[−]Struct jni_android_sys::javax::microedition::khronos::opengles::GL11
public interface GL11
Required feature: "javax-microedition-khronos-opengles-GL11"
Methods
impl GL11
pub fn glGetPointerv<'env>(
&'env self,
arg0: i32,
arg1: impl Into<Option<&'env ObjectArray<Buffer, Throwable>>>
) -> Result<(), Local<'env, Throwable>>
[src]
&'env self,
arg0: i32,
arg1: impl Into<Option<&'env ObjectArray<Buffer, Throwable>>>
) -> Result<(), Local<'env, Throwable>>
Required features: "java-nio-Buffer"
pub fn glBindBuffer<'env>(
&'env self,
arg0: i32,
arg1: i32
) -> Result<(), Local<'env, Throwable>>
[src]
&'env self,
arg0: i32,
arg1: i32
) -> Result<(), Local<'env, Throwable>>
pub fn glBufferData<'env>(
&'env self,
arg0: i32,
arg1: i32,
arg2: impl Into<Option<&'env Buffer>>,
arg3: i32
) -> Result<(), Local<'env, Throwable>>
[src]
&'env self,
arg0: i32,
arg1: i32,
arg2: impl Into<Option<&'env Buffer>>,
arg3: i32
) -> Result<(), Local<'env, Throwable>>
Required features: "java-nio-Buffer"
pub fn glBufferSubData<'env>(
&'env self,
arg0: i32,
arg1: i32,
arg2: i32,
arg3: impl Into<Option<&'env Buffer>>
) -> Result<(), Local<'env, Throwable>>
[src]
&'env self,
arg0: i32,
arg1: i32,
arg2: i32,
arg3: impl Into<Option<&'env Buffer>>
) -> Result<(), Local<'env, Throwable>>
Required features: "java-nio-Buffer"
pub fn glClipPlanef_int_float_array_int<'env>(
&'env self,
arg0: i32,
arg1: impl Into<Option<&'env FloatArray>>,
arg2: i32
) -> Result<(), Local<'env, Throwable>>
[src]
&'env self,
arg0: i32,
arg1: impl Into<Option<&'env FloatArray>>,
arg2: i32
) -> Result<(), Local<'env, Throwable>>
pub fn glClipPlanef_int_FloatBuffer<'env>(
&'env self,
arg0: i32,
arg1: impl Into<Option<&'env FloatBuffer>>
) -> Result<(), Local<'env, Throwable>>
[src]
&'env self,
arg0: i32,
arg1: impl Into<Option<&'env FloatBuffer>>
) -> Result<(), Local<'env, Throwable>>
Required features: "java-nio-FloatBuffer"
pub fn glClipPlanex_int_int_array_int<'env>(
&'env self,
arg0: i32,
arg1: impl Into<Option<&'env IntArray>>,
arg2: i32
) -> Result<(), Local<'env, Throwable>>
[src]
&'env self,
arg0: i32,
arg1: impl Into<Option<&'env IntArray>>,
arg2: i32
) -> Result<(), Local<'env, Throwable>>
pub fn glClipPlanex_int_IntBuffer<'env>(
&'env self,
arg0: i32,
arg1: impl Into<Option<&'env IntBuffer>>
) -> Result<(), Local<'env, Throwable>>
[src]
&'env self,
arg0: i32,
arg1: impl Into<Option<&'env IntBuffer>>
) -> Result<(), Local<'env, Throwable>>
Required features: "java-nio-IntBuffer"
pub fn glColor4ub<'env>(
&'env self,
arg0: i8,
arg1: i8,
arg2: i8,
arg3: i8
) -> Result<(), Local<'env, Throwable>>
[src]
&'env self,
arg0: i8,
arg1: i8,
arg2: i8,
arg3: i8
) -> Result<(), Local<'env, Throwable>>
pub fn glColorPointer<'env>(
&'env self,
arg0: i32,
arg1: i32,
arg2: i32,
arg3: i32
) -> Result<(), Local<'env, Throwable>>
[src]
&'env self,
arg0: i32,
arg1: i32,
arg2: i32,
arg3: i32
) -> Result<(), Local<'env, Throwable>>
pub fn glDeleteBuffers_int_int_array_int<'env>(
&'env self,
arg0: i32,
arg1: impl Into<Option<&'env IntArray>>,
arg2: i32
) -> Result<(), Local<'env, Throwable>>
[src]
&'env self,
arg0: i32,
arg1: impl Into<Option<&'env IntArray>>,
arg2: i32
) -> Result<(), Local<'env, Throwable>>
pub fn glDeleteBuffers_int_IntBuffer<'env>(
&'env self,
arg0: i32,
arg1: impl Into<Option<&'env IntBuffer>>
) -> Result<(), Local<'env, Throwable>>
[src]
&'env self,
arg0: i32,
arg1: impl Into<Option<&'env IntBuffer>>
) -> Result<(), Local<'env, Throwable>>
Required features: "java-nio-IntBuffer"
pub fn glDrawElements<'env>(
&'env self,
arg0: i32,
arg1: i32,
arg2: i32,
arg3: i32
) -> Result<(), Local<'env, Throwable>>
[src]
&'env self,
arg0: i32,
arg1: i32,
arg2: i32,
arg3: i32
) -> Result<(), Local<'env, Throwable>>
pub fn glGenBuffers_int_int_array_int<'env>(
&'env self,
arg0: i32,
arg1: impl Into<Option<&'env IntArray>>,
arg2: i32
) -> Result<(), Local<'env, Throwable>>
[src]
&'env self,
arg0: i32,
arg1: impl Into<Option<&'env IntArray>>,
arg2: i32
) -> Result<(), Local<'env, Throwable>>
pub fn glGenBuffers_int_IntBuffer<'env>(
&'env self,
arg0: i32,
arg1: impl Into<Option<&'env IntBuffer>>
) -> Result<(), Local<'env, Throwable>>
[src]
&'env self,
arg0: i32,
arg1: impl Into<Option<&'env IntBuffer>>
) -> Result<(), Local<'env, Throwable>>
Required features: "java-nio-IntBuffer"
pub fn glGetBooleanv_int_boolean_array_int<'env>(
&'env self,
arg0: i32,
arg1: impl Into<Option<&'env BooleanArray>>,
arg2: i32
) -> Result<(), Local<'env, Throwable>>
[src]
&'env self,
arg0: i32,
arg1: impl Into<Option<&'env BooleanArray>>,
arg2: i32
) -> Result<(), Local<'env, Throwable>>
pub fn glGetBooleanv_int_IntBuffer<'env>(
&'env self,
arg0: i32,
arg1: impl Into<Option<&'env IntBuffer>>
) -> Result<(), Local<'env, Throwable>>
[src]
&'env self,
arg0: i32,
arg1: impl Into<Option<&'env IntBuffer>>
) -> Result<(), Local<'env, Throwable>>
Required features: "java-nio-IntBuffer"
pub fn glGetBufferParameteriv_int_int_int_array_int<'env>(
&'env self,
arg0: i32,
arg1: i32,
arg2: impl Into<Option<&'env IntArray>>,
arg3: i32
) -> Result<(), Local<'env, Throwable>>
[src]
&'env self,
arg0: i32,
arg1: i32,
arg2: impl Into<Option<&'env IntArray>>,
arg3: i32
) -> Result<(), Local<'env, Throwable>>
pub fn glGetBufferParameteriv_int_int_IntBuffer<'env>(
&'env self,
arg0: i32,
arg1: i32,
arg2: impl Into<Option<&'env IntBuffer>>
) -> Result<(), Local<'env, Throwable>>
[src]
&'env self,
arg0: i32,
arg1: i32,
arg2: impl Into<Option<&'env IntBuffer>>
) -> Result<(), Local<'env, Throwable>>
Required features: "java-nio-IntBuffer"
pub fn glGetClipPlanef_int_float_array_int<'env>(
&'env self,
arg0: i32,
arg1: impl Into<Option<&'env FloatArray>>,
arg2: i32
) -> Result<(), Local<'env, Throwable>>
[src]
&'env self,
arg0: i32,
arg1: impl Into<Option<&'env FloatArray>>,
arg2: i32
) -> Result<(), Local<'env, Throwable>>
pub fn glGetClipPlanef_int_FloatBuffer<'env>(
&'env self,
arg0: i32,
arg1: impl Into<Option<&'env FloatBuffer>>
) -> Result<(), Local<'env, Throwable>>
[src]
&'env self,
arg0: i32,
arg1: impl Into<Option<&'env FloatBuffer>>
) -> Result<(), Local<'env, Throwable>>
Required features: "java-nio-FloatBuffer"
pub fn glGetClipPlanex_int_int_array_int<'env>(
&'env self,
arg0: i32,
arg1: impl Into<Option<&'env IntArray>>,
arg2: i32
) -> Result<(), Local<'env, Throwable>>
[src]
&'env self,
arg0: i32,
arg1: impl Into<Option<&'env IntArray>>,
arg2: i32
) -> Result<(), Local<'env, Throwable>>
pub fn glGetClipPlanex_int_IntBuffer<'env>(
&'env self,
arg0: i32,
arg1: impl Into<Option<&'env IntBuffer>>
) -> Result<(), Local<'env, Throwable>>
[src]
&'env self,
arg0: i32,
arg1: impl Into<Option<&'env IntBuffer>>
) -> Result<(), Local<'env, Throwable>>
Required features: "java-nio-IntBuffer"
pub fn glGetFixedv_int_int_array_int<'env>(
&'env self,
arg0: i32,
arg1: impl Into<Option<&'env IntArray>>,
arg2: i32
) -> Result<(), Local<'env, Throwable>>
[src]
&'env self,
arg0: i32,
arg1: impl Into<Option<&'env IntArray>>,
arg2: i32
) -> Result<(), Local<'env, Throwable>>
pub fn glGetFixedv_int_IntBuffer<'env>(
&'env self,
arg0: i32,
arg1: impl Into<Option<&'env IntBuffer>>
) -> Result<(), Local<'env, Throwable>>
[src]
&'env self,
arg0: i32,
arg1: impl Into<Option<&'env IntBuffer>>
) -> Result<(), Local<'env, Throwable>>
Required features: "java-nio-IntBuffer"
pub fn glGetFloatv_int_float_array_int<'env>(
&'env self,
arg0: i32,
arg1: impl Into<Option<&'env FloatArray>>,
arg2: i32
) -> Result<(), Local<'env, Throwable>>
[src]
&'env self,
arg0: i32,
arg1: impl Into<Option<&'env FloatArray>>,
arg2: i32
) -> Result<(), Local<'env, Throwable>>
pub fn glGetFloatv_int_FloatBuffer<'env>(
&'env self,
arg0: i32,
arg1: impl Into<Option<&'env FloatBuffer>>
) -> Result<(), Local<'env, Throwable>>
[src]
&'env self,
arg0: i32,
arg1: impl Into<Option<&'env FloatBuffer>>
) -> Result<(), Local<'env, Throwable>>
Required features: "java-nio-FloatBuffer"
pub fn glGetLightfv_int_int_float_array_int<'env>(
&'env self,
arg0: i32,
arg1: i32,
arg2: impl Into<Option<&'env FloatArray>>,
arg3: i32
) -> Result<(), Local<'env, Throwable>>
[src]
&'env self,
arg0: i32,
arg1: i32,
arg2: impl Into<Option<&'env FloatArray>>,
arg3: i32
) -> Result<(), Local<'env, Throwable>>
pub fn glGetLightfv_int_int_FloatBuffer<'env>(
&'env self,
arg0: i32,
arg1: i32,
arg2: impl Into<Option<&'env FloatBuffer>>
) -> Result<(), Local<'env, Throwable>>
[src]
&'env self,
arg0: i32,
arg1: i32,
arg2: impl Into<Option<&'env FloatBuffer>>
) -> Result<(), Local<'env, Throwable>>
Required features: "java-nio-FloatBuffer"
pub fn glGetLightxv_int_int_int_array_int<'env>(
&'env self,
arg0: i32,
arg1: i32,
arg2: impl Into<Option<&'env IntArray>>,
arg3: i32
) -> Result<(), Local<'env, Throwable>>
[src]
&'env self,
arg0: i32,
arg1: i32,
arg2: impl Into<Option<&'env IntArray>>,
arg3: i32
) -> Result<(), Local<'env, Throwable>>
pub fn glGetLightxv_int_int_IntBuffer<'env>(
&'env self,
arg0: i32,
arg1: i32,
arg2: impl Into<Option<&'env IntBuffer>>
) -> Result<(), Local<'env, Throwable>>
[src]
&'env self,
arg0: i32,
arg1: i32,
arg2: impl Into<Option<&'env IntBuffer>>
) -> Result<(), Local<'env, Throwable>>
Required features: "java-nio-IntBuffer"
pub fn glGetMaterialfv_int_int_float_array_int<'env>(
&'env self,
arg0: i32,
arg1: i32,
arg2: impl Into<Option<&'env FloatArray>>,
arg3: i32
) -> Result<(), Local<'env, Throwable>>
[src]
&'env self,
arg0: i32,
arg1: i32,
arg2: impl Into<Option<&'env FloatArray>>,
arg3: i32
) -> Result<(), Local<'env, Throwable>>
pub fn glGetMaterialfv_int_int_FloatBuffer<'env>(
&'env self,
arg0: i32,
arg1: i32,
arg2: impl Into<Option<&'env FloatBuffer>>
) -> Result<(), Local<'env, Throwable>>
[src]
&'env self,
arg0: i32,
arg1: i32,
arg2: impl Into<Option<&'env FloatBuffer>>
) -> Result<(), Local<'env, Throwable>>
Required features: "java-nio-FloatBuffer"
pub fn glGetMaterialxv_int_int_int_array_int<'env>(
&'env self,
arg0: i32,
arg1: i32,
arg2: impl Into<Option<&'env IntArray>>,
arg3: i32
) -> Result<(), Local<'env, Throwable>>
[src]
&'env self,
arg0: i32,
arg1: i32,
arg2: impl Into<Option<&'env IntArray>>,
arg3: i32
) -> Result<(), Local<'env, Throwable>>
pub fn glGetMaterialxv_int_int_IntBuffer<'env>(
&'env self,
arg0: i32,
arg1: i32,
arg2: impl Into<Option<&'env IntBuffer>>
) -> Result<(), Local<'env, Throwable>>
[src]
&'env self,
arg0: i32,
arg1: i32,
arg2: impl Into<Option<&'env IntBuffer>>
) -> Result<(), Local<'env, Throwable>>
Required features: "java-nio-IntBuffer"
pub fn glGetTexEnviv_int_int_int_array_int<'env>(
&'env self,
arg0: i32,
arg1: i32,
arg2: impl Into<Option<&'env IntArray>>,
arg3: i32
) -> Result<(), Local<'env, Throwable>>
[src]
&'env self,
arg0: i32,
arg1: i32,
arg2: impl Into<Option<&'env IntArray>>,
arg3: i32
) -> Result<(), Local<'env, Throwable>>
pub fn glGetTexEnviv_int_int_IntBuffer<'env>(
&'env self,
arg0: i32,
arg1: i32,
arg2: impl Into<Option<&'env IntBuffer>>
) -> Result<(), Local<'env, Throwable>>
[src]
&'env self,
arg0: i32,
arg1: i32,
arg2: impl Into<Option<&'env IntBuffer>>
) -> Result<(), Local<'env, Throwable>>
Required features: "java-nio-IntBuffer"
pub fn glGetTexEnvxv_int_int_int_array_int<'env>(
&'env self,
arg0: i32,
arg1: i32,
arg2: impl Into<Option<&'env IntArray>>,
arg3: i32
) -> Result<(), Local<'env, Throwable>>
[src]
&'env self,
arg0: i32,
arg1: i32,
arg2: impl Into<Option<&'env IntArray>>,
arg3: i32
) -> Result<(), Local<'env, Throwable>>
pub fn glGetTexEnvxv_int_int_IntBuffer<'env>(
&'env self,
arg0: i32,
arg1: i32,
arg2: impl Into<Option<&'env IntBuffer>>
) -> Result<(), Local<'env, Throwable>>
[src]
&'env self,
arg0: i32,
arg1: i32,
arg2: impl Into<Option<&'env IntBuffer>>
) -> Result<(), Local<'env, Throwable>>
Required features: "java-nio-IntBuffer"
pub fn glGetTexParameterfv_int_int_float_array_int<'env>(
&'env self,
arg0: i32,
arg1: i32,
arg2: impl Into<Option<&'env FloatArray>>,
arg3: i32
) -> Result<(), Local<'env, Throwable>>
[src]
&'env self,
arg0: i32,
arg1: i32,
arg2: impl Into<Option<&'env FloatArray>>,
arg3: i32
) -> Result<(), Local<'env, Throwable>>
pub fn glGetTexParameterfv_int_int_FloatBuffer<'env>(
&'env self,
arg0: i32,
arg1: i32,
arg2: impl Into<Option<&'env FloatBuffer>>
) -> Result<(), Local<'env, Throwable>>
[src]
&'env self,
arg0: i32,
arg1: i32,
arg2: impl Into<Option<&'env FloatBuffer>>
) -> Result<(), Local<'env, Throwable>>
Required features: "java-nio-FloatBuffer"
pub fn glGetTexParameteriv_int_int_int_array_int<'env>(
&'env self,
arg0: i32,
arg1: i32,
arg2: impl Into<Option<&'env IntArray>>,
arg3: i32
) -> Result<(), Local<'env, Throwable>>
[src]
&'env self,
arg0: i32,
arg1: i32,
arg2: impl Into<Option<&'env IntArray>>,
arg3: i32
) -> Result<(), Local<'env, Throwable>>
pub fn glGetTexParameteriv_int_int_IntBuffer<'env>(
&'env self,
arg0: i32,
arg1: i32,
arg2: impl Into<Option<&'env IntBuffer>>
) -> Result<(), Local<'env, Throwable>>
[src]
&'env self,
arg0: i32,
arg1: i32,
arg2: impl Into<Option<&'env IntBuffer>>
) -> Result<(), Local<'env, Throwable>>
Required features: "java-nio-IntBuffer"
pub fn glGetTexParameterxv_int_int_int_array_int<'env>(
&'env self,
arg0: i32,
arg1: i32,
arg2: impl Into<Option<&'env IntArray>>,
arg3: i32
) -> Result<(), Local<'env, Throwable>>
[src]
&'env self,
arg0: i32,
arg1: i32,
arg2: impl Into<Option<&'env IntArray>>,
arg3: i32
) -> Result<(), Local<'env, Throwable>>
pub fn glGetTexParameterxv_int_int_IntBuffer<'env>(
&'env self,
arg0: i32,
arg1: i32,
arg2: impl Into<Option<&'env IntBuffer>>
) -> Result<(), Local<'env, Throwable>>
[src]
&'env self,
arg0: i32,
arg1: i32,
arg2: impl Into<Option<&'env IntBuffer>>
) -> Result<(), Local<'env, Throwable>>
Required features: "java-nio-IntBuffer"
pub fn glIsBuffer<'env>(
&'env self,
arg0: i32
) -> Result<bool, Local<'env, Throwable>>
[src]
&'env self,
arg0: i32
) -> Result<bool, Local<'env, Throwable>>
pub fn glIsEnabled<'env>(
&'env self,
arg0: i32
) -> Result<bool, Local<'env, Throwable>>
[src]
&'env self,
arg0: i32
) -> Result<bool, Local<'env, Throwable>>
pub fn glIsTexture<'env>(
&'env self,
arg0: i32
) -> Result<bool, Local<'env, Throwable>>
[src]
&'env self,
arg0: i32
) -> Result<bool, Local<'env, Throwable>>
pub fn glNormalPointer<'env>(
&'env self,
arg0: i32,
arg1: i32,
arg2: i32
) -> Result<(), Local<'env, Throwable>>
[src]
&'env self,
arg0: i32,
arg1: i32,
arg2: i32
) -> Result<(), Local<'env, Throwable>>
pub fn glPointParameterf<'env>(
&'env self,
arg0: i32,
arg1: f32
) -> Result<(), Local<'env, Throwable>>
[src]
&'env self,
arg0: i32,
arg1: f32
) -> Result<(), Local<'env, Throwable>>
pub fn glPointParameterfv_int_float_array_int<'env>(
&'env self,
arg0: i32,
arg1: impl Into<Option<&'env FloatArray>>,
arg2: i32
) -> Result<(), Local<'env, Throwable>>
[src]
&'env self,
arg0: i32,
arg1: impl Into<Option<&'env FloatArray>>,
arg2: i32
) -> Result<(), Local<'env, Throwable>>
pub fn glPointParameterfv_int_FloatBuffer<'env>(
&'env self,
arg0: i32,
arg1: impl Into<Option<&'env FloatBuffer>>
) -> Result<(), Local<'env, Throwable>>
[src]
&'env self,
arg0: i32,
arg1: impl Into<Option<&'env FloatBuffer>>
) -> Result<(), Local<'env, Throwable>>
Required features: "java-nio-FloatBuffer"
pub fn glPointParameterx<'env>(
&'env self,
arg0: i32,
arg1: i32
) -> Result<(), Local<'env, Throwable>>
[src]
&'env self,
arg0: i32,
arg1: i32
) -> Result<(), Local<'env, Throwable>>
pub fn glPointParameterxv_int_int_array_int<'env>(
&'env self,
arg0: i32,
arg1: impl Into<Option<&'env IntArray>>,
arg2: i32
) -> Result<(), Local<'env, Throwable>>
[src]
&'env self,
arg0: i32,
arg1: impl Into<Option<&'env IntArray>>,
arg2: i32
) -> Result<(), Local<'env, Throwable>>
pub fn glPointParameterxv_int_IntBuffer<'env>(
&'env self,
arg0: i32,
arg1: impl Into<Option<&'env IntBuffer>>
) -> Result<(), Local<'env, Throwable>>
[src]
&'env self,
arg0: i32,
arg1: impl Into<Option<&'env IntBuffer>>
) -> Result<(), Local<'env, Throwable>>
Required features: "java-nio-IntBuffer"
pub fn glPointSizePointerOES<'env>(
&'env self,
arg0: i32,
arg1: i32,
arg2: impl Into<Option<&'env Buffer>>
) -> Result<(), Local<'env, Throwable>>
[src]
&'env self,
arg0: i32,
arg1: i32,
arg2: impl Into<Option<&'env Buffer>>
) -> Result<(), Local<'env, Throwable>>
Required features: "java-nio-Buffer"
pub fn glTexCoordPointer<'env>(
&'env self,
arg0: i32,
arg1: i32,
arg2: i32,
arg3: i32
) -> Result<(), Local<'env, Throwable>>
[src]
&'env self,
arg0: i32,
arg1: i32,
arg2: i32,
arg3: i32
) -> Result<(), Local<'env, Throwable>>
pub fn glTexEnvi<'env>(
&'env self,
arg0: i32,
arg1: i32,
arg2: i32
) -> Result<(), Local<'env, Throwable>>
[src]
&'env self,
arg0: i32,
arg1: i32,
arg2: i32
) -> Result<(), Local<'env, Throwable>>
pub fn glTexEnviv_int_int_int_array_int<'env>(
&'env self,
arg0: i32,
arg1: i32,
arg2: impl Into<Option<&'env IntArray>>,
arg3: i32
) -> Result<(), Local<'env, Throwable>>
[src]
&'env self,
arg0: i32,
arg1: i32,
arg2: impl Into<Option<&'env IntArray>>,
arg3: i32
) -> Result<(), Local<'env, Throwable>>
pub fn glTexEnviv_int_int_IntBuffer<'env>(
&'env self,
arg0: i32,
arg1: i32,
arg2: impl Into<Option<&'env IntBuffer>>
) -> Result<(), Local<'env, Throwable>>
[src]
&'env self,
arg0: i32,
arg1: i32,
arg2: impl Into<Option<&'env IntBuffer>>
) -> Result<(), Local<'env, Throwable>>
Required features: "java-nio-IntBuffer"
pub fn glTexParameterfv_int_int_float_array_int<'env>(
&'env self,
arg0: i32,
arg1: i32,
arg2: impl Into<Option<&'env FloatArray>>,
arg3: i32
) -> Result<(), Local<'env, Throwable>>
[src]
&'env self,
arg0: i32,
arg1: i32,
arg2: impl Into<Option<&'env FloatArray>>,
arg3: i32
) -> Result<(), Local<'env, Throwable>>
pub fn glTexParameterfv_int_int_FloatBuffer<'env>(
&'env self,
arg0: i32,
arg1: i32,
arg2: impl Into<Option<&'env FloatBuffer>>
) -> Result<(), Local<'env, Throwable>>
[src]
&'env self,
arg0: i32,
arg1: i32,
arg2: impl Into<Option<&'env FloatBuffer>>
) -> Result<(), Local<'env, Throwable>>
Required features: "java-nio-FloatBuffer"
pub fn glTexParameteri<'env>(
&'env self,
arg0: i32,
arg1: i32,
arg2: i32
) -> Result<(), Local<'env, Throwable>>
[src]
&'env self,
arg0: i32,
arg1: i32,
arg2: i32
) -> Result<(), Local<'env, Throwable>>
pub fn glTexParameteriv_int_int_int_array_int<'env>(
&'env self,
arg0: i32,
arg1: i32,
arg2: impl Into<Option<&'env IntArray>>,
arg3: i32
) -> Result<(), Local<'env, Throwable>>
[src]
&'env self,
arg0: i32,
arg1: i32,
arg2: impl Into<Option<&'env IntArray>>,
arg3: i32
) -> Result<(), Local<'env, Throwable>>
pub fn glTexParameteriv_int_int_IntBuffer<'env>(
&'env self,
arg0: i32,
arg1: i32,
arg2: impl Into<Option<&'env IntBuffer>>
) -> Result<(), Local<'env, Throwable>>
[src]
&'env self,
arg0: i32,
arg1: i32,
arg2: impl Into<Option<&'env IntBuffer>>
) -> Result<(), Local<'env, Throwable>>
Required features: "java-nio-IntBuffer"
pub fn glTexParameterxv_int_int_int_array_int<'env>(
&'env self,
arg0: i32,
arg1: i32,
arg2: impl Into<Option<&'env IntArray>>,
arg3: i32
) -> Result<(), Local<'env, Throwable>>
[src]
&'env self,
arg0: i32,
arg1: i32,
arg2: impl Into<Option<&'env IntArray>>,
arg3: i32
) -> Result<(), Local<'env, Throwable>>
pub fn glTexParameterxv_int_int_IntBuffer<'env>(
&'env self,
arg0: i32,
arg1: i32,
arg2: impl Into<Option<&'env IntBuffer>>
) -> Result<(), Local<'env, Throwable>>
[src]
&'env self,
arg0: i32,
arg1: i32,
arg2: impl Into<Option<&'env IntBuffer>>
) -> Result<(), Local<'env, Throwable>>
Required features: "java-nio-IntBuffer"
pub fn glVertexPointer<'env>(
&'env self,
arg0: i32,
arg1: i32,
arg2: i32,
arg3: i32
) -> Result<(), Local<'env, Throwable>>
[src]
&'env self,
arg0: i32,
arg1: i32,
arg2: i32,
arg3: i32
) -> Result<(), Local<'env, Throwable>>
pub const GL_ACTIVE_TEXTURE: i32
[src]
public static final GL_ACTIVE_TEXTURE
pub const GL_ADD_SIGNED: i32
[src]
public static final GL_ADD_SIGNED
pub const GL_ALPHA_SCALE: i32
[src]
public static final GL_ALPHA_SCALE
pub const GL_ALPHA_TEST_FUNC: i32
[src]
public static final GL_ALPHA_TEST_FUNC
pub const GL_ALPHA_TEST_REF: i32
[src]
public static final GL_ALPHA_TEST_REF
pub const GL_ARRAY_BUFFER: i32
[src]
public static final GL_ARRAY_BUFFER
pub const GL_ARRAY_BUFFER_BINDING: i32
[src]
public static final GL_ARRAY_BUFFER_BINDING
pub const GL_BLEND_DST: i32
[src]
public static final GL_BLEND_DST
pub const GL_BLEND_SRC: i32
[src]
public static final GL_BLEND_SRC
pub const GL_BUFFER_ACCESS: i32
[src]
public static final GL_BUFFER_ACCESS
pub const GL_BUFFER_SIZE: i32
[src]
public static final GL_BUFFER_SIZE
pub const GL_BUFFER_USAGE: i32
[src]
public static final GL_BUFFER_USAGE
pub const GL_CLIENT_ACTIVE_TEXTURE: i32
[src]
public static final GL_CLIENT_ACTIVE_TEXTURE
pub const GL_CLIP_PLANE0: i32
[src]
public static final GL_CLIP_PLANE0
pub const GL_CLIP_PLANE1: i32
[src]
public static final GL_CLIP_PLANE1
pub const GL_CLIP_PLANE2: i32
[src]
public static final GL_CLIP_PLANE2
pub const GL_CLIP_PLANE3: i32
[src]
public static final GL_CLIP_PLANE3
pub const GL_CLIP_PLANE4: i32
[src]
public static final GL_CLIP_PLANE4
pub const GL_CLIP_PLANE5: i32
[src]
public static final GL_CLIP_PLANE5
pub const GL_COLOR_ARRAY_BUFFER_BINDING: i32
[src]
public static final GL_COLOR_ARRAY_BUFFER_BINDING
pub const GL_COLOR_ARRAY_POINTER: i32
[src]
public static final GL_COLOR_ARRAY_POINTER
pub const GL_COLOR_ARRAY_SIZE: i32
[src]
public static final GL_COLOR_ARRAY_SIZE
pub const GL_COLOR_ARRAY_STRIDE: i32
[src]
public static final GL_COLOR_ARRAY_STRIDE
pub const GL_COLOR_ARRAY_TYPE: i32
[src]
public static final GL_COLOR_ARRAY_TYPE
pub const GL_COLOR_CLEAR_VALUE: i32
[src]
public static final GL_COLOR_CLEAR_VALUE
pub const GL_COLOR_WRITEMASK: i32
[src]
public static final GL_COLOR_WRITEMASK
pub const GL_COMBINE: i32
[src]
public static final GL_COMBINE
pub const GL_COMBINE_ALPHA: i32
[src]
public static final GL_COMBINE_ALPHA
pub const GL_COMBINE_RGB: i32
[src]
public static final GL_COMBINE_RGB
pub const GL_CONSTANT: i32
[src]
public static final GL_CONSTANT
pub const GL_COORD_REPLACE_OES: i32
[src]
public static final GL_COORD_REPLACE_OES
pub const GL_CULL_FACE_MODE: i32
[src]
public static final GL_CULL_FACE_MODE
pub const GL_CURRENT_COLOR: i32
[src]
public static final GL_CURRENT_COLOR
pub const GL_CURRENT_NORMAL: i32
[src]
public static final GL_CURRENT_NORMAL
pub const GL_CURRENT_TEXTURE_COORDS: i32
[src]
public static final GL_CURRENT_TEXTURE_COORDS
pub const GL_DEPTH_CLEAR_VALUE: i32
[src]
public static final GL_DEPTH_CLEAR_VALUE
pub const GL_DEPTH_FUNC: i32
[src]
public static final GL_DEPTH_FUNC
pub const GL_DEPTH_RANGE: i32
[src]
public static final GL_DEPTH_RANGE
pub const GL_DEPTH_WRITEMASK: i32
[src]
public static final GL_DEPTH_WRITEMASK
pub const GL_DOT3_RGB: i32
[src]
public static final GL_DOT3_RGB
pub const GL_DOT3_RGBA: i32
[src]
public static final GL_DOT3_RGBA
pub const GL_DYNAMIC_DRAW: i32
[src]
public static final GL_DYNAMIC_DRAW
pub const GL_ELEMENT_ARRAY_BUFFER: i32
[src]
public static final GL_ELEMENT_ARRAY_BUFFER
pub const GL_ELEMENT_ARRAY_BUFFER_BINDING: i32
[src]
public static final GL_ELEMENT_ARRAY_BUFFER_BINDING
pub const GL_FRONT_FACE: i32
[src]
public static final GL_FRONT_FACE
pub const GL_GENERATE_MIPMAP: i32
[src]
public static final GL_GENERATE_MIPMAP
pub const GL_GENERATE_MIPMAP_HINT: i32
[src]
public static final GL_GENERATE_MIPMAP_HINT
pub const GL_INTERPOLATE: i32
[src]
public static final GL_INTERPOLATE
pub const GL_LINE_WIDTH: i32
[src]
public static final GL_LINE_WIDTH
pub const GL_LOGIC_OP_MODE: i32
[src]
public static final GL_LOGIC_OP_MODE
pub const GL_MATRIX_MODE: i32
[src]
public static final GL_MATRIX_MODE
pub const GL_MAX_CLIP_PLANES: i32
[src]
public static final GL_MAX_CLIP_PLANES
pub const GL_MODELVIEW_MATRIX: i32
[src]
public static final GL_MODELVIEW_MATRIX
pub const GL_MODELVIEW_MATRIX_FLOAT_AS_INT_BITS_OES: i32
[src]
public static final GL_MODELVIEW_MATRIX_FLOAT_AS_INT_BITS_OES
pub const GL_MODELVIEW_STACK_DEPTH: i32
[src]
public static final GL_MODELVIEW_STACK_DEPTH
pub const GL_NORMAL_ARRAY_BUFFER_BINDING: i32
[src]
public static final GL_NORMAL_ARRAY_BUFFER_BINDING
pub const GL_NORMAL_ARRAY_POINTER: i32
[src]
public static final GL_NORMAL_ARRAY_POINTER
pub const GL_NORMAL_ARRAY_STRIDE: i32
[src]
public static final GL_NORMAL_ARRAY_STRIDE
pub const GL_NORMAL_ARRAY_TYPE: i32
[src]
public static final GL_NORMAL_ARRAY_TYPE
pub const GL_OPERAND0_ALPHA: i32
[src]
public static final GL_OPERAND0_ALPHA
pub const GL_OPERAND0_RGB: i32
[src]
public static final GL_OPERAND0_RGB
pub const GL_OPERAND1_ALPHA: i32
[src]
public static final GL_OPERAND1_ALPHA
pub const GL_OPERAND1_RGB: i32
[src]
public static final GL_OPERAND1_RGB
pub const GL_OPERAND2_ALPHA: i32
[src]
public static final GL_OPERAND2_ALPHA
pub const GL_OPERAND2_RGB: i32
[src]
public static final GL_OPERAND2_RGB
pub const GL_POINT_DISTANCE_ATTENUATION: i32
[src]
public static final GL_POINT_DISTANCE_ATTENUATION
pub const GL_POINT_FADE_THRESHOLD_SIZE: i32
[src]
public static final GL_POINT_FADE_THRESHOLD_SIZE
pub const GL_POINT_SIZE: i32
[src]
public static final GL_POINT_SIZE
pub const GL_POINT_SIZE_ARRAY_BUFFER_BINDING_OES: i32
[src]
public static final GL_POINT_SIZE_ARRAY_BUFFER_BINDING_OES
pub const GL_POINT_SIZE_ARRAY_OES: i32
[src]
public static final GL_POINT_SIZE_ARRAY_OES
pub const GL_POINT_SIZE_ARRAY_POINTER_OES: i32
[src]
public static final GL_POINT_SIZE_ARRAY_POINTER_OES
pub const GL_POINT_SIZE_ARRAY_STRIDE_OES: i32
[src]
public static final GL_POINT_SIZE_ARRAY_STRIDE_OES
pub const GL_POINT_SIZE_ARRAY_TYPE_OES: i32
[src]
public static final GL_POINT_SIZE_ARRAY_TYPE_OES
pub const GL_POINT_SIZE_MAX: i32
[src]
public static final GL_POINT_SIZE_MAX
pub const GL_POINT_SIZE_MIN: i32
[src]
public static final GL_POINT_SIZE_MIN
pub const GL_POINT_SPRITE_OES: i32
[src]
public static final GL_POINT_SPRITE_OES
pub const GL_POLYGON_OFFSET_FACTOR: i32
[src]
public static final GL_POLYGON_OFFSET_FACTOR
pub const GL_POLYGON_OFFSET_UNITS: i32
[src]
public static final GL_POLYGON_OFFSET_UNITS
pub const GL_PREVIOUS: i32
[src]
public static final GL_PREVIOUS
pub const GL_PRIMARY_COLOR: i32
[src]
public static final GL_PRIMARY_COLOR
pub const GL_PROJECTION_MATRIX: i32
[src]
public static final GL_PROJECTION_MATRIX
pub const GL_PROJECTION_MATRIX_FLOAT_AS_INT_BITS_OES: i32
[src]
public static final GL_PROJECTION_MATRIX_FLOAT_AS_INT_BITS_OES
pub const GL_PROJECTION_STACK_DEPTH: i32
[src]
public static final GL_PROJECTION_STACK_DEPTH
pub const GL_RGB_SCALE: i32
[src]
public static final GL_RGB_SCALE
pub const GL_SAMPLES: i32
[src]
public static final GL_SAMPLES
pub const GL_SAMPLE_BUFFERS: i32
[src]
public static final GL_SAMPLE_BUFFERS
pub const GL_SAMPLE_COVERAGE_INVERT: i32
[src]
public static final GL_SAMPLE_COVERAGE_INVERT
pub const GL_SAMPLE_COVERAGE_VALUE: i32
[src]
public static final GL_SAMPLE_COVERAGE_VALUE
pub const GL_SCISSOR_BOX: i32
[src]
public static final GL_SCISSOR_BOX
pub const GL_SHADE_MODEL: i32
[src]
public static final GL_SHADE_MODEL
pub const GL_SRC0_ALPHA: i32
[src]
public static final GL_SRC0_ALPHA
pub const GL_SRC0_RGB: i32
[src]
public static final GL_SRC0_RGB
pub const GL_SRC1_ALPHA: i32
[src]
public static final GL_SRC1_ALPHA
pub const GL_SRC1_RGB: i32
[src]
public static final GL_SRC1_RGB
pub const GL_SRC2_ALPHA: i32
[src]
public static final GL_SRC2_ALPHA
pub const GL_SRC2_RGB: i32
[src]
public static final GL_SRC2_RGB
pub const GL_STATIC_DRAW: i32
[src]
public static final GL_STATIC_DRAW
pub const GL_STENCIL_CLEAR_VALUE: i32
[src]
public static final GL_STENCIL_CLEAR_VALUE
pub const GL_STENCIL_FAIL: i32
[src]
public static final GL_STENCIL_FAIL
pub const GL_STENCIL_FUNC: i32
[src]
public static final GL_STENCIL_FUNC
pub const GL_STENCIL_PASS_DEPTH_FAIL: i32
[src]
public static final GL_STENCIL_PASS_DEPTH_FAIL
pub const GL_STENCIL_PASS_DEPTH_PASS: i32
[src]
public static final GL_STENCIL_PASS_DEPTH_PASS
pub const GL_STENCIL_REF: i32
[src]
public static final GL_STENCIL_REF
pub const GL_STENCIL_VALUE_MASK: i32
[src]
public static final GL_STENCIL_VALUE_MASK
pub const GL_STENCIL_WRITEMASK: i32
[src]
public static final GL_STENCIL_WRITEMASK
pub const GL_SUBTRACT: i32
[src]
public static final GL_SUBTRACT
pub const GL_TEXTURE_BINDING_2D: i32
[src]
public static final GL_TEXTURE_BINDING_2D
pub const GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING: i32
[src]
public static final GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING
pub const GL_TEXTURE_COORD_ARRAY_POINTER: i32
[src]
public static final GL_TEXTURE_COORD_ARRAY_POINTER
pub const GL_TEXTURE_COORD_ARRAY_SIZE: i32
[src]
public static final GL_TEXTURE_COORD_ARRAY_SIZE
pub const GL_TEXTURE_COORD_ARRAY_STRIDE: i32
[src]
public static final GL_TEXTURE_COORD_ARRAY_STRIDE
pub const GL_TEXTURE_COORD_ARRAY_TYPE: i32
[src]
public static final GL_TEXTURE_COORD_ARRAY_TYPE
pub const GL_TEXTURE_MATRIX: i32
[src]
public static final GL_TEXTURE_MATRIX
pub const GL_TEXTURE_MATRIX_FLOAT_AS_INT_BITS_OES: i32
[src]
public static final GL_TEXTURE_MATRIX_FLOAT_AS_INT_BITS_OES
pub const GL_TEXTURE_STACK_DEPTH: i32
[src]
public static final GL_TEXTURE_STACK_DEPTH
pub const GL_VERTEX_ARRAY_BUFFER_BINDING: i32
[src]
public static final GL_VERTEX_ARRAY_BUFFER_BINDING
pub const GL_VERTEX_ARRAY_POINTER: i32
[src]
public static final GL_VERTEX_ARRAY_POINTER
pub const GL_VERTEX_ARRAY_SIZE: i32
[src]
public static final GL_VERTEX_ARRAY_SIZE
pub const GL_VERTEX_ARRAY_STRIDE: i32
[src]
public static final GL_VERTEX_ARRAY_STRIDE
pub const GL_VERTEX_ARRAY_TYPE: i32
[src]
public static final GL_VERTEX_ARRAY_TYPE
pub const GL_VIEWPORT: i32
[src]
public static final GL_VIEWPORT
pub const GL_WRITE_ONLY: i32
[src]
public static final GL_WRITE_ONLY
Methods from Deref<Target = Object>
pub fn getClass<'env>(
&'env self
) -> Result<Option<Local<'env, Class>>, Local<'env, Throwable>>
[src]
&'env self
) -> Result<Option<Local<'env, Class>>, Local<'env, Throwable>>
Required features: "java-lang-Class"
pub fn hashCode<'env>(&'env self) -> Result<i32, Local<'env, Throwable>>
[src]
pub fn equals<'env>(
&'env self,
arg0: impl Into<Option<&'env Object>>
) -> Result<bool, Local<'env, Throwable>>
[src]
&'env self,
arg0: impl Into<Option<&'env Object>>
) -> Result<bool, Local<'env, Throwable>>
Required features: "java-lang-Object"
pub fn toString<'env>(
&'env self
) -> Result<Option<Local<'env, String>>, Local<'env, Throwable>>
[src]
&'env self
) -> Result<Option<Local<'env, String>>, Local<'env, Throwable>>
Required features: "java-lang-String"
pub fn notify<'env>(&'env self) -> Result<(), Local<'env, Throwable>>
[src]
pub fn notifyAll<'env>(&'env self) -> Result<(), Local<'env, Throwable>>
[src]
pub fn wait_long<'env>(
&'env self,
arg0: i64
) -> Result<(), Local<'env, Throwable>>
[src]
&'env self,
arg0: i64
) -> Result<(), Local<'env, Throwable>>
pub fn wait_long_int<'env>(
&'env self,
arg0: i64,
arg1: i32
) -> Result<(), Local<'env, Throwable>>
[src]
&'env self,
arg0: i64,
arg1: i32
) -> Result<(), Local<'env, Throwable>>
pub fn wait<'env>(&'env self) -> Result<(), Local<'env, Throwable>>
[src]
Trait Implementations
impl AsJValue for GL11
impl AsRef<GL10> for GL11
impl AsValidJObjectAndEnv for GL11
impl Deref for GL11
impl JniType for GL11
fn static_with_jni_type<R>(callback: impl FnOnce(&str) -> R) -> R
Auto Trait Implementations
impl RefUnwindSafe for GL11
impl !Send for GL11
impl !Sync for GL11
impl Unpin for GL11
impl UnwindSafe for GL11
Blanket Implementations
impl<T> Any for T where
T: 'static + ?Sized,
[src]
T: 'static + ?Sized,
impl<T> Borrow<T> for T where
T: ?Sized,
[src]
T: ?Sized,
impl<T> BorrowMut<T> for T where
T: ?Sized,
[src]
T: ?Sized,
fn borrow_mut(&mut self) -> &mut T
[src]
impl<T> From<T> for T
[src]
impl<T, U> Into<U> for T where
U: From<T>,
[src]
U: From<T>,
impl<T, U> TryFrom<U> for T where
U: Into<T>,
[src]
U: Into<T>,
type Error = Infallible
The type returned in the event of a conversion error.
fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>
[src]
impl<T, U> TryInto<U> for T where
U: TryFrom<T>,
[src]
U: TryFrom<T>,