jay_config/input.rs
1//! Tools for configuring input devices.
2
3pub mod acceleration;
4pub mod capability;
5pub mod clickmethod;
6pub mod input_event_codes;
7pub mod scrollmethod;
8
9use {
10 crate::{
11 _private::{DEFAULT_SEAT_NAME, ipc::WorkspaceSource},
12 Axis, Direction, ModifiedKeySym, Workspace,
13 input::{
14 acceleration::AccelProfile, capability::Capability, clickmethod::ClickMethod,
15 scrollmethod::ScrollMethod,
16 },
17 keyboard::{Keymap, mods::Modifiers, syms::KeySym},
18 video::Connector,
19 window::Window,
20 },
21 serde::{Deserialize, Serialize},
22 std::time::Duration,
23};
24
25/// An input device.
26#[derive(Serialize, Deserialize, Copy, Clone, Debug, Hash, Eq, PartialEq)]
27pub struct InputDevice(pub u64);
28
29impl InputDevice {
30 /// Assigns the input device to a seat.
31 pub fn set_seat(self, seat: Seat) {
32 get!().set_seat(self, seat)
33 }
34
35 /// Sets the keymap of the device.
36 ///
37 /// This overrides the keymap set for the seat. The keymap becomes active when a key
38 /// on the device is pressed.
39 ///
40 /// Setting the invalid keymap reverts to the seat keymap.
41 pub fn set_keymap(self, keymap: Keymap) {
42 get!().set_device_keymap(self, keymap)
43 }
44
45 /// Returns whether the device has the specified capability.
46 pub fn has_capability(self, cap: Capability) -> bool {
47 get!(false).has_capability(self, cap)
48 }
49
50 /// Sets the device to be left handed.
51 ///
52 /// This has the effect of swapping the left and right mouse button. See the libinput
53 /// documentation for more details.
54 pub fn set_left_handed(self, left_handed: bool) {
55 get!().set_left_handed(self, left_handed);
56 }
57
58 /// Sets the acceleration profile of the device.
59 ///
60 /// This corresponds to the libinput setting of the same name.
61 pub fn set_accel_profile(self, profile: AccelProfile) {
62 get!().set_accel_profile(self, profile);
63 }
64
65 /// Sets the acceleration speed of the device.
66 ///
67 /// This corresponds to the libinput setting of the same name.
68 pub fn set_accel_speed(self, speed: f64) {
69 get!().set_accel_speed(self, speed);
70 }
71
72 /// Sets the transformation matrix of the device.
73 ///
74 /// This is not a libinput setting but a setting of the compositor. It currently affects
75 /// relative mouse motions in that the matrix is applied to the motion. To reduce the mouse
76 /// speed to 35%, use the following matrix:
77 ///
78 /// ```text
79 /// [
80 /// [0.35, 1.0],
81 /// [1.0, 0.35],
82 /// ]
83 /// ```
84 ///
85 /// This might give you better results than using `set_accel_profile` and `set_accel_speed`.
86 pub fn set_transform_matrix(self, matrix: [[f64; 2]; 2]) {
87 get!().set_transform_matrix(self, matrix);
88 }
89
90 /// Sets the calibration matrix of the device.
91 ///
92 /// This corresponds to the libinput setting of the same name.
93 pub fn set_calibration_matrix(self, matrix: [[f32; 3]; 2]) {
94 get!().set_calibration_matrix(self, matrix);
95 }
96
97 /// Returns the name of the device.
98 pub fn name(self) -> String {
99 get!(String::new()).device_name(self)
100 }
101
102 /// Sets how many pixel to scroll per scroll wheel dedent.
103 ///
104 /// Default: `15.0`
105 ///
106 /// This setting has no effect on non-wheel input such as touchpads.
107 ///
108 /// Some mouse wheels support high-resolution scrolling without discrete steps. In
109 /// this case a value proportional to this setting will be used.
110 pub fn set_px_per_wheel_scroll(self, px: f64) {
111 get!().set_px_per_wheel_scroll(self, px);
112 }
113
114 /// Sets a multiplier for pixel scroll events.
115 ///
116 /// Default: `1.0`
117 ///
118 /// This setting has no effect on scroll events created by a scroll wheel.
119 pub fn set_px_scroll_multiplier(self, mul: f64) {
120 get!().set_px_scroll_multiplier(self, mul);
121 }
122
123 /// Sets whether tap-to-click is enabled for this device.
124 ///
125 /// See <https://wayland.freedesktop.org/libinput/doc/latest/tapping.html>
126 pub fn set_tap_enabled(self, enabled: bool) {
127 get!().set_input_tap_enabled(self, enabled);
128 }
129
130 /// Sets whether tap-and-drag is enabled for this device.
131 ///
132 /// See <https://wayland.freedesktop.org/libinput/doc/latest/tapping.html>
133 pub fn set_drag_enabled(self, enabled: bool) {
134 get!().set_input_drag_enabled(self, enabled);
135 }
136
137 /// Sets whether drag lock is enabled for this device.
138 ///
139 /// See <https://wayland.freedesktop.org/libinput/doc/latest/tapping.html>
140 pub fn set_drag_lock_enabled(self, enabled: bool) {
141 get!().set_input_drag_lock_enabled(self, enabled);
142 }
143
144 /// Sets whether natural scrolling is enabled for this device.
145 ///
146 /// See <https://wayland.freedesktop.org/libinput/doc/latest/scrolling.html>
147 pub fn set_natural_scrolling_enabled(self, enabled: bool) {
148 get!().set_input_natural_scrolling_enabled(self, enabled);
149 }
150
151 /// Sets the click method of the device.
152 ///
153 /// See <https://wayland.freedesktop.org/libinput/doc/latest/configuration.html#click-method>
154 pub fn set_click_method(self, method: ClickMethod) {
155 get!().set_input_click_method(self, method);
156 }
157
158 /// Sets whether middle button emulation is enabled for this device.
159 ///
160 /// See <https://wayland.freedesktop.org/libinput/doc/latest/configuration.html#middle-button-emulation>
161 pub fn set_middle_button_emulation_enabled(self, enabled: bool) {
162 get!().set_input_middle_button_emulation_enabled(self, enabled);
163 }
164
165 /// Sets the scroll method of the device.
166 ///
167 /// See <https://wayland.freedesktop.org/libinput/doc/latest/scrolling.html>
168 pub fn set_scroll_method(self, method: ScrollMethod) {
169 get!().set_input_scroll_method(self, method);
170 }
171
172 /// Sets the scroll button of the device.
173 ///
174 /// See <https://wayland.freedesktop.org/libinput/doc/latest/scrolling.html>
175 pub fn set_scroll_button(self, button: InputEventCode) {
176 get!().set_input_scroll_button(self, button);
177 }
178
179 /// Sets whether scroll button locking is enabled for the device.
180 ///
181 /// See <https://wayland.freedesktop.org/libinput/doc/latest/scrolling.html>
182 pub fn set_scroll_button_lock(self, enabled: bool) {
183 get!().set_input_scroll_button_lock(self, enabled);
184 }
185
186 /// Returns the syspath of this device.
187 ///
188 /// E.g. `/sys/devices/pci0000:00/0000:00:08.1/0000:14:00.4/usb5/5-1/5-1.1/5-1.1.3/5-1.1.3:1.0`.
189 pub fn syspath(self) -> String {
190 get!(String::new()).input_device_syspath(self)
191 }
192
193 /// Returns the devnode of this device.
194 ///
195 /// E.g. `/dev/input/event7`.
196 pub fn devnode(self) -> String {
197 get!(String::new()).input_device_devnode(self)
198 }
199
200 /// Sets a callback that will be run if this device triggers a switch event.
201 pub fn on_switch_event<F: FnMut(SwitchEvent) + 'static>(self, f: F) {
202 get!().on_switch_event(self, f)
203 }
204
205 /// Maps this input device to a connector.
206 ///
207 /// The connector should be connected.
208 ///
209 /// This should be used for touch screens and graphics tablets.
210 pub fn set_connector(self, connector: Connector) {
211 get!().set_input_device_connector(self, connector);
212 }
213
214 /// Removes the mapping of this device to a connector.
215 pub fn remove_mapping(self) {
216 get!().remove_input_mapping(self);
217 }
218}
219
220/// A direction in a timeline.
221#[derive(Serialize, Deserialize, Copy, Clone, Debug, Hash, Eq, PartialEq)]
222pub enum Timeline {
223 Older,
224 Newer,
225}
226
227/// A direction for layer traversal.
228#[derive(Serialize, Deserialize, Copy, Clone, Debug, Hash, Eq, PartialEq)]
229pub enum LayerDirection {
230 Below,
231 Above,
232}
233
234/// A seat.
235#[derive(Serialize, Deserialize, Copy, Clone, Debug, Hash, Eq, PartialEq)]
236pub struct Seat(pub u64);
237
238impl Seat {
239 pub const INVALID: Self = Self(0);
240
241 /// Returns whether the seat is invalid.
242 pub fn is_invalid(self) -> bool {
243 self == Self::INVALID
244 }
245
246 #[doc(hidden)]
247 pub fn raw(self) -> u64 {
248 self.0
249 }
250
251 #[doc(hidden)]
252 pub fn from_raw(raw: u64) -> Self {
253 Self(raw)
254 }
255
256 /// Sets whether this seat's cursor uses the hardware cursor if available.
257 ///
258 /// Only one seat at a time can use the hardware cursor. Setting this to `true` for a
259 /// seat automatically unsets it for all other seats.
260 ///
261 /// By default, the first created seat uses the hardware cursor.
262 pub fn use_hardware_cursor(self, use_hardware_cursor: bool) {
263 get!().set_use_hardware_cursor(self, use_hardware_cursor);
264 }
265
266 /// Sets the size of the cursor theme.
267 ///
268 /// Default: 16.
269 pub fn set_cursor_size(self, size: i32) {
270 get!().set_cursor_size(self, size)
271 }
272
273 /// Creates a compositor-wide hotkey.
274 ///
275 /// The closure is invoked when the user presses the last key of the modified keysym.
276 /// Note that the keysym is calculated without modifiers applied. To perform an action
277 /// when `SHIFT+k` is pressed, use `SHIFT | SYM_k` not `SHIFT | SYM_K`.
278 ///
279 /// CapsLock and NumLock are ignored during modifier evaluation. Therefore, bindings
280 /// containing these modifiers will never be invoked.
281 pub fn bind<T: Into<ModifiedKeySym>, F: FnMut() + 'static>(self, mod_sym: T, f: F) {
282 self.bind_masked(Modifiers(!0), mod_sym, f)
283 }
284
285 /// Creates a compositor-wide hotkey while ignoring some modifiers.
286 ///
287 /// This is similar to `bind` except that only the masked modifiers are considered.
288 ///
289 /// For example, if this function is invoked with `mod_mask = Modifiers::NONE` and
290 /// `mod_sym = SYM_XF86AudioRaiseVolume`, then the callback will be invoked whenever
291 /// `SYM_XF86AudioRaiseVolume` is pressed. Even if the user is simultaneously holding
292 /// the shift key which would otherwise prevent the callback from taking effect.
293 ///
294 /// For example, if this function is invoked with `mod_mask = CTRL | SHIFT` and
295 /// `mod_sym = CTRL | SYM_x`, then the callback will be invoked whenever the user
296 /// presses `ctrl+x` without pressing the shift key. Even if the user is
297 /// simultaneously holding the alt key.
298 ///
299 /// If `mod_sym` contains any modifiers, then these modifiers are automatically added
300 /// to the mask. The synthetic `RELEASE` modifier is always added to the mask.
301 pub fn bind_masked<T: Into<ModifiedKeySym>, F: FnMut() + 'static>(
302 self,
303 mod_mask: Modifiers,
304 mod_sym: T,
305 f: F,
306 ) {
307 get!().bind_masked(self, mod_mask, mod_sym.into(), f)
308 }
309
310 /// Configures whether the given bind repeats.
311 ///
312 /// The default is `false`.
313 ///
314 /// Binding resets the value to the default.
315 pub fn set_repeat_bind<T: Into<ModifiedKeySym>>(self, mod_sym: T, repeat: bool) {
316 get!().set_repeat_bind(self, mod_sym.into(), repeat);
317 }
318
319 /// Configures whether the given bind executes even if the screen is locked.
320 ///
321 /// The default is `false`.
322 ///
323 /// Binding resets the value to the default.
324 pub fn set_bind_allow_locked<T: Into<ModifiedKeySym>>(self, mod_sym: T, locked: bool) {
325 get!().set_bind_locked(self, mod_sym.into(), locked);
326 }
327
328 /// Registers a callback to be executed when the currently pressed key is released.
329 ///
330 /// This should only be called in callbacks for key-press binds.
331 ///
332 /// The callback will be executed once when the key is released regardless of any
333 /// modifiers.
334 pub fn latch<F: FnOnce() + 'static>(self, f: F) {
335 get!().latch(self, f)
336 }
337
338 /// Unbinds a hotkey.
339 pub fn unbind<T: Into<ModifiedKeySym>>(self, mod_sym: T) {
340 get!().unbind(self, mod_sym.into())
341 }
342
343 /// Moves the focus in the focus history.
344 pub fn focus_history(self, timeline: Timeline) {
345 get!().seat_focus_history(self, timeline)
346 }
347
348 /// Configures whether the focus history only includes visible windows.
349 ///
350 /// If this is `false`, then hidden windows will be made visible before moving the
351 /// focus to them.
352 ///
353 /// The default is `false`.
354 pub fn focus_history_set_only_visible(self, only_visible: bool) {
355 get!().seat_focus_history_set_only_visible(self, only_visible)
356 }
357
358 /// Configures whether the focus history only includes windows on the same workspace
359 /// as the currently focused window.
360 ///
361 /// The default is `false`.
362 pub fn focus_history_set_same_workspace(self, same_workspace: bool) {
363 get!().seat_focus_history_set_same_workspace(self, same_workspace)
364 }
365
366 /// Moves the keyboard focus of the seat to the layer above or below the current
367 /// layer.
368 pub fn focus_layer_rel(self, direction: LayerDirection) {
369 get!().seat_focus_layer_rel(self, direction)
370 }
371
372 /// Moves the keyboard focus to the tile layer.
373 pub fn focus_tiles(self) {
374 get!().seat_focus_tiles(self)
375 }
376
377 /// Moves the keyboard focus of the seat in the specified direction.
378 pub fn focus(self, direction: Direction) {
379 get!().seat_focus(self, direction)
380 }
381
382 /// Moves the focused window in the specified direction.
383 pub fn move_(self, direction: Direction) {
384 get!().seat_move(self, direction)
385 }
386
387 /// Sets the keymap of the seat.
388 pub fn set_keymap(self, keymap: Keymap) {
389 get!().seat_set_keymap(self, keymap)
390 }
391
392 /// Returns the repeat rate of the seat.
393 ///
394 /// The returned tuple is `(rate, delay)` where `rate` is the number of times keys repeat per second
395 /// and `delay` is the time after the button press after which keys start repeating.
396 pub fn repeat_rate(self) -> (i32, i32) {
397 get!((25, 250)).seat_get_repeat_rate(self)
398 }
399
400 /// Sets the repeat rate of the seat.
401 pub fn set_repeat_rate(self, rate: i32, delay: i32) {
402 get!().seat_set_repeat_rate(self, rate, delay)
403 }
404
405 /// Returns whether the parent-container of the currently focused window is in mono-mode.
406 pub fn mono(self) -> bool {
407 get!(false).seat_mono(self)
408 }
409
410 /// Sets whether the parent-container of the currently focused window is in mono-mode.
411 pub fn set_mono(self, mono: bool) {
412 get!().set_seat_mono(self, mono)
413 }
414
415 /// Toggles whether the parent-container of the currently focused window is in mono-mode.
416 pub fn toggle_mono(self) {
417 self.set_mono(!self.mono());
418 }
419
420 /// Returns the split axis of the parent-container of the currently focused window.
421 pub fn split(self) -> Axis {
422 get!(Axis::Horizontal).seat_split(self)
423 }
424
425 /// Sets the split axis of the parent-container of the currently focused window.
426 pub fn set_split(self, axis: Axis) {
427 get!().set_seat_split(self, axis)
428 }
429
430 /// Toggles the split axis of the parent-container of the currently focused window.
431 pub fn toggle_split(self) {
432 self.set_split(self.split().other());
433 }
434
435 /// Returns the input devices assigned to this seat.
436 pub fn input_devices(self) -> Vec<InputDevice> {
437 get!().get_input_devices(Some(self))
438 }
439
440 /// Creates a new container with the specified split in place of the currently focused window.
441 pub fn create_split(self, axis: Axis) {
442 get!().create_seat_split(self, axis);
443 }
444
445 /// Focuses the parent node of the currently focused window.
446 pub fn focus_parent(self) {
447 get!().focus_seat_parent(self);
448 }
449
450 /// Requests the currently focused window to be closed.
451 pub fn close(self) {
452 get!().seat_close(self);
453 }
454
455 /// Returns whether the currently focused window is floating.
456 pub fn get_floating(self) -> bool {
457 get!().get_seat_floating(self)
458 }
459 /// Sets whether the currently focused window is floating.
460 pub fn set_floating(self, floating: bool) {
461 get!().set_seat_floating(self, floating);
462 }
463
464 /// Toggles whether the currently focused window is floating.
465 ///
466 /// You can do the same by double-clicking on the header.
467 pub fn toggle_floating(self) {
468 get!().toggle_seat_floating(self);
469 }
470
471 /// Returns the workspace that is currently active on the output that contains the seat's
472 /// cursor.
473 ///
474 /// If no such workspace exists, `exists` returns `false` for the returned workspace.
475 pub fn get_workspace(self) -> Workspace {
476 get!(Workspace(0)).get_seat_cursor_workspace(self)
477 }
478
479 /// Returns the workspace that is currently active on the output that contains the seat's
480 /// keyboard focus.
481 ///
482 /// If no such workspace exists, `exists` returns `false` for the returned workspace.
483 pub fn get_keyboard_workspace(self) -> Workspace {
484 get!(Workspace(0)).get_seat_keyboard_workspace(self)
485 }
486
487 /// Shows the workspace and sets the keyboard focus of the seat to that workspace.
488 ///
489 /// If the workspace doesn't currently exist, it is created on the output that contains the
490 /// seat's cursor.
491 ///
492 /// See also [`Workspace::show`].
493 pub fn show_workspace(self, workspace: Workspace) {
494 get!().show_workspace(self, workspace)
495 }
496
497 /// Shows the workspace and sets the keyboard focus of the seat to that workspace.
498 ///
499 /// If the workspace doesn't currently exist and the connector is connected, the
500 /// workspace is created on the given connector. If the connector is not connected,
501 /// the workspace is created on the output that contains the seat's cursor.
502 ///
503 /// See also [`Workspace::show`].
504 pub fn show_workspace_on(self, workspace: Workspace, connector: Connector) {
505 get!().show_workspace_on(self, workspace, connector)
506 }
507
508 /// Moves the currently focused window to the workspace.
509 pub fn set_workspace(self, workspace: Workspace) {
510 get!().set_seat_workspace(self, workspace)
511 }
512
513 /// Toggles whether the currently focused window is fullscreen.
514 pub fn toggle_fullscreen(self) {
515 let c = get!();
516 c.set_seat_fullscreen(self, !c.get_seat_fullscreen(self));
517 }
518 /// Returns whether the currently focused window is fullscreen.
519 pub fn fullscreen(self) -> bool {
520 get!(false).get_seat_fullscreen(self)
521 }
522
523 /// Sets whether the currently focused window is fullscreen.
524 pub fn set_fullscreen(self, fullscreen: bool) {
525 get!().set_seat_fullscreen(self, fullscreen)
526 }
527
528 /// Disables the currently active pointer constraint on this seat.
529 pub fn disable_pointer_constraint(self) {
530 get!().disable_pointer_constraint(self)
531 }
532
533 /// Moves the currently focused workspace to another output.
534 pub fn move_to_output(self, connector: Connector) {
535 get!().move_to_output(WorkspaceSource::Seat(self), connector);
536 }
537
538 /// Set whether the current key event is forwarded to the focused client.
539 ///
540 /// This only has an effect if called from a keyboard shortcut.
541 ///
542 /// By default, release events are forwarded and press events are consumed. Note that
543 /// consuming release events can cause clients to get stuck in the pressed state.
544 pub fn set_forward(self, forward: bool) {
545 get!().set_forward(self, forward);
546 }
547
548 /// This is a shorthand for `set_forward(true)`.
549 pub fn forward(self) {
550 self.set_forward(true)
551 }
552
553 /// This is a shorthand for `set_forward(false)`.
554 pub fn consume(self) {
555 self.set_forward(false)
556 }
557
558 /// Sets the focus-follows-mouse mode.
559 pub fn set_focus_follows_mouse_mode(self, mode: FocusFollowsMouseMode) {
560 get!().set_focus_follows_mouse_mode(self, mode);
561 }
562
563 /// Sets the fallback output mode.
564 ///
565 /// The default is `Cursor`.
566 pub fn set_fallback_output_mode(self, mode: FallbackOutputMode) {
567 get!().set_fallback_output_mode(self, mode);
568 }
569
570 /// Enables or disable window management mode.
571 ///
572 /// In window management mode, floating windows can be moved by pressing the left
573 /// mouse button and all windows can be resize by pressing the right mouse button.
574 pub fn set_window_management_enabled(self, enabled: bool) {
575 get!().set_window_management_enabled(self, enabled);
576 }
577
578 /// Sets a key that enables window management mode while pressed.
579 ///
580 /// This is a shorthand for
581 ///
582 /// ```rust,ignore
583 /// self.bind(mod_sym, move || {
584 /// self.set_window_management_enabled(true);
585 /// self.forward();
586 /// self.latch(move || {
587 /// self.set_window_management_enabled(false);
588 /// });
589 /// });
590 /// ```
591 pub fn set_window_management_key<T: Into<ModifiedKeySym>>(self, mod_sym: T) {
592 self.bind(mod_sym, move || {
593 self.set_window_management_enabled(true);
594 self.forward();
595 self.latch(move || {
596 self.set_window_management_enabled(false);
597 });
598 });
599 }
600
601 /// Gets whether the currently focused window is pinned.
602 ///
603 /// If a floating window is pinned, it will stay visible even when switching to a
604 /// different workspace.
605 pub fn float_pinned(self) -> bool {
606 get!().get_pinned(self)
607 }
608
609 /// Sets whether the currently focused window is pinned.
610 pub fn set_float_pinned(self, pinned: bool) {
611 get!().set_pinned(self, pinned);
612 }
613
614 /// Toggles whether the currently focused window is pinned.
615 pub fn toggle_float_pinned(self) {
616 self.set_float_pinned(!self.float_pinned());
617 }
618
619 /// Returns the focused window.
620 ///
621 /// If no window is focused, [`Window::exists`] returns false.
622 pub fn window(self) -> Window {
623 get!(Window(0)).get_seat_keyboard_window(self)
624 }
625
626 /// Puts the keyboard focus on the window.
627 ///
628 /// This has no effect if the window is not visible.
629 pub fn focus_window(self, window: Window) {
630 get!().focus_window(self, window)
631 }
632
633 /// Sets the key that can be used to revert the pointer to the default state.
634 ///
635 /// Pressing this key cancels any grabs, drags, selections, etc.
636 ///
637 /// The default is `SYM_Escape`. Setting this to `SYM_NoSymbol` effectively disables
638 /// this functionality.
639 pub fn set_pointer_revert_key(self, sym: KeySym) {
640 get!().set_pointer_revert_key(self, sym);
641 }
642
643 /// Creates a mark for the currently focused window.
644 ///
645 /// `kc` should be an evdev keycode. If `kc` is none, then the keycode will be
646 /// inferred from the next key press. Pressing escape during this interactive
647 /// selection aborts the process.
648 ///
649 /// Currently very few `u32` are valid keycodes. Large numbers can therefore be used
650 /// to create marks that do not correspond to a key. However, `kc` should always be
651 /// less than `u32::MAX - 8`.
652 pub fn create_mark(self, kc: Option<u32>) {
653 get!().seat_create_mark(self, kc);
654 }
655
656 /// Moves the keyboard focus to a window identified by a mark.
657 ///
658 /// See [`Seat::create_mark`] for information about the `kc` parameter.
659 pub fn jump_to_mark(self, kc: Option<u32>) {
660 get!().seat_jump_to_mark(self, kc);
661 }
662
663 /// Copies a mark from one keycode to another.
664 ///
665 /// If the `src` keycode identifies a mark before this function is called, the `dst`
666 /// keycode will identify the same mark afterwards.
667 pub fn copy_mark(self, src: u32, dst: u32) {
668 get!().seat_copy_mark(self, src, dst);
669 }
670
671 /// Sets whether the simple, XCompose based input method is enabled.
672 ///
673 /// Regardless of this setting, this input method is not used if an external input
674 /// method is running.
675 ///
676 /// The default is `true`.
677 pub fn set_simple_im_enabled(self, enabled: bool) {
678 get!().seat_set_simple_im_enabled(self, enabled);
679 }
680
681 /// Returns whether the simple, XCompose based input method is enabled.
682 pub fn simple_im_enabled(self) -> bool {
683 get!(true).seat_get_simple_im_enabled(self)
684 }
685
686 /// Toggles whether the simple, XCompose based input method is enabled.
687 pub fn toggle_simple_im_enabled(self) {
688 let get = get!();
689 get.seat_set_simple_im_enabled(self, !get.seat_get_simple_im_enabled(self));
690 }
691
692 /// Reloads the simple, XCompose based input method.
693 ///
694 /// This is useful if you change the XCompose files after starting the compositor.
695 pub fn reload_simple_im(self) {
696 get!().seat_reload_simple_im(self);
697 }
698
699 /// Enables Unicode input in the simple, XCompose based input method.
700 ///
701 /// This has no effect if the simple IM is not currently active.
702 pub fn enable_unicode_input(self) {
703 get!().seat_enable_unicode_input(self);
704 }
705
706 /// Warps the cursor to the center of the currently focused window.
707 pub fn warp_mouse_to_focus(self) {
708 get!().seat_warp_mouse_to_focus(self)
709 }
710
711 /// Resizes the focused window.
712 pub fn resize(self, dx1: i32, dy1: i32, dx2: i32, dy2: i32) {
713 self.window().resize(dx1, dy1, dx2, dy2);
714 }
715
716 /// Sets whether the cursor should automatically move to the center of a window
717 /// when focus changes via keyboard commands (move-left, focus-right, show-workspace, etc.).
718 ///
719 /// The default is `false`.
720 #[deprecated = "This setting is unstable and might be removed in the future"]
721 pub fn unstable_set_mouse_follows_focus(self, enabled: bool) {
722 get!().seat_set_mouse_follows_focus(self, enabled)
723 }
724
725 /// Returns the output that contains the seat's cursor.
726 ///
727 /// If no such connector exists, `exists` returns `false` for the returned connector.
728 pub fn get_cursor_connector(self) -> Connector {
729 get!(Connector(0)).get_seat_cursor_connector(self)
730 }
731
732 /// Returns the output that contains the seat's keyboard focus.
733 ///
734 /// If no such connector exists, `exists` returns `false` for the returned connector.
735 pub fn get_keyboard_connector(self) -> Connector {
736 get!(Connector(0)).get_seat_keyboard_connector(self)
737 }
738}
739
740/// A focus-follows-mouse mode.
741#[derive(Serialize, Deserialize, Copy, Clone, Debug, Hash, Eq, PartialEq)]
742pub enum FocusFollowsMouseMode {
743 /// When the mouse moves and enters a toplevel, that toplevel gets the keyboard focus.
744 True,
745 /// The keyboard focus changes only when clicking on a window or the previously
746 /// focused window becomes invisible.
747 False,
748}
749
750/// Defines which output is used when no particular output is specified.
751///
752/// This configures where to place a newly opened window or workspace, what window to focus when a
753/// window is closed, which workspace is moved with [`Seat::move_to_output`], and similar actions.
754#[derive(Serialize, Deserialize, Copy, Clone, Debug, Hash, Eq, PartialEq)]
755#[non_exhaustive]
756pub enum FallbackOutputMode {
757 /// Use the output the cursor is on.
758 Cursor,
759 /// Use the output the focus is on (highlighted window).
760 Focus,
761}
762
763/// Returns all seats.
764pub fn get_seats() -> Vec<Seat> {
765 get!().seats()
766}
767
768/// Returns all input devices.
769pub fn input_devices() -> Vec<InputDevice> {
770 get!().get_input_devices(None)
771}
772
773/// Returns or creates a seat.
774///
775/// Seats are identified by their name. If no seat with the name exists, a new seat will be created.
776///
777/// NOTE: You should prefer [`get_default_seat`] instead. Most applications cannot handle more than
778/// one seat and will only process input from one of the seats.
779pub fn get_seat(name: &str) -> Seat {
780 get!(Seat(0)).get_seat(name)
781}
782
783/// Returns or creates the default seat.
784///
785/// This is equivalent to `get_seat("default")`.
786pub fn get_default_seat() -> Seat {
787 get_seat(DEFAULT_SEAT_NAME)
788}
789
790/// Sets a closure to run when a new seat has been created.
791pub fn on_new_seat<F: FnMut(Seat) + 'static>(f: F) {
792 get!().on_new_seat(f)
793}
794
795/// Sets a closure to run when a new input device has been added.
796pub fn on_new_input_device<F: FnMut(InputDevice) + 'static>(f: F) {
797 get!().on_new_input_device(f)
798}
799
800/// Sets a closure to run when an input device has been removed.
801pub fn on_input_device_removed<F: FnMut(InputDevice) + 'static>(f: F) {
802 get!().on_input_device_removed(f)
803}
804
805/// Sets the maximum time between two clicks to be registered as a double click by the
806/// compositor.
807///
808/// This only affects interactions with the compositor UI and has no effect on
809/// applications.
810///
811/// The default is 400 ms.
812pub fn set_double_click_time(duration: Duration) {
813 let usec = duration.as_micros().min(u64::MAX as u128);
814 get!().set_double_click_interval(usec as u64)
815}
816
817/// Sets the maximum distance between two clicks to be registered as a double click by the
818/// compositor.
819///
820/// This only affects interactions with the compositor UI and has no effect on
821/// applications.
822///
823/// Setting a negative distance disables double clicks.
824///
825/// The default is 5.
826pub fn set_double_click_distance(distance: i32) {
827 get!().set_double_click_distance(distance)
828}
829
830/// Disables the creation of a default seat.
831///
832/// Unless this function is called at startup of the compositor, a seat called `default`
833/// will automatically be created.
834///
835/// When a new input device is attached and a seat called `default` exists, the input
836/// device is initially attached to this seat.
837pub fn disable_default_seat() {
838 get!().disable_default_seat();
839}
840
841/// An event generated by a switch.
842#[derive(Serialize, Deserialize, Copy, Clone, Debug, Hash, Eq, PartialEq)]
843pub enum SwitchEvent {
844 /// The lid of the device (usually a laptop) has been opened.
845 ///
846 /// This is the default state.
847 LidOpened,
848 /// The lid of the device (usually a laptop) has been closed.
849 ///
850 /// If the device is already in this state when the device is discovered, a synthetic
851 /// event of this kind is generated.
852 LidClosed,
853 /// The device has been converted from tablet to laptop mode.
854 ///
855 /// This is the default state.
856 ConvertedToLaptop,
857 /// The device has been converted from laptop to tablet mode.
858 ///
859 /// If the device is already in this state when the device is discovered, a synthetic
860 /// event of this kind is generated.
861 ConvertedToTablet,
862}
863
864/// Enables or disables the unauthenticated libei socket.
865///
866/// Even if the socket is disabled, application can still request access via the portal.
867///
868/// The default is `false`.
869pub fn set_libei_socket_enabled(enabled: bool) {
870 get!().set_ei_socket_enabled(enabled);
871}
872
873#[derive(Serialize, Deserialize, Copy, Clone, Debug, Hash, Eq, PartialEq)]
874pub struct InputEventCode(pub u32);
875
876impl InputEventCode {
877 pub const NONE: Self = Self(0);
878}