use {
crate::{
async_engine::SpawnedFuture,
state::State,
utils::{
errorfmt::ErrorFmt,
oserror::{OsError, OsErrorExt, OsErrorExt2},
xrd::xrd,
},
},
std::rc::Rc,
thiserror::Error,
uapi::{OwnedFd, Ustring, c, format_ustr},
};
#[derive(Debug, Error)]
pub enum EiAcceptorError {
#[error("XDG_RUNTIME_DIR is not set")]
XrdNotSet,
#[error("XDG_RUNTIME_DIR ({0:?}) is too long to form a unix socket address")]
XrdTooLong(String),
#[error("Could not create a libei socket")]
SocketFailed(#[source] OsError),
#[error("Could not stat the existing socket")]
SocketStat(#[source] OsError),
#[error("Could not start listening for incoming connections")]
ListenFailed(#[source] OsError),
#[error("Could not open the lock file")]
OpenLockFile(#[source] OsError),
#[error("Could not lock the lock file")]
LockLockFile(#[source] OsError),
#[error("Could not bind the socket to an address")]
BindFailed(#[source] OsError),
#[error("All libei addresses in the range 0..1000 are already in use")]
AddressesInUse,
}
pub struct EiAcceptor {
socket: EiAllocatedSocket,
}
struct EiAllocatedSocket {
name: String,
path: Ustring,
insecure: Rc<OwnedFd>,
lock_path: Ustring,
_lock_fd: OwnedFd,
}
impl Drop for EiAllocatedSocket {
fn drop(&mut self) {
let _ = uapi::unlink(&self.path);
let _ = uapi::unlink(&self.lock_path);
}
}
fn bind_socket(
insecure: &Rc<OwnedFd>,
xrd: &str,
id: u32,
) -> Result<EiAllocatedSocket, EiAcceptorError> {
let mut addr: c::sockaddr_un = uapi::pod_zeroed();
addr.sun_family = c::AF_UNIX as _;
let name = format!("eis-{}", id);
let path = format_ustr!("{}/{}", xrd, name);
let lock_path = format_ustr!("{}.lock", path.display());
if path.len() + 1 > addr.sun_path.len() {
return Err(EiAcceptorError::XrdTooLong(xrd.to_string()));
}
let lock_fd = uapi::open(&*lock_path, c::O_CREAT | c::O_CLOEXEC | c::O_RDWR, 0o644)
.map_os_err(EiAcceptorError::OpenLockFile)?;
uapi::flock(lock_fd.raw(), c::LOCK_EX | c::LOCK_NB)
.map_os_err(EiAcceptorError::LockLockFile)?;
match uapi::lstat(&path).to_os_error() {
Ok(_) => {
log::info!("Unlinking {}", path.display());
let _ = uapi::unlink(&path);
}
Err(OsError(c::ENOENT)) => {}
Err(e) => return Err(EiAcceptorError::SocketStat(e)),
}
let sun_path = uapi::as_bytes_mut(&mut addr.sun_path[..]);
sun_path[..path.len()].copy_from_slice(path.as_bytes());
sun_path[path.len()] = 0;
uapi::bind(insecure.raw(), &addr).map_os_err(EiAcceptorError::BindFailed)?;
Ok(EiAllocatedSocket {
name,
path,
insecure: insecure.clone(),
lock_path,
_lock_fd: lock_fd,
})
}
fn allocate_socket() -> Result<EiAllocatedSocket, EiAcceptorError> {
let xrd = match xrd() {
Some(d) => d,
_ => return Err(EiAcceptorError::XrdNotSet),
};
let socket = uapi::socket(c::AF_UNIX, c::SOCK_STREAM | c::SOCK_CLOEXEC, 0)
.map(Rc::new)
.map_os_err(EiAcceptorError::SocketFailed)?;
for i in 1..1000 {
match bind_socket(&socket, &xrd, i) {
Ok(s) => return Ok(s),
Err(e) => {
log::warn!("Cannot use the eis-{} socket: {}", i, ErrorFmt(e));
}
}
}
Err(EiAcceptorError::AddressesInUse)
}
impl EiAcceptor {
pub fn spawn(
state: &Rc<State>,
) -> Result<(Rc<EiAcceptor>, SpawnedFuture<()>), EiAcceptorError> {
let socket = allocate_socket()?;
log::info!("bound to socket {}", socket.path.display());
uapi::listen(socket.insecure.raw(), 4096).map_os_err(EiAcceptorError::ListenFailed)?;
let acc = Rc::new(EiAcceptor { socket });
let future = state.eng.spawn(
"ei accept",
accept(acc.socket.insecure.clone(), state.clone()),
);
Ok((acc, future))
}
pub fn socket_name(&self) -> &str {
&self.socket.name
}
}
async fn accept(fd: Rc<OwnedFd>, state: Rc<State>) {
loop {
let fd = match state.ring.accept(&fd, c::SOCK_CLOEXEC).await {
Ok(fd) => fd,
Err(e) => {
log::error!("Could not accept a client: {}", ErrorFmt(e));
break;
}
};
if let Err(e) = state.ei_clients.spawn(&state, fd) {
log::error!("Could not spawn a client: {}", ErrorFmt(e));
break;
}
}
state.ring.stop();
}