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// Copyright (c) 2022 Xu Shaohua <shaohua@biofan.org>. All rights reserved.
// Use of this source is governed by Apache-2.0 License that can be found
// in the LICENSE file.
use core::mem;
use super::easing_curve_funcs as inner;
use crate::base::PointF;
use crate::util::fuzzy_compare;
const DEFAULT_AMPLITUDE: f64 = 1.0;
const DEFAULT_OVERSHOOT: f64 = 1.70158;
const DEFAULT_PERIOD: f64 = 0.3;
/// The type of easing curve.
// TODO(Shaohua): Add images to rust doc.
#[allow(clippy::module_name_repetitions)]
#[derive(Debug, Clone, Copy, PartialEq, Eq)]
pub enum EasingCurveType {
/// Easing curve for a linear (t) function: velocity is constant.
Linear,
/// Easing curve for a quadratic (t^2) function: accelerating from zero velocity.
InQuad,
/// Easing equation function for a quadratic (t^2) easing out: decelerating to zero velocity.
OutQuad,
/// Easing equation function for a quadratic (t^2) easing in/out: acceleration until halfway,
/// then deceleration.
InOutQuad,
/// Easing equation function for a cubic (t^3) easing in: accelerating from zero velocity.
OutInQuad,
/// Easing equation function for a cubic (t^3) easing out: decelerating to zero velocity.
InCubic,
/// Easing equation function for a cubic (t^3) easing out: decelerating to zero velocity.
OutCubic,
/// Easing equation function for a cubic (t^3) easing in/out: acceleration until halfway,
/// then deceleration.
InOutCubic,
/// Easing equation function for a cubic (t^3) easing out/in: deceleration until halfway,
/// then acceleration.
OutInCubic,
/// Easing equation function for a quartic (t^4) easing in: accelerating from zero velocity.
InQuart,
/// Easing equation function for a quartic (t^4) easing out: decelerating to zero velocity.
OutQuart,
/// Easing equation function for a quartic (t^4) easing in/out: acceleration until halfway,
/// then deceleration.
InOutQuart,
/// Easing equation function for a quartic (t^4) easing out/in: deceleration until halfway,
/// then acceleration.
OutInQuart,
/// Easing equation function for a quintic (t^5) easing in: accelerating from zero velocity.
InQuint,
/// Easing equation function for a quintic (t^5) easing out: decelerating to zero velocity.
OutQuint,
/// Easing equation function for a quintic (t^5) easing in/out: acceleration until halfway,
/// then deceleration.
InOutQuint,
/// Easing equation function for a quintic (t^5) easing out/in: deceleration until halfway,
/// then acceleration.
OutInQuint,
/// Easing equation function for a sinusoidal (sin(t)) easing in: accelerating from zero velocity.
InSine,
/// Easing equation function for a sinusoidal (sin(t)) easing out: decelerating to zero velocity.
OutSine,
/// Easing equation function for a sinusoidal (sin(t)) easing in/out: acceleration until halfway,
/// then deceleration.
InOutSine,
/// Easing equation function for a sinusoidal (sin(t)) easing out/in: deceleration until halfway,
/// then acceleration.
OutInSine,
/// Easing equation function for an exponential (2^t) easing in: accelerating from zero velocity.
InExpo,
/// Easing equation function for an exponential (2^t) easing out: decelerating to zero velocity.
OutExpo,
/// Easing equation function for an exponential (2^t) easing in/out: acceleration until halfway,
/// then deceleration.
InOutExpo,
/// Easing equation function for an exponential (2^t) easing out/in: deceleration until halfway,
/// then acceleration.
OutInExpo,
/// Easing equation function for a circular (sqrt(1-t^2)) easing in: accelerating from zero velocity.
InCirc,
/// Easing equation function for a circular (sqrt(1-t^2)) easing out: decelerating to zero velocity.
OutCirc,
/// Easing equation function for a circular (sqrt(1-t^2)) easing in/out: acceleration until halfway,
/// then deceleration.
InOutCirc,
/// Easing equation function for a circular (sqrt(1-t^2)) easing out/in: deceleration until halfway,
/// then acceleration.
OutInCirc,
/// Easing equation function for an elastic (exponentially decaying sine wave) easing in:
/// accelerating from zero velocity.
InElastic,
/// Easing equation function for an elastic (exponentially decaying sine wave) easing out:
/// decelerating to zero velocity.
OutElastic,
/// Easing equation function for an elastic (exponentially decaying sine wave) easing in/out:
/// acceleration until halfway, then deceleration.
InOutElastic,
/// Easing equation function for an elastic (exponentially decaying sine wave) easing out/in:
/// deceleration until halfway, then acceleration.
OutInElastic,
/// Easing equation function for a back (overshooting cubic easing: (s+1)*t^3 - s*t^2) easing in:
/// accelerating from zero velocity.
InBack,
/// Easing equation function for a back (overshooting cubic easing: (s+1)*t^3 - s*t^2) easing out:
/// decelerating to zero velocity.
OutBack,
/// Easing equation function for a back (overshooting cubic easing: (s+1)*t^3 - s*t^2) easing in/out:
/// acceleration until halfway, then deceleration.
InOutBack,
/// Easing equation function for a back (overshooting cubic easing: (s+1)*t^3 - s*t^2) easing out/in:
/// deceleration until halfway, then acceleration.
OutInBack,
/// Easing equation function for a bounce (exponentially decaying parabolic bounce) easing in:
/// accelerating from zero velocity.
InBounce,
/// Easing equation function for a bounce (exponentially decaying parabolic bounce) easing out:
/// decelerating to zero velocity.
OutBounce,
/// Easing equation function for a bounce (exponentially decaying parabolic bounce) easing in/out:
/// acceleration until halfway, then deceleration.
InOutBounce,
/// Easing equation function for a bounce (exponentially decaying parabolic bounce) easing out/in:
/// deceleration until halfway, then acceleration.
OutInBounce,
/// Easing function that starts growing slowly, then increases in speed. At the end of the curve
/// the speed will be constant.
InCurve,
/// Easing function that starts growing steadily, then ends slowly. The speed will be constant
/// at the beginning of the curve.
OutCurve,
/// Easing function where the value grows sinusoidally.
///
/// Note that the calculated end value will be 0 rather than 1.
SineCurve,
/// Easing function where the value grows cosinusoidally.
///
/// Note that the calculated start value will be 0.5 and the end value will be 0.5
/// contrary to the usual 0 to 1 easing curve.
CosineCurve,
/// Allows defining a custom easing curve using a cubic bezier spline.
BezierSpline,
/// Allows defining a custom easing curve using a TCB spline.
TCBSpline,
/// This is returned if the user specified a custom curve type with `set_custom_type()`.
///
/// Note that you cannot call `set_type()` with this value, but `get_type()` can return it.
Custom,
}
impl Default for EasingCurveType {
fn default() -> Self {
Self::Linear
}
}
/// The `EasingCurve` struct provides easing curves for controlling animation.
///
/// Easing curves describe a function that controls how the speed of the interpolation
/// between 0 and 1 should be. Easing curves allow transitions from one value to another
/// to appear more natural than a simple constant speed would allow. The `EasingCurve` struct
/// is usually used in conjunction with the `PropertyAnimation` struct but can be used on its own.
/// It is usually used to accelerate the interpolation from zero velocity (ease in) or
/// decelerate to zero velocity (ease out). Ease in and ease out can also be combined
/// in the same easing curve.
///
/// To calculate the speed of the interpolation, the easing curve provides the function
/// `value_for_progress()`, where the `progress` argument specifies the progress
/// of the interpolation: 0 is the start value of the interpolation, 1 is the end value
/// of the interpolation. The returned value is the effective progress of the interpolation.
/// If the returned value is the same as the input value for all input values the easing curve
/// is a linear curve. This is the default behaviour.
///
/// The ability to set an amplitude, overshoot, or period depends on the `EasingCurveType`.
/// Amplitude access is available to curves that behave as springs such as elastic and bounce curves.
/// Changing the amplitude changes the height of the curve. Period access is only available
/// to elastic curves and setting a higher period slows the rate of bounce. Only curves
/// that have "boomerang" behaviors such as the `InBack`, `OutBack`, `InOutBack`, and `OutInBack`
/// have overshoot settings. These curves will interpolate beyond the end points and
/// return to the end point, acting similar to a boomerang.
#[derive(Debug, Clone)]
pub struct EasingCurve {
curve_type: EasingCurveType,
amplitude: f64,
overshoot: f64,
period: f64,
custom_func: Option<EasingFunction>,
}
impl PartialEq for EasingCurve {
fn eq(&self, other: &Self) -> bool {
self.curve_type == other.curve_type
&& fuzzy_compare(self.amplitude, other.amplitude)
&& fuzzy_compare(self.overshoot, other.overshoot)
&& fuzzy_compare(self.period, other.period)
&& self.custom_func == other.custom_func
}
}
/// Function for custom easing curve type.
///
/// `progress` and the return value are considered to be normalized between 0 and 1
/// (In some cases the return value can be outside that range).
pub type EasingFunction = fn(progress: f64) -> f64;
impl Default for EasingCurve {
fn default() -> Self {
Self {
curve_type: EasingCurveType::Linear,
amplitude: DEFAULT_AMPLITUDE,
overshoot: DEFAULT_OVERSHOOT,
period: DEFAULT_PERIOD,
custom_func: None,
}
}
}
impl EasingCurve {
#[must_use]
pub fn new(curve_type: EasingCurveType) -> Self {
Self {
curve_type,
..Self::default()
}
}
/// Returns the amplitude.
///
/// This is not applicable for all curve types.
/// It is only applicable for bounce and elastic curves.
#[must_use]
pub const fn amplitude(&self) -> f64 {
self.amplitude
}
/// Returns the function pointer to the custom easing curve.
///
/// If `get_type()` does not return `EasingCurveType::Custom`, this function will return `None`.
#[must_use]
pub fn custom_type(&self) -> Option<EasingFunction> {
self.custom_func
}
/// Returns the overshoot.
///
/// This is not applicable for all curve types.
///
/// It is only applicable if `get_type()` is:
/// - `EasingCurveType::InBack`
/// - `EasingCurveType::OutBack`
/// - `EasingCurveType::InOutBack`
/// - `EasingCurveType::OutInBack`
#[must_use]
pub const fn overshoot(&self) -> f64 {
self.overshoot
}
/// Returns the period.
///
/// This is not applicable for all curve types.
///
/// It is only applicable if `get_type()` is:
/// - `EasingCurveType::InElastic`
/// - `EasingCurveType::OutElastic`
/// - `EasingCurveType::InOutElastic`
/// - `EasingCurveType::OutInElastic`
#[must_use]
pub const fn period(&self) -> f64 {
self.period
}
/// Sets the amplitude to `amplitude`.
///
/// This will set the amplitude of the bounce or the amplitude of the elastic "spring" effect.
/// The higher the number, the higher the amplitude.
pub fn set_amplitude(&mut self, amplitude: f64) {
self.amplitude = amplitude;
}
/// Sets a custom easing curve that is defined by the user in the function `func`.
///
/// After calling this function, `get_type()` will return `EasingCurveType::Custom`.
pub fn set_custom_type(&mut self, func: EasingFunction) {
self.custom_func = Some(func);
self.curve_type = EasingCurveType::Custom;
}
/// Sets the overshoot to overshoot.
/// 0 produces no overshoot, and the default value of 1.70158 produces an overshoot of 10 percent.
pub fn set_overshoot(&mut self, overshoot: f64) {
self.overshoot = overshoot;
}
/// Sets the period to period.
///
/// Setting a small period value will give a high frequency of the curve.
/// A large period will give it a small frequency.
pub fn set_period(&mut self, period: f64) {
self.period = period;
}
/// Sets the type of the easing curve to type.
pub fn set_type(&mut self, curve_type: EasingCurveType) {
debug_assert_ne!(curve_type, EasingCurveType::Custom);
self.curve_type = curve_type;
}
/// Swaps curve other with this curve.
///
/// This operation is very fast and never fails.
pub fn swap(&mut self, other: &mut Self) {
mem::swap(self, other);
}
/// Returns the cubic bezier spline that defines a custom easing curve.
///
/// If the easing curve does not have a custom bezier easing curve the list is empty.
#[must_use]
pub fn to_cubic_spline(&self) -> Vec<PointF> {
unimplemented!()
}
/// Returns the type of the easing curve.
#[must_use]
pub const fn get_type(&self) -> EasingCurveType {
self.curve_type
}
/// Return the effective progress for the easing curve at `progress`.
///
/// Whereas progress must be between 0 and 1, the returned effective progress
/// can be outside those bounds. For example, `EasingCurveType::InBack` will return
/// negative values in the beginning of the function.
#[must_use]
pub fn value_for_progress(&self, progress: f64) -> f64 {
match self.curve_type {
EasingCurveType::Linear => inner::ease_none(progress),
EasingCurveType::InQuad => inner::ease_in_quad(progress),
EasingCurveType::OutQuad => inner::ease_out_quad(progress),
EasingCurveType::InOutQuad => inner::ease_in_out_quad(progress),
EasingCurveType::OutInQuad => inner::ease_out_in_quad(progress),
EasingCurveType::InCubic => inner::ease_in_cubic(progress),
EasingCurveType::OutCubic => inner::ease_out_cubic(progress),
EasingCurveType::InOutCubic => inner::ease_in_out_cubic(progress),
EasingCurveType::OutInCubic => inner::ease_out_in_cubic(progress),
EasingCurveType::InQuart => inner::ease_in_quart(progress),
EasingCurveType::OutQuart => inner::ease_out_quart(progress),
EasingCurveType::InOutQuart => inner::ease_in_out_quart(progress),
EasingCurveType::OutInQuart => inner::ease_out_in_quart(progress),
EasingCurveType::InQuint => inner::ease_in_quint(progress),
EasingCurveType::OutQuint => inner::ease_out_quint(progress),
EasingCurveType::InOutQuint => inner::ease_in_out_quint(progress),
EasingCurveType::OutInQuint => inner::ease_out_in_quint(progress),
EasingCurveType::InSine => inner::ease_in_sine(progress),
EasingCurveType::OutSine => inner::ease_out_sine(progress),
EasingCurveType::InOutSine => inner::ease_in_out_sine(progress),
EasingCurveType::OutInSine => inner::ease_out_in_sine(progress),
EasingCurveType::InExpo => inner::ease_in_expo(progress),
EasingCurveType::OutExpo => inner::ease_out_expo(progress),
EasingCurveType::InOutExpo => inner::ease_in_out_expo(progress),
EasingCurveType::OutInExpo => inner::ease_out_in_expo(progress),
EasingCurveType::InCirc => inner::ease_in_circ(progress),
EasingCurveType::OutCirc => inner::ease_out_circ(progress),
EasingCurveType::InOutCirc => inner::ease_in_out_circ(progress),
EasingCurveType::OutInCirc => inner::ease_out_in_circ(progress),
EasingCurveType::InCurve => inner::ease_in_curve(progress),
EasingCurveType::OutCurve => inner::ease_out_curve(progress),
EasingCurveType::SineCurve => inner::ease_sine_curve(progress),
EasingCurveType::CosineCurve => inner::ease_cosine_curve(progress),
// Complex curves.
EasingCurveType::InBack
| EasingCurveType::OutBack
| EasingCurveType::InOutBack
| EasingCurveType::OutInBack => self.back_ease_value(progress),
EasingCurveType::InBounce
| EasingCurveType::OutBounce
| EasingCurveType::InOutBounce
| EasingCurveType::OutInBounce => self.bounce_ease_value(progress),
EasingCurveType::InElastic
| EasingCurveType::OutElastic
| EasingCurveType::InOutElastic
| EasingCurveType::OutInElastic => self.elastic_ease_value(progress),
_ => progress,
}
}
}
impl EasingCurve {
/// Get value for back easing curves.
fn back_ease_value(&self, progress: f64) -> f64 {
// The *back() functions are not always precise on the endpoints, so handle explicitly
if progress < 0.0 {
return 0.0;
}
if progress > 1.0 {
return 1.0;
}
let overshoot = if self.overshoot < 0.0 {
DEFAULT_OVERSHOOT
} else {
self.overshoot
};
match self.curve_type {
EasingCurveType::InBack => inner::ease_in_back(progress, overshoot),
EasingCurveType::OutBack => inner::ease_out_back(progress, overshoot),
EasingCurveType::InOutBack => inner::ease_in_out_back(progress, overshoot),
EasingCurveType::OutInBack => inner::ease_out_in_back(progress, overshoot),
_ => progress,
}
}
/// Get value for bounce easing curves.
fn bounce_ease_value(&self, progress: f64) -> f64 {
let amplitude = if self.amplitude < 0.0 {
1.0
} else {
self.amplitude
};
match self.curve_type {
EasingCurveType::InBounce => inner::ease_in_bounce(progress, amplitude),
EasingCurveType::OutBounce => inner::ease_out_bounce(progress, amplitude),
EasingCurveType::InOutBounce => inner::ease_in_out_bounce(progress, amplitude),
EasingCurveType::OutInBounce => inner::ease_out_in_bounce(progress, amplitude),
_ => progress,
}
}
/// Get value for elastic easing curves.
fn elastic_ease_value(&self, progress: f64) -> f64 {
let period = if self.period < 0.0 {
DEFAULT_PERIOD
} else {
self.period
};
let amplitude = if self.amplitude < 0.0 {
DEFAULT_AMPLITUDE
} else {
self.amplitude
};
match self.curve_type {
EasingCurveType::InElastic => inner::ease_in_elastic(progress, amplitude, period),
EasingCurveType::OutElastic => inner::ease_out_elastic(progress, amplitude, period),
EasingCurveType::InOutElastic => {
inner::ease_in_out_elastic(progress, amplitude, period)
}
EasingCurveType::OutInElastic => {
inner::ease_out_in_elastic(progress, amplitude, period)
}
_ => progress,
}
}
}