle,
    /// The Job the host + its descendants were assigned to. `None`
    /// when Job creation/assignment failed — the caller then falls
    /// back to single-process `TerminateProcess`.
    job: Option<JobObject>,
    stdout_read: OwnedHandle,
    stderr_read: OwnedHandle,
}

enum WaitOutcome {
    Completed(i32),
    Killed,
    Timeout,
}

/// RAII HANDLE that CloseHandle's on drop. Use only for Win32
/// process / token handles — pipe handles go through `OwnedHandle`
/// (std-compat) so we can write to them as files.
struct SafeHandle(HANDLE);
impl SafeHandle {
    fn new(h: HANDLE) -> Self {
        Self(h)
    }
    fn raw(&self) -> HANDLE {
        self.0
    }
}
impl Drop for SafeHandle {
    fn drop(&mut self) {
        if !self.0.is_invalid() {
            unsafe {
                let _ = CloseHandle(self.0);
            }
            self.0 = INVALID_HANDLE_VALUE;
        }
    }
}
// SAFETY: HANDLE is a kernel-table index, safe to use across threads.
// SafeHandle wraps it with an exclusive owner via Arc / Drop, so
// double-close is impossible.
unsafe impl Send for SafeHandle {}
unsafe impl Sync for SafeHandle {}

// ── Synchronous Win32 building blocks ─────────────────────────────

fn spawn_native(cmd_line: &[u16], run_as: RunAs, cwd: Option<&str>) -> Result<SpawnHandles> {
    unsafe {
        let session = WTSGetActiveConsoleSessionId();
        if session == u32::MAX {
            bail!("no active console session — run_as: user / system_gui needs a logged-in user");
        }

        let token = acquire_token(run_as, session)?;

        let (stdout_read, stdout_write) = make_inheritable_pipe()?;
        let (stderr_read, stderr_write) = make_inheritable_pipe()?;

        let mut env_block: *mut core::ffi::c_void = std::ptr::null_mut();
        let env_ok = CreateEnvironmentBlock(&mut env_block, Some(token.raw()), false).is_ok();
        if !env_ok {
            warn!(
                target: "kanade_agent::process_as_user",
                "CreateEnvironmentBlock failed; child inherits the agent's env",
            );
        }
        let env_guard = EnvBlockGuard(if env_ok {
            env_block
        } else {
            std::ptr::null_mut()
        });

        let mut si: STARTUPINFOW = std::mem::zeroed();
        si.cb = std::mem::size_of::<STARTUPINFOW>() as u32;
        si.dwFlags = STARTF_USESTDHANDLES;
        si.hStdOutput = HANDLE(stdout_write.as_raw_handle_value());
        si.hStdError = HANDLE(stderr_write.as_raw_handle_value());
        si.hStdInput = HANDLE::default();

        let mut pi: PROCESS_INFORMATION = std::mem::zeroed();
        let mut cmd_buf: Vec<u16> = cmd_line.to_vec();
        // CREATE_SUSPENDED so we can assign the process to a Job
        // Object BEFORE it runs a single instruction — that makes the
        // Job capture race-free (no descendant can be spawned, and
        // thus escape the Job, until we ResumeThread below).
        let flags = CREATE_UNICODE_ENVIRONMENT | CREATE_NO_WINDOW | CREATE_SUSPENDED;

        // CreateProcessAsUserW's lpCurrentDirectory wants a
        // NUL-terminated wide string or NULL (= inherit parent's cwd).
        // v0.21.2: expand `~` / `%FOO%` against the user's token so
        // operators can write `~\src\foo` and get `C:\Users\<user>\
        // src\foo`. Failure to expand falls back to the raw string
        // with a warning — better than refusing to spawn.
        let cwd_expanded: Option<String> = cwd.filter(|s| !s.is_empty()).map(|s| {
            match crate::cwd_expand::expand(s, token.raw()) {
                Ok(v) => v,
                Err(e) => {
                    warn!(
                        target: "kanade_agent::process_as_user",
                        error = %e,
                        raw_cwd = %s,
                        "cwd expansion failed; using raw value",
                    );
                    s.to_string()
                }
            }
        });
        let cwd_wide: Option<Vec<u16>> = cwd_expanded.as_deref().map(|s| {
            let mut v: Vec<u16> = s.encode_utf16().collect();
            v.push(0);
            v
        });
        let cwd_pwstr = match &cwd_wide {
            Some(v) => PWSTR(v.as_ptr() as *mut _),
            None => PWSTR::null(),
        };

        let result = CreateProcessAsUserW(
            Some(token.raw()),
            PWSTR::null(),
            Some(PWSTR(cmd_buf.as_mut_ptr())),
            None,
            None,
            true,
            flags,
            Some(env_guard.0 as *const _ as _),
            cwd_pwstr,
            &si,
            &mut pi,
        );
        if let Err(e) = result {
            bail!(
                "CreateProcessAsUserW failed: {e:?} (Win32 err {:?})",
                GetLastError(),
            );
        }

        // Assign the (still-suspended) process to a Job Object so a
        // later kill/timeout can terminate the whole tree at once. A
        // failure here degrades to single-process TerminateProcess
        // (job = None) rather than refusing to spawn — better a
        // narrower kill than no run at all.
        let job = match JobObject::assign_handle(pi.hProcess) {
            Ok(j) => Some(j),
            Err(e) => {
                warn!(
                    target: "kanade_agent::process_as_user",
                    error = %e,
                    "job object assign failed; kill falls back to single-process terminate",
                );
                None
            }
        };

        // Release the suspended main thread now that the Job is in
        // place. ResumeThread returns (DWORD)-1 on failure; if that
        // ever happens the child would be wedged suspended forever, so
        // tear down whatever we created and bail rather than leak a
        // frozen process + its pipes.
        if ResumeThread(pi.hThread) == u32::MAX {
            let err = GetLastError();
            let _ = CloseHandle(pi.hThread);
            if let Some(j) = &job {
                j.terminate();
            } else {
                let _ = TerminateProcess(pi.hProcess, 1);
            }
            let _ = CloseHandle(pi.hProcess);
            bail!("ResumeThread failed (Win32 err {err:?})");
        }
        let _ = CloseHandle(pi.hThread);

        // Drop parent's copy of child-end handles so the child's exit
        // closes the pipe and our ReadFile returns 0 bytes (EOF).
        drop(stdout_write);
        drop(stderr_write);

        Ok(SpawnHandles {
            process: SafeHandle::new(pi.hProcess),
            job,
            stdout_read,
            stderr_read,
        })
    }
}

unsafe fn acquire_token(run_as: RunAs, session: u32) -> Result<SafeHandle> {
    unsafe {
        match run_as {
            RunAs::User => {
                let mut tok = HANDLE::default();
                WTSQueryUserToken(session, &mut tok).map_err(|e| {
                    anyhow!(
                        "WTSQueryUserToken(session={session}) failed: {e:?} — \
                     run_as: user usually needs the agent running as LocalSystem"
                    )
                })?;
                Ok(SafeHandle::new(tok))
            }
            RunAs::SystemGui => {
                let mut self_tok = HANDLE::default();
                OpenProcessToken(
                    GetCurrentProcess(),
                    TOKEN_DUPLICATE
                        | TOKEN_ASSIGN_PRIMARY
                        | TOKEN_QUERY
                        | TOKEN_ADJUST_DEFAULT
                        | TOKEN_ADJUST_SESSIONID
                        | TOKEN_ADJUST_PRIVILEGES,
                    &mut self_tok,
                )
                .map_err(|e| anyhow!("OpenProcessToken (self) failed: {e:?}"))?;
                let self_tok = SafeHandle::new(self_tok);

                let mut dup = HANDLE::default();
                DuplicateTokenEx(
                    self_tok.raw(),
                    TOKEN_ASSIGN_PRIMARY
                        | TOKEN_DUPLICATE
                        | TOKEN_QUERY
                        | TOKEN_ADJUST_DEFAULT
                        | TOKEN_ADJUST_SESSIONID
                        | TOKEN_ADJUST_PRIVILEGES,
                    None,
                    SecurityImpersonation,
                    TokenPrimary,
                    &mut dup,
                )
                .map_err(|e| anyhow!("DuplicateTokenEx failed: {e:?}"))?;
                let dup = SafeHandle::new(dup);

                let session_arg = session;
                SetTokenInformation(
                    dup.raw(),
                    TokenSessionId,
                    &session_arg as *const _ as _,
                    std::mem::size_of::<u32>() as u32,
                )
                .map_err(|e| {
                    anyhow!(
                        "SetTokenInformation(TokenSessionId={session_arg}) failed: {e:?} — \
                     run_as: system_gui needs LocalSystem privileges (SE_TCB_NAME), \
                     which the agent only has when running as the prod KanadeAgent service"
                    )
                })?;
                Ok(dup)
            }
            RunAs::System => unreachable!("System variant should never reach this module"),
        }
    }
}

fn make_inheritable_pipe() -> Result<(OwnedHandle, OwnedHandle)> {
    unsafe {
        let mut sa: SECURITY_ATTRIBUTES = std::mem::zeroed();
        sa.nLength = std::mem::size_of::<SECURITY_ATTRIBUTES>() as u32;
        sa.bInheritHandle = true.into();
        let mut read = HANDLE::default();
        let mut write = HANDLE::default();
        CreatePipe(&mut read, &mut write, Some(&sa), 0)
            .map_err(|e| anyhow!("CreatePipe failed: {e:?}"))?;
        Ok((
            OwnedHandle::from_raw_handle(read.0 as _),
            OwnedHandle::from_raw_handle(write.0 as _),
        ))
    }
}

trait HandleAsRaw {
    fn as_raw_handle_value(&self) -> *mut core::ffi::c_void;
}
impl HandleAsRaw for OwnedHandle {
    fn as_raw_handle_value(&self) -> *mut core::ffi::c_void {
        use std::os::windows::io::AsRawHandle;
        self.as_raw_handle()
    }
}

fn read_to_string(handle: OwnedHandle) -> Option<String> {
    let mut buf = Vec::<u8>::with_capacity(4096);
    let mut chunk = [0u8; 4096];
    let raw = handle.as_raw_handle_value();
    loop {
        let mut read: u32 = 0;
        let ok = unsafe { ReadFile(HANDLE(raw), Some(&mut chunk), Some(&mut read), None) };
        if ok.is_err() {
            // ERROR_BROKEN_PIPE on EOF is normal; anything else, stop.
            break;
        }
        if read == 0 {
            break;
        }
        buf.extend_from_slice(&chunk[..read as usize]);
    }
    Some(String::from_utf8_lossy(&buf).into_owned())
}

fn wait_native(process: HANDLE) -> Result<WaitOutcome> {
    unsafe {
        let r = WaitForSingleObject(process, INFINITE);
        if r == WAIT_OBJECT_0 {
            let mut code: u32 = 0;
            GetExitCodeProcess(process, &mut code)
                .map_err(|e| anyhow!("GetExitCodeProcess failed: {e:?}"))?;
            Ok(WaitOutcome::Completed(code as i32))
        } else {
            Err(anyhow!(
                "WaitForSingleObject returned {r:?} (Win32 err {:?})",
                GetLastError()
            ))
        }
    }
}

/// Kill the child on kill/timeout. Prefers the Job Object (whole
/// tree — host + every descendant) so an orphaned grandchild can't
/// keep the stdout/stderr pipes open and wedge the drain. Falls back
/// to single-process `TerminateProcess` only when no Job was assigned.
fn terminate_tree(job: &Option<JobObject>, process: HANDLE) {
    if let Some(j) = job {
        j.terminate();
    } else {
        terminate(process);
    }
}

fn terminate(process: HANDLE) {
    unsafe {
        if let Err(e) = TerminateProcess(process, 1) {
            warn!(
                target: "kanade_agent::process_as_user",
                "TerminateProcess failed: {e:?}",
            );
        }
    }
}

struct EnvBlockGuard(*mut core::ffi::c_void);
impl Drop for EnvBlockGuard {
    fn drop(&mut self) {
        if !self.0.is_null() {
            unsafe {
                let _ = DestroyEnvironmentBlock(self.0);
            }
        }
    }
}

fn build_command_line(
    cmd: &Command,
) -> Result<(Vec<u16>, Option<crate::process::TempPowerShellLaunch>)> {
    // PowerShell launcher pattern (see
    // `crate::process::TempPowerShellLaunch` for the rationale):
    // - The launcher carries the UTF-8 console-encoding prelude
    //   (#43, ja-JP / DE / KR / CN users get clean stdout instead
    //   of CP932 / OEM bytes).
    // - The launcher invokes the user script via `&` so the user
    //   script's `[CmdletBinding()] / param(...)` headers stay at
    //   the top of their physical file (PowerShell rejects them
    //   anywhere else).
    // - Staging dir is `%ProgramData%/Kanade/agent-scripts-<uuid>/`
    //   which inherits "Users: Read & execute" — important here
    //   because the agent (LocalSystem) writes the file but the
    //   child runs as the user, and `C:\Windows\Temp` would block
    //   the child's read.
    let mut launch: Option<crate::process::TempPowerShellLaunch> = None;
    let path_owned: String;
    let (program, args): (&str, Vec<&str>) = match cmd.shell {
        Shell::Powershell => {
            let staged = crate::process::TempPowerShellLaunch::stage(&cmd.script)?;
            path_owned = staged.launcher_path().to_string_lossy().into_owned();
            launch = Some(staged);
            (
                "powershell.exe",
                vec![
                    "-NoProfile",
                    "-NonInteractive",
                    "-ExecutionPolicy",
                    "Bypass",
                    "-File",
                    path_owned.as_str(),
                ],
            )
        }
        Shell::Cmd => ("cmd.exe", vec!["/C", &cmd.script]),
    };
    let mut full = OsString::from(program);
    for a in args {
        full.push(" ");
        full.push("\"");
        let escaped = a.replace('"', "\\\"");
        full.push(&escaped);
        full.push("\"");
    }
    let mut wide: Vec<u16> = full.encode_wide().collect();
    wide.push(0);
    Ok((wide, launch))
}