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use crate::base::RectF;
use crate::kernel::{PainterTrait, PathTrait};
use crate::platforms::Path;
use crate::shapes::ShapeTrait;
const MIN_VERTEX: usize = 3;
const MAX_VERTEX: usize = 99;
#[derive(Debug)]
pub struct StarShape {
corners: usize,
corner_radius: f64,
path: Path,
path_is_dirty: bool,
}
impl StarShape {
pub fn new(corners: usize) -> Self {
assert!(corners >= MIN_VERTEX && corners <= MAX_VERTEX);
let path = Path::new();
Self {
corners,
corner_radius: 0.0,
path,
path_is_dirty: true,
}
}
pub fn new_star() -> Self {
Self::new(5)
}
pub fn corners(&self) -> usize {
self.corners
}
pub fn set_corners(&mut self, corners: usize) {
assert!(corners >= MIN_VERTEX && corners <= MAX_VERTEX);
if self.corners != corners {
self.path_is_dirty = true;
self.corners = corners;
}
}
pub fn corner_radius(&self) -> f64 {
self.corner_radius
}
pub fn set_corner_radius(&mut self, radius: f64) {
assert!(radius >= 0.0);
if self.corner_radius != radius {
self.path_is_dirty = true;
self.corner_radius = radius;
}
}
fn update_path(&mut self) {
if !self.path_is_dirty {
return;
}
self.path.clear();
self.path_is_dirty = false;
}
}
impl ShapeTrait for StarShape {
fn bounding_rect(&self) -> RectF {
todo!()
}
fn repaint(&mut self, painter: &mut dyn PainterTrait) {
self.update_path();
painter.stroke(&self.path);
}
}