```jspl
GUI(render: Ident) -> Null
```
render draws each pixel.
It takes `render(x, y, frame, mouseX, mouseY) -> color`.
x: -256~255
y: -256~255
frame: 0~...
mouse_x: -256~...
mouse_y: -256~...
color: 0xRRGGBB
```jspl
define(
draw_pixel,
{ x: Int; y: Int; frame: Int; mouse_x: Int; mouse_y: Int },
Int,
{
}
)
GUI(draw_pixel)
```