use alloc::rc::Rc;
use alloc::vec::Vec;
use core::marker::PhantomData;
use crate::web_dev::{DevInner, Device};
use crate::*;
const COPY_ROW: u32 = 256;
const OP_COPY_BUFFER: u32 = 1;
const OP_FILL: u32 = 2;
const OP_BUFFER_TO_TEXTURE: u32 = 3;
const OP_TEXTURE_TO_BUFFER: u32 = 4;
const OP_COMPUTE_PIPELINE: u32 = 5;
const OP_BIND_GROUP: u32 = 6;
const OP_PUSH: u32 = 7;
const OP_DISPATCH: u32 = 8;
const OP_DISPATCH_INDIRECT: u32 = 9;
const OP_BEGIN_RENDER: u32 = 10;
const OP_END_RENDER: u32 = 11;
const OP_RENDER_PIPELINE: u32 = 12;
const OP_VIEWPORT: u32 = 13;
const OP_SCISSOR: u32 = 14;
const OP_VERTEX: u32 = 15;
const OP_INDEX: u32 = 16;
const OP_DRAW: u32 = 17;
const OP_DRAW_INDEXED: u32 = 18;
const OP_DRAW_INDIRECT: u32 = 19;
const OP_DRAW_INDEXED_INDIRECT: u32 = 20;
pub struct CommandEncoder<'a> {
#[allow(dead_code)]
d: Rc<DevInner>,
w: Vec<u32>,
err: Option<GpuError>,
rendering: bool,
compute: Option<&'a ComputePipeline>,
render: Option<&'a RenderPipeline>,
colors: Vec<Format>,
depth: Option<Format>,
}
pub struct CommandBuffer<'a> {
pub(crate) words: Vec<u32>,
_p: PhantomData<&'a ()>,
}
impl Device {
pub fn encoder(&self) -> Result<CommandEncoder<'_>> {
self.d.check()?;
Ok(CommandEncoder { d: self.d.clone(), w: Vec::with_capacity(64), err: None, rendering: false, compute: None, render: None, colors: Vec::new(), depth: None })
}
}
fn split(v: u64) -> [u32; 2] {
[v as u32, (v >> 32) as u32]
}
impl<'a> CommandEncoder<'a> {
fn fail(&mut self, what: &'static str) {
if self.err.is_none() {
self.err = Some(GpuError::Invalid(what));
}
}
fn outside(&mut self, what: &'static str) -> bool {
if self.rendering {
self.fail(what);
}
!self.rendering
}
fn inside(&mut self, what: &'static str) -> bool {
if !self.rendering {
self.fail(what);
}
self.rendering
}
pub fn copy_buffer(&mut self, src: &'a Buffer, src_off: u64, dst: &'a Buffer, dst_off: u64, size: u64) {
if !self.outside("copy_buffer in a render pass") {
return;
}
if src_off % 4 != 0 || dst_off % 4 != 0 || size % 4 != 0 || src_off + size > src.size() || dst_off + size > dst.size() {
return self.fail("copy_buffer: outside the buffers, or not in multiples of 4");
}
let (a, b, c) = (split(src_off), split(dst_off), split(size));
self.w.extend_from_slice(&[OP_COPY_BUFFER, src.handle(), a[0], a[1], dst.handle(), b[0], b[1], c[0], c[1]]);
}
pub fn fill_buffer(&mut self, buf: &'a Buffer, offset: u64, size: u64, value: u32) {
if !self.outside("fill_buffer in a render pass") {
return;
}
if offset % 4 != 0 || size % 4 != 0 || offset + size > buf.size() {
return self.fail("fill_buffer: outside the buffer, or not in multiples of 4");
}
let (a, b) = (split(offset), split(size));
self.w.extend_from_slice(&[OP_FILL, buf.handle(), a[0], a[1], b[0], b[1], value]);
}
fn copy_layout(&mut self, r: &TextureRegion<'a>, l: &DataLayout) -> Option<(u32, u32)> {
let f = r.texture.format();
if f.is_depth() {
self.fail("copies of depth textures");
return None;
}
let (bw, bb) = (f.block_dim(), f.block_bytes());
let tight = r.size[0].div_ceil(bw) * bb;
let row = if l.bytes_per_row == 0 { tight } else { l.bytes_per_row };
let rows = r.size[1].div_ceil(bw);
if row < tight {
self.fail("a copy's row is shorter than the region");
return None;
}
if row % COPY_ROW != 0 && rows.max(r.layers).max(r.size[2]) > 1 {
self.fail("a copy's rows must be multiples of 256 bytes in WebGPU");
return None;
}
if l.offset % bb as u64 != 0 {
self.fail("a copy's offset must be a multiple of the texel size");
return None;
}
let per = if l.rows_per_image == 0 { rows } else { l.rows_per_image };
Some((row, per))
}
pub fn copy_buffer_to_texture(&mut self, src: &'a Buffer, layout: DataLayout, dst: TextureRegion<'a>) {
if !self.outside("copy_buffer_to_texture in a render pass") {
return;
}
let Some((row, per)) = self.copy_layout(&dst, &layout) else { return };
let o = split(layout.offset);
let (z, d) = if dst.texture.depth() > 1 { (dst.origin[2], dst.size[2].max(1)) } else { (dst.base_layer, dst.layers.max(1)) };
self.w.extend_from_slice(&[OP_BUFFER_TO_TEXTURE, src.handle(), o[0], o[1], row, per, dst.texture.handle(), dst.mip, dst.origin[0], dst.origin[1], z, dst.size[0], dst.size[1], d]);
}
pub fn copy_texture_to_buffer(&mut self, src: TextureRegion<'a>, dst: &'a Buffer, layout: DataLayout) {
if !self.outside("copy_texture_to_buffer in a render pass") {
return;
}
let Some((row, per)) = self.copy_layout(&src, &layout) else { return };
let o = split(layout.offset);
let (z, d) = if src.texture.depth() > 1 { (src.origin[2], src.size[2].max(1)) } else { (src.base_layer, src.layers.max(1)) };
self.w.extend_from_slice(&[OP_TEXTURE_TO_BUFFER, src.texture.handle(), src.mip, src.origin[0], src.origin[1], z, src.size[0], src.size[1], d, dst.handle(), o[0], o[1], row, per]);
}
pub fn barrier(&mut self, _before: Access, _after: Access) {}
pub fn texture_barrier(&mut self, _tex: &'a Texture, _before: Layout, _after: Layout) {}
pub fn texture_barrier_range(&mut self, _tex: &'a Texture, _base_mip: u32, _mips: u32, _base_layer: u32, _layers: u32, _before: Layout, _after: Layout) {}
pub fn set_compute_pipeline(&mut self, p: &'a ComputePipeline) {
if self.outside("set_compute_pipeline in a render pass") {
self.compute = Some(p);
self.w.extend_from_slice(&[OP_COMPUTE_PIPELINE, p.0.h.h]);
}
}
pub fn set_bind_group(&mut self, index: u32, group: &'a BindGroup) {
self.w.extend_from_slice(&[OP_BIND_GROUP, index, group.handle()]);
let layout = if self.rendering { self.render.map(|p| &p.0.layout) } else { self.compute.map(|p| &p.0.layout) };
let Some(layout) = layout else {
return self.fail("set_bind_group before a pipeline");
};
if !layout.0.groups.get(index as usize).is_some_and(|l| group.fits(l)) {
self.fail("set_bind_group: the group does not fit the pipeline's layout");
}
}
pub fn push_constants<T: Pod>(&mut self, offset: u32, data: &[T]) {
let bytes = bytes_of(data);
let layout = if self.rendering { self.render.map(|p| &p.0.layout) } else { self.compute.map(|p| &p.0.layout) };
let Some(layout) = layout else {
return self.fail("push_constants before a pipeline");
};
if offset % 4 != 0 || bytes.len() % 4 != 0 || offset as usize + bytes.len() > layout.0.push as usize {
return self.fail("push_constants: beyond the layout's block, or not in multiples of 4");
}
self.w.extend_from_slice(&[OP_PUSH, offset, bytes.len() as u32 / 4]);
self.w.extend(bytes.chunks_exact(4).map(|c| u32::from_le_bytes([c[0], c[1], c[2], c[3]])));
}
pub fn dispatch(&mut self, x: u32, y: u32, z: u32) {
if !self.outside("dispatch in a render pass") {
return;
}
if self.compute.is_none() {
return self.fail("dispatch without a pipeline");
}
self.w.extend_from_slice(&[OP_DISPATCH, x, y, z]);
}
pub fn dispatch_indirect(&mut self, buf: &'a Buffer, offset: u64) {
if !self.outside("dispatch_indirect in a render pass") {
return;
}
if self.compute.is_none() || !buf.usage().contains(BufferUsage::INDIRECT) || offset % 4 != 0 || offset + 12 > buf.size() {
return self.fail("dispatch_indirect: no pipeline, no INDIRECT usage, or outside the buffer");
}
let o = split(offset);
self.w.extend_from_slice(&[OP_DISPATCH_INDIRECT, buf.handle(), o[0], o[1]]);
}
pub fn begin_render(&mut self, desc: &RenderPassDesc<'_, 'a>) {
if !self.outside("begin_render in a render pass") {
return;
}
if desc.color.len() > COLOR_TARGETS_MAX || (desc.color.is_empty() && desc.depth.is_none()) {
return self.fail("begin_render: no attachments, or too many");
}
self.rendering = true;
self.render = None;
self.colors.clear();
self.colors.extend(desc.color.iter().map(|c| c.view.format()));
self.depth = desc.depth.as_ref().map(|d| d.view.format());
self.w.extend_from_slice(&[OP_BEGIN_RENDER, desc.color.len() as u32]);
for c in desc.color {
self.w.extend_from_slice(&[c.view.handle(), (c.load == Load::Keep) as u32, c.store as u32, c.clear[0].to_bits(), c.clear[1].to_bits(), c.clear[2].to_bits(), c.clear[3].to_bits()]);
}
match &desc.depth {
Some(d) => self.w.extend_from_slice(&[d.view.handle(), (d.load == Load::Keep) as u32, d.store as u32, d.clear.to_bits(), d.view.format().has_stencil() as u32]),
None => self.w.extend_from_slice(&[0; 5]),
}
}
pub fn end_render(&mut self) {
if self.inside("end_render outside a render pass") {
self.rendering = false;
self.render = None;
self.w.push(OP_END_RENDER);
}
}
pub fn set_render_pipeline(&mut self, p: &'a RenderPipeline) {
if self.inside("set_render_pipeline outside a render pass") {
if p.0.targets != self.colors || p.0.depth != self.depth {
return self.fail("set_render_pipeline: the pipeline's formats are not the render pass's");
}
self.render = Some(p);
self.w.extend_from_slice(&[OP_RENDER_PIPELINE, p.0.h.h]);
}
}
pub fn set_viewport(&mut self, x: f32, y: f32, w: f32, h: f32, min_depth: f32, max_depth: f32) {
if self.inside("set_viewport outside a render pass") {
self.w.extend_from_slice(&[OP_VIEWPORT, x.to_bits(), y.to_bits(), w.to_bits(), h.to_bits(), min_depth.to_bits(), max_depth.to_bits()]);
}
}
pub fn set_scissor(&mut self, x: u32, y: u32, w: u32, h: u32) {
if self.inside("set_scissor outside a render pass") {
self.w.extend_from_slice(&[OP_SCISSOR, x, y, w, h]);
}
}
pub fn set_vertex_buffer(&mut self, slot: u32, buf: &'a Buffer, offset: u64) {
if !self.inside("set_vertex_buffer outside a render pass") {
return;
}
if !buf.usage().contains(BufferUsage::VERTEX) {
return self.fail("set_vertex_buffer: no VERTEX usage");
}
let o = split(offset);
self.w.extend_from_slice(&[OP_VERTEX, slot, buf.handle(), o[0], o[1]]);
}
pub fn set_index_buffer(&mut self, buf: &'a Buffer, offset: u64, format: IndexFormat) {
if !self.inside("set_index_buffer outside a render pass") {
return;
}
if !buf.usage().contains(BufferUsage::INDEX) {
return self.fail("set_index_buffer: no INDEX usage");
}
let o = split(offset);
self.w.extend_from_slice(&[OP_INDEX, buf.handle(), o[0], o[1], (format == IndexFormat::U32) as u32]);
}
fn drawing(&mut self) -> bool {
if !self.inside("a draw outside a render pass") {
return false;
}
if self.render.is_none() {
self.fail("a draw without a pipeline");
return false;
}
true
}
pub fn draw(&mut self, vertices: u32, instances: u32, first_vertex: u32, first_instance: u32) {
if self.drawing() {
self.w.extend_from_slice(&[OP_DRAW, vertices, instances, first_vertex, first_instance]);
}
}
pub fn draw_indexed(&mut self, indices: u32, instances: u32, first_index: u32, base_vertex: i32, first_instance: u32) {
if self.drawing() {
self.w.extend_from_slice(&[OP_DRAW_INDEXED, indices, instances, first_index, base_vertex as u32, first_instance]);
}
}
pub fn draw_indirect(&mut self, buf: &'a Buffer, offset: u64) {
if !self.drawing() {
return;
}
if !buf.usage().contains(BufferUsage::INDIRECT) || offset % 4 != 0 || offset + 16 > buf.size() {
return self.fail("draw_indirect: no INDIRECT usage, or outside the buffer");
}
let o = split(offset);
self.w.extend_from_slice(&[OP_DRAW_INDIRECT, buf.handle(), o[0], o[1]]);
}
pub fn draw_indexed_indirect(&mut self, buf: &'a Buffer, offset: u64) {
if !self.drawing() {
return;
}
if !buf.usage().contains(BufferUsage::INDIRECT) || offset % 4 != 0 || offset + 20 > buf.size() {
return self.fail("draw_indexed_indirect: no INDIRECT usage, or outside the buffer");
}
let o = split(offset);
self.w.extend_from_slice(&[OP_DRAW_INDEXED_INDIRECT, buf.handle(), o[0], o[1]]);
}
pub fn draw_indexed_indirect_multi(&mut self, _buf: &'a Buffer, _offset: u64, _count: u32, _stride: u32) {
self.fail("draw_indexed_indirect_multi: level Voll");
}
pub fn draw_indexed_indirect_count(&mut self, _buf: &'a Buffer, _offset: u64, _count_buf: &'a Buffer, _count_offset: u64, _max_count: u32, _stride: u32) {
self.fail("draw_indexed_indirect_count: level Voll");
}
pub fn reset_timestamps(&mut self, _ts: &'a Timestamps, _first: u32, _n: u32) {
self.fail("timestamps in the browser");
}
pub fn timestamp(&mut self, _ts: &'a Timestamps, _i: u32) {
self.fail("timestamps in the browser");
}
pub fn finish(mut self) -> Result<CommandBuffer<'a>> {
if self.rendering {
self.fail("finish inside a render pass");
}
if let Some(e) = self.err {
return Err(e);
}
Ok(CommandBuffer { words: core::mem::take(&mut self.w), _p: PhantomData })
}
}