jackdaw 0.1.3

A 3D level editor built with Bevy
Documentation
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- ctrl-d duplicates the entity with an offset, but there shouldn't be
- alt arrow and arrows without but ignore perspective
- labels for axes
- should use Key instead of KeyCode, because of different keyboard layouts
- add H to hide the selected entity, ctrl + H to unhide, 
and alt + H to hide everything EXCEPT the selected entity
- doing a select on a brush -> duplicate -> rotate -> move (all with arrow key movements)
causes the duplicated object to be misaligned. could this be due to the offset of duplicating a brush?
if so, just remove the offset and it will automatically be grid aligned
- cutting a brush seems to be slightly offset causing unintended slicing of brushes below
DONE need to thicken grid outline at edges to make it clear where a brush ends
DONE always show a grid on all brushes? and make this toggleable?
- draw a transparent/nonsolid brush