use crate::io::tuning::{NodeGraphPaintCachePruneTuning, NodeGraphSpatialIndexTuning};
use super::super::NodeGraphInteractionState;
#[derive(Debug, Clone, Copy, PartialEq)]
pub struct NodeGraphRenderingInteraction {
pub spatial_index: NodeGraphSpatialIndexTuning,
pub only_render_visible_elements: bool,
pub paint_cache_prune: NodeGraphPaintCachePruneTuning,
pub elevate_nodes_on_select: bool,
pub elevate_edges_on_select: bool,
}
impl NodeGraphInteractionState {
pub fn rendering_interaction(&self) -> NodeGraphRenderingInteraction {
NodeGraphRenderingInteraction {
spatial_index: self.spatial_index,
only_render_visible_elements: self.only_render_visible_elements,
paint_cache_prune: self.paint_cache_prune,
elevate_nodes_on_select: self.elevate_nodes_on_select,
elevate_edges_on_select: self.elevate_edges_on_select,
}
}
}