jag-draw
GPU-accelerated 2D rendering engine built on wgpu.
Part of the jag toolkit.
Features
- Display list batching with GPU upload
- Text rendering with system fonts (harfrust + swash), subpixel rendering
- SVG rendering (usvg/resvg)
- Image loading and caching
- Rounded rectangles, gradients, shadows
- Hit-testing via color-encoded regions
Usage
[]
= "0.1"
Most users should use the jag meta-crate instead, which re-exports this crate along with jag-ui and jag-surface.
License
MIT