jetkvm_control
jetkvm_control is a Rust client/server/library for interacting with JetKVM devices using WebRTC and JSON‑RPC. It provides functionality to authenticate with a JetKVM device, set up a WebRTC PeerConnection with a DataChannel, and send various input events (keyboard and mouse) as well as receive notifications (such as screen resolution updates) from the device.
Note: Starting with version 0.1.4 (2025-03-09), a new secure RPC server (jetkvm_control_svr) has been introduced. This server supports TLS encryption and HMAC authentication, and includes features such as active_window and active_process interrogation. The server is cross-platform. The
jetkvm_control_svrmay be used without a JetKVM device. It comes with a rust client and Lua bindings.
Features
- Keyboard Input: Functions for sending keyboard events including text, control combinations (Ctrl-A, Ctrl-C, Ctrl-V, Ctrl-X, etc.), and special keys (Return, Windows key, etc.).
- Mouse Control: Functions for absolute mouse movement, clicks (left, right, middle), double-click, and click-and-drag actions.
- jetkvm_control_svr: to monitor processes and windows during script execution.
Installation
-
Install via cargo
cargo install jetkvm_control- or -
Clone the Repository
git clone https://github.com/davehorner/jetkvm_control.git cd jetkvm_control -
Configure Your Settings
The project reads its configuration from either a jetkvm_control.toml file. Run the following command to edit/create jetkvm_control.toml files.
You can override values via the command-line.
-
Running the Project After setting up your configuration, you can build and run the project with Cargo:
This will compile the project and execute the window-notepad-helloworld.lua example.
About the cmdline client
The client (cargo run/jetkvm_control) is a simple ping if you don't have the lua feature enabled.
If you enable the lua feature; jetkvm_control will expect a lua file to execute.
A control client for JetKVM over WebRTC.
Usage: jetkvm_control [OPTIONS] <LUA_SCRIPT>
Arguments:
<LUA_SCRIPT> Path to the Lua script to execute
Options:
-H, --host <HOST> The host address to connect to
-p, --port <PORT> The port number to use
-a, --api <API> The API endpoint
-P, --password <PASSWORD> The password for authentication
-v, --verbose Enable verbose logging (include logs from webrtc_sctp)
-h, --help Print help
-V, --version Print version
What's the code look like
The api is subject to change. This project adheres to the "Semantic Versioning" standard.
example code for rust:
let config = load?;
let mut client = new;
if let Err = client.connect.await
// open notepad and say Hello World, copy and paste.
send_windows_key.await.ok;
sleep.await;
rpc_sendtext.await.ok;
sleep.await;
send_return.await.ok;
sleep.await;
rpc_sendtext.await.ok;
sleep.await;
send_ctrl_a.await.ok;
sleep.await;
send_ctrl_x.await.ok;
sleep.await;
send_ctrl_v.await.ok;
sleep.await;
send_return.await.ok;
sleep.await;
send_ctrl_v.await.ok;
example code in lua:
print
send_windows_key
delay
send_text
send_return
delay
delay
send_text
send_ctrl_a
send_ctrl_c
delay
send_ctrl_v
delay
send_ctrl_v
send_key_combinations
Check out the examples folder for additional detail.
License
This project is licensed under the MIT License. See LICENSE for details.
Contributing
Contributions are welcome! Please submit a pull request or open an issue to discuss changes.