j2k-native 0.13.1

Pure-Rust JPEG 2000 and HTJ2K codec engine for j2k
Documentation
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
480
481
482
483
484
485
486
487
488
489
490
491
492
493
494
495
496
497
498
499
500
501
502
503
504
505
506
507
508
509
510
511
512
513
514
515
516
517
518
519
520
521
522
523
524
525
526
527
528
529
530
531
532
533
534
535
536
537
538
539
540
541
542
543
544
545
546
547
548
549
550
551
552
553
554
555
556
557
558
559
560
561
562
563
564
565
566
567
568
569
570
571
572
573
574
575
576
577
578
579
580
581
582
583
584
585
586
587
588
589
590
591
592
593
594
595
596
597
598
599
600
601
602
603
604
605
606
607
608
609
610
611
612
613
614
615
616
617
618
619
620
621
622
623
624
625
626
627
628
629
630
631
632
633
634
635
636
637
638
639
640
641
642
643
644
645
646
647
648
649
650
651
652
653
654
655
656
657
658
659
660
661
662
663
664
665
666
667
// SPDX-License-Identifier: MIT OR Apache-2.0

use alloc::vec::Vec;
use core::mem::size_of;

use super::super::build::{Decomposition, SubBand};
use super::super::codestream::WaveletTransform;
use super::super::decode::{DecompositionStorage, TileDecodeContext, WorkspaceBytes};
use super::super::rect::IntRect;
use super::horizontal::filter_horizontal_codestream;
use super::lines::{reconstruct_rows, ring_samples, LineReconstruction, StoredRows, SubBandRows};
use super::model::{CoefficientSource, IDWTOutput, IdwtPlacement};
use super::vertical::filter_vertical_codestream;
use crate::error::{DecodingError, ValidationError};
use crate::j2c::roi::output_region_rect;
use crate::j2c::Header;
use crate::math::{SimdBuffer, SIMD_WIDTH};
use crate::{checked_decode_usize_product2, try_resize_decode_elements, Result};

/// The most f32 samples [`apply_roi`] holds at once for any one component.
///
/// Each level reads the previous level's window and writes a new one, so both
/// are live together. With no active level, the copied sub-band window is the
/// only buffer. Components run one after another, and [`apply_roi`] releases
/// the previous component's output before it allocates, so the peak is the
/// largest per-component peak rather than their sum. A last level written
/// into a `channel_data` plane uses padding the plane already holds. The
/// row-streamed IDWT instead holds every level's ring of rows at once, charged
/// at the 9/7 ring depth whatever the component's transform. With no active
/// level it holds nothing, since it copies the LL window straight into the
/// plane. When the tile streams its rows to a sink, every component's rings
/// are live at once, with a scratch row each as wide as its final window, so
/// the peak is their sum.
pub(crate) fn roi_idwt_peak_elements(
    storage: &DecompositionStorage<'_>,
    skipped_resolution_levels: u8,
) -> Result<usize> {
    let Some(roi_plan) = storage.roi_plan.as_ref() else {
        return Ok(0);
    };
    let mut peak = 0usize;
    let mut lockstep = 0usize;
    for (component_idx, tile_decompositions) in storage.tile_decompositions.iter().enumerate() {
        let active_len = tile_decompositions
            .decompositions
            .len()
            .saturating_sub(usize::from(skipped_resolution_levels));
        if active_len == 0 {
            if storage.line_region_idwt {
                continue;
            }
            if let Some(window) = roi_plan
                .sub_band_window(tile_decompositions.first_ll_sub_band)
                .or_else(|| roi_plan.final_window(component_idx))
            {
                peak = peak.max(window_elements(window)?);
            }
            continue;
        }
        if storage.line_region_idwt {
            let windows = tile_decompositions
                .decompositions
                .clone()
                .take(active_len)
                .map_while(|decomposition_idx| roi_plan.idwt_window(decomposition_idx));
            let rings = ring_samples(windows, WaveletTransform::Irreversible97)?;
            if storage.lockstep_lines {
                let scratch_row = roi_plan
                    .final_window(component_idx)
                    .map_or(0, |window| window.width() as usize);
                lockstep = lockstep
                    .checked_add(rings)
                    .and_then(|total| total.checked_add(scratch_row))
                    .ok_or(ValidationError::ImageTooLarge)?;
            } else {
                peak = peak.max(rings);
            }
            continue;
        }
        let mut previous = 0usize;
        for (level, decomposition_idx) in tile_decompositions
            .decompositions
            .clone()
            .take(active_len)
            .enumerate()
        {
            let Some(window) = roi_plan.idwt_window(decomposition_idx) else {
                break;
            };
            let current = window_elements(window)?;
            let in_channel = storage.last_idwt_level_in_channels && level + 1 == active_len;
            let live = if in_channel {
                previous
            } else {
                previous
                    .checked_add(current)
                    .ok_or(ValidationError::ImageTooLarge)?
            };
            peak = peak.max(live);
            previous = current;
        }
    }
    Ok(peak.max(lockstep))
}

/// Whether every component of the tile can write its last IDWT level into
/// the padding of its `channel_data` plane: the decode reserved that padding,
/// each component has a level to apply and needs the whole output region,
/// and each last level's window fits its plane's allocation.
pub(crate) fn last_level_fits_channels(
    storage: &DecompositionStorage<'_>,
    tile_ctx: &TileDecodeContext,
    header: &Header<'_>,
) -> Result<bool> {
    let (Some(roi_plan), Some(_), Some(output_region)) = (
        storage.roi_plan.as_ref(),
        tile_ctx.last_idwt_level_padding,
        tile_ctx.output_region,
    ) else {
        return Ok(false);
    };
    if storage.exact_integer_decode || storage.tile_decompositions.is_empty() {
        return Ok(false);
    }
    let region = output_region_rect(&header.size_data, output_region);
    for (component_idx, tile_decompositions) in storage.tile_decompositions.iter().enumerate() {
        let active_len = tile_decompositions
            .decompositions
            .len()
            .saturating_sub(usize::from(header.skipped_resolution_levels));
        let last_window = active_len
            .checked_sub(1)
            .and_then(|last| roi_plan.idwt_window(tile_decompositions.decompositions.start + last));
        let (Some(last_window), Some(channel)) =
            (last_window, tile_ctx.channel_data.get(component_idx))
        else {
            return Ok(false);
        };
        if roi_plan.final_window(component_idx) != Some(region)
            || window_elements(last_window)? > channel.container.capacity()
        {
            return Ok(false);
        }
    }
    Ok(true)
}

fn window_elements(window: IntRect) -> Result<usize> {
    checked_decode_usize_product2(window.width() as usize, window.height() as usize)
}

pub(super) fn apply_roi(
    storage: &DecompositionStorage<'_>,
    tile_ctx: &mut TileDecodeContext,
    component_idx: usize,
    header: &Header<'_>,
    transform: WaveletTransform,
) -> Result<()> {
    let roi_plan = storage
        .roi_plan
        .as_ref()
        .ok_or(DecodingError::CodeBlockDecodeFailure)?;
    let tile_decompositions = &storage.tile_decompositions[component_idx];
    let output = &mut tile_ctx.idwt_output;
    let ll_sub_band = &storage.sub_bands[tile_decompositions.first_ll_sub_band];

    let decompositions = &storage.decompositions[tile_decompositions.decompositions.clone()];
    let active_len = decompositions
        .len()
        .saturating_sub(header.skipped_resolution_levels as usize);

    if active_len == 0 {
        return apply_roi_without_levels(storage, tile_ctx, component_idx, header);
    }

    // The previous component's output is never reused here, so release it
    // before allocating this component's windows.
    output.coefficients = Vec::new();
    output.rect = IntRect::from_xywh(0, 0, 0, 0);
    if storage.line_region_idwt {
        return apply_roi_lines(
            storage,
            tile_ctx,
            component_idx,
            &decompositions[..active_len],
            header,
            transform,
        );
    }
    // Everything else the decode holds stays the same while the level
    // windows below come and go, so sample it once.
    let workspace = WorkspaceBytes::sample(tile_ctx, storage)?;
    let output = &mut tile_ctx.idwt_output;

    let mut current_coefficients = Vec::new();
    let mut current_rect = IntRect::from_xywh(0, 0, 0, 0);
    let mut have_current = false;

    for (local_idx, decomposition) in decompositions.iter().take(active_len).enumerate() {
        let decomposition_idx = tile_decompositions.decompositions.start + local_idx;
        let Some(output_window) = roi_plan.idwt_window(decomposition_idx) else {
            output.coefficients.clear();
            output.rect = IntRect::from_xywh(0, 0, 0, 0);
            return Ok(());
        };

        let ll_input = if have_current {
            CoefficientSource::new(&current_coefficients, current_rect, current_rect.width())
        } else {
            CoefficientSource::from_sub_band(ll_sub_band, storage)
        };

        if storage.last_idwt_level_in_channels && local_idx + 1 == active_len {
            // The plane reserved this window's padding; `store` compacts it.
            let target = tile_ctx.channel_data[component_idx]
                .container
                .padded_scratch(window_elements(output_window)?)
                .ok_or(DecodingError::CodeBlockDecodeFailure)?;
            fill_level_roi(
                ll_input,
                target,
                output_window,
                decomposition,
                transform,
                storage,
                &mut tile_ctx.debug_counters.idwt_output_samples,
            );
            let window_bytes = current_coefficients.capacity() * size_of::<f32>();
            tile_ctx
                .debug_counters
                .workspace_peak
                .record(workspace.with_idwt(window_bytes));
            output.coefficients = Vec::new();
            output.rect = output_window;
            output.placement = IdwtPlacement::ChannelPadding;
            return Ok(());
        }

        let mut next = Vec::new();
        apply_level_roi(
            ll_input,
            &mut next,
            output_window,
            decomposition,
            transform,
            storage,
            &mut tile_ctx.debug_counters.idwt_output_samples,
        )?;
        let window_bytes = (current_coefficients.capacity() + next.capacity()) * size_of::<f32>();
        tile_ctx
            .debug_counters
            .workspace_peak
            .record(workspace.with_idwt(window_bytes));
        current_coefficients = next;
        current_rect = output_window;
        have_current = true;
    }

    output.coefficients = current_coefficients;
    output.rect = current_rect;
    Ok(())
}

/// Stream the component's active levels a row at a time and write the last
/// level's rows inside the tile and output region into its `channel_data`
/// plane, leaving the level shift to `store`.
fn apply_roi_lines(
    storage: &DecompositionStorage<'_>,
    tile_ctx: &mut TileDecodeContext,
    component_idx: usize,
    decompositions: &[Decomposition],
    header: &Header<'_>,
    transform: WaveletTransform,
) -> Result<()> {
    let Some(mut lines) = ComponentLines::prepare(
        storage,
        tile_ctx,
        component_idx,
        decompositions.len(),
        header,
        transform,
    )?
    else {
        return Ok(());
    };
    let result = lines.run(&mut StoredRows { storage });
    lines.finish(tile_ctx, result)
}

/// A component's streamed IDWT, ready to run: its levels' windows and
/// sub-bands, and the rings and output plane it writes, taken from the
/// decode context until [`Self::finish`] returns them. While it runs, the
/// rows it reads may be decoded on demand.
pub(crate) struct ComponentLines {
    component_idx: usize,
    plan: LinePlan,
    ring: Vec<f32>,
    ring_len: usize,
    plane: SimdBuffer<SIMD_WIDTH>,
    output_samples: usize,
}

/// The geometry of one component's streamed reconstruction.
pub(crate) struct LinePlan {
    windows: Vec<IntRect>,
    sub_bands: Vec<[usize; 3]>,
    ll_sub_band: usize,
    transform: WaveletTransform,
    last_window: IntRect,
    /// The last level's rows the output receives.
    pub(crate) copy: IntRect,
    /// The output region, in the same coordinates as `copy`.
    pub(crate) region: IntRect,
}

impl LinePlan {
    /// Plan the first `active_levels` levels of the component. Returns
    /// `None` when a level has no window, so there is nothing to
    /// reconstruct, as in the whole-window path.
    pub(crate) fn new(
        storage: &DecompositionStorage<'_>,
        tile_ctx: &TileDecodeContext,
        component_idx: usize,
        active_levels: usize,
        header: &Header<'_>,
        transform: WaveletTransform,
    ) -> Result<Option<Self>> {
        let roi_plan = storage
            .roi_plan
            .as_ref()
            .ok_or(DecodingError::CodeBlockDecodeFailure)?;
        let tile_decompositions = &storage.tile_decompositions[component_idx];
        let mut windows = Vec::new();
        windows
            .try_reserve_exact(active_levels)
            .map_err(|_| DecodingError::HostAllocationFailed)?;
        let mut sub_bands = Vec::new();
        sub_bands
            .try_reserve_exact(active_levels)
            .map_err(|_| DecodingError::HostAllocationFailed)?;
        for decomposition_idx in tile_decompositions
            .decompositions
            .clone()
            .take(active_levels)
        {
            // Without a window the level has nothing to reconstruct, as in the
            // whole-window path.
            let Some(window) = roi_plan.idwt_window(decomposition_idx) else {
                return Ok(None);
            };
            windows.push(window);
            sub_bands.push(storage.decompositions[decomposition_idx].sub_bands);
        }
        let (Some(last_window), Some(final_window), Some(output_region)) = (
            windows.last().copied(),
            roi_plan.final_window(component_idx),
            tile_ctx.output_region,
        ) else {
            return Ok(None);
        };
        Ok(Some(Self {
            windows,
            sub_bands,
            ll_sub_band: tile_decompositions.first_ll_sub_band,
            transform,
            last_window,
            copy: last_window.intersect(final_window),
            region: output_region_rect(&header.size_data, output_region),
        }))
    }

    /// Samples the levels' rings hold together.
    pub(crate) fn ring_len(&self) -> Result<usize> {
        ring_samples(self.windows.iter().copied(), self.transform)
    }

    /// Start the reconstruction, with `ring` holding at least
    /// [`Self::ring_len`] samples.
    pub(crate) fn reconstruction<'r>(&self, ring: &'r mut [f32]) -> Result<LineReconstruction<'r>> {
        LineReconstruction::new(
            &self.sub_bands,
            &self.windows,
            self.ll_sub_band,
            self.transform,
            ring,
            self.copy,
        )
    }
}

impl ComponentLines {
    /// Prepare the first `active_levels` levels of the component, as
    /// [`LinePlan::new`] plans them, with the plane that receives them.
    pub(crate) fn prepare(
        storage: &DecompositionStorage<'_>,
        tile_ctx: &mut TileDecodeContext,
        component_idx: usize,
        active_levels: usize,
        header: &Header<'_>,
        transform: WaveletTransform,
    ) -> Result<Option<Self>> {
        let Some(plan) = LinePlan::new(
            storage,
            tile_ctx,
            component_idx,
            active_levels,
            header,
            transform,
        )?
        else {
            return Ok(None);
        };
        let mut ring = core::mem::take(&mut tile_ctx.idwt_line_rings);
        let ring_len = plan.ring_len()?;
        if ring.len() < ring_len {
            try_resize_decode_elements(&mut ring, ring_len, 0.0)?;
        }
        tile_ctx.idwt_line_rings = ring;
        record_workspace_now(tile_ctx, storage)?;
        let ring = core::mem::take(&mut tile_ctx.idwt_line_rings);
        let plane = core::mem::replace(
            &mut tile_ctx.channel_data[component_idx].container,
            SimdBuffer::empty(),
        );
        Ok(Some(Self {
            component_idx,
            plan,
            ring,
            ring_len,
            plane,
            output_samples: 0,
        }))
    }

    /// Reconstruct the levels, reading their sub-bands through `rows`, and
    /// write the last level's rows into the plane.
    pub(crate) fn run(&mut self, rows: &mut dyn SubBandRows) -> Result<()> {
        let plan = &self.plan;
        let (copy, region) = (plan.copy, plan.region);
        let plane = &mut self.plane;
        let plane_width = region.width() as usize;
        let mut write_row = |y: u32, samples: &[f32]| -> Result<()> {
            let start = (y - region.y0) as usize * plane_width + (copy.x0 - region.x0) as usize;
            plane
                .get_mut(start..start + samples.len())
                .ok_or(DecodingError::CodeBlockDecodeFailure)?
                .copy_from_slice(samples);
            Ok(())
        };
        reconstruct_rows(
            rows,
            &plan.sub_bands,
            &plan.windows,
            plan.ll_sub_band,
            plan.transform,
            &mut self.ring[..self.ring_len],
            copy,
            &mut write_row,
            &mut self.output_samples,
        )
    }

    /// Return the rings and plane to the context and, when `result` is a
    /// success, record that the plane holds the last level.
    pub(crate) fn finish(self, tile_ctx: &mut TileDecodeContext, result: Result<()>) -> Result<()> {
        tile_ctx.idwt_line_rings = self.ring;
        tile_ctx.channel_data[self.component_idx].container = self.plane;
        tile_ctx.debug_counters.idwt_output_samples = tile_ctx
            .debug_counters
            .idwt_output_samples
            .saturating_add(self.output_samples);
        result?;
        tile_ctx.idwt_output.rect = self.plan.last_window;
        tile_ctx.idwt_output.placement = IdwtPlacement::ChannelPlane;
        Ok(())
    }
}

/// With no level left to reconstruct, the output is the LL sub-band's window.
fn apply_roi_without_levels(
    storage: &DecompositionStorage<'_>,
    tile_ctx: &mut TileDecodeContext,
    component_idx: usize,
    header: &Header<'_>,
) -> Result<()> {
    let roi_plan = storage
        .roi_plan
        .as_ref()
        .ok_or(DecodingError::CodeBlockDecodeFailure)?;
    let first_ll_sub_band = storage.tile_decompositions[component_idx].first_ll_sub_band;
    let output = &mut tile_ctx.idwt_output;
    let Some(window) = roi_plan
        .sub_band_window(first_ll_sub_band)
        .or_else(|| roi_plan.final_window(component_idx))
    else {
        output.coefficients.clear();
        output.rect = IntRect::from_xywh(0, 0, 0, 0);
        return Ok(());
    };
    if storage.line_region_idwt {
        return copy_ll_window_into_plane(storage, tile_ctx, component_idx, window, header);
    }
    copy_sub_band_window_to_output(
        &storage.sub_bands[first_ll_sub_band],
        storage,
        window,
        output,
    )
}

/// With no level left to reconstruct, write the LL sub-band's overlap with
/// the component's final window straight into its `channel_data` plane, as
/// the streamed IDWT writes its last level, instead of copying the window into
/// the IDWT output for `store` to copy again.
fn copy_ll_window_into_plane(
    storage: &DecompositionStorage<'_>,
    tile_ctx: &mut TileDecodeContext,
    component_idx: usize,
    window: IntRect,
    header: &Header<'_>,
) -> Result<()> {
    let roi_plan = storage
        .roi_plan
        .as_ref()
        .ok_or(DecodingError::CodeBlockDecodeFailure)?;
    let (Some(final_window), Some(output_region)) =
        (roi_plan.final_window(component_idx), tile_ctx.output_region)
    else {
        return Ok(());
    };
    let copy = window.intersect(final_window);
    let region = output_region_rect(&header.size_data, output_region);
    let ll_sub_band =
        &storage.sub_bands[storage.tile_decompositions[component_idx].first_ll_sub_band];
    let source = CoefficientSource::from_sub_band(ll_sub_band, storage);
    let plane = &mut tile_ctx.channel_data[component_idx].container;
    let plane_width = region.width() as usize;
    for y in copy.y0..copy.y1 {
        let start = (y - region.y0) as usize * plane_width + (copy.x0 - region.x0) as usize;
        let row = plane
            .get_mut(start..start + copy.width() as usize)
            .ok_or(DecodingError::CodeBlockDecodeFailure)?;
        for (sample, x) in row.iter_mut().zip(copy.x0..copy.x1) {
            *sample = source.get(x, y);
        }
    }
    let output = &mut tile_ctx.idwt_output;
    output.coefficients = Vec::new();
    output.rect = window;
    output.placement = IdwtPlacement::ChannelPlane;
    Ok(())
}

fn record_workspace_now(
    tile_ctx: &mut TileDecodeContext,
    storage: &DecompositionStorage<'_>,
) -> Result<()> {
    let workspace = WorkspaceBytes::sample(tile_ctx, storage)?;
    tile_ctx.debug_counters.workspace_peak.record(workspace);
    Ok(())
}

fn copy_sub_band_window_to_output(
    sub_band: &SubBand,
    storage: &DecompositionStorage<'_>,
    window: IntRect,
    output: &mut IDWTOutput,
) -> Result<()> {
    output.coefficients.clear();
    let required_len =
        checked_decode_usize_product2(window.width() as usize, window.height() as usize)?;
    try_resize_decode_elements(&mut output.coefficients, required_len, 0.0)?;
    let source = CoefficientSource::from_sub_band(sub_band, storage);
    for y in window.y0..window.y1 {
        for x in window.x0..window.x1 {
            let dst = (y - window.y0) as usize * window.width() as usize + (x - window.x0) as usize;
            output.coefficients[dst] = source.get(x, y);
        }
    }
    output.rect = window;
    Ok(())
}

fn apply_level_roi(
    ll: CoefficientSource<'_>,
    target: &mut Vec<f32>,
    output_window: IntRect,
    decomposition: &Decomposition,
    transform: WaveletTransform,
    storage: &DecompositionStorage<'_>,
    idwt_output_samples: &mut usize,
) -> Result<()> {
    target.clear();
    let required_len = checked_decode_usize_product2(
        output_window.width() as usize,
        output_window.height() as usize,
    )?;
    try_resize_decode_elements(target, required_len, 0.0)?;
    fill_level_roi(
        ll,
        target,
        output_window,
        decomposition,
        transform,
        storage,
        idwt_output_samples,
    );
    Ok(())
}

/// Apply one level into `target`, which holds exactly `output_window`.
fn fill_level_roi(
    ll: CoefficientSource<'_>,
    target: &mut [f32],
    output_window: IntRect,
    decomposition: &Decomposition,
    transform: WaveletTransform,
    storage: &DecompositionStorage<'_>,
    idwt_output_samples: &mut usize,
) {
    let hl =
        CoefficientSource::from_sub_band(&storage.sub_bands[decomposition.sub_bands[0]], storage);
    let lh =
        CoefficientSource::from_sub_band(&storage.sub_bands[decomposition.sub_bands[1]], storage);
    let hh =
        CoefficientSource::from_sub_band(&storage.sub_bands[decomposition.sub_bands[2]], storage);
    *idwt_output_samples = idwt_output_samples.saturating_add(target.len());

    interleave_samples_roi(ll, hl, lh, hh, target, output_window);
    if output_window.width() > 0 && output_window.height() > 0 {
        filter_horizontal_codestream(target, output_window, transform);
        filter_vertical_codestream(target, output_window, transform);
    }
}

pub(super) fn interleave_samples_roi(
    ll: CoefficientSource<'_>,
    hl: CoefficientSource<'_>,
    lh: CoefficientSource<'_>,
    hh: CoefficientSource<'_>,
    output: &mut [f32],
    output_window: IntRect,
) {
    // Interleaved output coordinate u reads band coordinate u / 2 on each
    // axis: even u selects the low band (ceil(u / 2) == u / 2) and odd u the
    // high band (floor(u / 2) == u / 2). Band coordinates are absolute
    // (Formula B-15), and every source resolves them against its own rect in
    // `get` — including windowed intermediate outputs whose rect origin lies
    // inside the band plane, which must not be mistaken for a band origin.
    let width = output_window.width() as usize;
    for y in output_window.y0..output_window.y1 {
        let low_y = y % 2 == 0;
        let band_y = y / 2;
        for x in output_window.x0..output_window.x1 {
            let low_x = x % 2 == 0;
            let band_x = x / 2;
            let source = match (low_x, low_y) {
                (true, true) => ll,
                (false, true) => hl,
                (true, false) => lh,
                (false, false) => hh,
            };
            let dst = (y - output_window.y0) as usize * width + (x - output_window.x0) as usize;
            output[dst] = source.get(band_x, band_y);
        }
    }
}