#[allow(unused_imports)]
use alloc::collections::BTreeMap;
#[allow(unused_imports)]
use core::marker::PhantomData;
use jacquard_common::{CowStr, BosStr, DefaultStr, FromStaticStr};
#[allow(unused_imports)]
use jacquard_common::deps::codegen::unicode_segmentation::UnicodeSegmentation;
use jacquard_common::deps::smol_str::SmolStr;
use jacquard_common::types::collection::{Collection, RecordError};
use jacquard_common::types::string::{AtUri, Cid, Datetime};
use jacquard_common::types::uri::{RecordUri, UriError};
use jacquard_common::types::value::Data;
use jacquard_common::xrpc::XrpcResp;
use jacquard_derive::{IntoStatic, lexicon};
use jacquard_lexicon::lexicon::LexiconDoc;
use jacquard_lexicon::schema::LexiconSchema;
#[allow(unused_imports)]
use jacquard_lexicon::validation::{ConstraintError, ValidationPath};
use serde::{Serialize, Deserialize};
#[derive(Serialize, Deserialize, Debug, Clone, PartialEq, Eq, IntoStatic)]
#[serde(
rename_all = "camelCase",
rename = "games.gamesgamesgamesgames.feed.listItem",
tag = "$type",
bound(deserialize = "S: Deserialize<'de> + BosStr")
)]
pub struct ListItem<S: BosStr = DefaultStr> {
pub added_at: Datetime,
pub game_uri: AtUri<S>,
pub list_uri: AtUri<S>,
#[serde(flatten, default, skip_serializing_if = "Option::is_none")]
pub extra_data: Option<BTreeMap<SmolStr, Data<S>>>,
}
#[derive(Serialize, Deserialize, Debug, Clone, PartialEq, Eq, IntoStatic)]
#[serde(rename_all = "camelCase")]
pub struct ListItemGetRecordOutput<S: BosStr = DefaultStr> {
#[serde(skip_serializing_if = "Option::is_none")]
pub cid: Option<Cid<S>>,
pub uri: AtUri<S>,
pub value: ListItem<S>,
}
impl<S: BosStr> ListItem<S> {
pub fn uri(uri: S) -> Result<RecordUri<S, ListItemRecord>, UriError> {
RecordUri::try_from_uri(AtUri::new(uri)?)
}
}
#[derive(Debug, Serialize, Deserialize)]
pub struct ListItemRecord;
impl XrpcResp for ListItemRecord {
const NSID: &'static str = "games.gamesgamesgamesgames.feed.listItem";
const ENCODING: &'static str = "application/json";
type Output<S: BosStr> = ListItemGetRecordOutput<S>;
type Err = RecordError;
}
impl<S: BosStr> From<ListItemGetRecordOutput<S>> for ListItem<S> {
fn from(output: ListItemGetRecordOutput<S>) -> Self {
output.value
}
}
impl<S: BosStr> Collection for ListItem<S> {
const NSID: &'static str = "games.gamesgamesgamesgames.feed.listItem";
type Record = ListItemRecord;
}
impl Collection for ListItemRecord {
const NSID: &'static str = "games.gamesgamesgamesgames.feed.listItem";
type Record = ListItemRecord;
}
impl<S: BosStr> LexiconSchema for ListItem<S> {
fn nsid() -> &'static str {
"games.gamesgamesgamesgames.feed.listItem"
}
fn def_name() -> &'static str {
"main"
}
fn lexicon_doc() -> LexiconDoc<'static> {
lexicon_doc_games_gamesgamesgamesgames_feed_listItem()
}
fn validate(&self) -> Result<(), ConstraintError> {
Ok(())
}
}
pub mod list_item_state {
pub use crate::builder_types::{Set, Unset, IsSet, IsUnset};
#[allow(unused)]
use ::core::marker::PhantomData;
mod sealed {
pub trait Sealed {}
}
pub trait State: sealed::Sealed {
type AddedAt;
type GameUri;
type ListUri;
}
pub struct Empty(());
impl sealed::Sealed for Empty {}
impl State for Empty {
type AddedAt = Unset;
type GameUri = Unset;
type ListUri = Unset;
}
pub struct SetAddedAt<St: State = Empty>(PhantomData<fn() -> St>);
impl<St: State> sealed::Sealed for SetAddedAt<St> {}
impl<St: State> State for SetAddedAt<St> {
type AddedAt = Set<members::added_at>;
type GameUri = St::GameUri;
type ListUri = St::ListUri;
}
pub struct SetGameUri<St: State = Empty>(PhantomData<fn() -> St>);
impl<St: State> sealed::Sealed for SetGameUri<St> {}
impl<St: State> State for SetGameUri<St> {
type AddedAt = St::AddedAt;
type GameUri = Set<members::game_uri>;
type ListUri = St::ListUri;
}
pub struct SetListUri<St: State = Empty>(PhantomData<fn() -> St>);
impl<St: State> sealed::Sealed for SetListUri<St> {}
impl<St: State> State for SetListUri<St> {
type AddedAt = St::AddedAt;
type GameUri = St::GameUri;
type ListUri = Set<members::list_uri>;
}
#[allow(non_camel_case_types)]
pub mod members {
pub struct added_at(());
pub struct game_uri(());
pub struct list_uri(());
}
}
pub struct ListItemBuilder<St: list_item_state::State, S: BosStr = DefaultStr> {
_state: PhantomData<fn() -> St>,
_fields: (Option<Datetime>, Option<AtUri<S>>, Option<AtUri<S>>),
_type: PhantomData<fn() -> S>,
}
impl ListItem<DefaultStr> {
pub fn new() -> ListItemBuilder<list_item_state::Empty, DefaultStr> {
ListItemBuilder::new()
}
}
impl<S: BosStr> ListItem<S> {
pub fn builder() -> ListItemBuilder<list_item_state::Empty, S> {
ListItemBuilder::builder()
}
}
impl ListItemBuilder<list_item_state::Empty, DefaultStr> {
pub fn new() -> Self {
ListItemBuilder {
_state: PhantomData,
_fields: (None, None, None),
_type: PhantomData,
}
}
}
impl<S: BosStr> ListItemBuilder<list_item_state::Empty, S> {
pub fn builder() -> Self {
ListItemBuilder {
_state: PhantomData,
_fields: (None, None, None),
_type: PhantomData,
}
}
}
impl<St, S: BosStr> ListItemBuilder<St, S>
where
St: list_item_state::State,
St::AddedAt: list_item_state::IsUnset,
{
pub fn added_at(
mut self,
value: impl Into<Datetime>,
) -> ListItemBuilder<list_item_state::SetAddedAt<St>, S> {
self._fields.0 = Option::Some(value.into());
ListItemBuilder {
_state: PhantomData,
_fields: self._fields,
_type: PhantomData,
}
}
}
impl<St, S: BosStr> ListItemBuilder<St, S>
where
St: list_item_state::State,
St::GameUri: list_item_state::IsUnset,
{
pub fn game_uri(
mut self,
value: impl Into<AtUri<S>>,
) -> ListItemBuilder<list_item_state::SetGameUri<St>, S> {
self._fields.1 = Option::Some(value.into());
ListItemBuilder {
_state: PhantomData,
_fields: self._fields,
_type: PhantomData,
}
}
}
impl<St, S: BosStr> ListItemBuilder<St, S>
where
St: list_item_state::State,
St::ListUri: list_item_state::IsUnset,
{
pub fn list_uri(
mut self,
value: impl Into<AtUri<S>>,
) -> ListItemBuilder<list_item_state::SetListUri<St>, S> {
self._fields.2 = Option::Some(value.into());
ListItemBuilder {
_state: PhantomData,
_fields: self._fields,
_type: PhantomData,
}
}
}
impl<St, S: BosStr> ListItemBuilder<St, S>
where
St: list_item_state::State,
St::AddedAt: list_item_state::IsSet,
St::GameUri: list_item_state::IsSet,
St::ListUri: list_item_state::IsSet,
{
pub fn build(self) -> ListItem<S> {
ListItem {
added_at: self._fields.0.unwrap(),
game_uri: self._fields.1.unwrap(),
list_uri: self._fields.2.unwrap(),
extra_data: Default::default(),
}
}
pub fn build_with_data(self, extra_data: BTreeMap<SmolStr, Data<S>>) -> ListItem<S> {
ListItem {
added_at: self._fields.0.unwrap(),
game_uri: self._fields.1.unwrap(),
list_uri: self._fields.2.unwrap(),
extra_data: Some(extra_data),
}
}
}
fn lexicon_doc_games_gamesgamesgamesgames_feed_listItem() -> LexiconDoc<'static> {
#[allow(unused_imports)]
use jacquard_common::{CowStr, deps::smol_str::SmolStr, types::blob::MimeType};
use jacquard_lexicon::lexicon::*;
use alloc::collections::BTreeMap;
LexiconDoc {
lexicon: Lexicon::Lexicon1,
id: CowStr::new_static("games.gamesgamesgamesgames.feed.listItem"),
defs: {
let mut map = BTreeMap::new();
map.insert(
SmolStr::new_static("main"),
LexUserType::Record(LexRecord {
key: Some(CowStr::new_static("tid")),
record: LexRecordRecord::Object(LexObject {
required: Some(
vec![
SmolStr::new_static("listUri"),
SmolStr::new_static("gameUri"),
SmolStr::new_static("addedAt")
],
),
properties: {
#[allow(unused_mut)]
let mut map = BTreeMap::new();
map.insert(
SmolStr::new_static("addedAt"),
LexObjectProperty::String(LexString {
format: Some(LexStringFormat::Datetime),
..Default::default()
}),
);
map.insert(
SmolStr::new_static("gameUri"),
LexObjectProperty::String(LexString {
format: Some(LexStringFormat::AtUri),
..Default::default()
}),
);
map.insert(
SmolStr::new_static("listUri"),
LexObjectProperty::String(LexString {
format: Some(LexStringFormat::AtUri),
..Default::default()
}),
);
map
},
..Default::default()
}),
..Default::default()
}),
);
map
},
..Default::default()
}
}