javascript 0.3.0

A JavaScript engine implementation in Rust
Documentation
use javascript::*;

// Initialize logger for this integration test binary so `RUST_LOG` is honored.
// Using `ctor` ensures initialization runs before tests start.
#[ctor::ctor(unsafe)]
fn __init_test_logger() {
    let _ = env_logger::Builder::from_env(env_logger::Env::default()).is_test(true).try_init();
}

#[cfg(test)]
mod timeout_tests {
    use super::*;

    #[test]
    fn test_set_timeout_basic() {
        let script = r#"
            new Promise((resolve) => {
                let result = "not called";
                setTimeout(() => {
                    result = "called";
                    resolve(result);
                }, 0);
            })
        "#;
        let result = evaluate_script(script, false, None::<&std::path::Path>).unwrap();
        assert_eq!(result, "\"called\"");
    }

    #[test]
    fn test_set_timeout_with_args() {
        let script = r#"
            new Promise((resolve) => {
                setTimeout((x, y) => {
                    resolve(x + y);
                }, 0, 5, 10);
            })
        "#;
        let result = evaluate_script(script, false, None::<&std::path::Path>).unwrap();
        assert_eq!(result, "15");
    }

    #[test]
    fn test_set_timeout_returns_id() {
        let script = r#"
            let id = setTimeout(() => {}, 0);
            typeof id === "number" && id >= 0
        "#;
        let result = evaluate_script(script, false, None::<&std::path::Path>).unwrap();
        assert_eq!(result, "true");
    }

    #[test]
    fn test_clear_timeout() {
        let script = r#"
            new Promise((resolve) => {
                let result = "not called";
                let id = setTimeout(() => { result = "called"; }, 0);
                clearTimeout(id);
                // Wait a bit to ensure timeout doesn't fire
                setTimeout(() => { resolve(result); }, 1);
            })
        "#;
        let result = evaluate_script(script, false, None::<&std::path::Path>).unwrap();
        assert_eq!(result, "\"not called\"");
    }

    #[test]
    fn test_multiple_set_timeout() {
        let script = r#"
            new Promise((resolve) => {
                let results = [];
                setTimeout(() => { results.push(1); }, 0);
                setTimeout(() => { results.push(2); }, 0);
                setTimeout(() => { results.push(3); }, 0);
                setTimeout(() => {
                    resolve(results.length === 3 && results[0] === 1 && results[1] === 2 && results[2] === 3);
                }, 1);
            })
        "#;
        let result = evaluate_script(script, false, None::<&std::path::Path>).unwrap();
        assert_eq!(result, "true");
    }

    #[test]
    fn test_set_timeout_with_function_reference() {
        let script = r#"
            new Promise((resolve) => {
                let result = 0;
                function increment() { result += 1; }
                setTimeout(increment, 0);
                setTimeout(increment, 0);
                setTimeout(() => { resolve(result); }, 1);
            })
        "#;
        let result = evaluate_script(script, false, None::<&std::path::Path>).unwrap();
        assert_eq!(result, "2");
    }

    #[test]
    fn timeout_closure_handles_error_constructor() {
        let script = r#"
    // Ensure an async callback that rejects with `new Error(...)` can resolve Error
    function doSomethingCritical(){ return new Promise((r)=>{ setTimeout(()=>r('crit'), 5); }); }
    function doSomethingOptional(){ return new Promise((resolve,reject)=>{ setTimeout(()=>reject(new Error('optional failed')), 5); }); }
    function doSomethingExtraNice(x){ return new Promise((r)=>{ setTimeout(()=>r('extra-'+x), 5); }); }
    function moreCriticalStuff(){ return new Promise((r)=>{ setTimeout(()=>r('done'), 5); }); }

    // Chain where optional rejects but is caught; ensure no ReferenceError occurs
    doSomethingCritical()
        .then((result) =>
            doSomethingOptional()
                .then((optionalResult) => doSomethingExtraNice(optionalResult))
                .catch((e) => { /* swallow optional error */ }),
        )
        .then(() => moreCriticalStuff())
        .catch((e) => { throw new Error('serious error: ' + e.message); });
    "#;

        let res = evaluate_script(script, false, None::<&std::path::Path>).unwrap();
        assert_eq!(res, "\"done\"");
    }

    #[test]
    fn awaited_function_called_once() {
        let script = r#"
        let cnt = 0;
        function doSomething(){ cnt += 1; return new Promise((r)=>setTimeout(()=>r(1), 0)); }
        async function f(){ const x = await doSomething(); return x; }
        f();
        // Wait briefly to let microtasks / timers run
        new Promise((resolve)=>setTimeout(()=>resolve(cnt), 10));
    "#;
        let res = evaluate_script(script, false, None::<&std::path::Path>);
        match res {
            Ok(value) => assert_eq!(value, "1"),
            Err(e) => panic!("Script evaluation failed: {e:?}"),
        }
    }
}

#[cfg(test)]
mod interval_tests {
    use super::*;

    #[test]
    fn test_set_interval() {
        let script = r#"
            let count = 0;
            let id = setInterval(() => {
                count++;
            }, 10);
            
            new Promise((resolve) => {
                setTimeout(() => {
                    clearInterval(id);
                    resolve(count);
                }, 50);
            })
        "#;
        let result = evaluate_script(script, false, None::<&std::path::Path>).unwrap();
        assert!(result.parse::<i32>().unwrap() > 0);
    }
}