pub mod agents;
pub mod event;
pub mod interview;
pub mod senate;
pub mod sim;
pub mod skill;
pub mod style;
pub mod vote;
#[allow(unused_imports)]
use alloc::collections::BTreeMap;
#[allow(unused_imports)]
use core::marker::PhantomData;
use jacquard_common::{BosStr, DefaultStr, FromStaticStr};
#[allow(unused_imports)]
use jacquard_common::deps::codegen::unicode_segmentation::UnicodeSegmentation;
use jacquard_common::deps::smol_str::SmolStr;
use jacquard_common::types::value::Data;
use jacquard_derive::IntoStatic;
use jacquard_lexicon::lexicon::LexiconDoc;
use jacquard_lexicon::schema::LexiconSchema;
#[allow(unused_imports)]
use jacquard_lexicon::validation::{ConstraintError, ValidationPath};
use serde::{Serialize, Deserialize};
#[derive(Serialize, Deserialize, Debug, Clone, PartialEq, Eq, IntoStatic)]
#[serde(rename_all = "camelCase", bound(deserialize = "S: Deserialize<'de> + BosStr"))]
pub struct SpriteSettings<S: BosStr = DefaultStr> {
#[serde(skip_serializing_if = "Option::is_none")]
pub current_anim_direction: Option<i64>,
#[serde(skip_serializing_if = "Option::is_none")]
pub part_color_settings: Option<Data<S>>,
pub selected_options: Data<S>,
#[serde(flatten, default, skip_serializing_if = "Option::is_none")]
pub extra_data: Option<BTreeMap<SmolStr, Data<S>>>,
}
impl<S: BosStr> LexiconSchema for SpriteSettings<S> {
fn nsid() -> &'static str {
"org.simocracy.defs"
}
fn def_name() -> &'static str {
"spriteSettings"
}
fn lexicon_doc() -> LexiconDoc<'static> {
lexicon_doc_org_simocracy_defs()
}
fn validate(&self) -> Result<(), ConstraintError> {
Ok(())
}
}
pub mod sprite_settings_state {
pub use crate::builder_types::{Set, Unset, IsSet, IsUnset};
#[allow(unused)]
use ::core::marker::PhantomData;
mod sealed {
pub trait Sealed {}
}
pub trait State: sealed::Sealed {
type SelectedOptions;
}
pub struct Empty(());
impl sealed::Sealed for Empty {}
impl State for Empty {
type SelectedOptions = Unset;
}
pub struct SetSelectedOptions<St: State = Empty>(PhantomData<fn() -> St>);
impl<St: State> sealed::Sealed for SetSelectedOptions<St> {}
impl<St: State> State for SetSelectedOptions<St> {
type SelectedOptions = Set<members::selected_options>;
}
#[allow(non_camel_case_types)]
pub mod members {
pub struct selected_options(());
}
}
pub struct SpriteSettingsBuilder<S: BosStr, St: sprite_settings_state::State> {
_state: PhantomData<fn() -> St>,
_fields: (Option<i64>, Option<Data<S>>, Option<Data<S>>),
_type: PhantomData<fn() -> S>,
}
impl<S: BosStr> SpriteSettings<S> {
pub fn new() -> SpriteSettingsBuilder<S, sprite_settings_state::Empty> {
SpriteSettingsBuilder::new()
}
}
impl<S: BosStr> SpriteSettingsBuilder<S, sprite_settings_state::Empty> {
pub fn new() -> Self {
SpriteSettingsBuilder {
_state: PhantomData,
_fields: (None, None, None),
_type: PhantomData,
}
}
}
impl<S: BosStr, St: sprite_settings_state::State> SpriteSettingsBuilder<S, St> {
pub fn current_anim_direction(mut self, value: impl Into<Option<i64>>) -> Self {
self._fields.0 = value.into();
self
}
pub fn maybe_current_anim_direction(mut self, value: Option<i64>) -> Self {
self._fields.0 = value;
self
}
}
impl<S: BosStr, St: sprite_settings_state::State> SpriteSettingsBuilder<S, St> {
pub fn part_color_settings(mut self, value: impl Into<Option<Data<S>>>) -> Self {
self._fields.1 = value.into();
self
}
pub fn maybe_part_color_settings(mut self, value: Option<Data<S>>) -> Self {
self._fields.1 = value;
self
}
}
impl<S: BosStr, St> SpriteSettingsBuilder<S, St>
where
St: sprite_settings_state::State,
St::SelectedOptions: sprite_settings_state::IsUnset,
{
pub fn selected_options(
mut self,
value: impl Into<Data<S>>,
) -> SpriteSettingsBuilder<S, sprite_settings_state::SetSelectedOptions<St>> {
self._fields.2 = Option::Some(value.into());
SpriteSettingsBuilder {
_state: PhantomData,
_fields: self._fields,
_type: PhantomData,
}
}
}
impl<S: BosStr, St> SpriteSettingsBuilder<S, St>
where
St: sprite_settings_state::State,
St::SelectedOptions: sprite_settings_state::IsSet,
{
pub fn build(self) -> SpriteSettings<S> {
SpriteSettings {
current_anim_direction: self._fields.0,
part_color_settings: self._fields.1,
selected_options: self._fields.2.unwrap(),
extra_data: Default::default(),
}
}
pub fn build_with_data(
self,
extra_data: BTreeMap<SmolStr, Data<S>>,
) -> SpriteSettings<S> {
SpriteSettings {
current_anim_direction: self._fields.0,
part_color_settings: self._fields.1,
selected_options: self._fields.2.unwrap(),
extra_data: Some(extra_data),
}
}
}
fn lexicon_doc_org_simocracy_defs() -> LexiconDoc<'static> {
#[allow(unused_imports)]
use jacquard_common::{CowStr, deps::smol_str::SmolStr, types::blob::MimeType};
use jacquard_lexicon::lexicon::*;
use alloc::collections::BTreeMap;
LexiconDoc {
lexicon: Lexicon::Lexicon1,
id: CowStr::new_static("org.simocracy.defs"),
defs: {
let mut map = BTreeMap::new();
map.insert(
SmolStr::new_static("spriteSettings"),
LexUserType::Object(LexObject {
required: Some(vec![SmolStr::new_static("selectedOptions")]),
properties: {
#[allow(unused_mut)]
let mut map = BTreeMap::new();
map.insert(
SmolStr::new_static("currentAnimDirection"),
LexObjectProperty::Integer(LexInteger {
..Default::default()
}),
);
map.insert(
SmolStr::new_static("partColorSettings"),
LexObjectProperty::Unknown(LexUnknown {
..Default::default()
}),
);
map.insert(
SmolStr::new_static("selectedOptions"),
LexObjectProperty::Unknown(LexUnknown {
..Default::default()
}),
);
map
},
..Default::default()
}),
);
map
},
..Default::default()
}
}