jacquard-api 0.11.0

Generated AT Protocol API bindings for Jacquard
Documentation
// @generated by jacquard-lexicon. DO NOT EDIT.
//
// Lexicon: app.rocksky.player.play
//
// This file was automatically generated from Lexicon schemas.
// Any manual changes will be overwritten on the next regeneration.

#[allow(unused_imports)]
use core::marker::PhantomData;
use jacquard_common::CowStr;
use jacquard_derive::IntoStatic;
use serde::{Serialize, Deserialize};

#[derive(Serialize, Deserialize, Debug, Clone, PartialEq, Eq, IntoStatic)]
#[serde(rename_all = "camelCase")]
pub struct PlayParams<'a> {
    #[serde(skip_serializing_if = "Option::is_none")]
    #[serde(borrow)]
    pub player_id: Option<CowStr<'a>>,
}

/// XRPC request marker type.

#[derive(Serialize, Deserialize, Debug, Clone, PartialEq, Eq, IntoStatic, Copy)]
pub struct Play;
/// Response type for app.rocksky.player.play
pub struct PlayResponse;
impl jacquard_common::xrpc::XrpcResp for PlayResponse {
    const NSID: &'static str = "app.rocksky.player.play";
    const ENCODING: &'static str = "application/json";
    type Output<'de> = ();
    type Err<'de> = jacquard_common::xrpc::GenericError<'de>;
}

impl jacquard_common::xrpc::XrpcRequest for Play {
    const NSID: &'static str = "app.rocksky.player.play";
    const METHOD: jacquard_common::xrpc::XrpcMethod = jacquard_common::xrpc::XrpcMethod::Procedure(
        "application/json",
    );
    type Response = PlayResponse;
}

/// Endpoint type for app.rocksky.player.play
pub struct PlayRequest;
impl jacquard_common::xrpc::XrpcEndpoint for PlayRequest {
    const PATH: &'static str = "/xrpc/app.rocksky.player.play";
    const METHOD: jacquard_common::xrpc::XrpcMethod = jacquard_common::xrpc::XrpcMethod::Procedure(
        "application/json",
    );
    type Request<'de> = Play;
    type Response = PlayResponse;
}

pub mod play_params_state {

    pub use crate::builder_types::{Set, Unset, IsSet, IsUnset};
    #[allow(unused)]
    use ::core::marker::PhantomData;
    mod sealed {
        pub trait Sealed {}
    }
    /// State trait tracking which required fields have been set
    pub trait State: sealed::Sealed {}
    /// Empty state - all required fields are unset
    pub struct Empty(());
    impl sealed::Sealed for Empty {}
    impl State for Empty {}
    /// Marker types for field names
    #[allow(non_camel_case_types)]
    pub mod members {}
}

/// Builder for constructing an instance of this type
pub struct PlayParamsBuilder<'a, S: play_params_state::State> {
    _state: PhantomData<fn() -> S>,
    _fields: (Option<CowStr<'a>>,),
    _lifetime: PhantomData<&'a ()>,
}

impl<'a> PlayParams<'a> {
    /// Create a new builder for this type
    pub fn new() -> PlayParamsBuilder<'a, play_params_state::Empty> {
        PlayParamsBuilder::new()
    }
}

impl<'a> PlayParamsBuilder<'a, play_params_state::Empty> {
    /// Create a new builder with all fields unset
    pub fn new() -> Self {
        PlayParamsBuilder {
            _state: PhantomData,
            _fields: (None,),
            _lifetime: PhantomData,
        }
    }
}

impl<'a, S: play_params_state::State> PlayParamsBuilder<'a, S> {
    /// Set the `playerId` field (optional)
    pub fn player_id(mut self, value: impl Into<Option<CowStr<'a>>>) -> Self {
        self._fields.0 = value.into();
        self
    }
    /// Set the `playerId` field to an Option value (optional)
    pub fn maybe_player_id(mut self, value: Option<CowStr<'a>>) -> Self {
        self._fields.0 = value;
        self
    }
}

impl<'a, S> PlayParamsBuilder<'a, S>
where
    S: play_params_state::State,
{
    /// Build the final struct
    pub fn build(self) -> PlayParams<'a> {
        PlayParams {
            player_id: self._fields.0,
        }
    }
}