kagi-app 0.1.6

CLI application for Kagi secrets manager
Documentation
use crossterm::event::{self, Event, KeyCode, KeyEventKind};
use kagi_store::key_manager::KeyManager;
use ratatui::Terminal;
use ratatui::backend::CrosstermBackend;
use ratatui::layout::Constraint;
use ratatui::style::Style;
use ratatui::text::Span;
use ratatui::widgets::{Block, Borders, Cell, Row, Table};
use std::io;
use std::path::PathBuf;

use super::layout;
use super::theme::Theme;

struct MemberItem {
    id: String,
    name: String,
    status: String,
    is_pending: bool,
}

struct App {
    members: Vec<MemberItem>,
    selected: usize,
    active_tab: usize,
}

pub fn run_tui_member_list() -> anyhow::Result<()> {
    let cwd = std::env::current_dir()?;
    let base = find_kagi_base(&cwd)?;
    let key_manager = KeyManager::new(base.clone());
    let local_members = key_manager.list_members()?;
    let local_requests = key_manager.list_join_requests()?;

    let mut members: Vec<MemberItem> = local_members
        .into_iter()
        .map(|m| MemberItem {
            id: m.member_id,
            name: m.name,
            status: m.status,
            is_pending: false,
        })
        .collect();

    let mut requests: Vec<MemberItem> = local_requests
        .into_iter()
        .map(|r| MemberItem {
            id: r.member_id,
            name: r.name,
            status: "pending".to_string(),
            is_pending: true,
        })
        .collect();

    members.sort_by(|a, b| a.id.cmp(&b.id));
    requests.sort_by(|a, b| a.id.cmp(&b.id));

    let mut app = App {
        members: requests.into_iter().chain(members).collect(),
        selected: 0,
        active_tab: 0,
    };

    let theme = Theme::default();
    layout::run_tui(|terminal| run_app(terminal, &mut app, &theme))
}

fn find_kagi_base(cwd: &std::path::Path) -> anyhow::Result<PathBuf> {
    let mut current = cwd;
    loop {
        let local = current.join(".kagi");
        if local.is_dir() {
            return Ok(local);
        }
        match current.parent() {
            Some(p) => current = p,
            None => break,
        }
    }
    Err(anyhow::anyhow!(
        "No .kagi directory found in current or parent directories."
    ))
}

fn run_app(
    terminal: &mut Terminal<CrosstermBackend<io::Stdout>>,
    app: &mut App,
    theme: &Theme,
) -> io::Result<()> {
    let mut last_tick = std::time::Instant::now();
    let tick_rate = std::time::Duration::from_millis(250);

    loop {
        terminal.draw(|f| draw_ui(f, app, theme))?;

        let timeout = tick_rate.saturating_sub(last_tick.elapsed());
        if crossterm::event::poll(timeout)?
            && let Event::Key(key) = event::read()?
        {
            if key.kind != KeyEventKind::Press {
                continue;
            }
            match key.code {
                KeyCode::Char('q') | KeyCode::Esc => return Ok(()),
                KeyCode::Down if app.selected + 1 < app.members.len() => {
                    app.selected += 1;
                }
                KeyCode::Up if app.selected > 0 => {
                    app.selected -= 1;
                }
                KeyCode::Tab => {
                    app.active_tab = (app.active_tab + 1) % 2;
                }
                _ => {}
            }
        }
        if last_tick.elapsed() >= tick_rate {
            last_tick = std::time::Instant::now();
        }
    }
}

fn draw_ui(f: &mut ratatui::Frame, app: &App, theme: &Theme) {
    let content = layout::draw_frame(
        f,
        theme,
        "Member List",
        "↑↓=navigate  Tab=switch tab  q=quit",
    );

    let body = ratatui::layout::Layout::default()
        .direction(ratatui::layout::Direction::Horizontal)
        .constraints([Constraint::Percentage(50), Constraint::Percentage(50)])
        .split(content);

    let active_members: Vec<_> = app.members.iter().filter(|m| !m.is_pending).collect();
    let pending_members: Vec<_> = app.members.iter().filter(|m| m.is_pending).collect();

    // Active members
    let active_rows: Vec<Row> = active_members
        .iter()
        .map(|m| {
            let is_selected = app.active_tab == 0
                && app.selected == app.members.iter().position(|x| x.id == m.id).unwrap_or(0);
            let style = if is_selected {
                theme.highlight_style()
            } else {
                Style::default()
            };
            Row::new(vec![
                Cell::new(Span::styled(&*m.id, theme.key_hint_style())).style(style),
                Cell::new(Span::styled(&*m.name, theme.title_style())).style(style),
                Cell::new(Span::styled(&*m.status, theme.success_style())).style(style),
            ])
            .height(1)
        })
        .collect();

    let active_table = Table::new(
        active_rows,
        [
            Constraint::Percentage(40),
            Constraint::Percentage(30),
            Constraint::Percentage(30),
        ],
    )
    .header(
        Row::new(vec!["ID", "Name", "Status"])
            .style(theme.header_style())
            .height(1),
    )
    .block(
        Block::default()
            .borders(Borders::ALL)
            .title(format!("Active ({})", active_members.len()))
            .title_style(theme.header_style())
            .border_style(theme.block_style()),
    );
    f.render_widget(active_table, body[0]);

    // Pending members
    let pending_rows: Vec<Row> = pending_members
        .iter()
        .map(|m| {
            let is_selected = app.active_tab == 1
                && app.selected == app.members.iter().position(|x| x.id == m.id).unwrap_or(0);
            let style = if is_selected {
                theme.highlight_style()
            } else {
                Style::default()
            };
            Row::new(vec![
                Cell::new(Span::styled(&*m.id, theme.key_hint_style())).style(style),
                Cell::new(Span::styled(&*m.name, theme.title_style())).style(style),
                Cell::new(Span::styled(&*m.status, theme.warning_style())).style(style),
            ])
            .height(1)
        })
        .collect();

    let pending_table = Table::new(
        pending_rows,
        [
            Constraint::Percentage(40),
            Constraint::Percentage(30),
            Constraint::Percentage(30),
        ],
    )
    .header(
        Row::new(vec!["ID", "Name", "Status"])
            .style(theme.header_style())
            .height(1),
    )
    .block(
        Block::default()
            .borders(Borders::ALL)
            .title(format!("Pending ({})", pending_members.len()))
            .title_style(theme.header_style())
            .border_style(theme.block_style()),
    );
    f.render_widget(pending_table, body[1]);
}