jacquard-api 0.12.1

Generated AT Protocol API bindings for Jacquard
Documentation
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// @generated by jacquard-lexicon. DO NOT EDIT.
//
// Lexicon: net.anisota.player.state
//
// This file was automatically generated from Lexicon schemas.
// Any manual changes will be overwritten on the next regeneration.

#[allow(unused_imports)]
use alloc::collections::BTreeMap;

#[allow(unused_imports)]
use core::marker::PhantomData;
use jacquard_common::{BosStr, CowStr, DefaultStr, FromStaticStr};

#[allow(unused_imports)]
use jacquard_common::deps::codegen::unicode_segmentation::UnicodeSegmentation;
use jacquard_common::deps::smol_str::SmolStr;
use jacquard_common::types::collection::{Collection, RecordError};
use jacquard_common::types::string::{AtUri, Cid, Datetime};
use jacquard_common::types::uri::{RecordUri, UriError};
use jacquard_common::types::value::Data;
use jacquard_common::xrpc::XrpcResp;
use jacquard_derive::{IntoStatic, lexicon};
use jacquard_lexicon::lexicon::LexiconDoc;
use jacquard_lexicon::schema::LexiconSchema;

#[allow(unused_imports)]
use jacquard_lexicon::validation::{ConstraintError, ValidationPath};
use serde::{Deserialize, Serialize};
/// Ephemeral player state for cross-device sync. Singleton record (rkey: self), overwritten via putRecord.

#[derive(Serialize, Deserialize, Debug, Clone, PartialEq, Eq, IntoStatic)]
#[serde(
    rename_all = "camelCase",
    rename = "net.anisota.player.state",
    tag = "$type",
    bound(deserialize = "S: Deserialize<'de> + BosStr")
)]
pub struct State<S: BosStr = DefaultStr> {
    ///Target active blocks per day (decimal string, e.g. '6')
    #[serde(skip_serializing_if = "Option::is_none")]
    pub active_blocks_intention_daily: Option<S>,
    ///Deprecated: use activityIntentionTotal7d. Target weekly consuming count.
    #[serde(skip_serializing_if = "Option::is_none")]
    pub activity_intention_consuming7d: Option<S>,
    ///Deprecated: use activityIntentionTotal7d. Target weekly creating count.
    #[serde(skip_serializing_if = "Option::is_none")]
    pub activity_intention_creating7d: Option<S>,
    ///Target total weekly activity count, sum of all actions (decimal string, e.g. '500')
    #[serde(skip_serializing_if = "Option::is_none")]
    pub activity_intention_total7d: Option<S>,
    ///Activity style intention X position as grid percentage (0-100, consuming axis)
    #[serde(skip_serializing_if = "Option::is_none")]
    pub activity_intention_x: Option<S>,
    ///Activity style intention Y position as grid percentage (0-100, creating axis)
    #[serde(skip_serializing_if = "Option::is_none")]
    pub activity_intention_y: Option<S>,
    ///Current light charge in Wh (decimal string, e.g. '280.0')
    #[serde(skip_serializing_if = "Option::is_none")]
    pub current_light: Option<S>,
    ///Current stamina level (decimal string, e.g. '42.5')
    #[serde(skip_serializing_if = "Option::is_none")]
    pub current_stamina: Option<S>,
    ///Equipment slots: object mapping slotId (hands, backpack, camp) to arrays of equipped item ID strings
    #[serde(skip_serializing_if = "Option::is_none")]
    pub equipped: Option<Data<S>>,
    ///When the current session started (for multi-device awareness)
    #[serde(skip_serializing_if = "Option::is_none")]
    pub last_session_start: Option<Datetime>,
    ///Whether light drain was active when state was saved
    #[serde(skip_serializing_if = "Option::is_none")]
    pub light_drain_active: Option<bool>,
    ///Slot capacity overrides: object mapping slotId to integer capacity (for upgrades). Slots not listed use default capacity.
    #[serde(skip_serializing_if = "Option::is_none")]
    pub slot_capacity: Option<Data<S>>,
    ///Whether the player has received their starter items
    #[serde(skip_serializing_if = "Option::is_none")]
    pub starter_items_granted: Option<bool>,
    ///What caused this state snapshot (visibility_hidden, session_end, stamina_depleted, manual)
    #[serde(skip_serializing_if = "Option::is_none")]
    pub trigger_source: Option<S>,
    ///When the player completed (or skipped) the interactive tutorial. Presence of this field means the tutorial is done; absence means it has not been completed.
    #[serde(skip_serializing_if = "Option::is_none")]
    pub tutorial_completed_at: Option<Datetime>,
    ///When this state snapshot was taken
    pub updated_at: Datetime,
    #[serde(flatten, default, skip_serializing_if = "Option::is_none")]
    pub extra_data: Option<BTreeMap<SmolStr, Data<S>>>,
}

/// Typed wrapper for GetRecord response with this collection's record type.

#[derive(Serialize, Deserialize, Debug, Clone, PartialEq, Eq, IntoStatic)]
#[serde(rename_all = "camelCase")]
pub struct StateGetRecordOutput<S: BosStr = DefaultStr> {
    #[serde(skip_serializing_if = "Option::is_none")]
    pub cid: Option<Cid<S>>,
    pub uri: AtUri<S>,
    pub value: State<S>,
}

impl<S: BosStr> State<S> {
    pub fn uri(uri: S) -> Result<RecordUri<S, StateRecord>, UriError> {
        RecordUri::try_from_uri(AtUri::new(uri)?)
    }
}

/// Marker type for deserializing records from this collection.

#[derive(Debug, Serialize, Deserialize)]
pub struct StateRecord;
impl XrpcResp for StateRecord {
    const NSID: &'static str = "net.anisota.player.state";
    const ENCODING: &'static str = "application/json";
    type Output<S: BosStr> = StateGetRecordOutput<S>;
    type Err = RecordError;
}

impl<S: BosStr> From<StateGetRecordOutput<S>> for State<S> {
    fn from(output: StateGetRecordOutput<S>) -> Self {
        output.value
    }
}

impl<S: BosStr> Collection for State<S> {
    const NSID: &'static str = "net.anisota.player.state";
    type Record = StateRecord;
}

impl Collection for StateRecord {
    const NSID: &'static str = "net.anisota.player.state";
    type Record = StateRecord;
}

impl<S: BosStr> LexiconSchema for State<S> {
    fn nsid() -> &'static str {
        "net.anisota.player.state"
    }
    fn def_name() -> &'static str {
        "main"
    }
    fn lexicon_doc() -> LexiconDoc<'static> {
        lexicon_doc_net_anisota_player_state()
    }
    fn validate(&self) -> Result<(), ConstraintError> {
        Ok(())
    }
}

pub mod state_state {

    pub use crate::builder_types::{IsSet, IsUnset, Set, Unset};
    #[allow(unused)]
    use ::core::marker::PhantomData;
    mod sealed {
        pub trait Sealed {}
    }
    /// State trait tracking which required fields have been set
    pub trait State: sealed::Sealed {
        type UpdatedAt;
    }
    /// Empty state - all required fields are unset
    pub struct Empty(());
    impl sealed::Sealed for Empty {}
    impl State for Empty {
        type UpdatedAt = Unset;
    }
    ///State transition - sets the `updated_at` field to Set
    pub struct SetUpdatedAt<St: State = Empty>(PhantomData<fn() -> St>);
    impl<St: State> sealed::Sealed for SetUpdatedAt<St> {}
    impl<St: State> State for SetUpdatedAt<St> {
        type UpdatedAt = Set<members::updated_at>;
    }
    /// Marker types for field names
    #[allow(non_camel_case_types)]
    pub mod members {
        ///Marker type for the `updated_at` field
        pub struct updated_at(());
    }
}

/// Builder for constructing an instance of this type.
pub struct StateBuilder<St: state_state::State, S: BosStr = DefaultStr> {
    _state: PhantomData<fn() -> St>,
    _fields: (
        Option<S>,
        Option<S>,
        Option<S>,
        Option<S>,
        Option<S>,
        Option<S>,
        Option<S>,
        Option<S>,
        Option<Data<S>>,
        Option<Datetime>,
        Option<bool>,
        Option<Data<S>>,
        Option<bool>,
        Option<S>,
        Option<Datetime>,
        Option<Datetime>,
    ),
    _type: PhantomData<fn() -> S>,
}

impl State<DefaultStr> {
    /// Create a new builder for this type, using the default string type (DefaultStr = SmolStr) if needed
    pub fn new() -> StateBuilder<state_state::Empty, DefaultStr> {
        StateBuilder::new()
    }
}

impl<S: BosStr> State<S> {
    /// Create a new builder for this type
    pub fn builder() -> StateBuilder<state_state::Empty, S> {
        StateBuilder::builder()
    }
}

impl StateBuilder<state_state::Empty, DefaultStr> {
    /// Create a new builder with all fields unset, using the default string type, if needed
    pub fn new() -> Self {
        StateBuilder {
            _state: PhantomData,
            _fields: (
                None, None, None, None, None, None, None, None, None, None, None, None, None, None,
                None, None,
            ),
            _type: PhantomData,
        }
    }
}

impl<S: BosStr> StateBuilder<state_state::Empty, S> {
    /// Create a new builder with all fields unset
    pub fn builder() -> Self {
        StateBuilder {
            _state: PhantomData,
            _fields: (
                None, None, None, None, None, None, None, None, None, None, None, None, None, None,
                None, None,
            ),
            _type: PhantomData,
        }
    }
}

impl<St: state_state::State, S: BosStr> StateBuilder<St, S> {
    /// Set the `activeBlocksIntentionDaily` field (optional)
    pub fn active_blocks_intention_daily(mut self, value: impl Into<Option<S>>) -> Self {
        self._fields.0 = value.into();
        self
    }
    /// Set the `activeBlocksIntentionDaily` field to an Option value (optional)
    pub fn maybe_active_blocks_intention_daily(mut self, value: Option<S>) -> Self {
        self._fields.0 = value;
        self
    }
}

impl<St: state_state::State, S: BosStr> StateBuilder<St, S> {
    /// Set the `activityIntentionConsuming7d` field (optional)
    pub fn activity_intention_consuming7d(mut self, value: impl Into<Option<S>>) -> Self {
        self._fields.1 = value.into();
        self
    }
    /// Set the `activityIntentionConsuming7d` field to an Option value (optional)
    pub fn maybe_activity_intention_consuming7d(mut self, value: Option<S>) -> Self {
        self._fields.1 = value;
        self
    }
}

impl<St: state_state::State, S: BosStr> StateBuilder<St, S> {
    /// Set the `activityIntentionCreating7d` field (optional)
    pub fn activity_intention_creating7d(mut self, value: impl Into<Option<S>>) -> Self {
        self._fields.2 = value.into();
        self
    }
    /// Set the `activityIntentionCreating7d` field to an Option value (optional)
    pub fn maybe_activity_intention_creating7d(mut self, value: Option<S>) -> Self {
        self._fields.2 = value;
        self
    }
}

impl<St: state_state::State, S: BosStr> StateBuilder<St, S> {
    /// Set the `activityIntentionTotal7d` field (optional)
    pub fn activity_intention_total7d(mut self, value: impl Into<Option<S>>) -> Self {
        self._fields.3 = value.into();
        self
    }
    /// Set the `activityIntentionTotal7d` field to an Option value (optional)
    pub fn maybe_activity_intention_total7d(mut self, value: Option<S>) -> Self {
        self._fields.3 = value;
        self
    }
}

impl<St: state_state::State, S: BosStr> StateBuilder<St, S> {
    /// Set the `activityIntentionX` field (optional)
    pub fn activity_intention_x(mut self, value: impl Into<Option<S>>) -> Self {
        self._fields.4 = value.into();
        self
    }
    /// Set the `activityIntentionX` field to an Option value (optional)
    pub fn maybe_activity_intention_x(mut self, value: Option<S>) -> Self {
        self._fields.4 = value;
        self
    }
}

impl<St: state_state::State, S: BosStr> StateBuilder<St, S> {
    /// Set the `activityIntentionY` field (optional)
    pub fn activity_intention_y(mut self, value: impl Into<Option<S>>) -> Self {
        self._fields.5 = value.into();
        self
    }
    /// Set the `activityIntentionY` field to an Option value (optional)
    pub fn maybe_activity_intention_y(mut self, value: Option<S>) -> Self {
        self._fields.5 = value;
        self
    }
}

impl<St: state_state::State, S: BosStr> StateBuilder<St, S> {
    /// Set the `currentLight` field (optional)
    pub fn current_light(mut self, value: impl Into<Option<S>>) -> Self {
        self._fields.6 = value.into();
        self
    }
    /// Set the `currentLight` field to an Option value (optional)
    pub fn maybe_current_light(mut self, value: Option<S>) -> Self {
        self._fields.6 = value;
        self
    }
}

impl<St: state_state::State, S: BosStr> StateBuilder<St, S> {
    /// Set the `currentStamina` field (optional)
    pub fn current_stamina(mut self, value: impl Into<Option<S>>) -> Self {
        self._fields.7 = value.into();
        self
    }
    /// Set the `currentStamina` field to an Option value (optional)
    pub fn maybe_current_stamina(mut self, value: Option<S>) -> Self {
        self._fields.7 = value;
        self
    }
}

impl<St: state_state::State, S: BosStr> StateBuilder<St, S> {
    /// Set the `equipped` field (optional)
    pub fn equipped(mut self, value: impl Into<Option<Data<S>>>) -> Self {
        self._fields.8 = value.into();
        self
    }
    /// Set the `equipped` field to an Option value (optional)
    pub fn maybe_equipped(mut self, value: Option<Data<S>>) -> Self {
        self._fields.8 = value;
        self
    }
}

impl<St: state_state::State, S: BosStr> StateBuilder<St, S> {
    /// Set the `lastSessionStart` field (optional)
    pub fn last_session_start(mut self, value: impl Into<Option<Datetime>>) -> Self {
        self._fields.9 = value.into();
        self
    }
    /// Set the `lastSessionStart` field to an Option value (optional)
    pub fn maybe_last_session_start(mut self, value: Option<Datetime>) -> Self {
        self._fields.9 = value;
        self
    }
}

impl<St: state_state::State, S: BosStr> StateBuilder<St, S> {
    /// Set the `lightDrainActive` field (optional)
    pub fn light_drain_active(mut self, value: impl Into<Option<bool>>) -> Self {
        self._fields.10 = value.into();
        self
    }
    /// Set the `lightDrainActive` field to an Option value (optional)
    pub fn maybe_light_drain_active(mut self, value: Option<bool>) -> Self {
        self._fields.10 = value;
        self
    }
}

impl<St: state_state::State, S: BosStr> StateBuilder<St, S> {
    /// Set the `slotCapacity` field (optional)
    pub fn slot_capacity(mut self, value: impl Into<Option<Data<S>>>) -> Self {
        self._fields.11 = value.into();
        self
    }
    /// Set the `slotCapacity` field to an Option value (optional)
    pub fn maybe_slot_capacity(mut self, value: Option<Data<S>>) -> Self {
        self._fields.11 = value;
        self
    }
}

impl<St: state_state::State, S: BosStr> StateBuilder<St, S> {
    /// Set the `starterItemsGranted` field (optional)
    pub fn starter_items_granted(mut self, value: impl Into<Option<bool>>) -> Self {
        self._fields.12 = value.into();
        self
    }
    /// Set the `starterItemsGranted` field to an Option value (optional)
    pub fn maybe_starter_items_granted(mut self, value: Option<bool>) -> Self {
        self._fields.12 = value;
        self
    }
}

impl<St: state_state::State, S: BosStr> StateBuilder<St, S> {
    /// Set the `triggerSource` field (optional)
    pub fn trigger_source(mut self, value: impl Into<Option<S>>) -> Self {
        self._fields.13 = value.into();
        self
    }
    /// Set the `triggerSource` field to an Option value (optional)
    pub fn maybe_trigger_source(mut self, value: Option<S>) -> Self {
        self._fields.13 = value;
        self
    }
}

impl<St: state_state::State, S: BosStr> StateBuilder<St, S> {
    /// Set the `tutorialCompletedAt` field (optional)
    pub fn tutorial_completed_at(mut self, value: impl Into<Option<Datetime>>) -> Self {
        self._fields.14 = value.into();
        self
    }
    /// Set the `tutorialCompletedAt` field to an Option value (optional)
    pub fn maybe_tutorial_completed_at(mut self, value: Option<Datetime>) -> Self {
        self._fields.14 = value;
        self
    }
}

impl<St, S: BosStr> StateBuilder<St, S>
where
    St: state_state::State,
    St::UpdatedAt: state_state::IsUnset,
{
    /// Set the `updatedAt` field (required)
    pub fn updated_at(
        mut self,
        value: impl Into<Datetime>,
    ) -> StateBuilder<state_state::SetUpdatedAt<St>, S> {
        self._fields.15 = Option::Some(value.into());
        StateBuilder {
            _state: PhantomData,
            _fields: self._fields,
            _type: PhantomData,
        }
    }
}

impl<St, S: BosStr> StateBuilder<St, S>
where
    St: state_state::State,
    St::UpdatedAt: state_state::IsSet,
{
    /// Build the final struct.
    pub fn build(self) -> State<S> {
        State {
            active_blocks_intention_daily: self._fields.0,
            activity_intention_consuming7d: self._fields.1,
            activity_intention_creating7d: self._fields.2,
            activity_intention_total7d: self._fields.3,
            activity_intention_x: self._fields.4,
            activity_intention_y: self._fields.5,
            current_light: self._fields.6,
            current_stamina: self._fields.7,
            equipped: self._fields.8,
            last_session_start: self._fields.9,
            light_drain_active: self._fields.10,
            slot_capacity: self._fields.11,
            starter_items_granted: self._fields.12,
            trigger_source: self._fields.13,
            tutorial_completed_at: self._fields.14,
            updated_at: self._fields.15.unwrap(),
            extra_data: Default::default(),
        }
    }
    /// Build the final struct with custom extra_data.
    pub fn build_with_data(self, extra_data: BTreeMap<SmolStr, Data<S>>) -> State<S> {
        State {
            active_blocks_intention_daily: self._fields.0,
            activity_intention_consuming7d: self._fields.1,
            activity_intention_creating7d: self._fields.2,
            activity_intention_total7d: self._fields.3,
            activity_intention_x: self._fields.4,
            activity_intention_y: self._fields.5,
            current_light: self._fields.6,
            current_stamina: self._fields.7,
            equipped: self._fields.8,
            last_session_start: self._fields.9,
            light_drain_active: self._fields.10,
            slot_capacity: self._fields.11,
            starter_items_granted: self._fields.12,
            trigger_source: self._fields.13,
            tutorial_completed_at: self._fields.14,
            updated_at: self._fields.15.unwrap(),
            extra_data: Some(extra_data),
        }
    }
}

fn lexicon_doc_net_anisota_player_state() -> LexiconDoc<'static> {
    use alloc::collections::BTreeMap;
    #[allow(unused_imports)]
    use jacquard_common::{CowStr, deps::smol_str::SmolStr, types::blob::MimeType};
    use jacquard_lexicon::lexicon::*;
    LexiconDoc {
        lexicon: Lexicon::Lexicon1,
        id: CowStr::new_static("net.anisota.player.state"),
        defs: {
            let mut map = BTreeMap::new();
            map.insert(
                SmolStr::new_static("main"),
                LexUserType::Record(LexRecord {
                    description: Some(
                        CowStr::new_static(
                            "Ephemeral player state for cross-device sync. Singleton record (rkey: self), overwritten via putRecord.",
                        ),
                    ),
                    key: Some(CowStr::new_static("any")),
                    record: LexRecordRecord::Object(LexObject {
                        required: Some(vec![SmolStr::new_static("updatedAt")]),
                        properties: {
                            #[allow(unused_mut)]
                            let mut map = BTreeMap::new();
                            map.insert(
                                SmolStr::new_static("activeBlocksIntentionDaily"),
                                LexObjectProperty::String(LexString {
                                    description: Some(
                                        CowStr::new_static(
                                            "Target active blocks per day (decimal string, e.g. '6')",
                                        ),
                                    ),
                                    ..Default::default()
                                }),
                            );
                            map.insert(
                                SmolStr::new_static("activityIntentionConsuming7d"),
                                LexObjectProperty::String(LexString {
                                    description: Some(
                                        CowStr::new_static(
                                            "Deprecated: use activityIntentionTotal7d. Target weekly consuming count.",
                                        ),
                                    ),
                                    ..Default::default()
                                }),
                            );
                            map.insert(
                                SmolStr::new_static("activityIntentionCreating7d"),
                                LexObjectProperty::String(LexString {
                                    description: Some(
                                        CowStr::new_static(
                                            "Deprecated: use activityIntentionTotal7d. Target weekly creating count.",
                                        ),
                                    ),
                                    ..Default::default()
                                }),
                            );
                            map.insert(
                                SmolStr::new_static("activityIntentionTotal7d"),
                                LexObjectProperty::String(LexString {
                                    description: Some(
                                        CowStr::new_static(
                                            "Target total weekly activity count, sum of all actions (decimal string, e.g. '500')",
                                        ),
                                    ),
                                    ..Default::default()
                                }),
                            );
                            map.insert(
                                SmolStr::new_static("activityIntentionX"),
                                LexObjectProperty::String(LexString {
                                    description: Some(
                                        CowStr::new_static(
                                            "Activity style intention X position as grid percentage (0-100, consuming axis)",
                                        ),
                                    ),
                                    ..Default::default()
                                }),
                            );
                            map.insert(
                                SmolStr::new_static("activityIntentionY"),
                                LexObjectProperty::String(LexString {
                                    description: Some(
                                        CowStr::new_static(
                                            "Activity style intention Y position as grid percentage (0-100, creating axis)",
                                        ),
                                    ),
                                    ..Default::default()
                                }),
                            );
                            map.insert(
                                SmolStr::new_static("currentLight"),
                                LexObjectProperty::String(LexString {
                                    description: Some(
                                        CowStr::new_static(
                                            "Current light charge in Wh (decimal string, e.g. '280.0')",
                                        ),
                                    ),
                                    ..Default::default()
                                }),
                            );
                            map.insert(
                                SmolStr::new_static("currentStamina"),
                                LexObjectProperty::String(LexString {
                                    description: Some(
                                        CowStr::new_static(
                                            "Current stamina level (decimal string, e.g. '42.5')",
                                        ),
                                    ),
                                    ..Default::default()
                                }),
                            );
                            map.insert(
                                SmolStr::new_static("equipped"),
                                LexObjectProperty::Unknown(LexUnknown {
                                    ..Default::default()
                                }),
                            );
                            map.insert(
                                SmolStr::new_static("lastSessionStart"),
                                LexObjectProperty::String(LexString {
                                    description: Some(
                                        CowStr::new_static(
                                            "When the current session started (for multi-device awareness)",
                                        ),
                                    ),
                                    format: Some(LexStringFormat::Datetime),
                                    ..Default::default()
                                }),
                            );
                            map.insert(
                                SmolStr::new_static("lightDrainActive"),
                                LexObjectProperty::Boolean(LexBoolean {
                                    ..Default::default()
                                }),
                            );
                            map.insert(
                                SmolStr::new_static("slotCapacity"),
                                LexObjectProperty::Unknown(LexUnknown {
                                    ..Default::default()
                                }),
                            );
                            map.insert(
                                SmolStr::new_static("starterItemsGranted"),
                                LexObjectProperty::Boolean(LexBoolean {
                                    ..Default::default()
                                }),
                            );
                            map.insert(
                                SmolStr::new_static("triggerSource"),
                                LexObjectProperty::String(LexString {
                                    description: Some(
                                        CowStr::new_static(
                                            "What caused this state snapshot (visibility_hidden, session_end, stamina_depleted, manual)",
                                        ),
                                    ),
                                    ..Default::default()
                                }),
                            );
                            map.insert(
                                SmolStr::new_static("tutorialCompletedAt"),
                                LexObjectProperty::String(LexString {
                                    description: Some(
                                        CowStr::new_static(
                                            "When the player completed (or skipped) the interactive tutorial. Presence of this field means the tutorial is done; absence means it has not been completed.",
                                        ),
                                    ),
                                    format: Some(LexStringFormat::Datetime),
                                    ..Default::default()
                                }),
                            );
                            map.insert(
                                SmolStr::new_static("updatedAt"),
                                LexObjectProperty::String(LexString {
                                    description: Some(
                                        CowStr::new_static("When this state snapshot was taken"),
                                    ),
                                    format: Some(LexStringFormat::Datetime),
                                    ..Default::default()
                                }),
                            );
                            map
                        },
                        ..Default::default()
                    }),
                    ..Default::default()
                }),
            );
            map
        },
        ..Default::default()
    }
}