jugar-core 0.1.1

Core ECS, Game Loop, and State Management for Jugar game engine
Documentation
[[bench]]
harness = false
name = "game_loop"
path = "benches/game_loop.rs"

[dependencies.glam]
features = ["bytemuck", "serde"]
version = "0.29"

[dependencies.log]
version = "0.4"

[dependencies.serde]
features = ["derive"]
version = "1.0"

[dependencies.thiserror]
version = "2.0"

[dev-dependencies.criterion]
version = "0.5"

[dev-dependencies.proptest]
version = "1.5"

[dev-dependencies.serde_json]
version = "1.0"

[features]
default = []
jugar-probar = []

[lib]
name = "jugar_core"
path = "src/lib.rs"

[lints.clippy]
cast_possible_truncation = "allow"
cast_possible_wrap = "allow"
cast_precision_loss = "allow"
cast_sign_loss = "allow"
expect_used = "deny"
inefficient_to_string = "warn"
large_enum_variant = "warn"
large_stack_arrays = "warn"
module_name_repetitions = "allow"
panic = "deny"
similar_names = "allow"
std_instead_of_alloc = "warn"
std_instead_of_core = "warn"
unreachable = "deny"
unwrap_used = "deny"

[lints.clippy.nursery]
level = "warn"
priority = -1

[lints.clippy.pedantic]
level = "warn"
priority = -1

[lints.rust]
missing_debug_implementations = "warn"
missing_docs = "warn"
unsafe_code = "warn"
unused_must_use = "warn"
unused_results = "warn"

[package]
authors = ["PAIML Team"]
autobenches = false
autobins = false
autoexamples = false
autolib = false
autotests = false
build = false
categories = ["game-engines", "data-structures"]
description = "Core ECS, Game Loop, and State Management for Jugar game engine"
edition = "2021"
keywords = ["ecs", "game-loop", "state-management", "wasm"]
license = "MIT"
name = "jugar-core"
readme = false
repository = "https://github.com/paiml/jugar"
rust-version = "1.75.0"
version = "0.1.1"