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//! # jsdet — JavaScript Detonation Engine
//!
//! Sandboxed JavaScript execution for security analysis.
//!
//! ## What it does
//!
//! Executes JavaScript in a `QuickJS` engine compiled to WebAssembly,
//! running inside wasmtime. Every API call is intercepted, observed,
//! and controllable. Nothing escapes.
//!
//! ## How to use it
//!
//! ```rust,no_run
//! use std::sync::Arc;
//! use jsdet_core::{CompiledModule, SandboxConfig, EmptyBridge};
//!
//! let module = CompiledModule::new().unwrap();
//! let result = module.execute(
//! &["console.log('hello')".into()],
//! Arc::new(EmptyBridge),
//! &SandboxConfig::default(),
//! ).unwrap();
//!
//! for obs in &result.observations {
//! println!("{obs:?}");
//! }
//! ```
//!
//! ## Consumers
//!
//! - **Sear** (URL detonation): uses `jsdet-browser` bridges for document/window/fetch
//! - **Soleno** (extension analysis): uses `jsdet-chrome-ext` bridges for chrome.* APIs
//! - **Your tool**: implement the `Bridge` trait to provide any API surface
//!
//! ## Architecture
//!
//! ```text
//! ┌─────────────────────────────────────────────┐
//! │ Your Rust application │
//! │ │
//! │ CompiledModule::execute(scripts, bridge) │
//! │ │ │
//! │ ▼ │
//! │ ┌─────────────────────────────────┐ │
//! │ │ wasmtime instance │ │
//! │ │ ┌───────────────────────┐ │ │
//! │ │ │ QuickJS (WASM) │ │ │
//! │ │ │ │ │ │
//! │ │ │ JS calls fetch() ─────┼──────┼──► Bridge::call("fetch", args)
//! │ │ │ ◄────┼──────┼─── returns fake response
//! │ │ │ │ │ │
//! │ │ │ JS calls eval() ──────┼──────┼──► Observation::DynamicCodeExec
//! │ │ │ │ │ │
//! │ │ └───────────────────────┘ │ │
//! │ │ Linear memory: isolated │ │
//! │ │ Fuel metering: bounded │ │
//! │ │ Syscalls: zero │ │
//! │ └─────────────────────────────────┘ │
//! │ │
//! │ Vec<Observation> ← what the code DID │
//! └─────────────────────────────────────────────┘
//! ```
pub use ;
pub use SandboxConfig;
pub use ;
pub use ;
pub use ;
pub use ;
pub use ;
pub use ;
pub use PersistentSandbox;
pub use ;
pub use ;