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#![allow(missing_docs)]
#![allow(unused_variables)]
mod utils;
use utils::*;
use bevy::prelude::*;
use jonmo::prelude::*;
fn main() {
let mut app = App::new();
let numbers = MutableVec::builder().values([1, 2, 3, 4, 5]).spawn(app.world_mut());
app.add_plugins(examples_plugin)
.insert_resource(Numbers(numbers.clone()))
.add_systems(
PostStartup,
(
move |world: &mut World| {
ui_root(numbers.clone(), world).spawn(world);
},
camera,
),
)
.add_systems(Update, (live.run_if(any_with_component::<Lifetime>), hotkeys, toggle))
.insert_resource(ToggleFilter(true))
.run();
}
#[derive(Resource, Clone)]
struct Numbers(MutableVec<i32>);
#[derive(Component, Default, Clone)]
struct Lifetime(f32);
#[rustfmt::skip]
fn ui_root(numbers: MutableVec<i32>, world: &mut World) -> jonmo::Builder {
let list_a = MutableVec::builder().values([1, 2, 3, 4, 5]).spawn(world).signal_vec();
let list_b = MutableVec::builder().values([3, 4, 5]).spawn(world).signal_vec();
let map = MutableBTreeMap::builder().values([(1, 2), (2, 3)]).spawn(world);
// map.signal_map().
jonmo::Builder::from(Node {
height: Val::Percent(100.0),
width: Val::Percent(100.0),
flex_direction: FlexDirection::Column,
align_items: AlignItems::Center,
justify_content: JustifyContent::Center,
row_gap: Val::Px(10.0),
..default()
})
// .child_signal(numbers.clone().is_empty().map(|In(len)| item(len as u32)))
.children_signal_vec(
// MutableVec::from([numbers.signal_vec(), numbers.signal_vec()]).signal_vec()
numbers
.signal_vec()
// signal::from_system(|In(_)| 1)
// signal::from_system(|In(_), toggle: Res<ToggleFilter>| toggle.0)
// .dedupe()
// .switch_signal_vec(move |In(toggle)| {
// if toggle {
// // println!("toggled to A");
// list_a.clone()
// } else {
// // println!("toggled to B");
// list_b.clone()
// }
// })
// .dedupe()
// .to_signal_vec()
.filter_signal(|In(n)| {
signal::from_system(move |In(_), toggle: Res<ToggleFilter>| {
n % 2 == if toggle.0 { 0 } else { 1 }
})
})
// .map_signal(|In(n): In<i32>| {
// signal::from_system(move |In(_)| n + 1).dedupe()
// })
// .debug()
// .map_in(|n: i32| -n)
// .sort_by_cmp()
// .flatten()
// .chain(numbers)
// .intersperse(0)
// .sort_by(|In((left, right)): In<(i32, i32)>| left.cmp(&right).reverse())
// .sort_by_key(|In(n): In<i32>| -n)
// .intersperse_with(|In(index_signal): In<jonmo::signal::Dedupe<jonmo::signal::Source<Option<usize>>>>, world: &mut World| {
// let signal = index_signal.debug().register(world);
// poll_signal(world, *signal)
// .and_then(downcast_any_clone::<Option<usize>>).flatten().unwrap_or_default() as i32
// })
.map(|In(n)| item(n))
// .intersperse_with(
// |index_signal: In<jonmo::signal::Dedupe<jonmo::signal::Source<Option<usize>>>>| {
// jonmo::Builder::from(Node::default()).component_signal(
// index_signal
// .debug()
// .map_in(|idx_opt| Text::new(format!("{}", idx_opt.unwrap_or(0)))),
// )
// },
// ),
)
}
#[derive(Resource)]
struct ToggleFilter(bool);
fn item(number: i32) -> jonmo::Builder {
jonmo::Builder::from((
Node {
height: Val::Px(40.0),
width: Val::Px(200.0),
padding: UiRect::all(Val::Px(5.0)),
align_items: AlignItems::Center,
..default()
},
BackgroundColor(Color::WHITE),
))
.child(jonmo::Builder::from((
Node {
height: Val::Percent(100.),
width: Val::Percent(100.),
..default()
},
Text(number.to_string()),
TextColor(Color::BLACK),
TextLayout::new_with_justify(Justify::Center),
Lifetime::default(),
)))
}
fn camera(mut commands: Commands) {
commands.spawn(Camera2d);
}
fn live(mut lifetimes: Query<&mut Lifetime>, time: Res<Time>) {
for mut lifetime in lifetimes.iter_mut() {
lifetime.0 += time.delta_secs();
}
}
fn hotkeys(
keys: Res<ButtonInput<KeyCode>>,
numbers: ResMut<Numbers>,
mut mutable_vec_datas: Query<&mut MutableVecData<i32>>,
) {
let mut guard = numbers.0.write(&mut mutable_vec_datas);
if keys.just_pressed(KeyCode::Equal) {
guard.push((guard.len() + 1) as i32);
} else if keys.just_pressed(KeyCode::Minus) {
guard.pop();
}
}
fn toggle(keys: Res<ButtonInput<KeyCode>>, mut toggle: ResMut<ToggleFilter>) {
if keys.just_pressed(KeyCode::Space) {
toggle.0 = !toggle.0;
}
}