use crate::backend::ButtonState;
use crate::ei::ei_client::EiClient;
use crate::ei::ei_client::EiClientError;
use crate::ei::ei_ifs::ei_device::EiDevice;
use crate::ei::ei_ifs::ei_device::EiDeviceInterface;
use crate::ei::ei_object::EiObject;
use crate::ei::ei_object::EiVersion;
use crate::leaks::Tracker;
use crate::wire_ei::EiButtonId;
use crate::wire_ei::ei_button::ClientButton;
use crate::wire_ei::ei_button::EiButtonRequestHandler;
use crate::wire_ei::ei_button::Release;
use crate::wire_ei::ei_button::ServerButton;
use std::rc::Rc;
use thiserror::Error;
pub struct EiButton {
id: EiButtonId,
client: Rc<EiClient>,
tracker: Tracker<Self>,
version: EiVersion,
pub device: Rc<EiDevice>,
}
ei_device_interface!(EiButton, ei_button, button);
impl EiButton {
pub fn send_button(&self, button: u32, state: ButtonState) {
self.client.event(ServerButton {
self_id: self.id,
button,
state: state as _,
});
}
}
impl EiButtonRequestHandler for EiButton {
type Error = EiButtonError;
fn release(&self, _req: Release, _slf: &Rc<Self>) -> Result<(), Self::Error> {
self.destroy()?;
Ok(())
}
fn client_button(&self, req: ClientButton, _slf: &Rc<Self>) -> Result<(), Self::Error> {
let pressed = match req.state {
0 => ButtonState::Released,
1 => ButtonState::Pressed,
_ => return Err(EiButtonError::InvalidButtonState(req.state)),
};
self.device.button_changes.push((req.button, pressed));
Ok(())
}
}
ei_object_base! {
self = EiButton;
version = self.version;
}
impl EiObject for EiButton {}
#[derive(Debug, Error)]
pub enum EiButtonError {
#[error(transparent)]
EiClientError(Box<EiClientError>),
#[error("Invalid button state {0}")]
InvalidButtonState(u32),
}
efrom!(EiButtonError, EiClientError);