1use js_canvas_rendering_context_2d::*;
2
3fn main() {
4 draw();
5}
6
7
8#[no_mangle]
9pub extern "C" fn draw(){
10 CanvasRenderingContext2D::begin_path();
12 CanvasRenderingContext2D::set_stroke_style_rgba(0, 153, 255, 255);
13 CanvasRenderingContext2D::move_to(10., 10.);
14 CanvasRenderingContext2D::line_to(140., 10.);
15 CanvasRenderingContext2D::move_to(10., 140.);
16 CanvasRenderingContext2D::line_to(140., 140.);
17 CanvasRenderingContext2D::stroke();
18
19 CanvasRenderingContext2D::set_stroke_style_rgba(0, 0, 0, 255);
21 let mut i = 0;
22 for cap in LineCap::iterator() {
23 CanvasRenderingContext2D::set_line_width(15);
24 CanvasRenderingContext2D::set_line_cap(cap);
25 CanvasRenderingContext2D::begin_path();
26 CanvasRenderingContext2D::move_to(25.0 + i as f32 * 50., 10.);
27 CanvasRenderingContext2D::line_to(25.0 + i as f32 * 50., 140.);
28 CanvasRenderingContext2D::stroke();
29 i += 1;
30 }
31}