#[allow(unused_imports)]
use alloc::collections::BTreeMap;
#[allow(unused_imports)]
use core::marker::PhantomData;
use jacquard_common::{BosStr, CowStr, DefaultStr, FromStaticStr};
#[allow(unused_imports)]
use jacquard_common::deps::codegen::unicode_segmentation::UnicodeSegmentation;
use jacquard_common::deps::smol_str::SmolStr;
use jacquard_common::types::collection::{Collection, RecordError};
use jacquard_common::types::string::{AtUri, Cid, Datetime};
use jacquard_common::types::uri::{RecordUri, UriError};
use jacquard_common::types::value::Data;
use jacquard_common::xrpc::XrpcResp;
use jacquard_derive::{IntoStatic, lexicon};
use jacquard_lexicon::lexicon::LexiconDoc;
use jacquard_lexicon::schema::LexiconSchema;
use crate::blue__2048::SyncStatus;
#[allow(unused_imports)]
use jacquard_lexicon::validation::{ConstraintError, ValidationPath};
use serde::{Deserialize, Serialize};
#[derive(Serialize, Deserialize, Debug, Clone, PartialEq, Eq, IntoStatic)]
#[serde(
rename_all = "camelCase",
rename = "blue.2048.player.stats",
tag = "$type",
bound(deserialize = "S: Deserialize<'de> + BosStr")
)]
pub struct Stats<S: BosStr = DefaultStr> {
#[serde(default = "_default_stats_average_score")]
pub average_score: i64,
pub created_at: Datetime,
#[serde(default = "_default_stats_games_played")]
pub games_played: i64,
#[serde(default = "_default_stats_highest_number_block")]
pub highest_number_block: i64,
#[serde(default = "_default_stats_highest_score")]
pub highest_score: i64,
#[serde(default = "_default_stats_least_moves_to_find_twenty_forty_eight")]
pub least_moves_to_find_twenty_forty_eight: i64,
pub sync_status: SyncStatus<S>,
#[serde(default = "_default_stats_times_twenty_forty_eight_been_found")]
pub times_twenty_forty_eight_been_found: i64,
#[serde(default = "_default_stats_total_score")]
pub total_score: i64,
#[serde(flatten, default, skip_serializing_if = "Option::is_none")]
pub extra_data: Option<BTreeMap<SmolStr, Data<S>>>,
}
#[derive(Serialize, Deserialize, Debug, Clone, PartialEq, Eq, IntoStatic)]
#[serde(rename_all = "camelCase")]
pub struct StatsGetRecordOutput<S: BosStr = DefaultStr> {
#[serde(skip_serializing_if = "Option::is_none")]
pub cid: Option<Cid<S>>,
pub uri: AtUri<S>,
pub value: Stats<S>,
}
impl<S: BosStr> Stats<S> {
pub fn uri(uri: S) -> Result<RecordUri<S, StatsRecord>, UriError> {
RecordUri::try_from_uri(AtUri::new(uri)?)
}
}
#[derive(Debug, Serialize, Deserialize)]
pub struct StatsRecord;
impl XrpcResp for StatsRecord {
const NSID: &'static str = "blue.2048.player.stats";
const ENCODING: &'static str = "application/json";
type Output<S: BosStr> = StatsGetRecordOutput<S>;
type Err = RecordError;
}
impl<S: BosStr> From<StatsGetRecordOutput<S>> for Stats<S> {
fn from(output: StatsGetRecordOutput<S>) -> Self {
output.value
}
}
impl<S: BosStr> Collection for Stats<S> {
const NSID: &'static str = "blue.2048.player.stats";
type Record = StatsRecord;
}
impl Collection for StatsRecord {
const NSID: &'static str = "blue.2048.player.stats";
type Record = StatsRecord;
}
impl<S: BosStr> LexiconSchema for Stats<S> {
fn nsid() -> &'static str {
"blue.2048.player.stats"
}
fn def_name() -> &'static str {
"main"
}
fn lexicon_doc() -> LexiconDoc<'static> {
lexicon_doc_blue_2048_player_stats()
}
fn validate(&self) -> Result<(), ConstraintError> {
Ok(())
}
}
fn _default_stats_average_score() -> i64 {
0i64
}
fn _default_stats_games_played() -> i64 {
0i64
}
fn _default_stats_highest_number_block() -> i64 {
0i64
}
fn _default_stats_highest_score() -> i64 {
0i64
}
fn _default_stats_least_moves_to_find_twenty_forty_eight() -> i64 {
0i64
}
fn _default_stats_times_twenty_forty_eight_been_found() -> i64 {
0i64
}
fn _default_stats_total_score() -> i64 {
0i64
}
pub mod stats_state {
pub use crate::builder_types::{IsSet, IsUnset, Set, Unset};
#[allow(unused)]
use ::core::marker::PhantomData;
mod sealed {
pub trait Sealed {}
}
pub trait State: sealed::Sealed {
type CreatedAt;
type SyncStatus;
type HighestScore;
type HighestNumberBlock;
type TimesTwentyFortyEightBeenFound;
type LeastMovesToFindTwentyFortyEight;
type AverageScore;
type TotalScore;
type GamesPlayed;
}
pub struct Empty(());
impl sealed::Sealed for Empty {}
impl State for Empty {
type CreatedAt = Unset;
type SyncStatus = Unset;
type HighestScore = Unset;
type HighestNumberBlock = Unset;
type TimesTwentyFortyEightBeenFound = Unset;
type LeastMovesToFindTwentyFortyEight = Unset;
type AverageScore = Unset;
type TotalScore = Unset;
type GamesPlayed = Unset;
}
pub struct SetCreatedAt<St: State = Empty>(PhantomData<fn() -> St>);
impl<St: State> sealed::Sealed for SetCreatedAt<St> {}
impl<St: State> State for SetCreatedAt<St> {
type CreatedAt = Set<members::created_at>;
type SyncStatus = St::SyncStatus;
type HighestScore = St::HighestScore;
type HighestNumberBlock = St::HighestNumberBlock;
type TimesTwentyFortyEightBeenFound = St::TimesTwentyFortyEightBeenFound;
type LeastMovesToFindTwentyFortyEight = St::LeastMovesToFindTwentyFortyEight;
type AverageScore = St::AverageScore;
type TotalScore = St::TotalScore;
type GamesPlayed = St::GamesPlayed;
}
pub struct SetSyncStatus<St: State = Empty>(PhantomData<fn() -> St>);
impl<St: State> sealed::Sealed for SetSyncStatus<St> {}
impl<St: State> State for SetSyncStatus<St> {
type CreatedAt = St::CreatedAt;
type SyncStatus = Set<members::sync_status>;
type HighestScore = St::HighestScore;
type HighestNumberBlock = St::HighestNumberBlock;
type TimesTwentyFortyEightBeenFound = St::TimesTwentyFortyEightBeenFound;
type LeastMovesToFindTwentyFortyEight = St::LeastMovesToFindTwentyFortyEight;
type AverageScore = St::AverageScore;
type TotalScore = St::TotalScore;
type GamesPlayed = St::GamesPlayed;
}
pub struct SetHighestScore<St: State = Empty>(PhantomData<fn() -> St>);
impl<St: State> sealed::Sealed for SetHighestScore<St> {}
impl<St: State> State for SetHighestScore<St> {
type CreatedAt = St::CreatedAt;
type SyncStatus = St::SyncStatus;
type HighestScore = Set<members::highest_score>;
type HighestNumberBlock = St::HighestNumberBlock;
type TimesTwentyFortyEightBeenFound = St::TimesTwentyFortyEightBeenFound;
type LeastMovesToFindTwentyFortyEight = St::LeastMovesToFindTwentyFortyEight;
type AverageScore = St::AverageScore;
type TotalScore = St::TotalScore;
type GamesPlayed = St::GamesPlayed;
}
pub struct SetHighestNumberBlock<St: State = Empty>(PhantomData<fn() -> St>);
impl<St: State> sealed::Sealed for SetHighestNumberBlock<St> {}
impl<St: State> State for SetHighestNumberBlock<St> {
type CreatedAt = St::CreatedAt;
type SyncStatus = St::SyncStatus;
type HighestScore = St::HighestScore;
type HighestNumberBlock = Set<members::highest_number_block>;
type TimesTwentyFortyEightBeenFound = St::TimesTwentyFortyEightBeenFound;
type LeastMovesToFindTwentyFortyEight = St::LeastMovesToFindTwentyFortyEight;
type AverageScore = St::AverageScore;
type TotalScore = St::TotalScore;
type GamesPlayed = St::GamesPlayed;
}
pub struct SetTimesTwentyFortyEightBeenFound<St: State = Empty>(PhantomData<fn() -> St>);
impl<St: State> sealed::Sealed for SetTimesTwentyFortyEightBeenFound<St> {}
impl<St: State> State for SetTimesTwentyFortyEightBeenFound<St> {
type CreatedAt = St::CreatedAt;
type SyncStatus = St::SyncStatus;
type HighestScore = St::HighestScore;
type HighestNumberBlock = St::HighestNumberBlock;
type TimesTwentyFortyEightBeenFound = Set<members::times_twenty_forty_eight_been_found>;
type LeastMovesToFindTwentyFortyEight = St::LeastMovesToFindTwentyFortyEight;
type AverageScore = St::AverageScore;
type TotalScore = St::TotalScore;
type GamesPlayed = St::GamesPlayed;
}
pub struct SetLeastMovesToFindTwentyFortyEight<St: State = Empty>(PhantomData<fn() -> St>);
impl<St: State> sealed::Sealed for SetLeastMovesToFindTwentyFortyEight<St> {}
impl<St: State> State for SetLeastMovesToFindTwentyFortyEight<St> {
type CreatedAt = St::CreatedAt;
type SyncStatus = St::SyncStatus;
type HighestScore = St::HighestScore;
type HighestNumberBlock = St::HighestNumberBlock;
type TimesTwentyFortyEightBeenFound = St::TimesTwentyFortyEightBeenFound;
type LeastMovesToFindTwentyFortyEight =
Set<members::least_moves_to_find_twenty_forty_eight>;
type AverageScore = St::AverageScore;
type TotalScore = St::TotalScore;
type GamesPlayed = St::GamesPlayed;
}
pub struct SetAverageScore<St: State = Empty>(PhantomData<fn() -> St>);
impl<St: State> sealed::Sealed for SetAverageScore<St> {}
impl<St: State> State for SetAverageScore<St> {
type CreatedAt = St::CreatedAt;
type SyncStatus = St::SyncStatus;
type HighestScore = St::HighestScore;
type HighestNumberBlock = St::HighestNumberBlock;
type TimesTwentyFortyEightBeenFound = St::TimesTwentyFortyEightBeenFound;
type LeastMovesToFindTwentyFortyEight = St::LeastMovesToFindTwentyFortyEight;
type AverageScore = Set<members::average_score>;
type TotalScore = St::TotalScore;
type GamesPlayed = St::GamesPlayed;
}
pub struct SetTotalScore<St: State = Empty>(PhantomData<fn() -> St>);
impl<St: State> sealed::Sealed for SetTotalScore<St> {}
impl<St: State> State for SetTotalScore<St> {
type CreatedAt = St::CreatedAt;
type SyncStatus = St::SyncStatus;
type HighestScore = St::HighestScore;
type HighestNumberBlock = St::HighestNumberBlock;
type TimesTwentyFortyEightBeenFound = St::TimesTwentyFortyEightBeenFound;
type LeastMovesToFindTwentyFortyEight = St::LeastMovesToFindTwentyFortyEight;
type AverageScore = St::AverageScore;
type TotalScore = Set<members::total_score>;
type GamesPlayed = St::GamesPlayed;
}
pub struct SetGamesPlayed<St: State = Empty>(PhantomData<fn() -> St>);
impl<St: State> sealed::Sealed for SetGamesPlayed<St> {}
impl<St: State> State for SetGamesPlayed<St> {
type CreatedAt = St::CreatedAt;
type SyncStatus = St::SyncStatus;
type HighestScore = St::HighestScore;
type HighestNumberBlock = St::HighestNumberBlock;
type TimesTwentyFortyEightBeenFound = St::TimesTwentyFortyEightBeenFound;
type LeastMovesToFindTwentyFortyEight = St::LeastMovesToFindTwentyFortyEight;
type AverageScore = St::AverageScore;
type TotalScore = St::TotalScore;
type GamesPlayed = Set<members::games_played>;
}
#[allow(non_camel_case_types)]
pub mod members {
pub struct created_at(());
pub struct sync_status(());
pub struct highest_score(());
pub struct highest_number_block(());
pub struct times_twenty_forty_eight_been_found(());
pub struct least_moves_to_find_twenty_forty_eight(());
pub struct average_score(());
pub struct total_score(());
pub struct games_played(());
}
}
pub struct StatsBuilder<S: BosStr, St: stats_state::State> {
_state: PhantomData<fn() -> St>,
_fields: (
Option<i64>,
Option<Datetime>,
Option<i64>,
Option<i64>,
Option<i64>,
Option<i64>,
Option<SyncStatus<S>>,
Option<i64>,
Option<i64>,
),
_type: PhantomData<fn() -> S>,
}
impl<S: BosStr> Stats<S> {
pub fn new() -> StatsBuilder<S, stats_state::Empty> {
StatsBuilder::new()
}
}
impl<S: BosStr> StatsBuilder<S, stats_state::Empty> {
pub fn new() -> Self {
StatsBuilder {
_state: PhantomData,
_fields: (None, None, None, None, None, None, None, None, None),
_type: PhantomData,
}
}
}
impl<S: BosStr, St> StatsBuilder<S, St>
where
St: stats_state::State,
St::AverageScore: stats_state::IsUnset,
{
pub fn average_score(
mut self,
value: impl Into<i64>,
) -> StatsBuilder<S, stats_state::SetAverageScore<St>> {
self._fields.0 = Option::Some(value.into());
StatsBuilder {
_state: PhantomData,
_fields: self._fields,
_type: PhantomData,
}
}
}
impl<S: BosStr, St> StatsBuilder<S, St>
where
St: stats_state::State,
St::CreatedAt: stats_state::IsUnset,
{
pub fn created_at(
mut self,
value: impl Into<Datetime>,
) -> StatsBuilder<S, stats_state::SetCreatedAt<St>> {
self._fields.1 = Option::Some(value.into());
StatsBuilder {
_state: PhantomData,
_fields: self._fields,
_type: PhantomData,
}
}
}
impl<S: BosStr, St> StatsBuilder<S, St>
where
St: stats_state::State,
St::GamesPlayed: stats_state::IsUnset,
{
pub fn games_played(
mut self,
value: impl Into<i64>,
) -> StatsBuilder<S, stats_state::SetGamesPlayed<St>> {
self._fields.2 = Option::Some(value.into());
StatsBuilder {
_state: PhantomData,
_fields: self._fields,
_type: PhantomData,
}
}
}
impl<S: BosStr, St> StatsBuilder<S, St>
where
St: stats_state::State,
St::HighestNumberBlock: stats_state::IsUnset,
{
pub fn highest_number_block(
mut self,
value: impl Into<i64>,
) -> StatsBuilder<S, stats_state::SetHighestNumberBlock<St>> {
self._fields.3 = Option::Some(value.into());
StatsBuilder {
_state: PhantomData,
_fields: self._fields,
_type: PhantomData,
}
}
}
impl<S: BosStr, St> StatsBuilder<S, St>
where
St: stats_state::State,
St::HighestScore: stats_state::IsUnset,
{
pub fn highest_score(
mut self,
value: impl Into<i64>,
) -> StatsBuilder<S, stats_state::SetHighestScore<St>> {
self._fields.4 = Option::Some(value.into());
StatsBuilder {
_state: PhantomData,
_fields: self._fields,
_type: PhantomData,
}
}
}
impl<S: BosStr, St> StatsBuilder<S, St>
where
St: stats_state::State,
St::LeastMovesToFindTwentyFortyEight: stats_state::IsUnset,
{
pub fn least_moves_to_find_twenty_forty_eight(
mut self,
value: impl Into<i64>,
) -> StatsBuilder<S, stats_state::SetLeastMovesToFindTwentyFortyEight<St>> {
self._fields.5 = Option::Some(value.into());
StatsBuilder {
_state: PhantomData,
_fields: self._fields,
_type: PhantomData,
}
}
}
impl<S: BosStr, St> StatsBuilder<S, St>
where
St: stats_state::State,
St::SyncStatus: stats_state::IsUnset,
{
pub fn sync_status(
mut self,
value: impl Into<SyncStatus<S>>,
) -> StatsBuilder<S, stats_state::SetSyncStatus<St>> {
self._fields.6 = Option::Some(value.into());
StatsBuilder {
_state: PhantomData,
_fields: self._fields,
_type: PhantomData,
}
}
}
impl<S: BosStr, St> StatsBuilder<S, St>
where
St: stats_state::State,
St::TimesTwentyFortyEightBeenFound: stats_state::IsUnset,
{
pub fn times_twenty_forty_eight_been_found(
mut self,
value: impl Into<i64>,
) -> StatsBuilder<S, stats_state::SetTimesTwentyFortyEightBeenFound<St>> {
self._fields.7 = Option::Some(value.into());
StatsBuilder {
_state: PhantomData,
_fields: self._fields,
_type: PhantomData,
}
}
}
impl<S: BosStr, St> StatsBuilder<S, St>
where
St: stats_state::State,
St::TotalScore: stats_state::IsUnset,
{
pub fn total_score(
mut self,
value: impl Into<i64>,
) -> StatsBuilder<S, stats_state::SetTotalScore<St>> {
self._fields.8 = Option::Some(value.into());
StatsBuilder {
_state: PhantomData,
_fields: self._fields,
_type: PhantomData,
}
}
}
impl<S: BosStr, St> StatsBuilder<S, St>
where
St: stats_state::State,
St::CreatedAt: stats_state::IsSet,
St::SyncStatus: stats_state::IsSet,
St::HighestScore: stats_state::IsSet,
St::HighestNumberBlock: stats_state::IsSet,
St::TimesTwentyFortyEightBeenFound: stats_state::IsSet,
St::LeastMovesToFindTwentyFortyEight: stats_state::IsSet,
St::AverageScore: stats_state::IsSet,
St::TotalScore: stats_state::IsSet,
St::GamesPlayed: stats_state::IsSet,
{
pub fn build(self) -> Stats<S> {
Stats {
average_score: self._fields.0.unwrap(),
created_at: self._fields.1.unwrap(),
games_played: self._fields.2.unwrap(),
highest_number_block: self._fields.3.unwrap(),
highest_score: self._fields.4.unwrap(),
least_moves_to_find_twenty_forty_eight: self._fields.5.unwrap(),
sync_status: self._fields.6.unwrap(),
times_twenty_forty_eight_been_found: self._fields.7.unwrap(),
total_score: self._fields.8.unwrap(),
extra_data: Default::default(),
}
}
pub fn build_with_data(self, extra_data: BTreeMap<SmolStr, Data<S>>) -> Stats<S> {
Stats {
average_score: self._fields.0.unwrap(),
created_at: self._fields.1.unwrap(),
games_played: self._fields.2.unwrap(),
highest_number_block: self._fields.3.unwrap(),
highest_score: self._fields.4.unwrap(),
least_moves_to_find_twenty_forty_eight: self._fields.5.unwrap(),
sync_status: self._fields.6.unwrap(),
times_twenty_forty_eight_been_found: self._fields.7.unwrap(),
total_score: self._fields.8.unwrap(),
extra_data: Some(extra_data),
}
}
}
fn lexicon_doc_blue_2048_player_stats() -> LexiconDoc<'static> {
use alloc::collections::BTreeMap;
#[allow(unused_imports)]
use jacquard_common::{CowStr, deps::smol_str::SmolStr, types::blob::MimeType};
use jacquard_lexicon::lexicon::*;
LexiconDoc {
lexicon: Lexicon::Lexicon1,
id: CowStr::new_static("blue.2048.player.stats"),
defs: {
let mut map = BTreeMap::new();
map.insert(
SmolStr::new_static("main"),
LexUserType::Record(LexRecord {
description: Some(
CowStr::new_static(
"A declaration of a at://2048 player's stats over the course of their playtime",
),
),
key: Some(CowStr::new_static("literal:self")),
record: LexRecordRecord::Object(LexObject {
required: Some(
vec![
SmolStr::new_static("highestScore"),
SmolStr::new_static("gamesPlayed"),
SmolStr::new_static("totalScore"),
SmolStr::new_static("highestNumberBlock"),
SmolStr::new_static("timesTwentyFortyEightBeenFound"),
SmolStr::new_static("leastMovesToFindTwentyFortyEight"),
SmolStr::new_static("averageScore"),
SmolStr::new_static("syncStatus"),
SmolStr::new_static("createdAt")
],
),
properties: {
#[allow(unused_mut)]
let mut map = BTreeMap::new();
map.insert(
SmolStr::new_static("averageScore"),
LexObjectProperty::Integer(LexInteger {
..Default::default()
}),
);
map.insert(
SmolStr::new_static("createdAt"),
LexObjectProperty::String(LexString {
format: Some(LexStringFormat::Datetime),
..Default::default()
}),
);
map.insert(
SmolStr::new_static("gamesPlayed"),
LexObjectProperty::Integer(LexInteger {
..Default::default()
}),
);
map.insert(
SmolStr::new_static("highestNumberBlock"),
LexObjectProperty::Integer(LexInteger {
..Default::default()
}),
);
map.insert(
SmolStr::new_static("highestScore"),
LexObjectProperty::Integer(LexInteger {
..Default::default()
}),
);
map.insert(
SmolStr::new_static("leastMovesToFindTwentyFortyEight"),
LexObjectProperty::Integer(LexInteger {
..Default::default()
}),
);
map.insert(
SmolStr::new_static("syncStatus"),
LexObjectProperty::Ref(LexRef {
r#ref: CowStr::new_static("blue.2048.defs#syncStatus"),
..Default::default()
}),
);
map.insert(
SmolStr::new_static("timesTwentyFortyEightBeenFound"),
LexObjectProperty::Integer(LexInteger {
..Default::default()
}),
);
map.insert(
SmolStr::new_static("totalScore"),
LexObjectProperty::Integer(LexInteger {
..Default::default()
}),
);
map
},
..Default::default()
}),
..Default::default()
}),
);
map
},
..Default::default()
}
}