[]Struct jni_android_sys::javax::microedition::khronos::opengles::GL11

#[repr(transparent)]
pub struct GL11(_);

public interface GL11

Required feature: "javax-microedition-khronos-opengles-GL11"

Methods

impl GL11

pub fn glGetPointerv<'env>(
    &'env self,
    arg0: i32,
    arg1: impl Into<Option<&'env ObjectArray<Buffer, Throwable>>>
) -> Result<(), Local<'env, Throwable>>
[src]

glGetPointerv

Required features: "java-nio-Buffer"

pub fn glBindBuffer<'env>(
    &'env self,
    arg0: i32,
    arg1: i32
) -> Result<(), Local<'env, Throwable>>
[src]

pub fn glBufferData<'env>(
    &'env self,
    arg0: i32,
    arg1: i32,
    arg2: impl Into<Option<&'env Buffer>>,
    arg3: i32
) -> Result<(), Local<'env, Throwable>>
[src]

glBufferData

Required features: "java-nio-Buffer"

pub fn glBufferSubData<'env>(
    &'env self,
    arg0: i32,
    arg1: i32,
    arg2: i32,
    arg3: impl Into<Option<&'env Buffer>>
) -> Result<(), Local<'env, Throwable>>
[src]

glBufferSubData

Required features: "java-nio-Buffer"

pub fn glClipPlanef_int_float_array_int<'env>(
    &'env self,
    arg0: i32,
    arg1: impl Into<Option<&'env FloatArray>>,
    arg2: i32
) -> Result<(), Local<'env, Throwable>>
[src]

pub fn glClipPlanef_int_FloatBuffer<'env>(
    &'env self,
    arg0: i32,
    arg1: impl Into<Option<&'env FloatBuffer>>
) -> Result<(), Local<'env, Throwable>>
[src]

glClipPlanef

Required features: "java-nio-FloatBuffer"

pub fn glClipPlanex_int_int_array_int<'env>(
    &'env self,
    arg0: i32,
    arg1: impl Into<Option<&'env IntArray>>,
    arg2: i32
) -> Result<(), Local<'env, Throwable>>
[src]

pub fn glClipPlanex_int_IntBuffer<'env>(
    &'env self,
    arg0: i32,
    arg1: impl Into<Option<&'env IntBuffer>>
) -> Result<(), Local<'env, Throwable>>
[src]

glClipPlanex

Required features: "java-nio-IntBuffer"

pub fn glColor4ub<'env>(
    &'env self,
    arg0: i8,
    arg1: i8,
    arg2: i8,
    arg3: i8
) -> Result<(), Local<'env, Throwable>>
[src]

pub fn glColorPointer<'env>(
    &'env self,
    arg0: i32,
    arg1: i32,
    arg2: i32,
    arg3: i32
) -> Result<(), Local<'env, Throwable>>
[src]

pub fn glDeleteBuffers_int_int_array_int<'env>(
    &'env self,
    arg0: i32,
    arg1: impl Into<Option<&'env IntArray>>,
    arg2: i32
) -> Result<(), Local<'env, Throwable>>
[src]

pub fn glDeleteBuffers_int_IntBuffer<'env>(
    &'env self,
    arg0: i32,
    arg1: impl Into<Option<&'env IntBuffer>>
) -> Result<(), Local<'env, Throwable>>
[src]

glDeleteBuffers

Required features: "java-nio-IntBuffer"

pub fn glDrawElements<'env>(
    &'env self,
    arg0: i32,
    arg1: i32,
    arg2: i32,
    arg3: i32
) -> Result<(), Local<'env, Throwable>>
[src]

pub fn glGenBuffers_int_int_array_int<'env>(
    &'env self,
    arg0: i32,
    arg1: impl Into<Option<&'env IntArray>>,
    arg2: i32
) -> Result<(), Local<'env, Throwable>>
[src]

pub fn glGenBuffers_int_IntBuffer<'env>(
    &'env self,
    arg0: i32,
    arg1: impl Into<Option<&'env IntBuffer>>
) -> Result<(), Local<'env, Throwable>>
[src]

glGenBuffers

Required features: "java-nio-IntBuffer"

pub fn glGetBooleanv_int_boolean_array_int<'env>(
    &'env self,
    arg0: i32,
    arg1: impl Into<Option<&'env BooleanArray>>,
    arg2: i32
) -> Result<(), Local<'env, Throwable>>
[src]

pub fn glGetBooleanv_int_IntBuffer<'env>(
    &'env self,
    arg0: i32,
    arg1: impl Into<Option<&'env IntBuffer>>
) -> Result<(), Local<'env, Throwable>>
[src]

glGetBooleanv

Required features: "java-nio-IntBuffer"

pub fn glGetBufferParameteriv_int_int_int_array_int<'env>(
    &'env self,
    arg0: i32,
    arg1: i32,
    arg2: impl Into<Option<&'env IntArray>>,
    arg3: i32
) -> Result<(), Local<'env, Throwable>>
[src]

pub fn glGetBufferParameteriv_int_int_IntBuffer<'env>(
    &'env self,
    arg0: i32,
    arg1: i32,
    arg2: impl Into<Option<&'env IntBuffer>>
) -> Result<(), Local<'env, Throwable>>
[src]

glGetBufferParameteriv

Required features: "java-nio-IntBuffer"

pub fn glGetClipPlanef_int_float_array_int<'env>(
    &'env self,
    arg0: i32,
    arg1: impl Into<Option<&'env FloatArray>>,
    arg2: i32
) -> Result<(), Local<'env, Throwable>>
[src]

pub fn glGetClipPlanef_int_FloatBuffer<'env>(
    &'env self,
    arg0: i32,
    arg1: impl Into<Option<&'env FloatBuffer>>
) -> Result<(), Local<'env, Throwable>>
[src]

glGetClipPlanef

Required features: "java-nio-FloatBuffer"

pub fn glGetClipPlanex_int_int_array_int<'env>(
    &'env self,
    arg0: i32,
    arg1: impl Into<Option<&'env IntArray>>,
    arg2: i32
) -> Result<(), Local<'env, Throwable>>
[src]

pub fn glGetClipPlanex_int_IntBuffer<'env>(
    &'env self,
    arg0: i32,
    arg1: impl Into<Option<&'env IntBuffer>>
) -> Result<(), Local<'env, Throwable>>
[src]

glGetClipPlanex

Required features: "java-nio-IntBuffer"

pub fn glGetFixedv_int_int_array_int<'env>(
    &'env self,
    arg0: i32,
    arg1: impl Into<Option<&'env IntArray>>,
    arg2: i32
) -> Result<(), Local<'env, Throwable>>
[src]

pub fn glGetFixedv_int_IntBuffer<'env>(
    &'env self,
    arg0: i32,
    arg1: impl Into<Option<&'env IntBuffer>>
) -> Result<(), Local<'env, Throwable>>
[src]

glGetFixedv

Required features: "java-nio-IntBuffer"

pub fn glGetFloatv_int_float_array_int<'env>(
    &'env self,
    arg0: i32,
    arg1: impl Into<Option<&'env FloatArray>>,
    arg2: i32
) -> Result<(), Local<'env, Throwable>>
[src]

pub fn glGetFloatv_int_FloatBuffer<'env>(
    &'env self,
    arg0: i32,
    arg1: impl Into<Option<&'env FloatBuffer>>
) -> Result<(), Local<'env, Throwable>>
[src]

glGetFloatv

Required features: "java-nio-FloatBuffer"

pub fn glGetLightfv_int_int_float_array_int<'env>(
    &'env self,
    arg0: i32,
    arg1: i32,
    arg2: impl Into<Option<&'env FloatArray>>,
    arg3: i32
) -> Result<(), Local<'env, Throwable>>
[src]

pub fn glGetLightfv_int_int_FloatBuffer<'env>(
    &'env self,
    arg0: i32,
    arg1: i32,
    arg2: impl Into<Option<&'env FloatBuffer>>
) -> Result<(), Local<'env, Throwable>>
[src]

glGetLightfv

Required features: "java-nio-FloatBuffer"

pub fn glGetLightxv_int_int_int_array_int<'env>(
    &'env self,
    arg0: i32,
    arg1: i32,
    arg2: impl Into<Option<&'env IntArray>>,
    arg3: i32
) -> Result<(), Local<'env, Throwable>>
[src]

pub fn glGetLightxv_int_int_IntBuffer<'env>(
    &'env self,
    arg0: i32,
    arg1: i32,
    arg2: impl Into<Option<&'env IntBuffer>>
) -> Result<(), Local<'env, Throwable>>
[src]

glGetLightxv

Required features: "java-nio-IntBuffer"

pub fn glGetMaterialfv_int_int_float_array_int<'env>(
    &'env self,
    arg0: i32,
    arg1: i32,
    arg2: impl Into<Option<&'env FloatArray>>,
    arg3: i32
) -> Result<(), Local<'env, Throwable>>
[src]

pub fn glGetMaterialfv_int_int_FloatBuffer<'env>(
    &'env self,
    arg0: i32,
    arg1: i32,
    arg2: impl Into<Option<&'env FloatBuffer>>
) -> Result<(), Local<'env, Throwable>>
[src]

glGetMaterialfv

Required features: "java-nio-FloatBuffer"

pub fn glGetMaterialxv_int_int_int_array_int<'env>(
    &'env self,
    arg0: i32,
    arg1: i32,
    arg2: impl Into<Option<&'env IntArray>>,
    arg3: i32
) -> Result<(), Local<'env, Throwable>>
[src]

pub fn glGetMaterialxv_int_int_IntBuffer<'env>(
    &'env self,
    arg0: i32,
    arg1: i32,
    arg2: impl Into<Option<&'env IntBuffer>>
) -> Result<(), Local<'env, Throwable>>
[src]

glGetMaterialxv

Required features: "java-nio-IntBuffer"

pub fn glGetTexEnviv_int_int_int_array_int<'env>(
    &'env self,
    arg0: i32,
    arg1: i32,
    arg2: impl Into<Option<&'env IntArray>>,
    arg3: i32
) -> Result<(), Local<'env, Throwable>>
[src]

pub fn glGetTexEnviv_int_int_IntBuffer<'env>(
    &'env self,
    arg0: i32,
    arg1: i32,
    arg2: impl Into<Option<&'env IntBuffer>>
) -> Result<(), Local<'env, Throwable>>
[src]

glGetTexEnviv

Required features: "java-nio-IntBuffer"

pub fn glGetTexEnvxv_int_int_int_array_int<'env>(
    &'env self,
    arg0: i32,
    arg1: i32,
    arg2: impl Into<Option<&'env IntArray>>,
    arg3: i32
) -> Result<(), Local<'env, Throwable>>
[src]

pub fn glGetTexEnvxv_int_int_IntBuffer<'env>(
    &'env self,
    arg0: i32,
    arg1: i32,
    arg2: impl Into<Option<&'env IntBuffer>>
) -> Result<(), Local<'env, Throwable>>
[src]

glGetTexEnvxv

Required features: "java-nio-IntBuffer"

pub fn glGetTexParameterfv_int_int_float_array_int<'env>(
    &'env self,
    arg0: i32,
    arg1: i32,
    arg2: impl Into<Option<&'env FloatArray>>,
    arg3: i32
) -> Result<(), Local<'env, Throwable>>
[src]

pub fn glGetTexParameterfv_int_int_FloatBuffer<'env>(
    &'env self,
    arg0: i32,
    arg1: i32,
    arg2: impl Into<Option<&'env FloatBuffer>>
) -> Result<(), Local<'env, Throwable>>
[src]

glGetTexParameterfv

Required features: "java-nio-FloatBuffer"

pub fn glGetTexParameteriv_int_int_int_array_int<'env>(
    &'env self,
    arg0: i32,
    arg1: i32,
    arg2: impl Into<Option<&'env IntArray>>,
    arg3: i32
) -> Result<(), Local<'env, Throwable>>
[src]

pub fn glGetTexParameteriv_int_int_IntBuffer<'env>(
    &'env self,
    arg0: i32,
    arg1: i32,
    arg2: impl Into<Option<&'env IntBuffer>>
) -> Result<(), Local<'env, Throwable>>
[src]

glGetTexParameteriv

Required features: "java-nio-IntBuffer"

pub fn glGetTexParameterxv_int_int_int_array_int<'env>(
    &'env self,
    arg0: i32,
    arg1: i32,
    arg2: impl Into<Option<&'env IntArray>>,
    arg3: i32
) -> Result<(), Local<'env, Throwable>>
[src]

pub fn glGetTexParameterxv_int_int_IntBuffer<'env>(
    &'env self,
    arg0: i32,
    arg1: i32,
    arg2: impl Into<Option<&'env IntBuffer>>
) -> Result<(), Local<'env, Throwable>>
[src]

glGetTexParameterxv

Required features: "java-nio-IntBuffer"

pub fn glIsBuffer<'env>(
    &'env self,
    arg0: i32
) -> Result<bool, Local<'env, Throwable>>
[src]

pub fn glIsEnabled<'env>(
    &'env self,
    arg0: i32
) -> Result<bool, Local<'env, Throwable>>
[src]

pub fn glIsTexture<'env>(
    &'env self,
    arg0: i32
) -> Result<bool, Local<'env, Throwable>>
[src]

pub fn glNormalPointer<'env>(
    &'env self,
    arg0: i32,
    arg1: i32,
    arg2: i32
) -> Result<(), Local<'env, Throwable>>
[src]

pub fn glPointParameterf<'env>(
    &'env self,
    arg0: i32,
    arg1: f32
) -> Result<(), Local<'env, Throwable>>
[src]

pub fn glPointParameterfv_int_float_array_int<'env>(
    &'env self,
    arg0: i32,
    arg1: impl Into<Option<&'env FloatArray>>,
    arg2: i32
) -> Result<(), Local<'env, Throwable>>
[src]

pub fn glPointParameterfv_int_FloatBuffer<'env>(
    &'env self,
    arg0: i32,
    arg1: impl Into<Option<&'env FloatBuffer>>
) -> Result<(), Local<'env, Throwable>>
[src]

glPointParameterfv

Required features: "java-nio-FloatBuffer"

pub fn glPointParameterx<'env>(
    &'env self,
    arg0: i32,
    arg1: i32
) -> Result<(), Local<'env, Throwable>>
[src]

pub fn glPointParameterxv_int_int_array_int<'env>(
    &'env self,
    arg0: i32,
    arg1: impl Into<Option<&'env IntArray>>,
    arg2: i32
) -> Result<(), Local<'env, Throwable>>
[src]

pub fn glPointParameterxv_int_IntBuffer<'env>(
    &'env self,
    arg0: i32,
    arg1: impl Into<Option<&'env IntBuffer>>
) -> Result<(), Local<'env, Throwable>>
[src]

glPointParameterxv

Required features: "java-nio-IntBuffer"

pub fn glPointSizePointerOES<'env>(
    &'env self,
    arg0: i32,
    arg1: i32,
    arg2: impl Into<Option<&'env Buffer>>
) -> Result<(), Local<'env, Throwable>>
[src]

glPointSizePointerOES

Required features: "java-nio-Buffer"

pub fn glTexCoordPointer<'env>(
    &'env self,
    arg0: i32,
    arg1: i32,
    arg2: i32,
    arg3: i32
) -> Result<(), Local<'env, Throwable>>
[src]

pub fn glTexEnvi<'env>(
    &'env self,
    arg0: i32,
    arg1: i32,
    arg2: i32
) -> Result<(), Local<'env, Throwable>>
[src]

pub fn glTexEnviv_int_int_int_array_int<'env>(
    &'env self,
    arg0: i32,
    arg1: i32,
    arg2: impl Into<Option<&'env IntArray>>,
    arg3: i32
) -> Result<(), Local<'env, Throwable>>
[src]

pub fn glTexEnviv_int_int_IntBuffer<'env>(
    &'env self,
    arg0: i32,
    arg1: i32,
    arg2: impl Into<Option<&'env IntBuffer>>
) -> Result<(), Local<'env, Throwable>>
[src]

glTexEnviv

Required features: "java-nio-IntBuffer"

pub fn glTexParameterfv_int_int_float_array_int<'env>(
    &'env self,
    arg0: i32,
    arg1: i32,
    arg2: impl Into<Option<&'env FloatArray>>,
    arg3: i32
) -> Result<(), Local<'env, Throwable>>
[src]

pub fn glTexParameterfv_int_int_FloatBuffer<'env>(
    &'env self,
    arg0: i32,
    arg1: i32,
    arg2: impl Into<Option<&'env FloatBuffer>>
) -> Result<(), Local<'env, Throwable>>
[src]

glTexParameterfv

Required features: "java-nio-FloatBuffer"

pub fn glTexParameteri<'env>(
    &'env self,
    arg0: i32,
    arg1: i32,
    arg2: i32
) -> Result<(), Local<'env, Throwable>>
[src]

pub fn glTexParameteriv_int_int_int_array_int<'env>(
    &'env self,
    arg0: i32,
    arg1: i32,
    arg2: impl Into<Option<&'env IntArray>>,
    arg3: i32
) -> Result<(), Local<'env, Throwable>>
[src]

pub fn glTexParameteriv_int_int_IntBuffer<'env>(
    &'env self,
    arg0: i32,
    arg1: i32,
    arg2: impl Into<Option<&'env IntBuffer>>
) -> Result<(), Local<'env, Throwable>>
[src]

glTexParameteriv

Required features: "java-nio-IntBuffer"

pub fn glTexParameterxv_int_int_int_array_int<'env>(
    &'env self,
    arg0: i32,
    arg1: i32,
    arg2: impl Into<Option<&'env IntArray>>,
    arg3: i32
) -> Result<(), Local<'env, Throwable>>
[src]

pub fn glTexParameterxv_int_int_IntBuffer<'env>(
    &'env self,
    arg0: i32,
    arg1: i32,
    arg2: impl Into<Option<&'env IntBuffer>>
) -> Result<(), Local<'env, Throwable>>
[src]

glTexParameterxv

Required features: "java-nio-IntBuffer"

pub fn glVertexPointer<'env>(
    &'env self,
    arg0: i32,
    arg1: i32,
    arg2: i32,
    arg3: i32
) -> Result<(), Local<'env, Throwable>>
[src]

pub const GL_ACTIVE_TEXTURE: i32[src]

public static final GL_ACTIVE_TEXTURE

pub const GL_ADD_SIGNED: i32[src]

public static final GL_ADD_SIGNED

pub const GL_ALPHA_SCALE: i32[src]

public static final GL_ALPHA_SCALE

pub const GL_ALPHA_TEST_FUNC: i32[src]

public static final GL_ALPHA_TEST_FUNC

pub const GL_ALPHA_TEST_REF: i32[src]

public static final GL_ALPHA_TEST_REF

pub const GL_ARRAY_BUFFER: i32[src]

public static final GL_ARRAY_BUFFER

pub const GL_ARRAY_BUFFER_BINDING: i32[src]

public static final GL_ARRAY_BUFFER_BINDING

pub const GL_BLEND_DST: i32[src]

public static final GL_BLEND_DST

pub const GL_BLEND_SRC: i32[src]

public static final GL_BLEND_SRC

pub const GL_BUFFER_ACCESS: i32[src]

public static final GL_BUFFER_ACCESS

pub const GL_BUFFER_SIZE: i32[src]

public static final GL_BUFFER_SIZE

pub const GL_BUFFER_USAGE: i32[src]

public static final GL_BUFFER_USAGE

pub const GL_CLIENT_ACTIVE_TEXTURE: i32[src]

public static final GL_CLIENT_ACTIVE_TEXTURE

pub const GL_CLIP_PLANE0: i32[src]

public static final GL_CLIP_PLANE0

pub const GL_CLIP_PLANE1: i32[src]

public static final GL_CLIP_PLANE1

pub const GL_CLIP_PLANE2: i32[src]

public static final GL_CLIP_PLANE2

pub const GL_CLIP_PLANE3: i32[src]

public static final GL_CLIP_PLANE3

pub const GL_CLIP_PLANE4: i32[src]

public static final GL_CLIP_PLANE4

pub const GL_CLIP_PLANE5: i32[src]

public static final GL_CLIP_PLANE5

pub const GL_COLOR_ARRAY_BUFFER_BINDING: i32[src]

public static final GL_COLOR_ARRAY_BUFFER_BINDING

pub const GL_COLOR_ARRAY_POINTER: i32[src]

public static final GL_COLOR_ARRAY_POINTER

pub const GL_COLOR_ARRAY_SIZE: i32[src]

public static final GL_COLOR_ARRAY_SIZE

pub const GL_COLOR_ARRAY_STRIDE: i32[src]

public static final GL_COLOR_ARRAY_STRIDE

pub const GL_COLOR_ARRAY_TYPE: i32[src]

public static final GL_COLOR_ARRAY_TYPE

pub const GL_COLOR_CLEAR_VALUE: i32[src]

public static final GL_COLOR_CLEAR_VALUE

pub const GL_COLOR_WRITEMASK: i32[src]

public static final GL_COLOR_WRITEMASK

pub const GL_COMBINE: i32[src]

public static final GL_COMBINE

pub const GL_COMBINE_ALPHA: i32[src]

public static final GL_COMBINE_ALPHA

pub const GL_COMBINE_RGB: i32[src]

public static final GL_COMBINE_RGB

pub const GL_CONSTANT: i32[src]

public static final GL_CONSTANT

pub const GL_COORD_REPLACE_OES: i32[src]

public static final GL_COORD_REPLACE_OES

pub const GL_CULL_FACE_MODE: i32[src]

public static final GL_CULL_FACE_MODE

pub const GL_CURRENT_COLOR: i32[src]

public static final GL_CURRENT_COLOR

pub const GL_CURRENT_NORMAL: i32[src]

public static final GL_CURRENT_NORMAL

pub const GL_CURRENT_TEXTURE_COORDS: i32[src]

public static final GL_CURRENT_TEXTURE_COORDS

pub const GL_DEPTH_CLEAR_VALUE: i32[src]

public static final GL_DEPTH_CLEAR_VALUE

pub const GL_DEPTH_FUNC: i32[src]

public static final GL_DEPTH_FUNC

pub const GL_DEPTH_RANGE: i32[src]

public static final GL_DEPTH_RANGE

pub const GL_DEPTH_WRITEMASK: i32[src]

public static final GL_DEPTH_WRITEMASK

pub const GL_DOT3_RGB: i32[src]

public static final GL_DOT3_RGB

pub const GL_DOT3_RGBA: i32[src]

public static final GL_DOT3_RGBA

pub const GL_DYNAMIC_DRAW: i32[src]

public static final GL_DYNAMIC_DRAW

pub const GL_ELEMENT_ARRAY_BUFFER: i32[src]

public static final GL_ELEMENT_ARRAY_BUFFER

pub const GL_ELEMENT_ARRAY_BUFFER_BINDING: i32[src]

public static final GL_ELEMENT_ARRAY_BUFFER_BINDING

pub const GL_FRONT_FACE: i32[src]

public static final GL_FRONT_FACE

pub const GL_GENERATE_MIPMAP: i32[src]

public static final GL_GENERATE_MIPMAP

pub const GL_GENERATE_MIPMAP_HINT: i32[src]

public static final GL_GENERATE_MIPMAP_HINT

pub const GL_INTERPOLATE: i32[src]

public static final GL_INTERPOLATE

pub const GL_LINE_WIDTH: i32[src]

public static final GL_LINE_WIDTH

pub const GL_LOGIC_OP_MODE: i32[src]

public static final GL_LOGIC_OP_MODE

pub const GL_MATRIX_MODE: i32[src]

public static final GL_MATRIX_MODE

pub const GL_MAX_CLIP_PLANES: i32[src]

public static final GL_MAX_CLIP_PLANES

pub const GL_MODELVIEW_MATRIX: i32[src]

public static final GL_MODELVIEW_MATRIX

pub const GL_MODELVIEW_MATRIX_FLOAT_AS_INT_BITS_OES: i32[src]

pub const GL_MODELVIEW_STACK_DEPTH: i32[src]

public static final GL_MODELVIEW_STACK_DEPTH

pub const GL_NORMAL_ARRAY_BUFFER_BINDING: i32[src]

public static final GL_NORMAL_ARRAY_BUFFER_BINDING

pub const GL_NORMAL_ARRAY_POINTER: i32[src]

public static final GL_NORMAL_ARRAY_POINTER

pub const GL_NORMAL_ARRAY_STRIDE: i32[src]

public static final GL_NORMAL_ARRAY_STRIDE

pub const GL_NORMAL_ARRAY_TYPE: i32[src]

public static final GL_NORMAL_ARRAY_TYPE

pub const GL_OPERAND0_ALPHA: i32[src]

public static final GL_OPERAND0_ALPHA

pub const GL_OPERAND0_RGB: i32[src]

public static final GL_OPERAND0_RGB

pub const GL_OPERAND1_ALPHA: i32[src]

public static final GL_OPERAND1_ALPHA

pub const GL_OPERAND1_RGB: i32[src]

public static final GL_OPERAND1_RGB

pub const GL_OPERAND2_ALPHA: i32[src]

public static final GL_OPERAND2_ALPHA

pub const GL_OPERAND2_RGB: i32[src]

public static final GL_OPERAND2_RGB

pub const GL_POINT_DISTANCE_ATTENUATION: i32[src]

public static final GL_POINT_DISTANCE_ATTENUATION

pub const GL_POINT_FADE_THRESHOLD_SIZE: i32[src]

public static final GL_POINT_FADE_THRESHOLD_SIZE

pub const GL_POINT_SIZE: i32[src]

public static final GL_POINT_SIZE

pub const GL_POINT_SIZE_ARRAY_BUFFER_BINDING_OES: i32[src]

pub const GL_POINT_SIZE_ARRAY_OES: i32[src]

public static final GL_POINT_SIZE_ARRAY_OES

pub const GL_POINT_SIZE_ARRAY_POINTER_OES: i32[src]

public static final GL_POINT_SIZE_ARRAY_POINTER_OES

pub const GL_POINT_SIZE_ARRAY_STRIDE_OES: i32[src]

public static final GL_POINT_SIZE_ARRAY_STRIDE_OES

pub const GL_POINT_SIZE_ARRAY_TYPE_OES: i32[src]

public static final GL_POINT_SIZE_ARRAY_TYPE_OES

pub const GL_POINT_SIZE_MAX: i32[src]

public static final GL_POINT_SIZE_MAX

pub const GL_POINT_SIZE_MIN: i32[src]

public static final GL_POINT_SIZE_MIN

pub const GL_POINT_SPRITE_OES: i32[src]

public static final GL_POINT_SPRITE_OES

pub const GL_POLYGON_OFFSET_FACTOR: i32[src]

public static final GL_POLYGON_OFFSET_FACTOR

pub const GL_POLYGON_OFFSET_UNITS: i32[src]

public static final GL_POLYGON_OFFSET_UNITS

pub const GL_PREVIOUS: i32[src]

public static final GL_PREVIOUS

pub const GL_PRIMARY_COLOR: i32[src]

public static final GL_PRIMARY_COLOR

pub const GL_PROJECTION_MATRIX: i32[src]

public static final GL_PROJECTION_MATRIX

pub const GL_PROJECTION_MATRIX_FLOAT_AS_INT_BITS_OES: i32[src]

pub const GL_PROJECTION_STACK_DEPTH: i32[src]

public static final GL_PROJECTION_STACK_DEPTH

pub const GL_RGB_SCALE: i32[src]

public static final GL_RGB_SCALE

pub const GL_SAMPLES: i32[src]

public static final GL_SAMPLES

pub const GL_SAMPLE_BUFFERS: i32[src]

public static final GL_SAMPLE_BUFFERS

pub const GL_SAMPLE_COVERAGE_INVERT: i32[src]

public static final GL_SAMPLE_COVERAGE_INVERT

pub const GL_SAMPLE_COVERAGE_VALUE: i32[src]

public static final GL_SAMPLE_COVERAGE_VALUE

pub const GL_SCISSOR_BOX: i32[src]

public static final GL_SCISSOR_BOX

pub const GL_SHADE_MODEL: i32[src]

public static final GL_SHADE_MODEL

pub const GL_SRC0_ALPHA: i32[src]

public static final GL_SRC0_ALPHA

pub const GL_SRC0_RGB: i32[src]

public static final GL_SRC0_RGB

pub const GL_SRC1_ALPHA: i32[src]

public static final GL_SRC1_ALPHA

pub const GL_SRC1_RGB: i32[src]

public static final GL_SRC1_RGB

pub const GL_SRC2_ALPHA: i32[src]

public static final GL_SRC2_ALPHA

pub const GL_SRC2_RGB: i32[src]

public static final GL_SRC2_RGB

pub const GL_STATIC_DRAW: i32[src]

public static final GL_STATIC_DRAW

pub const GL_STENCIL_CLEAR_VALUE: i32[src]

public static final GL_STENCIL_CLEAR_VALUE

pub const GL_STENCIL_FAIL: i32[src]

public static final GL_STENCIL_FAIL

pub const GL_STENCIL_FUNC: i32[src]

public static final GL_STENCIL_FUNC

pub const GL_STENCIL_PASS_DEPTH_FAIL: i32[src]

public static final GL_STENCIL_PASS_DEPTH_FAIL

pub const GL_STENCIL_PASS_DEPTH_PASS: i32[src]

public static final GL_STENCIL_PASS_DEPTH_PASS

pub const GL_STENCIL_REF: i32[src]

public static final GL_STENCIL_REF

pub const GL_STENCIL_VALUE_MASK: i32[src]

public static final GL_STENCIL_VALUE_MASK

pub const GL_STENCIL_WRITEMASK: i32[src]

public static final GL_STENCIL_WRITEMASK

pub const GL_SUBTRACT: i32[src]

public static final GL_SUBTRACT

pub const GL_TEXTURE_BINDING_2D: i32[src]

public static final GL_TEXTURE_BINDING_2D

pub const GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING: i32[src]

pub const GL_TEXTURE_COORD_ARRAY_POINTER: i32[src]

public static final GL_TEXTURE_COORD_ARRAY_POINTER

pub const GL_TEXTURE_COORD_ARRAY_SIZE: i32[src]

public static final GL_TEXTURE_COORD_ARRAY_SIZE

pub const GL_TEXTURE_COORD_ARRAY_STRIDE: i32[src]

public static final GL_TEXTURE_COORD_ARRAY_STRIDE

pub const GL_TEXTURE_COORD_ARRAY_TYPE: i32[src]

public static final GL_TEXTURE_COORD_ARRAY_TYPE

pub const GL_TEXTURE_MATRIX: i32[src]

public static final GL_TEXTURE_MATRIX

pub const GL_TEXTURE_MATRIX_FLOAT_AS_INT_BITS_OES: i32[src]

pub const GL_TEXTURE_STACK_DEPTH: i32[src]

public static final GL_TEXTURE_STACK_DEPTH

pub const GL_VERTEX_ARRAY_BUFFER_BINDING: i32[src]

public static final GL_VERTEX_ARRAY_BUFFER_BINDING

pub const GL_VERTEX_ARRAY_POINTER: i32[src]

public static final GL_VERTEX_ARRAY_POINTER

pub const GL_VERTEX_ARRAY_SIZE: i32[src]

public static final GL_VERTEX_ARRAY_SIZE

pub const GL_VERTEX_ARRAY_STRIDE: i32[src]

public static final GL_VERTEX_ARRAY_STRIDE

pub const GL_VERTEX_ARRAY_TYPE: i32[src]

public static final GL_VERTEX_ARRAY_TYPE

pub const GL_VIEWPORT: i32[src]

public static final GL_VIEWPORT

pub const GL_WRITE_ONLY: i32[src]

public static final GL_WRITE_ONLY

Methods from Deref<Target = Object>

pub fn getClass<'env>(
    &'env self
) -> Result<Option<Local<'env, Class>>, Local<'env, Throwable>>
[src]

getClass

Required features: "java-lang-Class"

pub fn hashCode<'env>(&'env self) -> Result<i32, Local<'env, Throwable>>[src]

pub fn equals<'env>(
    &'env self,
    arg0: impl Into<Option<&'env Object>>
) -> Result<bool, Local<'env, Throwable>>
[src]

equals

Required features: "java-lang-Object"

pub fn toString<'env>(
    &'env self
) -> Result<Option<Local<'env, String>>, Local<'env, Throwable>>
[src]

toString

Required features: "java-lang-String"

pub fn notify<'env>(&'env self) -> Result<(), Local<'env, Throwable>>[src]

pub fn notifyAll<'env>(&'env self) -> Result<(), Local<'env, Throwable>>[src]

pub fn wait_long<'env>(
    &'env self,
    arg0: i64
) -> Result<(), Local<'env, Throwable>>
[src]

pub fn wait_long_int<'env>(
    &'env self,
    arg0: i64,
    arg1: i32
) -> Result<(), Local<'env, Throwable>>
[src]

pub fn wait<'env>(&'env self) -> Result<(), Local<'env, Throwable>>[src]

Trait Implementations

impl AsJValue for GL11

impl AsRef<GL10> for GL11

impl AsValidJObjectAndEnv for GL11

impl Deref for GL11

type Target = Object

The resulting type after dereferencing.

impl JniType for GL11

Auto Trait Implementations

impl RefUnwindSafe for GL11

impl !Send for GL11

impl !Sync for GL11

impl Unpin for GL11

impl UnwindSafe for GL11

Blanket Implementations

impl<T> Any for T where
    T: 'static + ?Sized
[src]

impl<T> Borrow<T> for T where
    T: ?Sized
[src]

impl<T> BorrowMut<T> for T where
    T: ?Sized
[src]

impl<T> From<T> for T[src]

impl<T, U> Into<U> for T where
    U: From<T>, 
[src]

impl<T, U> TryFrom<U> for T where
    U: Into<T>, 
[src]

type Error = Infallible

The type returned in the event of a conversion error.

impl<T, U> TryInto<U> for T where
    U: TryFrom<T>, 
[src]

type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.