#[allow(unused_imports)]
use alloc::collections::BTreeMap;
#[allow(unused_imports)]
use core::marker::PhantomData;
use jacquard_common::CowStr;
use jacquard_common::types::string::Did;
use jacquard_derive::{IntoStatic, lexicon};
use serde::{Serialize, Deserialize};
use crate::games_gamesgamesgamesgames::GameSummaryView;
#[derive(Serialize, Deserialize, Debug, Clone, PartialEq, Eq, IntoStatic)]
#[serde(rename_all = "camelCase")]
pub struct ListGames<'a> {
#[serde(skip_serializing_if = "Option::is_none")]
#[serde(borrow)]
pub cursor: Option<CowStr<'a>>,
#[serde(skip_serializing_if = "Option::is_none")]
#[serde(borrow)]
pub did: Option<Did<'a>>,
#[serde(default = "_default_limit")]
#[serde(skip_serializing_if = "Option::is_none")]
pub limit: Option<i64>,
#[serde(default = "_default_sort")]
#[serde(skip_serializing_if = "Option::is_none")]
#[serde(borrow)]
pub sort: Option<CowStr<'a>>,
#[serde(default = "_default_sort_direction")]
#[serde(skip_serializing_if = "Option::is_none")]
#[serde(borrow)]
pub sort_direction: Option<CowStr<'a>>,
}
#[lexicon]
#[derive(Serialize, Deserialize, Debug, Clone, PartialEq, Eq, IntoStatic)]
#[serde(rename_all = "camelCase")]
pub struct ListGamesOutput<'a> {
#[serde(skip_serializing_if = "Option::is_none")]
#[serde(borrow)]
pub cursor: Option<CowStr<'a>>,
#[serde(borrow)]
pub games: Vec<GameSummaryView<'a>>,
}
pub struct ListGamesResponse;
impl jacquard_common::xrpc::XrpcResp for ListGamesResponse {
const NSID: &'static str = "games.gamesgamesgamesgames.listGames";
const ENCODING: &'static str = "application/json";
type Output<'de> = ListGamesOutput<'de>;
type Err<'de> = jacquard_common::xrpc::GenericError<'de>;
}
impl<'a> jacquard_common::xrpc::XrpcRequest for ListGames<'a> {
const NSID: &'static str = "games.gamesgamesgamesgames.listGames";
const METHOD: jacquard_common::xrpc::XrpcMethod = jacquard_common::xrpc::XrpcMethod::Query;
type Response = ListGamesResponse;
}
pub struct ListGamesRequest;
impl jacquard_common::xrpc::XrpcEndpoint for ListGamesRequest {
const PATH: &'static str = "/xrpc/games.gamesgamesgamesgames.listGames";
const METHOD: jacquard_common::xrpc::XrpcMethod = jacquard_common::xrpc::XrpcMethod::Query;
type Request<'de> = ListGames<'de>;
type Response = ListGamesResponse;
}
fn _default_limit() -> Option<i64> {
Some(20i64)
}
fn _default_sort() -> Option<CowStr<'static>> {
Some(CowStr::from("indexed_at"))
}
fn _default_sort_direction() -> Option<CowStr<'static>> {
Some(CowStr::from("desc"))
}
pub mod list_games_state {
pub use crate::builder_types::{Set, Unset, IsSet, IsUnset};
#[allow(unused)]
use ::core::marker::PhantomData;
mod sealed {
pub trait Sealed {}
}
pub trait State: sealed::Sealed {}
pub struct Empty(());
impl sealed::Sealed for Empty {}
impl State for Empty {}
#[allow(non_camel_case_types)]
pub mod members {}
}
pub struct ListGamesBuilder<'a, S: list_games_state::State> {
_state: PhantomData<fn() -> S>,
_fields: (
Option<CowStr<'a>>,
Option<Did<'a>>,
Option<i64>,
Option<CowStr<'a>>,
Option<CowStr<'a>>,
),
_lifetime: PhantomData<&'a ()>,
}
impl<'a> ListGames<'a> {
pub fn new() -> ListGamesBuilder<'a, list_games_state::Empty> {
ListGamesBuilder::new()
}
}
impl<'a> ListGamesBuilder<'a, list_games_state::Empty> {
pub fn new() -> Self {
ListGamesBuilder {
_state: PhantomData,
_fields: (None, None, None, None, None),
_lifetime: PhantomData,
}
}
}
impl<'a, S: list_games_state::State> ListGamesBuilder<'a, S> {
pub fn cursor(mut self, value: impl Into<Option<CowStr<'a>>>) -> Self {
self._fields.0 = value.into();
self
}
pub fn maybe_cursor(mut self, value: Option<CowStr<'a>>) -> Self {
self._fields.0 = value;
self
}
}
impl<'a, S: list_games_state::State> ListGamesBuilder<'a, S> {
pub fn did(mut self, value: impl Into<Option<Did<'a>>>) -> Self {
self._fields.1 = value.into();
self
}
pub fn maybe_did(mut self, value: Option<Did<'a>>) -> Self {
self._fields.1 = value;
self
}
}
impl<'a, S: list_games_state::State> ListGamesBuilder<'a, S> {
pub fn limit(mut self, value: impl Into<Option<i64>>) -> Self {
self._fields.2 = value.into();
self
}
pub fn maybe_limit(mut self, value: Option<i64>) -> Self {
self._fields.2 = value;
self
}
}
impl<'a, S: list_games_state::State> ListGamesBuilder<'a, S> {
pub fn sort(mut self, value: impl Into<Option<CowStr<'a>>>) -> Self {
self._fields.3 = value.into();
self
}
pub fn maybe_sort(mut self, value: Option<CowStr<'a>>) -> Self {
self._fields.3 = value;
self
}
}
impl<'a, S: list_games_state::State> ListGamesBuilder<'a, S> {
pub fn sort_direction(mut self, value: impl Into<Option<CowStr<'a>>>) -> Self {
self._fields.4 = value.into();
self
}
pub fn maybe_sort_direction(mut self, value: Option<CowStr<'a>>) -> Self {
self._fields.4 = value;
self
}
}
impl<'a, S> ListGamesBuilder<'a, S>
where
S: list_games_state::State,
{
pub fn build(self) -> ListGames<'a> {
ListGames {
cursor: self._fields.0,
did: self._fields.1,
limit: self._fields.2,
sort: self._fields.3,
sort_direction: self._fields.4,
}
}
}