// Copyright (c) 2023 Xu Shaohua <shaohua@biofan.org>. All rights reserved.
// Use of this source is governed by Lesser General Public License that can be found
// in the LICENSE file.
use cratePath;
use crateScalar;
use crate;
/// If the paint is set to stroke, this will add the stroke and fill geometries
/// together (hoping that the winding-direction works out).
///
/// If the paint is set to fill, this effect is ignored.
///
/// Note that if the paint is set to stroke and the stroke-width is 0, then
/// this will turn the geometry into just a fill.