rmemstore
Fast, type-aware data structure cache.
About
rmemstore is similar to other caches you may have used, like redis, but it has some differences.
The primary aims of rmemstore is to be typesafe, fast, and useful as a data structure cache.
Of course, usefulness is an ongoing exercise, as it takes time to grow features. However, rmemstore is a type-
aware data structure store, which means you can store maps of maps - and the server knows what that means.
It is fast now, however. rmemstore uses the new Sieve eviction strategy when pressed to eviction. With a 10:1
read:write ratio, 2 threads on an 11 year old Intel i5 server are capable of over 3.3 million operations per
second. Even while being pushed to eviction.
rmemstore is built on "safe" Rust code. It doesn't rely on subtle tricks to get speed. It does use standard
libraries like the excellent tokio which may use dark magic, but they're trustworthy.
rmemstore uses bare tcp - no application frameworks. Each 0 and every 1 that your network card transmits to or
from an rmemstored server has a direct purpose. Inventing a new ostensibly-portable wire protocol is a vaguely
hubric exercise when suitable alternatives exist. With that in mind, rmemstore uses protosockets, which is a
compromise between the aforementioned hubris and pragmatism.
Protocol
The tcp stream inbound to rmemstored is a stream of standard, length-delimited protocol buffers rmemstore.Rpc
structures. These messages carry an id, and rmemstored responds with that id - possibly out of order. It is a
multithreaded, multiplexing server. You can send as much as you want as fast as you can, subject to your network and
cpu capabilities.
The tcp stream outbound from rmemstored is a stream of standard, length-delimited protocol buffers rmemstore.Response
structures. These messages carry the id from the Rpc that initiated the response. Every rmemstore.Rpc has a
corresponding rmemstore.Response.
Inbound and outbound streams are: varint message varint message[...]. The varint before the message is the
length of the message. So once you have read the bytes for varint and the length of varint, you have a complete
message.
Languages
Rust
You can look at rmem for an example of how you can use the client. Usage boils down to 3
lines:
let mut configuration = new;
let client = configuration.connect.await?;
client.put.await?;
You can also put dictionaries:
client.put.await?;
or dictionaries of strings and dictionaries, however wild you want to get:
client
.put
.await?;
Bash
You can use rmem to put and get.
For strings, the output is a little more brief.
For maps, the interaction has some verbosity, but it is typed!
$ rmem get foo
{
"bar": {
"map": {
"baz": {
"string": "haha"
},
"other": {
"string": "verbose"
}
}
}
}
Python
Don't want to use rust? Any tool or language capable of sending and receiving protocol buffers-encoded bytes over
tcp is capable of using rmemstored. See example-python for an example in another
language. Note that python, in particular, is a bit of a pain due to not exposing the protobuf varint encoder.